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Zenless Zone Zero Version 1.5 Patch Notes, Bug Fixes and Maintenance Time

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Zenless Zone Zero 1.5 Astra-Nomical Moment Patch Notes and Bug Fixes

Patch Notes for Patch 1.5 of Zenless Zone Zero Astra-nomical Moment are now here! Read on to see the newest changes and content updates.

[Update Start Time]

2025/01/22 06:00:00 (UTC+8)

It will take about five hours to complete.

 

[Compensation Details]

● Server Update Compensation

Compensation: Polychrome ×300

Requirements: Reach Inter-Knot Lv. 4 before 2025/01/22 06:00 (UTC+8).

※ Valid to claim until the end of Version 1.5.

※ Please note that Version 1.5 will run for 7 weeks, ending on 2025/03/12 06:00 (UTC+8).

 

● Issue Fix Compensation

Compensation: Polychrome ×300

Requirements: Reach Inter-Knot Lv. 4 before 2025/01/22 06:00 (UTC+8).

Please log in to the game and claim the compensation before 2025/02/21 23:59 (UTC+8).

The dev team will issue the compensation via in-game mail after the update has been completed. The mail will expire after 30 days, so don't forget to claim the attachments.

 

[How to Update]

● PC

Exit the game, restart, then select update.

● Android

After entering the game, follow the in-game pop-up instructions to complete the update.

● iOS

Go to the App Store and select update.

● PS5™ or PS5™ Pro

Open the PS5 home screen > Highlight Zenless Zone Zero > Hold down the Options button on your controller > Check for updates.

 

[New Content]

1. New Characters

● S-Rank Agent Astra Yao (Support - Ether)

Astra Yao is a powerful support agent who can provide a variety of damage bonuses to teammates and restore their HP. Make good use of her skills to enable your team to trigger more frequent Quick Assists and Chain Attacks, and deal massive damage to enemies.

 

● S-Rank Agent: Evelyn (Attack - Fire)

Evelyn is an Agent who can trigger Chain Attacks with Basic Attacks and pull one enemy in for focused strikes. She can chain multiple hits or Special Attacks to her main target and enter a Binding Seal with it, where she accumulates Burning Embers and Burning Tether Points when dealing damage with skills. The accumulated points can be spent to unleash various skills, dealing heavy Fire damage to enemies.

 

2. New W-Engines

● Limited S-Rank W-Engine: Elegant Vanity (Support)

*The limited S-Rank W-Engine Elegant Vanity (Support) can be obtained through the Dissonant Sonata Signal Search.

 

● Limited S-Rank W-Engine: Heartstring Nocturne (Attack)

*The limited S-Rank W-Engine Heartstring Nocturne (Attack) can be obtained through the subsequent Signal Search.

 

3. New Bangboo

● S-Rank Bangboo: Snap

Can be obtained through An Outstanding Partner Signal Search.

 

4. New Story

● Special Episode: Astra-nomical Moment

Every era has its own songstress. People place all of their hopes in her, and she must bring them hope.

Availability: Permanently available after the Version 1.5 update

Requirements: Complete Main Story "Leisurely Lull: Goldfinch's Escape" (available after completing Main Story Chapter 5).

※ You can experience this content in advance via the Advance Screening function.

 

● Ellen's Agent Story: It's Me... Leave a Message

"Hey, don't say goodbye, say see you tomorrow!"

Availability: Permanently available after the Version 1.5 update

How to Unlock: Complete Main Story Chapter 3 "The Midnight Pursuit"

※ You can experience this content in advance via the Advance Screening function.

 

● Agent Trust Events, Quality Time Events

New Agent Trust Events and Quality Time Events for Astra Yao and Evelyn

Availability: Permanently available after the Version 1.5 update

How to Unlock: Obtain the corresponding Agents and complete the required Stories (Please see Workbench > Partner Archive)

 

5. New Area

● Starloop: Available after the Version 1.5 update. Complete Special Episode "Astra-nomical Moment" to unlock.

The Starloop Tower is a modern, multifunctional venue in New Eridu, specifically designed to host concerts and events of various scales.

