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Raynor Talents

Last updated on Sep 13, 2016 at 10:00 by Kendric 12 comments

Table of Contents

Raynor Image

General Information

On this page, we present the viable talent choices for playing Raynor in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Raynor guide can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Rank 1 Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Talent Build

Level Choices
1 Give Me More! Seasoned Marksman Scouting Drone
4 Focused Attack Vigorous Assault Confident Aim Relentless Leader ?
7 Hamstring Shot Revolution Overdrive Fight or Flight Puttin' On a Clinic
10 Hyperion Raynor's Raiders
13 Giant Killer Double-Barreled Steel Resolve
16 Executioner ? Cluster Round Bullseye
20 Scorched Earth Dusk Wings A Card to Play Nexus Frenzy Bolt of the Storm

2. Common Talent Paths

Basic Attack Build: outstanding sustained single-target damage

3. Level 1 Talents

Give Me More! Seasoned Marksman Scouting Drone

3.1. Descriptions

Give Me More! Icon Give Me More! increases Adrenaline Rush Icon Adrenaline Rush's healing by 50%.

Seasoned Marksman Icon Seasoned Marksman permanently increases your Basic Attack damage by 0.2 whenever a nearby enemy Minion or Mercenary dies, and by 0.5 for each enemy Hero takedown, up to 40. Upon reaching 40 bonus Basic Attack damage, Seasoned Marksman can be activated to increase your attack speed by 30% for 3 seconds. This has a 60-second cooldown.

Scouting Drone Icon Scouting Drone is an activatable talent that summons a Scouting Drone at the targeted location for 45 seconds. The Drone reveals a circular area around it, regardless of vision blockers, including normally hidden areas such as Bushes. The Drone itself is visible to opponents from Bushes, and may sustain two Basic Attacks before dying. Scouting Drone has two Charges and a 45-second cooldown.

3.2. Recommended

Seasoned Marksman Icon Seasoned Marksman increases the damage of Raynor's powerful Basic Attacks as the game progresses. Since Raynor is not a ganker, he should spend quite a while in lane, which gives him enough time to accumulate stacks for Seasoned Marksman. More experienced players can even try to rotate to another lane in order to acquire additional stacks when there are no more enemy Minions on their current lane. However, we only recommend doing so on smaller maps like Tomb of the Spider Queen or Dragon Shire.

Give Me More! Icon Give Me More! is a solid alternative to Seasoned Marksman Icon Seasoned Marksman if the enemy team consists of several burst-heavy Assassins like Zeratul or Jaina, or if your team does not have a dedicated Healer, which may occur when playing Quick Match. The additional healing can cause Raynor to become fairly durable and allows him to escape dangerous situations more efficiently.

3.3. Not Recommended

Scouting Drone Icon Scouting Drone can be a useful on Supporters like Malfurion, however, we do not recommend picking this talent on Raynor. Ignoring Seasoned Marksman Icon Seasoned Marksman and thus losing an essential amount of damage would simply be too substantial for a ranged Assassin that relies on Basic Attacks.

4. Level 4 Talents

Focused Attack Vigorous Assault Confident Aim Relentless Leader ?

4.1. Descriptions

Focused Attack Icon Focused Attack increases the damage of your next Basic Attack used against a Hero by 75%. This effect has a 10-second cooldown that is reduced by 1 second whenever you hit with a Basic Attack.

Vigorous Assault Icon Vigorous Assault causes your Basic Attacks to heal you for 15% of the total damage they deal.

Confident Aim Icon Confident Aim lowers the cooldown of Penetrating Round Icon Penetrating Round by 4 seconds if it hits at least one enemy Hero.

Relentless Leader Icon Relentless Leader reduces the cooldown of Adrenaline Rush Icon Adrenaline Rush if Raynor gets Stunned or Rooted. Also, nearby enemies are knocked back from Raynor. This effect can only occur every 8 seconds.

4.2. Recommended

Focused Attack Icon Focused Attack has great synergy with Seasoned Marksman Icon Seasoned Marksman and provides an early power spike for Raynor. But even as the game progresses, Focused Attack does not lose much of its strength, which makes it a very reliable talent with no real downsides.

4.3. Situational

Relentless Leader Icon Relentless Leader provides decent synergy with Give Me More! Icon Give Me More! at Level 1. However, the damage loss from neglecting Focused Attack Icon Focused Attack can really cripple Raynor's combat performance. Thus, we only recommend picking Relentless Leader if the enemy team consists of multiple strong Initiators like E.T.C., Muradin, or Thrall that can really give you a hard time.

4.4. Not Recommended

Vigorous Assault Icon Vigorous Assault is not a bad talent per se, however, Raynor's overall damage output suffers greatly if Focused Attack Icon Focused Attack is neglected. Besides, Adrenaline Rush Icon Adrenaline Rush already provides decent self-sustain to Raynor, which is why we find that Vigorous Assault is not needed.

