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Damien

Demonology Warlock 6.2

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it looks like the trinket section isent updated yet for 6,0 since it still says that you should try to cast dots on 10 stacks of BBoY for the snapshot.

 

isent the best trinket setup for SoO KTT and PBI now that we cant snapshot?

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it looks like the trinket section isent updated yet for 6,0 since it still says that you should try to cast dots on 10 stacks of BBoY for the snapshot.

 

isent the best trinket setup for SoO KTT and PBI now that we cant snapshot?

Thanks, I had a talk with Gahddo and we've fixed it smile.png

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Guest Ilun

I'm not sure haste is that low TBH. Was doing some private theory crafting and dps tests ran by myself on the dummies and i was getting slightly better results switching my gems from Artful to Keen. (Int+Mastery to Haste+Mastery)

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Guest Leipoo

Heyy! 

5.6 Opening sequence doesn't include when to use dark soul and doomguard

ty

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Heyy! 

5.6 Opening sequence doesn't include when to use dark soul and doomguard

ty

 

That's because you don't use them right away, you wait until you have enough Demonic Fury.

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Guest Shayan

statistic priority seems to be wrong. and my main concern is ultistrike. musltistrike is a very minimal dps gain. I have no idea how ur sim craft calculates it but here is the result of my calculation on pen and paper using mathematical expectation:

 

let's assume I have 12% multistrike (which is it's actual current value from trinket plus lock buff in 6.0.2) then I will have %77.44 chance of MS not triggering not even once from any dmging output, and I'll have %1.44 chance of it triggering twice from any dmging output, granting 60% increased dmg and lastly I'll have %21.12 chance of triggering only once from any dmging output granting me 30% increased dmg

 

mathematical expectation shows a %7 dps gain in total as shown below:

(77.44 x 1) + (21.12 x 1.3) + (1.44 x 1.6) = 107%

 

so 12% mulstistrike provides %7 dmg increase. which is quite minimal. haste, mastery and crit remain as core stats and MUST never have less priority than multistrike.

 

 

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statistic priority seems to be wrong. and my main concern is ultistrike. musltistrike is a very minimal dps gain. I have no idea how ur sim craft calculates it but here is the result of my calculation on pen and paper using mathematical expectation:

 

let's assume I have 12% multistrike (which is it's actual current value from trinket plus lock buff in 6.0.2) then I will have %77.44 chance of MS not triggering not even once from any dmging output, and I'll have %1.44 chance of it triggering twice from any dmging output, granting 60% increased dmg and lastly I'll have %21.12 chance of triggering only once from any dmging output granting me 30% increased dmg

 

mathematical expectation shows a %7 dps gain in total as shown below:

(77.44 x 1) + (21.12 x 1.3) + (1.44 x 1.6) = 107%

 

so 12% mulstistrike provides %7 dmg increase. which is quite minimal. haste, mastery and crit remain as core stats and MUST never have less priority than multistrike.

Your math is right, but you could have calculated the same value in a much simpler fashion: 1 + 0.12*0.3*2 = 1.072

What you are missing completely missing is that you only need 14 points of Multistrike to get +1% Multistrike when you need 20 points of Haste to get +1% Hate and 23 points of Critical Strike to get +1% Critical Strike.

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Guest Terry

Hi Damien,

 

I believe this guide is perfect except one thing your missing. Screenshots of your Specializations, talents and glyphs. and screenshot of your UI.

 

Personally id like to see someones setup and then modify based on that. To me as a starting player it really helps me visualize a setup that works for someone and modify from that.

 

What do you think?

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Hi Damien,

 

I believe this guide is perfect except one thing your missing. Screenshots of your Specializations, talents and glyphs. and screenshot of your UI.

 

Personally id like to see someones setup and then modify based on that. To me as a starting player it really helps me visualize a setup that works for someone and modify from that.

 

What do you think?

Well, I think this is something that could be done in the Warlock section. I never wanted to post things like UI in the guide, because this is so personal.

And thank you for the nice comments about the guide, but it still needs to be updated for WoD, which I'll do tomorrow wink.png

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Guest Verdic

Hi there,

 

Loving your guide so far, but I came across a small mistake: In section 5.3.1. (Grimoire of Supremacy), you state that for the Wrathguard Threatening Presence is replaced by Axe Toss, but my Wrathguard has both abilities.

 

Thanks for the guide, I'll be reading the rest as well.

 

- Verdic the Hallowed - Frostmane (EU)

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Guest Verdic

Found another out-of-date thingy: 5.3.2. (Demonic Servitude) mentions Grimoire of Sacrifice, which is no longer available to demonology warlocks.