 

6. New Events

● Brilliant Overture

Log in for a total of 7 days to earn Encrypted Master Tape ×10!

Wait for a sparkling holiday and a note that will finally be played.

Event Duration: After the Version 1.5 update – 2025/03/11 03:59 (server time)

Requirements: Reach Inter-Knot Lv. 8 and unlock the Event feature in the Main Story Prologue - Intermission.

 

● Harmonic Pact

We hope everyone can seize their own moments of happiness!

Event Duration: After the Version 1.5 update – 2025/03/10 03:59 (server time)

Requirements: Reach Inter-Knot Lv. 15 and complete Agent Story "Mole in the Hole (I)."

 

● The Troubles of Ellen the Shark

My dear friend, you are you, regardless of secrets or meaning.

Event Duration: After the Version 1.5 update – 2025/03/10 03:59 (server time)

Requirements: Reach Inter-Knot Lv. 15 and complete Agent Story "Mole in the Hole (I)."

 

● The Day of Brilliant Wishes

Eous is going to partner up with the superstar of New Eridu!

In New Eridu, wishes always come true. Do you believe it?

Event Duration: 2025/01/23 10:00 (server time) – 2025/03/10 03:59 (server time).

Requirements: Reach Inter-Knot Lv. 15 and complete Agent Story "Mole in the Hole (I)."

 

● A Dream Come True at Last

The long-awaited dinner gathering is just around the corner, but a sudden cancellation crisis hits!

Good news: All you have to do is pay a little extra on your electricity bill to eliminate this issue.

Event Duration: 2025/01/24 10:00 (server time) – 2025/02/05 03:59 (server time).

Requirements: Reach Inter-Knot Lv. 8 and unlock the Event feature in the Main Story Prologue - Intermission.

 

● Godfinger Ultimate Showdown

The new Urban Video Game Festival begins — Godfinger joins the lineup of participating stores!

The toughest Hellhound, the most agile Mr. Work, the fastest jet-powered taxi... it's time to assemble!

Event Duration: 2025/01/28 10:00 (server time) – 2025/02/10 03:59 (server time).

Requirements: Unlock Godfinger arcade in Prologue - Intermission.

 

● New Year Gift

Log in for a total of 7 days to earn Encrypted Master Tape ×10!

As the year passes by with a smile, best wishes for the new year!

Event Duration: 2025/01/29 10:00 (server time) – 2025/03/11 03:59 (server time).

Requirements: Reach Inter-Knot Lv. 8 and unlock the Event feature in the Main Story Prologue - Intermission.

 

● Click Click Hollow Reporter

Confident smile, perfect pose, flawless background, and the ideal companion!

All the elements are in place, what are you waiting for? Press the shutter!

Event Duration: 2025/02/02 10:00 (server time) – 2025/02/17 03:59 (server time).

Requirements: Reach Inter-Knot Lv. 15 and complete Agent Story "Mole in the Hole (I)."

 

● Advanced Bounty: Routine Cleanup

During the event, Routine Cleanup rewards will be doubled.

"Battle is almost upon us! Rest assured, the Defense Force will show you who we truly are."

Event Duration: 2025/02/07 04:00 (server time) – 2025/02/12 03:59 (server time).

Requirements: Begin Main Story Chapter 2 - Intermission and unlock Routine Cleanup.

 

● "En-Nah" Into Your Lap

Log in for a total of 7 days to earn Boopon ×10!

En-nu-en-nah! (Here we come!)

Event Duration: 2025/02/12 10:00 (server time) – 2025/03/11 03:59 (server time).

Requirements: Reach Inter-Knot Lv. 8 and unlock the Event feature in the Main Story Prologue - Intermission.

 

● Elpis Ultimate Angler Championship

A grand fishing event is about to take place — it's time to show off your true skills!

But when you're with Qingyi, things don't seem that simple?

Event Duration: 2025/02/14 10:00 (server time) – 2025/03/10 03:59 (server time).

Requirements: Reach Inter-Knot Lv. 23 and Main Story Chapter 2 - Intermission.

