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FFXIV - Dawntrail Patch 7.01: New Arcadion Raid, New Items, and More!

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The patch notes for update 7.01 have been released and include various changes and additions. From class balance to new items, new areas, and more! Here is everything you need to know!

FINAL FANTASY XIV Patch 7.01

Patch 7.01 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, and FINAL FANTASY XIV: Stormblood.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Dawntrail.
vNEWMNCsOTu709b_kR7LodvPu8.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.pnglLyx2UZU_8Es7j3Y29vnbrr3ZM.png
These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

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Quests

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Chronicles of a New Era quests have been added.

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79e0059bab519a66d2a58bb039e546f4fbdee7b2

A New Challenger Appears

Disciple of War or Magic level 100
Solution Nine (X:19.1 Y:18.8)
Stylish Stranger
Players must first complete the main scenario quest "Dawntrail."

???

Disciple of War or Magic level 100
???
???
Players must first complete the Chronicles of a New Era quest "A New Challenger Appears."

???

Disciple of War or Magic level 100
???
???
Players must first complete the Chronicles of a New Era quest "???"

???

Disciple of War or Magic level 100
???
???
Players must first complete the Chronicles of a New Era quest "???"

???

Disciple of War or Magic level 100
???
???
Players must first complete the Chronicles of a New Era quest "???"

???

Disciple of War or Magic level 100
???
???
Players must first complete the Chronicles of a New Era quest "???"

Housing

vNEWMNCsOTu709b_kR7LodvPu8.pnglLyx2UZU_8Es7j3Y29vnbrr3ZM.png

New orchestrion rolls have been added.

The Manderville Gold Saucer

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New Triple Triad cards have been added.

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Actions and traits have been adjusted as follows:

Each action and trait is listed as it appears at level 100.

For further explanations of action changes and adjustments, please refer to the job guide.

Gladiator / Paladin

Action   Adjustment
Total Eclipse   The additional effect "Increased enmity" has been added.
Prominence   The additional effect "Increased enmity" has been added.

Marauder / Warrior

Action   Adjustment
Overpower   The additional effect "Increased enmity" has been added.
Mythril Tempest   The additional effect "Increased enmity" has been added.
Primal Rend   The effect duration of Primal Rend Ready has been reduced from 30 to 20 seconds.
Primal Ruination   Potency has been increased from 740 to 780.

Dark Knight

Action   Adjustment
Unleash   The additional effect "Increased enmity" has been added.
Stalwart Soul   The additional effect "Increased enmity" has been added.
Shadowstride   The additional effect "Increased enmity" has been added.

Gunbreaker

Action   Adjustment
Demon Slice   The additional effect "Increased enmity" has been added.
Demon Slaughter   The additional effect "Increased enmity" has been added.
Trajectory   The additional effect "Increased enmity" has been added.

Pugilist / Monk

Action   Adjustment
True Strike   Potency has been increased from 290 to 300.
Raptor's Fury potency has been increased from 440 to 500.
Snap Punch   Potency has been reduced from 300 to 270.
Flank potency has been reduced from 360 to 330.
Coeurl's Fury potency has been increased from 400 to 420.
Flank Coeurl's Fury potency has been increased from 460 to 480.
Twin Snakes   Potency has been increased from 380 to 420.
Increased potency effect of Raptor's Fury has been changed from 150 to 200.
Arm of the Destroyer   Potency has been increased from 100 to 110.
Opo-opo Form potency has been increased from 110 to 120.
Demolish   Potency has been increased from 340 to 360.
Rear potency has been increased from 400 to 420.
Increased potency effect of Coeurl's Fury has been changed from 100 to 150.
Rockbreaker   Potency has been increased from 130 to 150.
Four-point Fury   Potency has been increased from 120 to 140.
Dragon Kick   Stacks of Opo-opo's Fury are now only granted while in Opo-opo Form.
Tornado Kick   Potency has been increased from 850 to 1,200.
Celestial Revolution   Potency has been increased from 450 to 600.
Flint Strike   Potency has been increased from 600 to 800.
Enlightenment   Potency has been increased from 170 to 200.
Shadow of the Destroyer   Potency has been increased from 110 to 120.
Rising Raptor   Potency has been increased from 330 to 340.
Raptor's Fury potency has been increased from 480 to 540.
Pouncing Coeurl   Potency has been reduced from 340 to 310.
Flank potency has been reduced from 400 to 370.
Coeurl's Fury potency has been increased from 440 to 460.
Flank Coeurl's Fury potency has been increased from 500 to 520.