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Hi there,

 

Loving your guide so far, but I came across a small mistake: In section 5.3.1. (Grimoire of Supremacy), you state that for the Wrathguard Threatening Presence is replaced by Axe Toss, but my Wrathguard has both abilities.

 

Thanks for the guide, I'll be reading the rest as well.

 

- Verdic the Hallowed - Frostmane (EU)

 

 

Found another out-of-date thingy: 5.3.2. (Demonic Servitude) mentions Grimoire of Sacrifice, which is no longer available to demonology warlocks.

 

Thank you! I will be fixing these shortly.

 

Well this guide is juste awesome

thanks for all thoose tips wink.png

 

Glad to be of help!

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Guest Haven

Are you going to be doing any video guides? Personally im a more visual person.

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Are you going to be doing any video guides? Personally im a more visual person.

No, we are not. Video stuff is not really our thing smile.png

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Guest Zan

A little question for my only Demon Lock smile.png

Stas priority on guide say:

Int - Mast - Crit - haste = Multy - Ver

 

Using Mr Robot stat is set to:

Int - Haste - Crit - Multy - Mast - ver

 

Till now i'm pushing Haste and Crit, it seems wrong vs this guide

What priority is the way to go?

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Guest Zan_DL

A little question foor my oonly Demon Lock smile.png

Stat priority on this guide say:

Int - Mast - Crit - Haste = Multy - Ver

 

Using MrRobot priority is set to:

Int - Haste - Crit - Multy - Mast - Ver

 

Till now i'm pushing Haste and Crit but seems wrong vs this guide

What priority stat should i follow?

 

Thx

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A little question foor my oonly Demon Lock smile.png

Stat priority on this guide say:

Int - Mast - Crit - Haste = Multy - Ver

 

Using MrRobot priority is set to:

Int - Haste - Crit - Multy - Mast - Ver

 

Till now i'm pushing Haste and Crit but seems wrong vs this guide

What priority stat should i follow?

 

Thx

 

Mastery is by far and away the best stat for demonology, no matter what 100 talent you take. It leads about 8% over the other stats in terms of value.

 

After mastery, the secondary stats are all of similar value single target, aside from versatility which lags behind the others.

 

Haste is technically better than crit single target. The reason the guide recommends a mastery/crit build is for multiple-target encounters. The value of crit goes up drastically when a second target gets added because you double the # of dooms ticking. Doom crits spawn wild imps, which generate a very large part of our demonic fury.

 

TL;DR All of the stats are very close single target, so it won't impact your dps much, but a mastery/crit build pulls ahead for 2+ targets.

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Guest Icy_wl

One thing:

 

Corruption is extended when you cast wow_icon_inv_jewelcrafting_shadowspirit_Touch of Chaos while in wow_icon_spell_shadow_demonform.jpgMetamorphosis, so you will generally not have to refresh it manually. That said, if Corruption is about to drop and you have no reason to enter Metamorphosis, then you can refresh it manually. You do not lose ticks if you refresh it when it has 5.4 seconds remaining or less.

 

 

Is this still true when Demonbolt is specc'd?

According to the guide, refreshing Corruption manually would just occur from time to time but my tests yesterday yielded different results. I had to refresh it manually all the time. Am I doing something wrong?

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Guest Pann

I noticed that you say to always use Dark Soul when using Imp Swarm but I dont see that reflected in your "opening rotation" ... which one takes precedence?  Should I reserve IS until DS is sprung or should you incorporate DS into that opening rotation? Sorry if Im reading it wrong, but it did seem inconsistent.  Thanks for the great guide!

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Guest kimozy

After the 13th Jan. hotfix, I believe that for two targets (Twin Ogron) Demolocks should pick Demobolt instead of Cataclysm.

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Guest Mike

Does anyone have a link to a video guide of the current demo rotation? Would be really nice just to see how a good demolock gets max dps on a target dummy or something smile.png

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Guest Imapallywoot

As far as I can tell, Hand of Gul'dan doesn't stack past 2, even with T16 2-set procs. It will still refresh the duration, but the intensity doesn't stack past 2.