 

● Hollow Zero: Cleanse Calamity

The threat is not yet gone. It's time to eliminate the danger lurking in the shadows.

Event Duration: 2025/02/17 04:00 (server time) – 2025/03/03 03:59 (server time).

Requirements: Participate in Battlefront Purge in Hollow Zero: Lost Void once.

 

● Today's Recommended Film

"Some customers questioned whether the recommendations are too unstructured, and if the films are played randomly."

"Response: 'Play At Random' is precisely the theme of the store."

Event Duration: 2025/02/21 10:00 (server time) – 2025/03/03 03:59 (server time).

Requirements: Reach Inter-Knot Lv. 15 and complete Agent Story "Mole in the Hole (I)."

 

● 141 Going Green For Everyone

141 Battery Recycling: Bangboo Batteries, Ether Batteries, Special-Model Batteries...

After using up the Battery Charge, please return the dead batteries to Sjal to support our environmental protection campaign!

Event Duration: 2025/02/26 10:00 (server time) – 2025/03/10 03:59 (server time).

Requirements: Reach Inter-Knot Lv. 15 and complete Agent Story "Mole in the Hole (I)."

 

● Data Bounty: Combat Simulation

During the event, Combat Simulation rewards will be doubled.

"There are many things that require your assistance, but you'll be well compensated~"

Event Duration: 2025/03/05 04:00 (server time) – 2025/03/10 03:59 (server time).

Requirements: Unlock Combat Simulation in Main Story Chapter 1 "Cat's Lost & Found."

 

7. New Gameplay

● Battle Trial: The Last Stand

Until the last drop of blood is shed, until the last blade is broken!

Fight in the Endless Tower, until the bitter end!

Availability: Available after the Version 1.5 update. Please stay tuned for future announcements regarding gameplay updates.

Requirements: Complete Main Story Chapter 3 "The Misnight Pursuit."

 

● Bizarre Brigade: Shared Dream

Bizarre Brigade's multiplayer mode, Bizarre Brigade: Shared Dream, will be available in Godfinger Arcade when the event begins.

Availability: Permanently available after 2025/01/28 10:00 (server time)

Requirements: Unlock Godfinger arcade in Prologue - Intermission.

In Version 1.5, the arcade game Bizarre Brigade has been updated. More details:

Bizarre Brigade Version 1.5 Update Details

 

● Mach 25

The arcade game Mach 25 will be available in Godfinger Arcade when the event begins.

Availability: Permanently available after 2025/01/28 10:00 (server time)

Requirements: Unlock Godfinger arcade in Prologue - Intermission.

 

8. New Systems

● New System: Outfit

After the Version 1.5 update, Proxies can change their Agents' Outfits in the Outfits interface of each Agent.

 

Astra Yao: Chandelier

The black-and-white dress glimmers in both light and shadows. Every smile of hers seems to sink into the flowing light of the night, becoming a timeless classic.

※ After the Version 1.5 update - 2025/03/12 05:59 (UTC+8), Astra Yao's Chandelier outfit will be on sale at a limited-time discount in Store - Today's Outfit. During the discount period, the price is Monochrome ×1350. After the discount period ends, the price will revert to Monochrome ×1680. Limited to one purchase during the sale period.

 

Ellen: On Campus

The tail doesn't quite match the school uniform, but with just a little bit of needlework, it can become even cuter!

※ After the Version 1.5 update - 2025/03/12 05:59 (UTC+8), Ellen's On Campus outfit will be on sale at a limited-time discount in Store - Today's Outfit. During the discount period, the price is Monochrome ×980. After the discount period ends, the price will revert to Monochrome ×1280. Limited to one purchase during the sale period.

 

Nicole: Cunning Cutie

Pink! Pink! Pink! Pink is Nicole's signature color. So are you feeling it?

※In Version 1.5, Proxies can obtain Nicole's outfit Cunning Cutie for free through the limited-time event "The Day of Brilliant Wishes."

※ After the end of Version 1.5, Proxies can purchase this outfit from Store - Today's Outfit.

 

*Known issue: During version 1.5, after Proxies have changed Agent outfits, the outfits temporarily cannot be displayed in the Friendly Talk area of Hollow Zero: Lost Void between floors or on the floor results screen. This issue will be fixed in later versions.