Samurai

Action   Adjustment
Tendo Setsugekka   Recast time has been reduced from 3.2 to 2.5 seconds.
Tendo Kaeshi Setsugekka   Recast time has been reduced from 3.2 to 2.5 seconds.

Viper

Action   Adjustment
Death Rattle   Range has been increased from 3 to 5 yalms.
Twinfang Bite   Range has been increased from 3 to 5 yalms.
Twinblood Bite   Range has been increased from 3 to 5 yalms.
First Generation   Range has been increased from 3 to 5 yalms.
Second Generation   Range has been increased from 3 to 5 yalms.
Third Generation   Range has been increased from 3 to 5 yalms.
Fourth Generation   Range has been increased from 3 to 5 yalms.

Black Mage

Action   Adjustment
Umbral Soul   Now acquired at level 35 (previously level 76).

Red Mage

Action   Adjustment
Manafication   Effect duration has been increased from 15 to 30 seconds.

Astrologian

Action   Adjustment
Lightspeed   Now a charged action with a maximum of 2 charges.
Recast time has been reduced from 90 to 60 seconds.
Astral Draw   Recast time has been reduced from 60 to 55 seconds.
Umbral Draw   Recast time has been reduced from 60 to 55 seconds.
Macrocosmos   Potency has been increased from 250 to 270.
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The following adjustments have been made to Raptor's Fury and Coeurl's Fury:

Maximum stacks of Raptor's Fury have been reduced from 2 to 1.
Maximum stacks of Coeurl's Fury have been reduced from 3 to 2.

In accordance with this change, the display of the Beast Chakra Gauge has been adjusted.

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The new raid dungeon AAC Light-heavyweight Tier has been added.

79e0059bab519a66d2a58bb039e546f4fbdee7b2
     
Level Requirement   Disciple of War or Magic level 100
Item Level Requirement   Average item level 685 or above
Party Size   Eight players
Time Limit   90 minutes

* Players can queue solo via the Duty Finder after unlocking the raid.

Requirements

???

Disciple of War or Magic level 100
???
???
Players must first complete the Chronicles of a New Era quest "A New Challenger Appears."

Rewards

Treasure coffers that appear upon completing AAC Light-heavyweight Tier will not yield gear, but instead yield tokens that can be traded for gear of your choosing. You can only receive one token per match of AAC Light-heavyweight Tier each week. In the event you are awarded a token from the loot list, you relinquish your right to vie for all remaining tokens regardless of whether you selected Need or Greed.

Also note that there is no weekly restriction on entering AAC Light-heavyweight Tier.

* Reward eligibility is reset every Tuesday at 1:00 a.m. PDT (8:00 GMT / 18:00 AEST)
 

Item Exchange

The items obtained from treasure coffers can be exchanged for gear by speaking with Hhihwi in Solution Nine (X:8.7 Y:13.4).

Item Type   Required Token / Number of Tokens
Head   Light-heavy Holohelm x2
Body   Light-heavy Holoarmor x4
Hands   Light-heavy Hologauntlets x2
Legs   Light-heavy Holochausses x4
Feet   Light-heavy Hologreaves x2
Accessories   Light-heavy Holoearring x1

Completion Reward

Upon completing AAC Light-heavyweight M4, players can also earn a Light-heavy Holoblade once per week. This reward can be exchanged with Hhihwi in Solution Nine (X:8.7 Y:13.4) for universal tomestones, which can in turn be exchanged for weapons.
* Reward eligibility is reset every Tuesday at 1:00 a.m. PDT (8:00 GMT / 18:00 AEST)
* Weapons will be available for exchange for universal tomestones after the introduction of Allagan tomestones of heliometry, which are scheduled to be released two weeks after Patch 7.01.

