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Johanna Map-specific Advice and Strategies

Last updated on Sep 14, 2016 at 07:00 by Kendric 10 comments

Table of Contents

Johanna Image

General Information

On this page, we give you map strategies for Johanna. Knowing what to do on a map and when to do it is extremely important and can be the deciding factor between losing or winning.

The other pages of our Johanna can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Battlefield of Eternity

Battlefield of Eternity
Battlefield of Eternity

The High Heavens and the Burning Hells clash, quite literally, in a battlefield that represents their everlasting struggle. Two Immortals, ancient warriors locked in a duel to the death, need your help to prevail against their eternal foe. Vanquish the enemy Immortal, and you'll find yourself charging over hallowed or profane ground—right onto the enemy's doorstep.

Engage in Immortal Combat

Two Immortals fight at the center of the map. Help your Immortal prevail, and lay waste to the enemy's Forts.

Employ Eternal Tactics

Protect your Immortal by obliterating the opposing team, or descend upon the enemy Immortal with relentless fury.

Hire Unique Mercenaries

Bolster your forces with Fallen Shaman and cunning Impalers, who will lend their powers to your cause!

Battlefield of Eternity is a large map of average duration, with only two lanes instead of three. It favours Heroes with sustained healing and damage. The large number of bushes and multiple choke-points puts an emphasis on flanking, making low mobility Heroes more vulnerable.

The lanes will usually be split 4-1, but try to avoid laning alone. If you do need to solo lane, it is necessary to use Condemn Icon Condemn a lot, especially when facing Heroes with good waveclear. Otherwise, Reinforce Icon Reinforce will provide more benefit. Use the multiple choke-points and bushes to your advantage, as Johanna excels in close quarters. Disrupt the enemy team as much as possible, without overextending.

2. Blackheart's Bay

Blackheart's Bay
Blackheart's Bay

The ghost pirate Blackheart has staked his claim upon the realm of Mistharbor. His undead pirate crew has poured onto the streets, claiming the once thriving marketplace as their new den of villainy.

Collect Doubloons

Attack treasure chests, mercenaries, and skeletons to collect doubloons.

Turn in Doubloons

Hand your doubloons over to Blackheart or you will drop them all when you die!

Bombard Your Enemies

After receiving enough doubloons from your team, Blackheart will bombard your enemy's forts!

Blackheart's Bay is a very large map of long duration. It has plenty of Mercenary Camps, Pirate Camps, and large open areas.

Avoid staying in the bottom lane whenever possible, and instead hover around the top two lanes. Use Condemn Icon Condemn to waveclear between the two lanes, ganking when possible. Since the map is so open, you will usually need to engage by mounting up and riding into the enemy team with Condemn or by engaging from afar with Blessed Shield Icon Blessed Shield.

3. Cursed Hollow

Cursed Hollow
Cursed Hollow

As one of the first and most ancient realms pulled into the Nexus, the realm of Raven Court has grown large and prosperous over the millennia. The province of Cursed Hollow, a gothic landscape of twisting villages and farmlands, serves as an ideal trial grounds for the Heroes of the Storm.

Collect Tributes

The Raven Lord will periodically create tributes. Gather them for your team!

Curse Your Enemies

Upon capturing three tributes, the Raven Lord will curse your enemies.

Cursed Forts and Minions

Cursed forts will not attack, and cursed minions are reduced to 1 health.

Cursed Hollow is a very large map of average duration. It features plenty of choke points, environmental walls, and bushes.

Stay with your allies as much as possible, clearing minions as needed. When Tributes spawn, you should always be the first to arrive, since you are the tankiest member of your team and unlikely to die. The numerous choke points make it easy to hit multiple enemies with your abilities.

4. Dragon Shire

Dragon Shire
Dragon Shire

These lush and deceptively peaceful gardens have grown over time, covering the once molten realm known as Dragon Spire. Beneath this verdant paradise, the ancient power of the dragons was sealed away... and their descendants have neither forgotten nor forgiven the trespasses of those who wronged them.

Control the Shrines

There are two shrines your team needs to control to activate the Dragon Knight's statue.

Free the Dragon Knight

While activated, bring a hero to the statue to free the Dragon Knight from his prison!

Devastate Enemy Forts

Use the Dragon Knight's immense power to level enemy forts!

Dragon Shire is an average sized map of long duration.

Avoid laning in the top lane and instead roam between the middle and bottom lanes. Shield Glare Icon Shield Glare can be used to block The Dragon Knight's Basic Attacks, significantly reducing the damage that it deals.

5. Garden of Terror

Garden of Terror
Garden of Terror

Once the royal gardens were a splendor to behold. But lately a shadow has fallen over them... Writhing tendrils creep across the grounds at night, and a number of servants have disappeared while walking its twisting paths. Queen Nightshade claims to be unaware of these incidents, but some are beginning to suspect she has gone mad.