 

9. Other New Content

▶ New Content

● New enemies, Notorious - Dead End Butcher, Terror Raptor, Lumberjack, and Security Operative have been added.

● New collectibles Eous and Nicole Demara have been added to PS5™ and PS5™ Pro. During Version 1.5, Proxies can log in to the PS App on their mobile devices, go to the PS Stars page, participate in the corresponding events, and meet the requirements to unlock these collectibles. Proxies can download Zenless Zone Zero on PS5™/PS5™ Pro to unlock Eous, and earn the trophy Happy and Full! (Except for My Wallet) to unlock Nicole Demara.

● A new teleport location, Coastal Reef, has been added to Port Elpis, along with environmental changes during specific events.

● A new teleport location, Sān-Z STUDIO, has been added to Lumina Square, along with festive environmental changes during specific events.

● Some festive environmental changes during specific events in Sixth Street have been added.

● A new display format for certain dialogue has been added, with some dialogue now appearing at the bottom center of the screen. There may be instances where custom key bindings overlap with dialogue text on some devices. Proxies can adjust their key bindings to fix this issue.

● A new Battle Trial: The Last Stand exclusive avatar has been added, which can be unlocked by earning the corresponding badge.

● Dynamic backgrounds for Agents Astra Yao and Evelyn have been added. Obtain the corresponding Agent and increase your Trust Level to a certain amount to unlock.

● The dynamic wallpaper Bangboo Angler Club has been added, which can be obtained through the Version 1.5 event "Elpis Ultimate Angler Championship."

● New random play function has been added for dynamic wallpapers. Proxies can select up to 5 wallpapers, and they will display randomly when this function is enabled.

● New Ridu Snapshots category has been added for dynamic wallpaper.

● New titles for Arcade, Agent Trust, and Battle Trial: The Last Stand have been added.

● New achievements for A Ridu Journey, Agent Story, Agent Trust Events, Special Episode, When Opportunities Converge, and Combat Achievements added, including some hidden achievements.

● Added new Bizarre Brigade Achievements that can be viewed on the achievement page in Bizarre Brigade.

● Added Godfinger Arcade game Bizarre Brigade: Shared Dream to Quality Time Mode: Store Gameplay.

● Trial Bangboo can now be viewed in the Bangboo Deploy interface.

● Customization function is now available in Special Training Plan. After the plan is Customized, the upgrade targets will be displayed in their respective modules.

● Updated the TV commercial for Urban Video Game Festival.

 

▶ Shiyu Defense

Critical Node

After the Version 1.5 update goes live, the buff effects of Critical Node are as follows:

Phase I:

Increases Agent CRIT DMG by 20%.

Every time an Agent triggers Quick Assist, all squad members' ATK increases by 10% for 15s, stacking up to 4 times. Repeated triggers reset the duration.

 

Phase II:

Agents' Fire and Ice DMG is increased by 20%.

Chain Attack DMG increases by 40%, and triggering Chain Attack will recover 10 Energy.

 

Phase III:

Increases Agent Impact by 15%.

Hitting an enemy with Chain Attack reduces their DEF by 25% for 10s. Repeated triggers reset the duration.

 

▶ Deadly Assault

After the Version 1.5 update, the enemies featured in Deadly Assault are as follows:

Phase I: Notorious - Dead End Butcher, Unknown Corruption Complex, Corrupted Overlord - Pompey

 

Phase II: Notorious - Dead End Butcher, Autonomous Assault Unit - Typhon Destroyer, Notorious - Marionette

 

Phase III: Notorious - Pompey, Sacrifice - Bringer, Dead End Butcher

 

Phase IV: Unknown Corruption Complex, Sacrifice - Bringer, Notorious - Pompey

 

*Due to recording schedule arrangements, some of the new content in Version 1.5 currently lacks English voiceovers. We sincerely apologize for any inconvenience caused.

 

Adjustments & Optimizations

▶ Agents & Enemies

● Optimized the text descriptions of "on-field" for some Agent skills, adjusting the text from "on-field character" to "active character." (These are text-only fixes and do not affect actual gameplay).

