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FFXIV - Crossroads Patch Notes for 7.11!

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Have a look at the detailed Patch Notes for the newly released 7.11, as well as more information on the upcoming content for 7.15 and 7.16!

Patch 7.11 added a variety of new items as well as the sixth ultimate duty, Futures Rewritten.

* Additional features will be implemented in future updates:
A new custom deliveries client (Nitowikwe), Wachumeqimeqi quests, and Inconceivably Further Hildibrand Adventures sidequests are scheduled to be released in Patch 7.15.
The Cloud of Darkness (Chaotic) is scheduled to be released one week after Patch 7.15.
Additional role quests are scheduled to be released in Patch 7.16.

 

FINAL FANTASY XIV Patch 7.11

 

Patch 7.11 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, and FINAL FANTASY XIV: Stormblood.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Dawntrail.
vNEWMNCsOTu709b_kR7LodvPu8.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.pnglLyx2UZU_8Es7j3Y29vnbrr3ZM.png
These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

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Quests

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New chapters have been added to New Game+.

Side Story Quests

  • Role Quests (Dawntrail): Prologue
    * Unlocked by completing the role quest "Uncouth Customers."

Housing

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New orchestrion rolls have been added.

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The high-end duty Futures Rewritten (Ultimate) has been added.

Like a river, the future winds in boundless ways. A single ripple may alter the course of its flow─and as one ripple leads to another, myriad are the possibilities. So it is in this land, once blighted by the Flood of Light, where the resistance of many gave way to a morrow blessed by the night sky.

If, similarly, the future wrought by two young women were but one of countless possibilities, what other forms could their morrow have taken? Fascinated by such visions, the wandering minstrel weaves a ballad of futures rewritten.

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Level Requirement   Disciple of War or Magic level 100
Party Size   Eight players
Time Limit   120 minutes

Requirements

After completing AAC Light-heavyweight M4 (Savage), speak with the Wandering Minstrel in Tuliyollal (X:11.1 Y:14.6) as a level 100 Disciple of War or Magic.

Entering Futures Rewritten (Ultimate)

Futures Rewritten (Ultimate) can only be accessed via the Raid Finder after forming a party of eight players who have all completed AAC Light-heavyweight M4 (Savage).

Completion Reward

Upon completing Futures Rewritten (Ultimate), players can earn a separate reward once per week. Players who have yet to receive that week's reward can still claim it even if other members of the party have completed the duty prior to the weekly reset.

The reward can be exchanged with Uah'shepya in Solution Nine (X:8.7 Y:13.5) for ultimate Edenmorn weapons.
* Reward eligibility is reset every Tuesday at 12:00 a.m. (PST)

vNEWMNCsOTu709b_kR7LodvPu8.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.pnglLyx2UZU_8Es7j3Y29vnbrr3ZM.png

If multiple party members with the same job are present during an Ultimate raid, the limit gauge will no longer fill as battle progresses.

* Curing an ally on the brink of death or preventing an enemy from using its special attack will cause the gauge to rise as per normal.

PvP

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The following adjustments have been made to PvP actions:

Further explanations of PvP action changes and adjustments can be found in the job guide.
View the
 job guide.

Paladin

Action   Adjustment
Shield Smite   Recast time has been increased from 20 to 24 seconds.
Imperator   HP restored by Sacred Claim has been reduced from 4,000 to 3,000.
Holy Sheltron   Barrier strength has been reduced from a heal potency of 10,000 to 8,000.
The unaspected damage dealt to nearby enemies when the effect expires has been increased from 100% of the remaining barrier potency to 150%.

Warrior

Action   Adjustment
Onslaught   Potency has been increased from 400-4,000 to 500-5,000.
Orogeny   HP consumed when executed has been reduced from 20% to 10%.
Potency has been increased from 800-8,000 to 1,000-10,000.

Monk

Action   Adjustment
Wind's Reply   Recast time has been reduced from 20 to 16 seconds.

Samurai

Action   Adjustment
Meikyo Shisui   Effect duration has been reduced from 4 to 3 seconds.
Tendo Setsugekka   Range has been increased from 5 to 8 yalms.
Tendo Kaeshi Setsugekka   Range has been increased from 5 to 8 yalms.

Viper

Action   Adjustment
Bloodcoil   Recast time has been reduced from 16 to 12 seconds.
Twinfang Bite   Potency has been increased from 3,000 to 4,000.
Twinblood Bite   Potency has been increased from 3,000 to 4,000.
Uncoiled Twinfang   Potency has been increased from 3,000 to 4,000.
Uncoiled Twinblood   Potency has been increased from 3,000 to 4,000.

