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Starym

Hardcore Molten Core Trash Pull Gone Very Wrong

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64040-more-molten-core-som-harcore-death

Here's a more traditional set of deaths. We've see the weird ones like getting killed by your own faction guards, deaths from level 6 mobs and a dead graphics card, griefers killing bank alts in capital cities, Ouro literally cloning himself, a jeep crashing into a powerline, even dying from Feign Death. But this is just a good old fashioned bad pull in a raid.

The roaming hound pulls have long been dreaded by Hunters (or whoever else is pulling), but in recent years that has been forgotten as Molten Core hasn't been the focus of raiding for a long time. Well, a guild re-discovered the panic and horror of a bad Core Hound pull.

If you're having trouble with the embed below, here's a direct link.

Made with Clipchamp

Here's a comment from the dead Priest, Damaxyz:

I died there, it went from 0 to 100 pretty fast. Failed to recognize I was gonna be aggroing an add and could have target dummied. My attention was on health bars and before I knew it it was light's out. Shit happens and the consequences are rough, but I logged out and went again - that's Hardcore WoW.

This clip from xplicit_mike actually triggered a discussion on whether you would classify it as a wipe or not, considering "only" 5 people died. The pull itself technically wasn't a wipe as such, as they recovered and finished off the packs, but with 5 raiders gone, it's unclear if the MC run continued at all. It may even have delayed runs for quite a while for the guild (or forever if players didn't go again or they got new ones), depending on their roster. So, do we need a different term for wipe in the context of Hardcore?

And never forget, Molten Core trash pulls are usually way more dangerous than the bosses!

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2 hours ago, Starym said:

This clip from xplicit_mike actually triggered a discussion on whether you would classify it as a wipe or not, considering "only" 5 people died.

A "wipe" is when the entire group dies. By the reasoning above, any time a few people die in a raid, which is often, then it's a wipe. Stop trying to change what these terms mean.

Quote

The pull itself technically wasn't a wipe as such, as they recovered and finished off the packs, but with 5 raiders gone, it's unclear if the MC run continued at all.

It wasn't a wipe and it doesn't matter if they finished 5 down or not as that is not what makes a wipe a wipe.

 

On a different note; damn, sucks to be those five, but raiding on hardcore is a huge risk.

Edited by TheRagingwolf

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3 hours ago, TheRagingwolf said:

A "wipe" is when the entire group dies. By the reasoning above, any time a few people die in a raid, which is often, then it's a wipe. Stop trying to change what these terms mean.

They are scrounging so hard for media to present. Announcements about announcements for announcements. C'mon guys.

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5 hours ago, Doozle said:

They are scrounging so hard for media to present. Announcements about announcements for announcements. C'mon guys.

I thought my icy veins acc had been stolen 🤣🤣 then realised it was an L not an i. 

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19 hours ago, TheRagingwolf said:

A "wipe" is when the entire group dies. By the reasoning above, any time a few people die in a raid, which is often, then it's a wipe. Stop trying to change what these terms mean.

I completely agree with you and that's also how I see it, yet by reading your comment it raised the opposite questions in my head: So does that mean if 38 players died and 2 people survived due to a cheat death (like Vanish or Feign Death) that it isn't a wipe since not everybody died? How do we call it if that's not a wipe? And if we do count that as a wipe, then at how many deaths/survivors are we speaking of a wipe?

But on the topic of this post: I feel cheated when I see a video about a raid wipe on hardcore and it turns out only 5-6 people died. It definitely goes against expectations.

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5 hours ago, Prophet001 said:

That did not look fun. What actually went wrong? I don't know these mobs.

Agro radius in MC was YUGE. Like ridiculously so. And you were fighting against the respawn timers of the packs, who would continue to respawn until their associated boss was dead (Core Hounds - Magmadar, Rubbles - Garr, Flames - Baron Geddon, Giants - Golemagg)

Back before itemization was understood better, and especially pre-Dire Maul patch, it wasn't uncommon to have some of the Core Hounds respawn by the time you got Magmadar down. Throw in the fact that they path ever so slowly, and you were adding 5 minutes just to wait for him to path away if you didn't want to get a pack with him.

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58 minutes ago, Pandabuffel said:

I completely agree with you and that's also how I see it, yet by reading your comment it raised the opposite questions in my head: So does that mean if 38 players died and 2 people survived due to a cheat death (like Vanish or Feign Death) that it isn't a wipe since not everybody died? How do we call it if that's not a wipe? And if we do count that as a wipe, then at how many deaths/survivors are we speaking of a wipe?

A wipe is when everyone in the raid dies. If even one person is left alive, it's not a wipe, just a damn tragedy.

Quote

But on the topic of this post: I feel cheated when I see a video about a raid wipe on hardcore and it turns out only 5-6 people died. It definitely goes against expectations.

Same. I'm tired of the over-blown YouTubey titles and descriptions. Either you have good content or you don't, but lying about it won't get me to come back.

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