Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Rehgar Talents

Last updated on Nov 29, 2016 at 20:16 by Kendric 19 comments

Table of Contents

Rehgar Image

General Information

On this page, we present the viable talent choices for playing Rehgar in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Rehgar guide can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Talent Build

Level Choices
1 Colossal Totem Electric Charge Wolf Run ? Lightning Bond
4 Spiritwalker's Grace Feral Heart Stormcaller Healing Totem
7 Blood and Thunder Farsight Cleanse Totemic Projection
10 Ancestral Healing Bloodlust ?
13 Earth Shield Tidal Waves Earthliving Enchant
16 Earthgrasp Totem Hunger of the Wolf Rising Storm
20 Farseer's Blessing Gladiator's War Shout ? Rewind Storm Shield

2. Common Talent Paths

2.1. Neutral Build

The Neutral Build allows Rehgar to adjust to most situations he could find himself in. Talents like Spiritwalker's Grace Icon Spiritwalker's Grace at Level 4 and Tidal Waves Icon Tidal Waves offer great AoE healing, while Cleanse Icon Cleanse and Storm Shield Icon Storm Shield add a lot of utility to his kit.

2.2. Ghost Wolf Build

The Wolf Build can be used on larger maps, such as Warhead Junction, Cursed Hollow or Garden of Terror. Wolf Run Icon Wolf Run at Level 1 enables Rehgar to rotate between lanes much faster, while Feral Heart Icon Feral Heart causes him to regenerate both health and Mana while on the run. On smaller maps like Battlefield of Eternity or Dragon Shire we suggest using either the Neutral or the Lightning Bond Build.

2.3. Lightning Bond Build

The Lightning Bond Build is recommended when your team needs additional waveclear and/or damage. It works particularly well if your team composition features a melee Assassin or two Warriors, who all greatly benefit from Earth Shield Icon Earth Shield at Level 13. To further increase Lightning Bond Icon Lightning Bond's and Earth Shield Icon Earth Shield's value, we strongly recommend picking Rewind Icon Rewind at Level 20.

3. Level 1 Talents

Rehgar Colossal Totem
Colossal Totem (Level 1) World of Warcraft Rehgar

Increases the area and range of Earthbind Totem by 50%.

Rehgar Electric Charge
Electric Charge (Level 1) World of Warcraft Rehgar

Increases the radius of Lightning Shield by 25%.

Rehgar Wolf Run ?
Wolf Run (Level 1) World of Warcraft Rehgar

Increases the Movement Speed of Ghost Wolf from 20% to 30%.

Rehgar Lightning Bond
Lightning Bond (Level 1) World of Warcraft Rehgar

Casting Lightning Shield on an ally also casts an untalented version on you.

3.1. Discussion

If you choose Colossal Totem Icon Colossal Totem, which greatly increases your early game crowd control potential, we strongly suggest picking Earthgrasp Totem Icon Earthgrasp Totem at Level 16 as well. Both talents combined allow Rehgar to chase retreating enemies extremely well.

Lightning Bond Icon Lightning Bond adds a surprising amount of extra damage and waveclear to Rehgar which can be quite useful on most maps. If there are no allied Heroes nearby, simply cast Lightning Shield Icon Lightning Shield on your Earthbind Totem Icon Earthbind Totem to trigger Lightning Bond's effect.

Although Wolf Run Icon Wolf Run removes Ghost Wolf Icon Ghost Wolf's biggest disadvantages, which is his slightly reduced movement speed compared to normal mounts. However, we only find this particularly important on extremely large maps, such as Warhead Junction or Garden of Terror.

While Electric Charge Icon Electric Charge remains an underwhelming talent. The slightly increased radius of Lightning Shield Icon Lightning Shield is barely noticeable and the additional damage is minimal compared to Lightning Bond Icon Lightning Bond.