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      Decrypted Bolvar & Darion Mograine Sound Files Improved Eye Glow for Night Elves and Death Knights Mythic Season 4 Season
      A brand new Season awaits in Visions of N'Zoth and players will be able to earn a title and a mount!
      New Mythic Season 4 Achievements & Rewards Quaking Affix Changes New Mounts
      As usual, with every content update, multiple mounts are coming with placeholder descriptions, sources, and whatnot.
      Alpaca Mounts - Presumably, new reputation mounts available for purchase at Exalted. Chalcedony Cloud Serpent - A new recolor of the existing serpent, possibly tied to the Assault on Vale. N'Zoth Serpent - New Stormsong Valley Rare Mount from the Adherent of the Abyss. Aqir Flying Mount Ahead of the Curve N'Zoth Mount: Uncorrupted Voidwing Mythic N'Zoth Mount (Ny'alotha Allseer), Glory of the Ny'alotha Raider (Wriggling Parasite) Island Expedition Vendors
      In Patch 8.3, you will be able to purchase Island-specific and Invasion-specific crates for Dubloons.
      New Dubloon Vendors Selling Island Expedition and Invasion Crates 3 New World Bosses
      Blizzard is adding three new world bosses to the game, which drop item level 445 loot.
      New World Bosses in Visions of N'Zoth Miscellaneous
      Other minor things planned for Patch 8.3 include:
      A new PvP event where players can serve N'Zoth, similar to Talon's Vengeance. Heroic difficulty for the Darkshore Warfront. Division of Operation: Mechagon into two wings, each with Heroic and Mythic Keystone difficulties. Darkmoon Arcade, allowing you to play your favorite mini-games at the Darkmoon Faire. Deepwind Gorge updated to be a capture point map. New Battle Pets and Pet Battle Dungeon - Blackrock Depths. New Story Quests: Rise of N'Zoth ...and more! We'll be periodically updating this hub with more details!
      Vision of N'zoth is the final major content patch of BfA, and here's our hub with everything you need to know.
    • By Stan
      In this week's 8.3 PTR build, five new Corrupted weapons have been added to the game.
      These include:
      Devastation's Hour (2H-Sword); Qwor N'lyeth (Polearm); Shard of the Black Empire (1H-Dagger); Shgla'yos, Astral Malignity (1H-Sword); Unguent Caress (Fist Weapon). Corrupted Weapons in Patch 8.3
      Certain weapons from Ny'alotha come with a static +25 Corruption Stat Increase and Benthic-like effects. You can learn more about the Corrupted Items System in our preview.
      Weapon Effect Description An'zig Vra Devour Vitality Your autoattacks bite into the target's soul, dealing 2% of your health in damage and healing you for that amount. Devastation's Hour Twilight Devastation Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 5% of your health to all enemies in front of you.
      Eyestalk of Il'gynoth Ineffable Truth Your Spells and Abilities have a chance to show you the Ineffable Truth, increasing the rate your cooldowns recover by 20% for 12 sec. Faralos, Empire's Dream Searing Flames Your damaging abilities build stacks of Searing Flames. When you reach 30 stacks, exhale a Searing Breath, dealing damage equal to 5% of your health to all targets in front of you. Mar'kowa, the Mindpiercer Flash of Insight Your mind's true potential is unlocked, causing your spells to grant you flashes of insight. Gain between 1% and 8% Intellect at all times. Qwor N'lyeth Echoing Void Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing 1% of your Health as Shadow damage to all nearby enemies every 1 sec until no stacks remain. Shard of the Black Empire Twisted Appendage Your attacks have a chance to spawn a tentacle which Mind Flays your target for [ 3,110 + 25% of Spell Power ] Shadow damage every second for 10 sec. Shgla'yos, Astral Malignity Infinite Stars Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing [ 60% of Spell Power ] Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times. Sk'shuul Vaz Obsidian Skin Gain Obsidian Skin, increasing your Armor by 5%. Every 100% of your Max Health lost, explode with Obsidian Destruction, dealing Shadow damage equal to 1,000% of your Armor to all enemies within 20 yds. Unguent Caress Lash of the Void Your attacks have a chance to lash your target with a living tentacle, dealing [ 30% of Attack Power ] Shadow damage and snaring them by 30% for 6 sec. Vorzz Yoq'al Void Ritual Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 10 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual. Whispering Eldritch Bow Whispered Truths Your auto-shots reduce the remaining cooldown of a random Hunter ability by 1.0 sec. Check out our Visions of N'Zoth Hub for the latest Patch 8.3 news!
    • By Stan
      Wrathion will be selling three items in Patch 8.3 that you can purchase with the new currencies.

      Once you complete the introductory questline for Horrific Visions you can talk to Wrathion in the Chamber of Heart and buy the following items:
      Vessel of Horrific Visions for 1,000 Coalescing Visions. The item is required to enter Horrific Visions. Gouged Eye of N'Zoth for 25,000 Corrupted Mementos. The item can be used to add a socket to an item of your choice which currently does not have one. Wicked Swarmer (Aqir mount) for 100,000 Corrupted Mementos. Note that the cost of items is not final and may change at any time.

      Check out our Patch 8.3 Content Hub for the latest news!
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