Sign in to follow this  
Followers 0
MisterKanister

(Enhancement) Munificent Emblem of Terror

2 posts in this topic

I thought someone else would start this topic sooner or later but I guess not.

 

So I've been using this trinket for quite some time now: Munificent Emblem of Terror.

I use it together with

Skull of War

and the emblem of terror seems to be ridiculously good(maybe even a bit overpowered?) for that itemlvl. I'm not sure if my math is correct here but it seems like it's better than most of the 630 trinkets right now.

 

So i'm just gonna make a list here and write my thoughts next to all the options that i know from the top of my head.

 

Gor'ashan's Lodestone Spike

22 agility less and 1,5 minute cooldown 15 seconds 1060 multistrike use? definitely not worth it if you ask me, maybe warforged AND with a socket probably still not better if it only has one of those.

 

Kihra's Adrenaline Injector

Same as before 22 agility less but with a 2 minute cooldown 20 sec mastery use, not worth it.

 

Turbulent Vial of Toxin

Same as with the previous two

 

Thundertower's Targeting Reticle

21 agility more 159 versatility passive, pretty good probably better than the emblem of terror.

 

Blood Seal of Azzakel

21 more agility but I'm pretty sure that the passive crit isn't quite as good as the 1200 proc on the emblem of terror. I didn't do the math so i could be wrong there. Seems like it would be better especially warforged or with a prismatic socket.

 

now my favourite

 

Witherbark's Branch

88 agility? 1383 haste proc 0.92 ppm? just looking at agility and haste this should be perfect but it seems REALLY undertuned to me, I don't see a reason why anyone would want this if you're not still running around with leveling trinkets. If this would be buffed a bit it would be perfect but right now it's just useless.

 

Also I'd really wanna know how Draenic Philosopher's Stone holds up here, I'm not big on the math with procs so I really don't know how good this would be compared to all those.

 

 

Am I the only one who thinks this way? I'd really love to hear some opinions here because heroics really seem to be lacking decent trinkets for us.

Edited by MisterKanister

Share this post


Link to post
Share on other sites

One of the interesting things that happened not long after launch was that Blizz nerfed almost all the 630 trinkets, but left the 615s alone. Awkwardly, it does appear that some of the 615s are better than most of the 630s, so I wouldn't disagree with you on that conclusion!  o.O

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Turbotooster
      So what are the bm bis trinkets ? 
       
    • By kaoswielder
      Hi everyone

      I won't pretend to be a veteran or a very good player because I am not either one of them (I don't raid or push Mythic+). But I've played rpg/arpg for around 15 years now on PC and have 7 lvl 110s. So I am somewhat not idiot when it comes to playing a class. However with an Enh Shaman, I am feeling like one. This class feels paper thin to play and damage seems exactly meh. Let me explain a bit more. 

      I have a Frost DK, Sin Rogue, Havoc DH and a Ret Pally as melee. I felt confident while playing them that I can take on enemies and not die even if I pulled more than one. But when playing this Enh Shaman, I've died multiple times trying to do so. Not only that, it feels that a !@#$ty lvl 106 mob (same level as me) does more dmg per hit than I do. And mind you, this is not during dungeons but normal leveling. I've never felt this weak while playing any of my melee characters. I tried doing a Legion invasion to quickly level up and died basically half a dozen time doing every single invasion quest. I can't being to explain how frustrating that is.

      Not only this, but damage wise every skill seems just not upto the mark when compared to other classes. My resource generator (Rockbiter) is a hand cramp inducing skill and I have to spam it a lot to generate Maelstrom which my other spenders just chew through. I get Stormbringer proc but its very few and far between and doesn't seem very effective even when it does. Isn't it supposed to be a nuke skill ?

      I suppose this could be because of low points in my artifact and low level gear but I had the same situation on my other characters and it never felt bad like this is. I am losing my interest to play this class at all and no matter what rotation or build I try out, it is always the same result. I pull one enemy and then after killing it I spend my entire resource just to heal up.

      Can anyone tell me what I am doing wrong and if it gets better at higher levels or if next patch improves our situation.
      https://worldofwarcraft.com/en-us/character/saurfang/jhadphoonk

      Thanks and have a nice day y'all
    • By PinkLuigi
      I know shamans are kinda messed up right now, what else is new.
      But I'm up to 900 and my already underwhelming DPS has seen no significant increase. I'm pretty sure it's tied to my low haste rating, but I'd like to make sure and see if it's just that or something else I can work to change.

      https://worldofwarcraft.com/en-us/character/tichondrius/nimbonya
       
      I'll Sim around 760k, This week I got 630k on Krosus, going up to 900k on Skorp and Tich.
      I feel like this is all far too low, one of our top dps is a warlock at i897 and often easily goes 900k and up just on single target.
      I could really use some help figuring out what I've done wrong and what I could improve.

      My usual priority rotation works as follows:
      >Maintain Landslide/Flametongue/Hailstorm
      >Doom winds when off CD and Stormbringer proc'd.
      >Stormstrike when proc'd
      >LavaLash when proc'd
      >Stormstrike when off CD
      >Lavalash when 90+ Maelstrom
      >Rockbiter when -90 Maelstrom
      Feral Spirit-Crash Lightning combo and Doom Winds I'll sometimes delay if there's an add/burn phase, and I have a habit of refreshing Flametongue and Hailstorm on CD if I don't have any procs. I'll also occasionally mismanage Maelstrom and need to do 2-3 Rockbiters to get back up to speed.

      My opener consists of: Prolonged Power>Feral Spirit>Rockbiter>Crash Lightning>Flametongue>Frostbrand>Stormstrike