4. Level 4 Talents

Rehgar Spiritwalker's Grace
Spiritwalker's Grace (Level 4) World of Warcraft Rehgar

Reduces Chain Heal's Mana cost from 65 to 45.

Rehgar Feral Heart
Feral Heart (Level 4) World of Warcraft Rehgar

Increases Health and Mana Regeneration by 75% while in Ghost Wolf form.

Rehgar Stormcaller
Stormcaller (Level 4) World of Warcraft Rehgar

When Lightning Shield damages an enemy Hero it restores 4 Mana, up to 40.

Rehgar Healing Totem
Healing Totem (Level 4) World of Warcraft Rehgar
  • Cooldown: 30 seconds

Activate to place a Totem that heals allies in an area for 1.95% of their maximum Health every second for 10 seconds.

4.1. Discussion

Spiritwalker's Grace Icon Spiritwalker's Grace should only be taken if you plan on picking Tidal Waves Icon Tidal Waves at Level 13. Doing so will provide Rehgar with powerful and Mana cost-efficient AoE healing.

Feral Heart Icon Feral Heart greatly increases your Mana and health regeneration while you rotate around the battleground in your Ghost Wolf Icon Ghost Wolf form, which proves to be particularly efficient on larger maps like Cursed Hollow or Garden of Terror. While laning, Feral Heart removes the need to sometimes having to use the Hearthstone to teleport back to your base because you are low on health or Mana. All in all Feral Heart keeps Rehgar sustained throughout the game, which in return enables him to keep his allies sustained as well.

Healing Totem Icon Healing Totem has its uses, particularly in the early game. It can allow your team to outsustain the enemy while fighting for objectives and it is also a useful tool to keep allies, who struggle in lane, in good shape. In order to maximise Healing Totem's efficiency, make sure to place it behind walls or areas obscured by Fog of War, since enemy AoE damage or Basic Attacks can destroy it relatively quickly.

Stormcaller Icon Stormcaller offers too little to match the other Level 4 talents. First of all, the amount of Mana restored is quite small.

5. Level 7 Talents

Rehgar Blood and Thunder
Blood and Thunder (Level 7) World of Warcraft Rehgar

Ghost Wolf attacks reduce Basic Ability cooldowns by 2 seconds.

Rehgar Farsight
Farsight (Level 7) World of Warcraft Rehgar
  • Cooldown: 30 seconds

Activate to reveal an area for 10 seconds. Enemies in the area are revealed for 4 seconds.

Rehgar Cleanse
Cleanse (Level 7) World of Warcraft Rehgar
  • Cooldown: 60 seconds

Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.

Rehgar Totemic Projection
Totemic Projection (Level 7) World of Warcraft Rehgar

Reactivate Earthbind Totem to move an existing totem to a new location once.

5.1. Discussion

Cleanse Icon Cleanse is a strong talent on Rehgar, although he loses some significant cooldown reduction if he decides to neglect Blood and Thunder Icon Blood and Thunder. However, cleansing allied Heroes who are impaired by enemy crowd control effects can sometimes prove to be more efficient than being able to cast Chain Heal Icon Chain Heal more often. If you notice that the enemy team composition relies heavily on stuns, roots, or slows, Cleanse can completely thwart their plans. Keep in mind that Cleanse can be used preemptively as well, in order to make allied targets temporarily immune to imminent crowd control effects. Simply use Cleanse shortly before abilities like Tyrael's Judgment Icon Judgment or Malfurion's Entangling Roots Icon Entangling Roots are about to hit your teammates to negate the respective crowd control effect.

Blood and Thunder Icon Blood and Thunder increases Rehgar's supportive capabilities tremendously. Not only does it lower the cooldown on his most important healing ability, Chain Heal Icon Chain Heal, it also allows him to cast Lightning Shield Icon Lightning Shield more frequently, which is particularly strong on offensive Lightning Shield builds and/or if Earth Shield Icon Earth Shield is picked at Level 13.