Fight the Shamblers

At night, Shamblers will rise from the gardens.

Collect Seeds

Kill the Shamblers and collect seeds for your team.

Control Garden Terror

With 100 seeds, control a garden terror and destroy your enemies!

Garden of Terror is an average sized map of very long duration. It contains the most Mercenary Camps in the game (not including Boss and Pirate Camps).

Stay with your allies as much as possible. Collect as many seeds as possible once the Garden Terrors spawn. Be wary of the bushes and try to stay in between the enemy team and yours as much as possible. Shield Glare Icon Shield Glare can be used to Blind the enemy Garden Terror, signicantly reducing the amount of damage its Basic Attacks deal. It is generally better to have a low health, low mobility ally pilot your Garden Terrors, but you can pilot them too.

6. Sky Temple

Sky Temple
Sky Temple

Floating above the vast desert sands of Luxoria, the Sky Temple serves as a center of worship for the snake god, Ka. He stores his great power within the temples, each of them secured by guardians. With such defenses, no warriors would think to seize the god's power for themselves... or would they?

Capture the Temples

Temples will periodically awaken. Stand within their grounds to capture their power!

Hold the Temples

Remain firm and the temple will unleash a blistering onslaught on your enemy's forts!

Defend the Temples

Guardians will try to wrest control of their temples from your team. Hold them off to keep the temple's power for yourselves!

Sky Temple is a large map of short duration. Team fights occur very early into the game, similarly to Haunted Mines, but unlike Haunted Mines, Sky Temple offers an additional lane and more Mercenary Camps.

Stay between the top and middle lanes, waveclearing and ganking as needed, until the first Temples activate. When the Temples are equally contested by both teams or the enemy team has control, you need to be the one standing on the Temple and contesting it, since it is harder for you to die. However, if your team has control of the Temple and is defending against the enemy your, you need to play aggressively and prevent the enemy team from even stepping on the Temple. This gives your team much more control of the Temple and allows it to continue firing on the enemy Structures.

7. Tomb of the Spider Queen

Tomb of the Spider Queen
Tomb of the Spider Queen

The long forgotten tombs of Luxoria have found a new master. Deep within their timeworn chambers, the Spider Queen Neithis stirs from her ancient slumber. Present her with the gems of power she seeks, and you may just escape with your lives.

Collect Gems

Enemy spider minions and Heroes drop magical gems upon death. Gather as many as you can!

Turn in Gems

Relinquish your gems at one of the Spider Queen's altars or you will drop them all when you die!

Summon Webweavers

Whichever team turns in enough gems first will unleash the Webweavers to destroy their enemy's defenses.

Tomb of the Spider Queen is a small map of average duration. It places more importance on the Hero kills themselves than the objectives, which can be taken when Heroes are dead. There are very few Mercenary Camps.

The map requires quick and fluid rotations between lanes to respond to enemy ganks and to gank enemy Heroes. Try to always maintain control over bushes to prevent any chance of being flanked, but do not check bushes unless your team is nearby, in case there are enemies waiting. Vision and map control are of the uttermost importance on this map, since it is so small and there are so many places to hide.

8. Towers of Doom

Towers of Doom
Towers of Doom

The Grave Keeper and the Raven Lord are engaged in a classic battle of evil versus… different evil? Protective magic shields your Core from enemy Heroes, but nothing will save you from these two masters of the dark arts. Hold the Bell Towers, capture the Altars, and unleash your wicked benefactor's power on your enemies.

Protected Cores

Both Cores are protected by a barrier that cannot be attacked by Heroes. To be victorious, you must activate Altars.

Activate Altars

Periodically Altars will rise across the battlefield. Activate them to have your Bell Towers fire upon the enemy's Core.

Claim Bell Towers

Destroy your enemy's Towers to bring them under your team's control. The more Towers you have, the more damage an Altar will do.

9. Infernal Shrines

Infernal Shrines
Infernal Shrines

Demonic corruption threatens the Gardens of Hope. Called forth by the Shrines, Punishers prowl the battlefield, terrifying creatures that live to destroy heroes. Defeat the Shrines' Guardians before your enemies do, and the next Punisher will fight for you; fail, and face the demon's wrath.

Activate the Shrines

The Infernal Shrines periodically gather power. Activate them and prepare for a fight.

Defeat Guardians

Slay 30 Guardians before the enemy team to bring forth a mighty Punisher.

Beware the Punisher

Punishers have one of three devastating powers. Be careful, they focus on attacking heroes above all else.

10. ChangeLog

  • 11 Jul. 2015: Added Battlefield of Eternity.
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