 

▶ Systems

● Optimized the Backup Battery system as the default option for restoring Battery Charge. When attempting a challenge with insufficient battery and selecting the Backup Battery to restore Battery Charge, the system will automatically show the required amount of Battery Charge needed.

● Optimized the crafting and dismantling of upgrade materials, allowing Proxies to do both directly in the conversion interface without switching to the Manage Item interface.

● Optimized the red dot display logic for Compendium > Shiyu Defense > Association Supplies Store.

● Optimized the badge system and added the Endless Last Stand series. Proxies can earn different tiers of Badge of Honor based on their performance upon reaching the corresponding level in "Battle Trial: The Last Stand."

● Added a badge management feature, allowing Proxies to select up to three badges to display on the badge details screen. When the Auto-Adopts Default Settings option is enabled, badges will automatically follow the system's default layout, which updates with each version.

● Optimized the display limit for badges in Simulated Battle Trial. When Proxies reach a floor higher than 99,999, the corresponding badge will display an infinity symbol.

● Optimized button layout in Marcel Maze. In certain scenarios where they are not needed, the Interaction and Bangboo View buttons will be hidden.

● Optimized button positions in the default mobile layout of Marcel Maze. Swapped the Dive and Jump buttons while keeping their positions as they are during Hollow exploration with Bangboo Sensory Sync.

● Enhanced UI for Bangboo Dive button.

● Adjusted rewards for certain Notorious Hunts levels. At Lv.65, the original reward of 13–14 Noise Reduction Master Copies has been changed to 2–3 Hi-Fi Master Copies. In Pursuit to the Depths, the original reward of 6–7 Noise Reduction Master Copies has been adjusted to 1–2 Hi-Fi Master Copies.

● Optimized the secondary confirmation screen when selecting precious relics under Hidden Treasure in the Logistics Shop.

● Optimized Agent invite-related interactions. When Proxies access the direct message interface with no unread messages, the Agent contact interface will appear first.

● Optimized Agent performance in arcade game Soul Hounds III: Group Hunt in Quality Time Mode: Store Gameplay.

● Optimized dialogue display in Quality Time Mode. Some dialogue will now be displayed at the center bottom of the screen.

● In Quality Time events, if the Proxy has equipped a new outfit for the Agent, the Agent will wear it while following the Proxy.

● In Quality Time events, some Agents do not have camera voice lines yet. They will be added in future updates.

● Optimized trigger requirements for certain Fun Events in Quality Time.

● Optimized all combat stages in Notorious Hunt except for Sacrifice - Bringer. After the Version 1.5 update, Proxies will face the Boss directly in Notorious Hunt and there will be no Normal or Elite Enemies.

● Optimized the W-Engine display order in the Agent W-Engine Equipment interface.

● Optimized the Drive Disc display order in the Agent Drive Disc filtering interface.

● Optimized the filtering logic for Drive Discs. Conditions are now saved for each Agent.

● Optimized the Character Details function. Character Details for trial characters can now be viewed from all screens.

 

▶ Gameplay

● Adjusted certain text in the Overlord's Feast event.

 

▶ Optimizations for Mouse, Keyboard, and Controller

● Added a new feature to quickly toggle between mouse/keyboard and controller control in Combat Simulation, Expert Challenge, Investigator Training Course, and Simulated Battle Trial.

● Optimized the snap-to effect of the virtual cursor on the map interface in the event "Into That Pale Wasteland" event.

● Added haptic feedback effects for the PS5® controller's L2 and R2 buttons.

 

▶ Others

● Optimized the rewards screen after using Victoria Housekeeping Coupons in Routine Cleanup.

● Added Drive Disc icons to the stage entrance in Routine Cleanup.

● Optimized the layout of the Mail interface.

● Optimized the camera angle during dialogues in the city.

● Optimized environment visuals for some combat stages.

 

Issue Fixes

▶ Agents & Enemies

● Fixed an issue where under certain circumstances, enemies affected by Agent Hoshimi Miyabi's Frostburn status might display abnormal model behavior.

