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By Stan
The second week of Season 4 is here and we've looked at the current Mythic+ tier list!
DISCLAIMER
The following post is based on data from U.GG. Therefore, the data presented here may differ from Petko's Mythic Tier Lists maintained on our site.
How the Data is Calculated
U.GG's tier list is created by evaluating damage and healing scores from the very best players and factoring in the frequency of each spec's appearances in the highest rankings of the current Mythic+ season. The tier list of each spec is determined by its effectiveness and prevalence at the highest levels of Mythic+ play.
Mythic+ Tier List for Dragonflight Season 4 Week 2
This week's affixes are Fortified, Entangling, and Bolstering.
Healer Tier List
In the healer department, Restoration Druid went up by 1 tier and Restoration Shaman fell by 1 tier.
S-Tier Mistweaver Monk A-Tier: Restoration Druid (up from B-Tier) Holy Priest Preservation Evoker B-Tier: Restoration Shaman (down from A-Tier) Discipline Priest C-Tier: Holy Paladin
Tank Tier List
S-Tier: Vengeance Demon Hunter A-Tier: Protection Paladin Blood Death Knight B-Tier: Guardian Druid Brewmaster Monk Protection Warrior
DPS Tier List
Destruction Warlocks are now S-Tier (up from A-Tier), Demonology Warlocks fell to A-Tier after last week. We have Arms Warriors up from B-Tier this week, and Fury fell from A-Tier. Survival Hunters were B-Tier last week, but this week, they ended up in C-Tier.
S-Tier: Shadow Priest Retribution Paladin Destruction Warlock (up from A-Tier) A-Tier: Augmentation Evoker Fire Mage Beast Mastery Hunter Outlaw Rogue Demonology Warlock (down from S-Tier) Devastation Evoker Frost Mage Arms Warrior (up from B-Tier) Havoc Demon Hunter Windwalker Monk B-Tier: Elemental Shaman Balance Druid Marksmanship Hunter Unholy Death Knight Fury Warrior (down from A-Tier) Feral Druid Enhancement Shaman Arcane Mage C-Tier: Frost Death Knight Survival Hunter (down from B-Tier) Subtlety Rogue Assassination Rogue Affliction Warlock
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By Staff
The legendarily movement-impaired Death Knights finally get some love in that department in the War Within (well, at least outdoors)!
The Rider of the Apocalypse Hero tree is bringing mobility to DKs, with the On a Paler Horse talent allowing players to mount their Acherus Deathcharger while in combat. Unfortunately the Hero tree is only available to Frost and Unholy specs, so the tanks will have to drag themselves around as they have so far. The talent won't work inside raids and dungeons, but you can just switch over to the Death Charge talent instead, which gets an extra charge from Death's Echo as well, for two 10-second movement bursts.
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By Stan
The Fatebout Hero Talent tree available to Assassination and Outlaw Rogues has been enabled for testing on the War Within Alpha, and so we're looking at the new talents!
Talents with the NYI tag have not yet been implemented.
Rogue
Mean Streak (new) - Fatebound Coins flipped by Envenom multiple times in a row are 33% more likely to match the same outcome as the last flip. Edge Case (new) - Activating Deathmark causes your next Fatebound Coin flip to land on its edge, counting as both Heads and Tails. Tempted Fate (new) - You have a chance equal to your critical strike chance to absorb 10% of any damage taken, up to a maximum chance of 40%. Chosen's Revelry (new) - Leech increased by 0.5% for each time your Fatebound Coin has flipped the same face in a row. Deal Fate (new) - Sinister Strike generates an additional combo point when it strikes an additional time. Delivered Doom (new) - Damage dealt when your Fatebound Coin flips tails is increased by 35% while Blade Flurry is not active. Fateful Ending (new) - When your Fatebound Coin flips the same face for the seventh time in a row, the lucky coin grants 1% increase to all primary, secondary, and tertiary stats until you leave combat for 10 seconds. Threads of Fate [NYI] (new) - Dispatch critical strikes duplicate 20% of their damage to 2 additional nearby enemies. If there are no additional nearby targets, duplicate 20% to the primary target instead. Double Jeopardy (new) - Your first Fatebound Coin flip after breaking Stealth flips two coins that are guaranteed to match the same face. Inexorable March [NYI] (new) - You cannot be slowed below 70% of normal movement speed while your Fatebound Coin flips have an active streak of at least 2 flips matching the same face. Death's Arrival [NYI] (new) - Grappling Hook may be used a second time within 3 sec, with no cooldown. Inevitability [NYI] (new) - Cold Blood now benefits the next 2 abilities but only applies to Dispatch. Fatebound Coins flipped by these abilities are guaranteed to match the same face as the last flip. Destiny Defined (new) - Sinister Strike has 5% increased chance to strike an additional time and your Fatebound Coins flipped have an additional 5% chance to match the same face as the last flip. -
By Staff
To celebrate the next week's Patch 10.2.7 launch, Blizzard provided us with a code for the Lucky Quilen Cub pet that we're giving away on Twitter. Find out how to enter the giveaway!
Blizzard was kind enough to provide us with 1x Lucky Quilen Cub battle pet code and we're giving it away via Twitter.
Giveaway Rules
For a chance to win, simply like and retweet the tweet linked below and follow our Twitter account. Act fast—the giveaway ends on May 7, 2024, at 2:00 PM Paris time. This code can be redeemed in either the EU or US. We’ll select the winner randomly after the contest concludes and reach out via Twitter DM.
Placeholder for tweet 1786720824600190996 Lucky Quilen Cub
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By Stan
Blizzard added new Hero Talents for Priests in the latest War Within Alpha build.
Priest
Halo- Discipline, Holy, Initial: Creates a ring of Shadow energy around you that quickly expands to a 30 yd radius, healing allies for [ 161% of Spell Power ] and dealing [ 144.2% of Spell Power ] Shadow damage to enemies. Healing reduced beyond 6 targets. Shadow: Creates a ring of Shadow energy around you that quickly expands to a 30 yd radius, healing allies for [ 161% of Spell Power ] and dealing [ 144.2% of Spell Power ] Shadow damage to enemies. Healing reduced beyond 6 targets. Generates 10 0 Insanity. Word of Supremacy (new) - Power Word: Fortitude grants you an additional 5% stamina. Heightened Alteration (new) - Increases the duration of Dispersion by 2 sec. Manifested Power (new) - Creating a Halo grants Surge of Light. Empowered Surges (new) - Increases the healing done by Flash Heals affected by Surge of Light by 30%. Energy Cycle (new) - Consuming Surge of Insanity has a 100% chance to conjure Shadowy Apparitions. Concentrated Infusion (new) - Your Power Infusion effect grants you an additional 10% haste. Resonant Energy (new) - Allies healed by your Halo receive 10% increased healing from you for 5 sec. Shock Pulse (new) - Halo damage reduces enemy movement speed by 25% for 5 sec, stacking up to 2 times. Perfected Form (new) - Your damage dealt is increased by 10% while Dark Ascension is active and by 15% while Voidform is active. Incessant Screams (new) - Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream. Sustained Potency (new) - Creating a Halo extends the duration of Dark Ascension or Voidform by 1 sec. If Dark Ascension and Voidform are not active, up to 6 seconds is stored and applied the next time you gain Dark Ascension or Voidform.
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