Machinist

Action   Adjustment
Wildfire   The number of attack actions needed to cause the pitch to detonate immediately has been reduced from 5 to 4.
Potency for each attack action landed has been increased from 3,000 to 4,000.
Full Metal Field   Recast time has been reduced from 40 to 32 seconds.

Black Mage

Action   Adjustment
Wreath of Fire   Additional damage potency has been increased from 4,000 to 4,500.
Flare Star   Potency has been increased from 16,000 to 18,000.
Damage over time duration has been increased from 6 to 9 seconds.

Summoner

Action   Adjustment
Crimson Cyclone   Potency has been increased from 4,000 to 6,000.
Necrotize   Recast time has been reduced from 12 to 10 seconds.

Red Mage

Action   Adjustment
Embolden   Increase to damage dealt has been reduced from 10% to 8%.
Reduction to damage taken has been reduced from 10% to 8%.
Displacement   Increase to damage and healing potency of next spell cast has been reduced from 20% to 15%.
Prefulgence   Potency has been reduced from 12,000 to 10,000.
Healing potency on self has been reduced from 12,000 to 10,000.
Healing potency on party members has been reduced from 12,000 to 10,000.

Pictomancer

Action   Adjustment
Creature Motif   Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Living Muse   Recast time has been reduced from 20 to 16 seconds.
Pom Motif   Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Wing Motif   Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Claw Motif   Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Maw Motif   Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Pom Muse   Recast time has been reduced from 20 to 16 seconds.
Winged Muse   Recast time has been reduced from 20 to 16 seconds.
Clawed Muse   Recast time has been reduced from 20 to 16 seconds.
Fanged Muse   Recast time has been reduced from 20 to 16 seconds.

Astrologian

Action   Adjustment
Gravity II   Heavy effect duration has been reduced from 3 to 2 seconds.
Gravity II (When executed after Double Cast)   Heavy effect duration has been reduced from 5 to 3 seconds.
Macrocosmos   Potency has been reduced from 12,000 to 10,000.
Healing potency granted upon execution of Macrocosmos has been reduced from 6,000 to 5,000 plus the compiled 25% of damage taken.
Epicycle   Barrier strength has been reduced from a heal potency of 8,000 to 6,000.
Lady of Crowns   Healing potency has been reduced from 8,000 to 6,000.
Lord of Crowns   Potency has been reduced from 8,000 to 6,000.
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The following adjustments have been made to black mage:

Cast time of applicable actions has been reduced from 1.44 to 1.32 seconds.
Spell recast time has been reduced from 2.4 to 2.2 seconds.

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New items have been added.

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New items available in exchange for achievement certificates have been added.

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New achievements and titles have been added.

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New music and sound effects have been added.

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  • The following issues have been addressed.
    • An issue with the alliance raid dungeon Jeuno: The First Walk wherein the area name would not display properly on the map under certain conditions.
    • An issue with the Duty Finder when undertaking the alliance raid dungeon Jeuno: The First Walk wherein gear wasn't included in the rewards already received count.
    • An issue with the trial the Minstrel's Ballad: Sphene's Burden wherein, under certain conditions, players would become incapacitated when the effect Gravitational Anomaly expired.
    • An issue when playing as summoner or scholar wherein, under certain conditions, executing pet actions would reset the recast time of the pet action executed.
    • An issue with the ninja PvP action Hyosho Ranryu wherein the timing at which damage was inflicted was incorrect.
    • An issue when playing as astrologian wherein the PvP action Macrocosmos would erroneously change to Microcosmos when the player was granted Macrocosmos by a party member.
    • An issue in Crystalline Conflict wherein the PvP action Guard would not negate launch or knockback effects, while reducing damage that normally cannot be reduced in the following stages:
      Cloud Nine / The Clockwork Castletown / The Red Sands
    • An issue with the ninja PvP action Aeolian Edge Combo wherein Fleeting Raiju was prioritized over Assassinate when the action changed.
    • An issue wherein the descriptions for the PvP actions Gnashing Fang, Communio, and Doton were incorrect.
      * This was a text-only issue. The actions themselves remain unchanged.
    • An issue when using the reaper PvP action Perfectio at the Wolves' Den Pier wherein the following action effects were nullified:
      Undead Redemption (Granted by the dark knight PvP action Eventide)
      Hallowed Ground (Granted by the paladin PvP action Phalanx)
      Mesotes (Granted by the sage PvP action Mesotes)
    • An issue wherein dyes were not applied to the correct portions of the Oasis Doublet.
    • An issue wherein the Seafade Interior Wall could be erroneously obtained via quick exploration ventures.
    • An issue wherein furnishings due to be implemented in Patch 7.15 were erroneously available to preview.
    • An issue with private chambers in free company estates wherein maximum storeroom capacity was displayed incorrectly.
    • An issue with subaquatic voyages wherein the amount of materials obtained from sectors newly added in Patch 7.1 was lower than intended.
    • An issue in Eastern Thanalan wherein players were unable to fish, and certain water related effects and animations did not display correctly.
    • An issue wherein status effects were not displayed in the Spearfishing window.
    • An issue with the Hunt wherein players were unable to exchange more than 100 of any given currency at once.
    • An issue with the Mogpendium wherein rewards for weekly objectives, minimog challenges, and ultimog challenges were unobtainable.
      * Weekly objective, minimog challenge, and ultimog challenge rewards will be obtainable until the release of Patch 7.15.
    • An issue when playing without joining a party wherein the text command placeholder "<1>" could not be used.
    • An issue when using a DUALSHOCK®4 controller wherein the wireless connection became unstable under certain conditions.
      * Learn more about this issue.
    • An issue wherein Data Center selection was occasionally unavailable when selecting Data Center from the title screen and opening the Data Center selection window.