Confident Aim Icon Confident Aim allows Raynor to use Penetrating Round Icon Penetrating Round more frequently. However, Penetrating Round is not Raynor's primary damage source, especially not during the mid-late game. Although this talent may come in handy during the early game, when Raynor's Basic Attacks are not as strong yet, it will get outperformed by Focused Attack Icon Focused Attack eventually.

5. Level 7 Talents

Hamstring Shot Revolution Overdrive Fight or Flight Puttin' On a Clinic

5.1. Descriptions

Hamstring Shot Icon Hamstring Shot causes Penetrating Round Icon Penetrating Round to also slow enemies hit by 20% for 3 seconds.

Revolution Overdrive Icon Revolution Overdrive increases Raynor's movement speed by 10% while affected by Inspire Icon Inspire. This bonus gets increased by an additional 5% for each allied Hero nearby while Inspire is still active.

Fight or Flight Icon Fight or Flight causes Adrenaline Rush Icon Adrenaline Rush to become an activatable ability. Whenever Adrenaline Rush is activated, it also grants Resistant which causes Raynor to take 25% reduced damage from all sources for 4 seconds.

Puttin' On a Clinic Icon Puttin' On a Clinic causes Raynor's ability cooldowns to be reduced by 1.5 seconds whenever an enemy Minion, Mercenary, or Hero that he had previously damaged dies.

5.2. Recommended

Revolution Overdrive Icon Revolution Overdrive compensates one of Raynor's biggest weaknesses, which is his lack of mobility. By choosing Revolution Overdrive, Raynor receives a very reliable and effective movement speed boost. What makes this talent even better is the fact that it works very well during team fights. Since Raynor will likely have several allied Heroes around him, the movement speed bonus provided by Revolution Overdrive increases even further.

5.3. Not Recommended

Hamstring Shot Icon Hamstring Shot causes Penetrating Round Icon Penetrating Round to also slow each enemy hit, which is not bad at all. However, this talent loses a lot of its value if Raynor does not go for a build that focuses mainly on improving Penetrating Round. Revolution Overdrive Icon Revolution Overdrive, on the other hand, usually achieves better results when going for a talent build that focuses on Raynor's Basic Attacks.

Fight or Flight Icon Fight or Flight allows Raynor to activate his Adrenaline Rush Icon Adrenaline Rush manually and also causes him to take reduced damage for a short period of time. This would be a great effect on Warriors but does not fit well to a ranged Assassin. When playing Raynor, your main priority should be to position yourself carefully in the first place to avoid taking too much damage.

Puttin' On a Clinic Icon Puttin' On a Clinic is a useless talent on Raynor, since, unlike Heroes like Jaina or Kael'thas, he is not dependent on dealing damage through his abilities.

6. Level 10 Talents

Hyperion Raynor's Raiders

6.1. Descriptions

At this level, Heroic Abilities become available. Hyperion Icon Hyperion and Raynor's Raiders Icon Raynor's Raiders have already been described in the Abilities section.

6.2. Recommended

Hyperion Icon Hyperion is a very useful Heroic Abilitiy when it comes to zoning enemies from static Map Objectives like Guardians, Temples, or Tributes. Furthermore, Hyperion is an excellent pushing tool, which greatly aids in taking down enemy Structures. However, refrain from using Hyperion carelessly, as its long cooldown makes misusage very unforgiving.

Raynor's Raiders Icon Raynor's Raiders provides great single target damage and allows Raynor to hunt down retreating opponents very efficiently. Combined with his dangerous Basic Attacks, the Banshees can take down enemy Assassins and Specialists from a safe distance. However, make sure to manually reassign a new target if needed and always try to keep track of your Banshees' health.

7. Level 13 Talents

Giant Killer Double-Barreled Steel Resolve

7.1. Descriptions

Giant Killer Icon Giant Killer causes your Basic Attacks to deal additional damage to Heroes equal to 1.5% of their maximum Health.

Double-Barreled Icon Double-Barreled causes Penetrating Round Icon Penetrating Round to gain a second charge.

Steel Resolve Icon Steel Resolve increases Inspire Icon Inspire's duration by 50% and also causes Adrenaline Rush Icon Adrenaline Rush to apply an additional instance of Inspire.

7.2. Recommended

Giant Killer Icon Giant Killer provides a massive boost to Raynor's Basic Attacks, especially if he is attacking enemy Warriors with a high health pool. It also synergises extremely well with Seasoned Marksman Icon Seasoned Marksman and Focused Attack Icon Focused Attack and thus becomes a strong talent in a build that emphasises Raynor's Basic Attacks.

Steel Resolve Icon Steel Resolve is a solid alternative to Giant Killer Icon Giant Killer if the enemy team consists of only one or no Warriors at all, which may be the case in some Quick Matches. Increasing the duration of Inspire Icon Inspire also provides nice synergy with Revolution Overdrive Icon Revolution Overdrive, which allows Raynor to benefit from an increased movement speed for a longer period of time.