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The following duties have been added to Duty Roulette: Normal Raids:

  • AAC Light-heavyweight M1
  • AAC Light-heavyweight M2
  • AAC Light-heavyweight M3
  • AAC Light-heavyweight M4
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The following additions and adjustments have been made to Duty Roulette: Mentor:

New duties have been added.
  • AAC Light-heavyweight M1
  • AAC Light-heavyweight M2
  • AAC Light-heavyweight M3
  • AAC Light-heavyweight M4
The required average item level to register for Duty Roulette: Mentor has been increased from 670 to 685.
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The following trials have been added to Stone, Sky, Sea:

  • AAC Light-heavyweight
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A new target ring has been added.

79e0059bab519a66d2a58bb039e546f4fbdee7b2

While under the effect of Directional Disregard, enemy target rings will take on a distinct new shape. This indicates that directional requirements do not need to be met when attacking these targets.

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New items have been added.

79e0059bab519a66d2a58bb039e546f4fbdee7b279e0059bab519a66d2a58bb039e546f4fbdee7b2
 

Items added in Patch 7.01 will be listed at a later date.

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The furnishing Stone Partition can now be dyed.

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Requirements to access the scrip exchange in Tuliyollal have been changed.

Before   After
Players must first speak with Rhodina in Solution Nine (X:9.2 Y:13.4).   Players must first complete the quest "Go West, Craftsman."
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New minions have been added.

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In order to reduce server congestion, the area newly added in Patch 7.01 will be split into multiple instances.

* We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.

lLyx2UZU_8Es7j3Y29vnbrr3ZM.png

The number of field instances implemented in Patch 7.0 have been changed as follows:

Map   Number of Instances
Tuliyollal  
3   2
Urqopacha  
6   3
Kozama'uka  
6   3
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Old Sharlayan will no longer be separated into multiple instances.

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New achievements and titles have been added.

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New trophies and achievements have been added (PlayStation®5, Xbox Series X|S).

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New music and sound effects have been added.