Farsight Icon Farsight could be a viable talent option if the enemy team composition relies on one or several cloaked Heroes such as Nova or Zeratul. But even then it would remain somewhat questionable, whether the ability to potentially spot a cloaked Hero outweighs the possibility to save an ally's life after being locked down by crowd control effects. We do admit, however, that in the highest echelons of competitive play Farsight can also be a great tool to keep track of the enemy team's movements. But in a more casual environment, we do not recommend this talent.

Totemic Projection Icon Totemic Projection adds more crowd control to Rehgar's kit, however, its impact during team fights remains rather limited. Consequently, it simply cannot keep up with the utility and protection Blood and Thunder Icon Blood and Thunder and Cleanse Icon Cleanse provide you with.

6. Level 10 Talents

Rehgar Ancestral Healing
Ancestral Healing (Level 10) World of Warcraft Rehgar
  • Cooldown: 100 seconds

After 1 second, heal an allied Hero for 3401 (1615 + 4% per level) Health.Cannot be used on yourself.

Rehgar Bloodlust ?
Bloodlust (Level 10) World of Warcraft Rehgar
  • Cooldown: 90 seconds

Grant nearby allied Heroes 40% Attack Speed and 30% Movement Speed. Lasts for 10 seconds.

6.1. Discussion

Ancestral Healing Icon Ancestral Healing is an extremely powerful healing ability that is able to turn the momentum of a team fight in your favour. Please refer to the the Abilities section in order to better understand this very useful Heroic Ability.

Bloodlust Icon Bloodlust looks like a decent Heroic ability at first glance, as it will increase the Attack Speed and Movement Speed of nearby allies. However, there is one thing to be considered: Bloodlust can be countered relatively easily if the enemy team simply disengages from a team fight (which most teams will do once they spot you casting Bloodlust). Since Bloodlust only lasts for 10 seconds, you will most likely end up trying to catch a retreating enemy team for the first couple of seconds, and even if your team manages to catch up to your foes, Bloodlust does not tend to have as great of an impact as many people think it would. Furthermore, Rehgar loses a lot of his healing potential if he decides to neglect Ancestral Healing, which may result in allies dying a lot more easily if focused well by the enemy team. All in all, we recommend that you avoid Bloodlust in most cases, unless you play in a team composition specifically designed around Bloodlust, which is probably going to be most efficient in a premade 5-man party.

7. Level 13 Talents

Rehgar Earth Shield
Earth Shield (Level 13) World of Warcraft Rehgar

Lightning Shield gives a Shield that absorbs damage equal to 12% of their maximum Health for 3 seconds.

Rehgar Tidal Waves
Tidal Waves (Level 13) World of Warcraft Rehgar

Reduces Chain Heal's cooldown by 1 second for each Hero healed.

Rehgar Earthliving Enchant
Earthliving Enchant (Level 13) World of Warcraft Rehgar

When Chain Heal heals a Hero below 50% Health, they are healed an additional 439 (208 + 4% per level) Health over 5 seconds.

7.1. Discussion

7.2. Recommended

At Level 13, Earth Shield Icon Earth Shield offers significant single target protection. It becomes especially beneficial to Heroes with a high health pool, notably Warriors and melee Assassins, who usually dive deep into the enemy lines. Simply put, Earth Shield provides great value, while not having any particular downsides. It can be used offensively on one of your initiating melee Assassins or Warriors, or defensively to protect teammates who are being focused by the enemy.

Tidal Waves Icon Tidal Waves' major drawback is its Mana consumption that comes with the cooldown reduction. However, if you face burst heavy team compositions, the reduced cooldown on Chain Heal Icon Chain Heal makes is crucial to keep injured allies in the fight. Overall, Mana management becomes incredibly important when playing with Tidal Waves, which is why we suggest picking Spiritwalker's Grace Icon Spiritwalker's Grace at Level 4 to help out in that regard.