7.3. Not Recommended

Double-Barreled Icon Double-Barreled is a useless talent, since Raynor gets most of his damage done through his Basic Attacks. As such, a second charge for Penetrating Round Icon Penetrating Round is not needed.

8. Level 16 Talents

Executioner ? Cluster Round Bullseye

8.1. Descriptions

Executioner Icon Executioner causes Raynor's Basic Attacks to deal 40% inreased damage against slowed, stunned, or rooted enemies.

Cluster Round Icon Cluster Round increases Penetrating Round Icon Penetrating Round's damage by 20% for each additional enemy hit, up to a maximum of 100%. It also increases Penetrating Round's width by 50%.

Bullseye Icon Bullseye causes Penetrating Round Icon Penetrating Round to stun the first enemy hit for 1 second.

8.2. Recommended

Bullseye Icon Bullseye adds a useful stun to Raynor's Penetrating Round Icon Penetrating Round, which is reason enough to consider it a decent talent. Not only does the stun protect you against hostile initiators, it also allows Raynor to actively chase retreating target more efficiently.

8.3. Situational

Executioner Icon Executioner can come in handy when having a lot of crowd control in your team composition. Heroes like Jaina or Muradin are predestined to make this talent a viable choice. Executioner also benefits a lot from other talents that improve Raynor's Basic Attacks.

8.4. Not Recommended

Cluster Round Icon Cluster Round is not a bad talent per se. Being able to knock away enemies twice in a row provides decent disengage. However, we do not consider Cluster Round to be a recommended talent on Raynor, because it focuses on increasing Penetrating Round Icon Penetrating Round's damage instead of improving his Basic Attacks.

9. Level 20 Talents

Scorched Earth Dusk Wings A Card to Play Nexus Frenzy Bolt of the Storm

9.1. Descriptions

Scorched Earth Icon Scorched Earth causes Hyperion Icon Hyperion to fire an additional set of lasers, blasting the ground 5 times per second for a small amount of damage in an area.

Dusk Wings Icon Dusk Wings causes the Banshees provided by Raynor's Raiders Icon Raynor's Raiders to remain cloaked even while attacking. It also increases their attack rate by 50%.

A Card to Play Icon A Card to Play causes the cooldown of Raynor's Heroic Abilities to be reduced by 15 seconds whenever an allied or enemy Hero is killed.

Nexus Frenzy Icon Nexus Frenzy increases the range of your Basic Attacks by 20% and your attack speed by 20%.

Bolt of the Storm Icon Bolt of the Storm is an activatable talent that instantly teleports you to the targeted location. Bolt of the Storm has a 70-second cooldown.

9.2. Recommended

Nexus Frenzy Icon Nexus Frenzy complements Raynor's greatest strengths, which are his powerful Basic Attacks and his innately large attack range provided by Advanced Optics Icon Advanced Optics. If you do not get the impression that the enemy focuses you, Nexus Frenzy is a great talent to improve your overall damage output from a safe distance.

Bolt of the Storm Icon Bolt of the Storm provides Raynor with a very reliable escape mechanism that helps him to stay out of reach from enemy initiators. This becomes particularly useful if the enemy team consists of two Warriors who will likely try to pressure you. However, keep in mind that Bolt of the Storm has a rather long cooldown of 70 seconds, so make sure to use it in a case of emercency only.

9.3. Not Recommended

Scorched Earth Icon Scorched Earth adds more damage to Raynor's Hyperion Icon Hyperion Heroic Ability, which turns it into an even more powerful zoning and pushing tool. Unfortunately, Hyperion's long cooldown makes this talent very situational, which is why we do not recommend picking it.

Dusk Wings Icon Dusk Wings has too little of an impact on team fights to be considered worth picking up. The permanent cloak can easily be outplayed by enemy AoE abilities. Due to the fact that Raynor's Basic Attacks deal more damage than the improved Banshees, Nexus Frenzy Icon Nexus Frenzy would be better choice at Level 20 in terms of damage output.

A Card to Play Icon A Card to Play is an interesting talent, however, it cannot compete against the mobility that comes with Bolt of the Storm Icon Bolt of the Storm or the improved damage output from Nexus Frenzy Icon Nexus Frenzy, which prove to be a lot more benefical to Raynor's team fight performance. After all, being able to cast an additional instance of Hyperion Icon Hyperion or Raynor's Raiders Icon Raynor's Raiders is not very useful if your team just lost a team fight or if you died because of you did not take Bolt of the Storm.

10. ChangeLog

  • 14 Jul. 2016: Updated Raider's Recruitment description since it can now hold up to 100 charges (up from 50).
  • 17 May 2016: Removed Berserk and updated Seasoned Marksman following Chromie's patch changes. Talent recommendations remain the same.
  • 06 Apr. 2016: Updated the section according to the latest Balance Update.
  • 08 Dec. 2015: Changed Bullseye from Not Recommended to Recommended.
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