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  • The following issues have been addressed.
    • An issue during certain main scenario instanced battles added in Patch 7.0 wherein players became unable to progress under certain conditions.
    • An issue when undertaking level 90 trials wherein players were not rewarded experience points upon completion.
    • An issue when undertaking level 91, 93, 95, and 97 instanced dungeons as a paladin wherein players were rewarded gear they had already obtained.
    • An issue when undertaking level 95 instanced dungeons wherein incorrect gear was rewarded upon completion as a dragoon or reaper.
    • An issue wherein the description of the PvE monk action Thunderclap erroneously stated its maximum charges as 2 instead of 3.
      * This was a text-only issue. The action itself remains unchanged.
    • An issue when playing as viper wherein the action Serpent's Tail would not change to other actions when the player was affected by 31 or more status effects.
    • An issue wherein the description of the bard PvE action Rain of Death erroneously stated that its recast timer is shared with Bloodletter even after learning the action Heartbreak Shot.
      * This was a text-only issue. The action itself remains unchanged.
    • An issue wherein the description of the dancer PvE action Closed Position erroneously stated which action's effects are shared with a dance partner.
      * This was a text-only issue. The action itself remains unchanged.
    • An issue wherein players could manually disable the effects of Subtractive Palette, Aetherhues, and Aetherhues II.
      * Updated 16 July, 2024 at 7:30 (GMT) / 17:30 (AEST)
    • An issue when playing as white mage wherein the barrier effect of PvE action Divine Caress was overwritten by a less potent version of itself.
    • An issue during Crystalline Conflict wherein the motion for viper's Swift Sprint was incorrect under certain conditions.
    • An issue when playing as viper during PvP wherein the effect of Snake Scales was nullified by the white mage action Miracle of Nature.
    • An issue when playing as miner or botanist wherein the trait Revisit would cause automatic gathering under certain conditions.
    • An issue when playing as miner or botanist wherein the trait Revisit would cause timeworn maps to reappear at gathering points.
    • An issue wherein hidden items would not appear at certain gathering points.
    • An issue when playing as fisher wherein the actions Ambitious Lure and Modest Lure were incompatible with the text commands "/action" and "/macroicon".
    • An issue with the fishing log in which the display of fish would vanish and be marked as completed.
    • An issue wherein repair materials were incorrectly set for exquisite Zwill crossblades and exquisite renaissance brushes.
    • An issue wherein the graphics for certain gear and fashion accessories were incorrectly displayed.
    • An issue wherein dyes were not reflected properly in certain gear.
    • An issue when playing as an Au Ra wherein certain tail graphics differed depending on tail size.
    • An issue when playing as a female Miqo'te wherein equipping a Scion hearer's hood with certain hairstyles would cause gear graphics to display incorrectly.
    • An issue with the Shared FATE window wherein the Dawntrail area would not display under certain conditions.
    • An issue with the currency HUD element (labeled "Gil" in HUD Layout) wherein including Allagan tomestones of comedy as part of the display rotation prior to Patch 7.0 caused the HUD element to be blacked out.
    • An issue wherein white diagonal lines would appear in screenshots.
    • An issue wherein sending a Tell using the "Send Tell" subcommand did not lock the chat mode into sending Tells to the target character.
    • An issue when sending chat messages or emotes ("/emote") wherein including the name of a targeted blacklisted character would cause the character name to appear as "Unknown" in the chat box message.
    • An issue wherein sound notifications would play in party chat for blacklisted or muted characters.
    • An issue when using a DualSense™ wireless controller wherein the joystick sensitivity was lower than intended. (Windows®)
      * Updated 17 July, 2024 at 2:30 (GMT) / 12:30 (AEST)
    • An issue wherein lowering the game's resolution while dynamic resolution is enabled caused the game's graphics to appear distorted. (Xbox Series X|S)
    • Other minor text issues have also been addressed.

Other various issues have also been addressed.
 

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  • An issue wherein the fade-out timing is incorrect for an orchestrion roll added in Patch 7.01 when playing it in a playlist.
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      There are also an assortment of other goods too, such as stickers and a Doman Mahjong inspired T-shirt. The Sugar Riot stickers have holographic sparkles too, they're so shiny! I need to pre-order these soon!

      You can also purchase the new merchandise early at Japan's pop-up stores in Osaka and Tokyo! The pop-up stores will be open between July to September, though the schedule is always subject to change.

      What if you love the outdoors? Well, now you can bring the game you love with you! Collaborating with LOGOS, a Japanese outdoor brand first established in 1985, the marketing team has created a whole set of outdoor goods for you to camp with! They'll be releasing later this year in North America and Europe.

      Are there any FFXIV lore enjoyers reading this? Well, you might be interested in the Chronicles of Light Volume 2! This features 30 different stories, including 4 brand-new stories, the Tales of the Shadows, Tales from the Twilight, and so much more! Pre-order now, before its digital release on October 7th!

      In addition, there is a 10% purchase discount off the custom order photobook: Memories of Light. This is a limited-time Japan campaign from Friday, June 20th to Monday, July 21st. Check out its official website to learn more!

      And last, but not least, the Primals Dark Decades Tour has sold out completely! This music tour will be happening across various locations in Japan, from late July to late August. Be sure to take photos for me!

      Job Opportunities
      Currently, the FFXIV team in Japan are looking for new applicants to join their staff! How would you like to work on a game millions of players, including yourself, love?