● Fixed an issue where the Ice Weakness of enemies Alpeca (Infested) and Tyrfing (Infested) did not take effect properly.

 

▶ Systems

● Fixed an issue on iOS devices where the actual download size of certain resources in the Resource Download feature did not match the displayed size.

● Fixed the problem where Proxies may encounter a pop-up message saying "Game data has been updated. Please log in again" when logging in, and clicking the "Cancel" button prevented access to the game.

 

▶ Gameplay

● Fixed an issue in Hollow Zero: Lost Void where using Bangboo Assist could sometimes result in Agents entering battle abnormally.

● Fixed an issue on certain devices where scratch cards are displayed incorrectly when opening the newsstand's scratch card interface.

● Fixed the problem where dashing forward with a Bangboo while exploring the Marcel Maze during the event "Into That Pale Wasteland" may cause it to get stuck in specific terrain.

 

▶ Environments

● Fixed an issue where certain background music tracks are played abnormally in specific environments.

 

▶ Others

● Fixed an issue where, under certain circumstances, some sound effects do not play correctly.

● Fixed some typos in the in-game text.

● Adjusted, improved, and fixed the in-game text for some languages. These changes will not affect gameplay or functions.

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      You can take a look at the original post on Reddit for all the changes:
      Here are the main points you should remember:
      Normal Attack:  The accumulated attribute abnormal accumulation value of the Normal Attack: Colorful Fireworks does not count for abnormal damage calculation. The attribute abnormal accumulation efficiency of Normal Attack Colorful Fireworks attack is increased Special: The Quick Support effect has an invincible effect during the activation of the move The Sweet Fright state lasts for more seconds Additional Ability:  Each point of abnormal control will increase the attribute abnormal accumulation efficiency of all team characters by 0.2%, up to 20%, and it will also increase the attribute abnormal damage and disorder damage of all team characters. Core Skill: maximum points required down from 3000 to 1200 for her Attack buff to all team characters. The multipliers also changed as follows:


      Yuzuha basically boosts ATK and Anomaly Proficiency for the entire team while also dealing damage from off-field. She is most effective alongside Anomaly agents, but she can still work well as a support for other team setups too.
      As always, keep in mind that those are just leaked information, and anything can still change regarding her kit until she releases.
    • By Jaym0
      A new Version 2.1 leak shows Alice's core skill getting a significant overhaul in Zenless Zone Zero. Here's what's changing and how it may affect her gameplay.
      Zenless Zone Zero Version 2.1 leaks continue, and this time, they shed light on major changes coming to Alice, one of the upcoming playable characters.
      According to the latest info (V4), Alice's Core Passive: Sword Heart Double Rainbow is getting a major rework, and the leaked side-by-side comparison highlights just how much is being fine-tuned.

      The image shows the old version in red and the new rework in green, with the following key information you should pay attention to:
      The damage multiplier for enemies affected by Disorder is now increased by up to 180% Sword Instrument System Overhaul: Alice now restores 15 points of Sword Instrument when she applies a Strong Strike The upper limit of Sword Instrument is 300 points, and each 100 points is one grid Starlight Waltz Finish: When Alice finishes her 3-stage Normal Attack, a special Polarity Strong Strike triggers automatically, dealing full damage  More Efficient Accumulation: When Alice uses a Strong Strike, her physical abnormality accumulation efficiency increases by 25% for 30 seconds Alice is now better suited to quickswap-focused playstyles, similar to how some players already use characters like Miyabi. When performing a charged basic attack, you can switch to another agent and continue dealing damage or building energy, instead of passively waiting out the animation.
      With her rework encouraging more frequent use of charged basics, Alice now fits naturally into that rhythm. For example:
      With Miyabi, you can alternate charged basics between the two for constant pressure and efficient buildup. With Yanagi, the focus shifts more toward building up and triggering her EX Special or Ultimate at the right moments. While Alice still works well with Agents like Burnice or Vivian, and the changes do benefit those pairings too, the impact is more obvious with Miyabi and Yanagi, thanks to how their kits synergize with her reworked mechanics.
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