Other various issues have also been addressed.

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  • An issue when using the black mage PvP action Wreath of Fire while executing Fire and its subsequent permutations wherein the action's effect is occasionally not visible to the player.
    * This is a purely visual issue and does not affect the functionality of the action.

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Item   Category
Ultimate Edenmorn Bastard Sword
Gladiator's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Battleaxe
Marauder's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Zweihander
Dark Knight's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Gunblade
Gunbreaker's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Sainti
Pugilist's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Halberd
Lancer's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Samurai Blade
Samurai's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Sickle
Reaper's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Main Gauches
Rogue's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Twinfangs
Viper's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Cavalry Bow
Archer's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Pistol
Machinist's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Chakrams
Dancer's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Rod
Two-handed Thaumaturge's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Index
Arcanist's Grimoire
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Rapier
Red Mage's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Round Brush
Pictomancer's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Cane
Two-handed Conjurer's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Codex
Scholar's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Torquetum
Astrologian's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Pendulums
Sage's Arm
  Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Scutum
Shield
  Item Level: 735 / Equipment Level: 100
Oracle Totem
Miscellany
  A small idol of the Oracles of Light and Darkness. The reverence with which it was carved is tangible.
Return to Oblivion (Scions & Sinners: Band) Orchestrion Roll
Orchestrion Roll
  Music roll for Return to Oblivion (Scions & Sinners: Band). Use to add to your orchestrion list.
A Sundering of Light Orchestrion Roll
Orchestrion Roll
  Music roll for A Sundering of Light. Use to add to your orchestrion list.

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      And if you're looking to get into the game with friends, you can check out the Commander format, which is Magic's take on multiplayer. There are countless preconstructed Commander decks you can buy that are somewhat competitive right off the shelves, and it's a great way to play the game with a group of friends. Be warned that Commander's a bit more complex than the normal 1v1 game, so you might want to start with the basics first.
      Meet Your New Best Friend: Arena Tutor

      Did we say Arena's your best friend? We meant Arena Tutor's your true best friend. Arena Tutor is a free tool created by Draftsim that you can pair with Magic Arena to help you with deckbuilding, drafting, and gameplay. It'll give you AI-driven insight into certain parts of deckbuilding and provide you with helpful statistics while you play. It's exactly the companion piece you need to bump you up from that beginner level to the next stage of Magic stardom.
      So what are you waiting for? Magic is an absolutely incredible game, and this is the perfect time to give it a try!
    • By Jaym0
      Occult Crescent's Forked Tower 48 man raid got cleared for the first time by Aether Group 2! Here's how they did it!
      As always with big Final Fantasy XIV raids, there's a world first race happening!
      The recently added Occult Crescent zone introduced a brand-new 48-man raid called Forked Tower, and just a few hours ago, the first team finally cleared it!
      Aether Group 2 achieved the world first clear, becoming the first group to conquer the tower. The clear itself took hours of practice and patience, with every player doing their part to make it through each phase. If you're curious about how they did it and want a closer look at the strategies involved, you can watch the full clear. The following video is from a Tank's point of view and shows important mechanics, positioning, and the final moments of the fight.
      Forked Tower stands out as one of the most complex and demanding raids in FFXIV Dawtrail. It puts all 48 players to the test with a lot of coordination checks, unforgiving mechanics, and a need for team-wide execution. Many groups had been attempting it since release, but Aether Group 2 managed to pull through, showing how teamwork and dedication can get you far.
      If you're thinking about attempting the raid yourself, don't go in unprepared! We have a full Occult Crescent guide on the site to help you get ready and understand what to expect.
      Congratulations to Aether Group 2 on the clear!
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