      Even if you are not interested in the following jobs, you can also apply for a Square Enix position too. Please note: both positions require professional-level Japanese. Oof!

      And this will be the end of the Part 1 Live Letter for Final Fantasy XIV Patch 7.3! I know this was quite a long summary, but I hope you enjoyed reading through it. See you next time for Part 2!
    • By Piyo
      FFXIV Mobile's Open Beta in China just released yesterday, and players are discovering what the monetization has in store for them... literally and figuratively!
      If you haven't heard already, Final Fantasy XIV's Mobile game is currently available for open beta testing on their Chinese servers. We have previously covered how to play and what features the game offers, but what about their plans for monetization? Has it held up to what the developers said, and what the community wants to see?
      Over at the r/FFXIV_Mobile community on Reddit, a lot of players have already dipped their toes, excited to revive their love for the Final Fantasy XIV universe. If it’s been a while, watching a new player go through A Realm Reborn might hit you right in the nostalgia.

      Thanks to Reddit user RablaAndrews, they have summarized all of the things you can pay for in FFXIV Mobile. The game is currently free to play, but any game development takes time and money. For example, FFXIV on consoles and the PC requires you to pay a monthly subscription. So what are the ways you can support the game financially?
      In-Game Currency & the Shop

      Well, for starters, you can obtain exclusive in-game items using "Top-Up Points," which are purchasable with Chinese yuan. The approximate conversion rate is 1 Yuan for 0.14 USD, but keep in mind the current conversion rate changes and the Global version of the game may not reflect the same prices. These look just like the Crysta you can purchase from the Mog Station!

      Everything in the "Mog Station" shop is purchasable using these Top-Up Points. This includes discounted costume sets we've seen from the actual FFXIV Online Store, mounts, minions, and even consumables such as the infamous Fantasia!

      Surprisingly, even regular armor — the kind you'd normally grab off the marketboard for under 1,000 Gil — has been monetized. Have you seen how cute the penguin mount is?!

      Monthly Subscription
      FFXIV Mobile also offers a "daily check-in" subscription service that you can purchase for 30 days at a time. The game is free-to-play, but this is an optional premium service. It provides Top-Up Points each daily reset, and also seems to offer unique buffs and discounts, such as:
      EXP Boost and Booster Consumables Less Marketboard Tax More Marketboard Slots Faster Mount Speed This is very similar to the "monthly card" system you can see in a lot of gacha games, such as Genshin Impact and Zenless Zone Zero. However, it is a little more player-friendly, as you can apparently "store them for up to 15 days if you [forget to login]". The current FFXIV subscription model does not account for daily gameplay, though this is slightly different for other regional versions of FFXIV.

      Battle Pass System
      FFXIV Mobile also offers a battle pass system, where players can do daily activities for battle pass points, and receive valuable rewards when the battle pass levels up. They originally didn't have a free tier in place, but it was added for the Open Beta after receiving player feedback. The battle pass provides up to 60 free levels of rewards, and an additional 80 (and some more) if you purchase for the paid tier instead.

      Some of the free rewards this current battle pass offers include:
      If you purchase for the paid tier instead, you'll get the free items along with some paid-exclusive things that appear to be purchasable from the shop too. Check out the full list here, translated by Reddit user RablaAndrews.
      That’s everything noted so far from the Open Beta. What did you think of the different ways FFXIV Mobile has monetized their game? Do you think we will see something similar in the Global version of the game when it releases? If you want to show your appreciation, be sure to check out the full post on Reddit! Or even better, try FFXIV Mobile yourself!
    • By Piyo
      If you have played Final Fantasy XIV since Dawntrail's release, you may have heard about PlayerScope, a third-party tool. Recently they got a cease and desist letter!
      Let's discuss what this means for the plugin's development, distribution of data, and what players should expect moving forward. As a reminder, Square Enix does not encourage any use of third-party tools. You can consult the official Prohibited Activities FAQ for more information.
      What is PlayerScope and How Does It Work?
      In summary, PlayerScope is a third-party plugin that records data from thousands of players without their explicit permission. This data can include anything regarding your character data to even learning about your User ID (which ties all of your characters together). Previously, Square Enix had officially confirmed third-party plugins cannot access your account, such as address and payment details, unless you give away your security information.
      How does collecting this data work? According to what the community knows, players using this third-party plugin can automatically collect information from other players nearby. It’s like walking up to a stranger and they instantly know everything about you. Weird, but more importantly, scary: it only takes one nefarious player to ruin someone's day.

