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Diablo 4's second season began in October and unleashed a vampiric invasion on Sanctuary. Named Season of Malignant, one of the biggest additions is Lord Zir, who serves as Diablo 4's new main villain. But he didn't come alone, as Diablo 4 welcomed four more bosses for players to fight and get their desired Uniques and Uber Uniques. There's no shortage of news in this regard either, as the new Diablo 4 season has added 12 Unique items and seven new Aspects for players to equip. Many adventurers have been exploring Sanctuary since the beginning, but now Diablo 4 has good news for those who still need to start their journey.
Diablo 4 has received a free trial on Steam and a 40% discount until November 28. During the free period, players can max out all characters created up to level 20 and explore Sanctuary within this level cap. Additionally, cross-play and social-play will be available during the period, allowing players to interact with other adventurers. All Diablo 4 editions are 40% off as part of the Steam Autumn Sale, leaving the base game priced at $41.99, the Digital Deluxe Edition at $53.99, and the Ultimate Edition at $59.99. With this, Diablo 4 players will not only be able to face Lord Zir and the new bosses, but also command vampiric powers, and engage in new dungeons and world events.
The free trial of Diablo 4 comes at a very suitable time for new players. Diablo 4 is running Mother's Blessing Week, giving everyone 35% additional gold and XP until November 27. Blizzard has confirmed that the bonus also applies to the free trial, so depending on the pace of progression, players can reach the level cap in just a few hours. Players who purchase Diablo 4 after testing it can carry over all their progress to the full version of the game.
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Action role-playing game Diablo IV has so far been enjoying a fruitful Season of Blood, its second season, adding to the game a huge number of balance changes and quality-of-life features. Now a few weeks out from the season’s launch, developer Blizzard has released a follow-up patch with delectable fan service—certain much-loved Malignant buffs from season one are back in the form of five Unique Rings, one for each class.
“Creating the Malignant Rings are a way for us to take popular Seasonal content that resonated with Players and reintroduce it in a way that can persist beyond the Season and into the Eternal realm,” Blizzard writes in November 4 patch notes.
The rings are now available in both Seasonal and Eternal realms, so players barely have to spend any time apart from the limited-time feature they fell in love with.
The five rings and their qualities are as follows:
Ring of Red Furor (Barbarian Unique Ring)—After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow is a guaranteed Critical Strike and deals 10—30 percent (multiplicative damage) [x] bonus Critical Strike Damage.
Tal Rasha’s Iridescent Loop (Sorcerer Unique Ring)—For each type of Elemental damage you deal, gain 10—15 percent [x] increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses.
Airidah’s Inexorable Will (Druid Unique Ring)—When casting an Ultimate Skill and again 5 seconds after, Pull in Distant enemies and deal 0.5-1.0 Physical damage to them. This damage is increased by 1%[x] per 1 point of Willpower you have.
Writhing Band of Trickery (Rogue Unique Ring)—Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing 2.0-3.0 Shadow damage. Can occur every 12 seconds.
Ring of the Sacrilegious Soul (Necromancer Unique Ring)—Automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 1-2 seconds, corpse Explosion every 1-2 seconds, corpse Tendrils every 8-16 seconds.
Beyond that, the latest Diablo IV patch introduces some bug, event, and gameplay fixes, including the following highlights:
Pillar health has been increased to 85 percent for the Sanguine Battery Event, while Pillar repair time is reduced to 1 second
Additional enemies in the Lord Zir boss fight should now appropriately be stunned when Zir is staggered
Lilith should no longer perform area-of-effect attacks after you take her down in the first Echo of Lilith phase
Monsters should no longer spawn from destroyed or teleported Nightmare Portals
You’ll need to complete Chapter 3 in the Season before attempting the seasonal quest Battle of Fear and Faith
Quest markers should stay in place, even if you leave the area during multiple quests
In Season 2 of Diablo 4's endgame, several new bosses have made their appearance. Among them, Grigoire, the Galvanic Saint, can be a challenging boss to farm summoning materials for. However, we can simplify the grind by providing you with the locations of all Living Steel Chests, so you can focus on collecting Cinders.
Where to find Living Steel in Season 2
To access the complete list of Living Steel Chest locations, just visit helltides.com during an active Helltide on the map. Regardless of where the Helltide spawns, the website will show the active locations thanks to the community voting system.
You will need 300 cinders from farming monsters during the Helltide in order to open the chest. After clicking the chest you will need to kill the mini-boss and only then will you be able to open it. This will reward you with 2-5 Living Steel based on the World Tier you are farming in.
It's worth noting that not all Living Steel Chests are available simultaneously, and their spawns change every 30 minutes. There is also a bug that might make it so the chest does not appear at the target location. To fix this bug simply relog and go to the same location again.
Good news, Diablo fans – Diablo 4 is running a bonus XP/Gold event, Mother's Blessing, to celebrate the (US - not for us in the UK, sadly) holiday weekend.
As Diablo's official Xitter account puts it, "only a fool refuses her bounty", which is a not-so-subtle hint to get stuck in and earn 25 per cent more XP and gold from now until 5th September.
"Rise, wanderer, and stand triumphant before your hoard of spoils," Blizzard says. "An alluring glow descends across the land, increasing the clarity and temperament of all stalwart warriors. Scholars have unlocked new secrets in their ancient tomes, while coffers threaten to burst with gold unearthed from long-forgotten crypts.
The bonus applies to both Seasonal and Eternal Realms and all World Tiers, plus it stacks, too, so "make sure you pair them with Elixirs and the Urn of Experience to maximise your experiences gains".
Blizzard and the Diablo 4 devs deactivated the trading function between players in the game. As stated in a blog post by Diablo 4 community manager "filthierich" this was "due to a gold and item duplication exploit". He also announced, that the team is already working on a fix for the problem and the situation would be monitored further.
Patch 1.1.2 was announced, but the trade functionality was still under review. Finally, a couple of hours ago community manager "PezRadar", announced the reactivation of the trade function in Diablo 4.
At the moment, there isn't any further information about the possible persecution or punishment for the exploit users, and it would be interesting to know how many items were duplicated during the bug's lifetime. Also, the amount of "new" gold would be interesting, since it could impact the economy of the game.
Unfortunately, bugs and exploits like this will always be part of gaming, since no game is perfect and the energy some people put into finding them is impressive.