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Alarak Abilities

Last updated Yesterday at 00:28 by Straften 13 comments

Table of Contents

Alarak Image

General Information

Below, we give you a brief overview of the abilities that Alarak has access to. You should read these ability descriptions before reading further, because the other pages of the guide assume that you have a basic knowledge of Alarak's abilities.

The other pages of our Alarak guide can be accessed from the table of contents on the right.

About the Author

Straften is a Grand Master ranked player in both Hero League and Team League. He has a passion for theorycrafting, and regularly tests new features early on the PTR. He explains his strategy, reasoning, and implementation in these guides.

1. Sadism (Trait)

Alarak Sadism
Sadism Starcraft Alarak
  • Trait

Alarak deals 100% more Ability damage versus enemy Heroes.

Sadism Icon Sadism causes Alarak to deal 100% increased damage to enemy Heroes. Some of this bonus damage may be traded for increased utility by choosing certain Talents throughout each match.

Alarak deals relatively low base damage with his Abilities when compared to other Assassins. Sadism serves to bring his damage more in line with other Assassins when using his Abilities on enemy Heroes; however, his non-Heroic damage remains mediocre. This helps to define Alarak as an anti-Hero who should focus on damaging and disabling the enemy team, rather than pushing lanes or clearing Mercenary Camps.

2. Discord Strike

Alarak Discord Strike
Discord Strike (Q) Starcraft Alarak
  • Mana: 55
  • Cooldown: 8 seconds

After a 0.5 second delay, enemies in front of Alarak take 384 (182 + 4% per level) damage and are silenced for 1.5 seconds.

Discord Strike Icon Discord Strike is a small triangular skillshot that silences and damages all enemies within its area after a short delay.

Discord Strike is Alarak's tool for disabling enemy Heroes. Because it requires a brief channel time and has a small AoE, Discord Strike is best used in combination with Telekinesis. It can also be used effectively as follow-up for crowd control provided by team members.

3. Telekinesis

Alarak Telekinesis
Telekinesis (W) Starcraft Alarak
  • Mana: 30
  • Cooldown: 12 seconds

Create a force, pushing yourself and all enemies hit from the targeted point towards the targeted direction. Deals 106 (50 + 4% per level) damage to enemies.

Telekinesis Icon Telekinesis is a skillshot that can push Alarak and all enemies from a selected point toward a desired direction if hit. This damages affected enemies.

Telekinesis should often be used to pull enemy Heroes into Discord Strike Icon Discord Strike. This is accomplished by casting Telekinesis and immediately following it up with Discord Strike. Landing the combo comfortably will take some practice, but it is important to begin casting Discord Strike before the Telekinesis animation is complete. If you wait to aim Discord Strike, your target will have time to move out of the way. Telekinesis can be applied in a variety of other ways as well. It serves as Alarak's escape, his only form of peel, and can be used to push enemy Heroes into active AoE crowd controls.

4. Lightning Surge

Alarak Lightning Surge
Lightning Surge (E) Starcraft Alarak
  • Mana: 30
  • Cooldown: 6 seconds

Deal 219 (104 + 4% per level) damage to an enemy and all enemies between you and the target. 75% of the damage dealt to enemy Heroes is returned as health.

Lightning Surge Icon Lightning Surge instantly deals damage to a target, and all enemies between you and the target. Alarak is healed for 75% of the damage dealt to Heroes.

Lightning Surge enables Alarak to poke most enemy Heroes from a safe distance, and will also heal him for much of the damage dealt to them. If multiple enemy Heroes are struck by the beam, the healing can become quite significant. Use Lightning Surge to harass enemy Heroes whenever it is available. Remember that you can target enemy Minions and Structures directly behind your intended targets, allowing you to get a little more value out of Lightning Surge in some situations.

5. Deadly Charge

Alarak Deadly Charge
Deadly Charge (R) Starcraft Alarak
  • Heroic Ability
  • Cooldown: 0 seconds

After channeling, Alarak charges forward dealing 439 (208 + 4% per level) damage to all enemies in the path. Distance is increased based on the amount of time channeled, up to 1.625 seconds. Issuing a Move order while this is channeling will cancel it at no cost. Taking damage will interrupt the channeling.

Deadly Charge Icon Deadly Charge causes Alarak to channel, after which he will charge forward in a desired direction. Deadly Charge damages all enemies in its path. Distance charged is based on how long Alarak channels; however, taking damage will interrupt the channel. Once Deadly Charge has been channeled long enough to achieve maximum distance, Alarak may continue to channel until he wishes to charge, cancel the cast, or is interupted by damage.

Deadly Charge can deal massive damage to several enemy Heroes, or to deal fatal damage to a low health enemy who is fleeing a team fight. You will be fully committed after your charge, so make sure your team is ready before you charge in. If your team does not want to commit to a fight, you may cancel the channel at any time. Attempting to channel Deadly Charge while inside or behind an enemy Minion wave will not work, as the Minions will attack you and cancel your channel.

6. Counter-Strike

Alarak Counter-Strike
Counter-Strike (R) Starcraft Alarak
  • Heroic Ability
  • Mana: 50
  • Cooldown: 30 seconds

Alarak becomes Protected and Unstoppable while channeling for 1 second. If an enemy Hero attacked Alarak during that time, Alarak sends a shockwave forward that deals 579 (275 + 4% per level) damage.

Counter-Strike Icon Counter-Strike channels for a short time, during which Alarak becomes Protected and Unstoppable. If an enemy Hero attacks Alarak during this time, a shockwave will be sent forward dealing damage to all enemies within its area.

Counter-Strike is a great Heroic option that can be used to save Alarak from high damage Abilities, hard crowd control, or simply to deal burst damage during a fight. When using Counter-Strike primarily as a damage source, enemy damage over time effects will proc the strike very reliably.

7. ChangeLog

  • 13 Oct. 2016: Ability text added
  • 29 Sep. 2016: Updates following Zarya's Patch
    • Level 10 Heroic Counter-Strike now grants Unstoppable for its duration.
  • 14 Sep. 2016: Guide Added
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