      And opting out wasn’t easy either—you had to dig into their Discord and hand over your info just to be removed. Talk about unnecessary hoops! Square Enix has previously implemented a solution by changing how the information was being collected, but there is no official confirmation yet on its success, nor any hints we will get one. You can review the Letter from the Producer LIVE Part LXXXV where this topic was addressed below:

      PlayerScope Stops All Development

      Well thankfully, the PlayerScope third-party plugin announced on Discord they will be ceasing all activities due to a "formal cease and desist notice." Shared by the community on Reddit, the activities include "all stored data, including character and user records have been permanently and irreversibly deleted." This supposedly covers files from the public server and the developer's personal server.
      What does this mean for the general playerbase? Thankfully, there is one less person who will advocate for sharing your data without permission. However, this does not stop future plugin developers, or those who have previously saved your data, from trying again. Unfortunately, the best we can do is to try and prevent it whenever we see it.
      Are third-party tools prohibited in Final Fantasy XIV? It really depends. For example, we can say using a VPN or communicating over an external voice program are third-party tools. But neither of those really impacts how others enjoy the game. It definitely toes the line with the Terms of Service, but as far as we know, no one in any community has any positive feedback about PlayerScope.
      Square Enix has been putting in the effort to prevent harassment and privacy breaches as much as possible, so we should be helping them. You can provide player feedback through their official channels. If you can't stop it from happening, at least spread the word so others can stay vigilant too.
    • By Piyo
      Have you ever wondered what soloing Final Fantasy XIV is like? Some may see this as a lonely experience, but it certainly isn't for RathGames and the solo community.
      MogTalk is a Final Fantasy XIV podcast where the host FrostyMog interviews people of interest within the community! This podcast started many years back in February 2015, well before the Heavensward expansion even released in June; both the game and podcast have definitely come a long way.

      The latest interview on June 16th, 2025 released as Episode 317 on MogTalk, featuring RathGames, a FFXIV player who exclusively does everything in-game solo. This includes the entire main story questline; no marketboard, trading, or partying with other players; no Trust Support; and so much more. His in-game name, Solo Only, is but a glimpse into his devotion to the cause.
      If you want a transcript,  a digest from Frosty_TV was released earlier today on Reddit. Just want the interesting tidbits? Read on!

      RathGames and the rest of the Final Fantasy XIV solo community are well-known for their "single-player adventure" efforts. Many of them help each other and new players learn how to beat Deep Dungeons alone—a feat less than 4.9% of players across all data centers have achieved. If you've ever tried to clear Deep Dungeons alone, you know it is a difficult challenge!
      Now imagine that, but for everything else in the game, from when you first started as a new adventurer to the end of the current Main Story. That's basically what RathGames has been doing for 870 hours (and counting!). The fact that he has already made it to Titania, around the start of Shadowbringers, is impressive!

      Now, this doesn't mean that soloing FFXIV is necessarily easy: RathGames has had his share of struggles and often had to restart duties from scratch if his melds are a little off, or he misses some very critical hits. Thankfully, his supportive community has grown over the length of his journey, offering to help him with maximizing his damage output or even counting the number of frames it takes to kill a boss. That is some impressive dedication!
      Did you know RathGames also has his own favorite solo-friendly jobs? I hear he's a big fan of Warrior's mitigation and healing, but don't forget Paladin either! This is one job that gets better through Stormblood, trust us. He's also tried out other Tanks, and notes his favorite DPS to play level-synced is, in fact, Red Mage.
      If you've never tried any of the jobs he mentioned, we have several guides on Icy Veins to help you learn! Each one is written by someone who knows the job well, so you're sure to learn something new -- and maybe start another challenge just like RathGames.