Earthliving Enchant Icon Earthliving Enchant does not offer enough enough value in most cases, as it only triggers its bonus healing when the respective ally is below 50% of their maximum health.

8. Level 16 Talents

Rehgar Earthgrasp Totem
Earthgrasp Totem (Level 16) World of Warcraft Rehgar

When Earthbind Totem is first cast, it slows nearby enemies by 90% for 1 second.

Rehgar Hunger of the Wolf
Hunger of the Wolf (Level 16) World of Warcraft Rehgar

Ghost Wolf attacks against Heroes deal an additional 5% of the target's maximum Health and heal you for 5% of your maximum Health.

Rehgar Rising Storm
Rising Storm (Level 16) World of Warcraft Rehgar

Every time Lighting Shield damages an enemy Hero, increase that Lightning Shield's damage by 10%. Stacks up to 20 times.

8.1. Discussion

Earthgrasp Totem Icon Earthgrasp Totem does have strong synergy with Colossal Totem Icon Colossal Totem at Level 1. The initial 90% movement speed reduction can single-handedly turn the outcome of a team fight, since it allows you to either chase retreating enemies or prevent engaging opponents from reaching your back line.

Rising Storm Icon Rising Storm offers a significant damage increase, yet, we find that Earthgrasp Totem Icon Earthgrasp Totem's movement speed slow is too important to be neglected.

Since Rehgar should never be played like a full-fledged melee Assassin, Hunger of the Wolf Icon Hunger of the Wolf becomes an invalid choice, especially when compared to the other talents at Level 16. Hunger of the Wolf does not add any crowd control to help control team fights and its bonus damage is a lot lower than that provided by Rising Storm Icon Rising Storm.

9. Level 20 Talents

Rehgar Farseer's Blessing
Farseer's Blessing (Level 20) World of Warcraft Rehgar

Increases healing amount by 50%. Allies near the target are healed for 25% of the amount of health regained.

Rehgar Gladiator's War Shout ?
Gladiator's War Shout (Level 20) World of Warcraft Rehgar

All allies affected by Bloodlust now heal for 30% of their Basic Attack damage done to their primary target.

Rehgar Rewind
Rewind (Level 20) World of Warcraft Rehgar
  • Cooldown: 60 seconds

Activate to reset the cooldowns of your Basic Abilities.

Rehgar Storm Shield
Storm Shield (Level 20) World of Warcraft Rehgar
  • Cooldown: 45 seconds

Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.

9.1. Discussion

Storm Shield Icon Storm Shield is one of the most powerful defensive activatable talents in the game. It can be put to great use on Rehgar as well, especially if you get the feeling that your team needs additional and immediate protection. Storm Shield will allow you to sustain ongoing pushes and sieges, and is a great tool to stop enemy AoE damage.

Rewind Icon Rewind can be a powerful talent on Rehgar, especially if you go for talent builds that focus a lot on Chain Heal Icon Chain Heal and Lightning Shield Icon Lightning Shield.

Gladiator's War Shout Icon Gladiator's War Shout works very well on ranged and melee Heroes with fast Basic Attack speed, such as Greymane, Illidan, or Raynor and provides them with a lot of self-sustain. But it also works quite well on Rehgar himself, especially his Ghost Wolf attacks benefit greatly from the additional healing. Gladiator's War Shout allows you to play Rehgar in a very aggressive way, which is why it works extremely well with equally aggressive talents like Blood and Thunder Icon Blood and Thunder and Hunger of the Wolf Icon Hunger of the Wolf.

The reason why Storm Shield Icon Storm Shield is superior to Farseer's Blessing Icon Farseer's Blessing is because it is more reliable. Storm Shield does not require your allies to position themselves close to the ally that received your Ancestral Healing Icon Ancestral Healing. All in all, the total amount of health points preserved by Storm Shield will almost always be greater than the amount of health points restored by Farseer's Blessing, which is why you should not choose this talent.

Force desktop version
Force mobile version