      One of the biggest difficulties with this challenge is that leveling a new job takes time. Like, a lot of time. RathGames, as well as anyone who has tried leveling a brand-new Level 1 class, knows there are not that many fast ways to level without the boosted experience from Main Story Quests. As a result, he notes that he doesn't try to pick up a new job unless he has to—and is incredibly thankful the Palace of the Dead level grind is over. Phew!
      RathGames's current goal is to reach the end of Endwalker, but maybe the Seat of Sacrifice LB3 check will prove to be impossible to overcome? This was a mechanic to check that many new players failed back in Shadowbringers, and it is very difficult to execute on Blue Mage without any limit break. He plans to expand the challenge to Dawntrail once the next expansion releases, but until then, you can check out his content on Twitch and YouTube below!
      RathGames on Twitch RathGames on YouTube Also, a big thank you to MogTalk for hosting this interview! This summary can't possibly cover everything they discussed, so maybe consider checking out their podcast sometime!
      FrostyMog on Twitch MogTalk on YouTube
    • By Piyo
      What is it like to play Final Fantasy XIV away from the comfort of your home? What if it was free-to-play? Well, now you can! FFXIV Mobile officially launched its Open Beta in China today!
      The Global version was first announced back in November 2024, as part of a collaboration between Square Enix and the FFXIV Mobile Developer Team at Lightspeed Studios. This developer is well-known for developing games like Apex Legends Mobile and PUBG Mobile, so we are also hopeful FFXIV Mobile will live up to its "older sibling."

      Currently, players can experience the Open Beta for FFXIV Mobile in Chinese only. If you want to play, you can sign up at the official Chinese website here, hosted by Tencent. There are app download links for Android and iOS devices, but you will need either a WeChat or QQ Account to register.
      According to their official news as well, it is recommended you have the following storage space available for installation:
      Android Devices: 145MB for the Installation Package, and 12GB for Resource Updates iOS Devices: 3.98GB for the Installation Package, and 9GB for Resource Updates If you had a previous version of the Mobile game, it is recommended you reinstall entirely. To play, they recommend using a device that is Android Version 10.0 or higher, or iOS Version 13.0 or higher. I wonder if my own phone can play this game, then I can play FFXIV on two devices at once!
      As far as the community knows right now, there is no controller support available yet. Be sure to submit any feedback to the Developers, it may be implemented when the Global release happens!
      If you are having difficulties finding the game on your App Store, try searching with its Chinese name! There's also a growing English-based community over on Reddit, so feel free to browse their feed for more information.

      FFXIV Mobile is also free-to-play, which means you get to experience all of the content without any harm to your wallet! The game features the Main Story from A Realm Reborn, as well as several duties and events for you and your friends to enjoy. For the real-life "Moneybags", they also offer microtransactions through their Battle Pass feature and glamour cosmetics.
      Right now, they are running an event from June 19th to July 9th, 2025 (UTC+8) that's focused on... Penguins? How did they get into Eorzea?! Play the game to find out, and maybe you can even return them home!
      They have also made several changes to their monetization since the last Closed Beta test, which have been summarized and translated to English by LishiDeYinhe (历史的银河) on YouTube. Most of these changes are intended to keep the player-base happy for a long time. Hopefully we will see something similar (or improved!) whenever the Global Version of the game releases!

      There is no information on the Global release just yet, so keep your eyes out! Maybe they'll announce something at the Live Letter on Friday...

      The Official Release for FFXIV Mobile in China is currently set for August 2025. Maybe the Global version will release soon after? It's only a few months away, so get to playing FFXIV Mobile today!
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