Restoration Druid Healing Rotation, Cooldowns, and Abilities — Midnight Pre-Patch (12.0.1)

Last updated Yesterday at 18:00 by Voulk 75 comments
General Information

On this page, you will learn how to optimize the rotation of your Restoration Druid, depending on the type of damage your group is receiving. We also have advanced sections about cooldowns, procs, etc. in order to minmax your healing output and your mana efficiency. All our content is updated for World of Warcraft — Midnight Pre-Patch (12.0.1).

If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Restoration Druid rotation.

1.

Rotation and Playstyle for Restoration Druid

Welcome to our Rotation page for Restoration Druid. On this page, you will find everything you need to know about playing the spec in Raiding and Mythic+ scenarios.

Your exact healing playstyle as a Restoration Druid will depend on what targets you have to heal, which is normally very closely related to the environment in which you are healing (raids or dungeons).

2.

Restoration Druid Rotation

Raid Healing Dungeon Healing Damage
2.

Restoration Druid Raid Rotation

There are two key concepts in Restoration Druid healing that you'll need to get comfortable with to master the spec: efficient maintenance casts, and the Abundance Icon Abundance cycle.

1.1.

Maintenance Casts

Try and follow this list at all times through the fight. Most of these are very efficient casts and you can often improve your healing a lot by just doing everything in this section more reliably.

  1. Keep Efflorescence Icon Efflorescence under a group of players, usually melee. If you have the Lifetreading Icon Lifetreading talent then it'll automatically follow the target of your Lifebloom Icon Lifebloom and you can ignore this entry.
  2. Keep Lifebloom Icon Lifebloom on a tank or a player taking heavy damage.
  3. Cast Swiftmend Icon Swiftmend on cooldown and follow it with Rejuvenation Icon Rejuvenation.
  4. Cast Wild Growth Icon Wild Growth on cooldown.
  5. Fill your free global cooldowns with Wrath Icon Wrath. You will get a lot of free mana via the Master Shapeshifter Icon Master Shapeshifter talent.
1.2.

The Abundance Cycle

The Abundance Icon Abundance talent greatly increases the crit chance, and lowers the mana cost of Regrowth Icon Regrowth depending on how many Rejuvenation Icon Rejuvenation buffs you have out on your group. The talent encourages you to structure your casts so that you are chain-casting the latter, and then the former. You'll also continue your maintenance casts above while you cycle through both spells.

We also have two (and a half) different ways to extend our heal-over-time effects to open up a longer window where we can chain-cast Regrowth Icon Regrowth:

  • Tranquility Icon Tranquility extends all heal-over-time effects by 10 seconds (via the Flourish Icon Flourish talent).
  • Convoke the Spirits Icon Convoke the Spirits has a 50% chance to extend all heal-over-time effects by 2 seconds (via the Flourish Icon Flourish talent).
  • Swiftmend Icon Swiftmend extends all heal-over-time effects on one target by 8 seconds (via the Verdant Infusion Icon Verdant Infusion talent).

Casting Rejuvenation Icon Rejuvenation into our Tranquility Icon Tranquility and Convoke the Spirits Icon Convoke the Spirits casts are therefore of much higher value and we'll put the most focus on these. We can also line our cooldowns up with the most dangerous moments of each fight. Make sure you follow both with Regrowth Icon Regrowth casts.

1.3.

Additional Spells

In addition to your core rotation above, you will have access to a few extra buttons with various functions. We will cover what each of those do here. We also have a number of very powerful cooldowns that you can read more about further down the page.

  • Innervate Icon Innervate: Makes all of your spells free for 8 seconds. Try and use this whenever you are casting a lot of Rejuvenation Icon Rejuvenation in a row. You can cast your first around 80% mana.
  • Ironbark Icon Ironbark: Reduces the damage a target takes by 20%. Build a habit of using this often because the cooldown is quite low and it is off the global cooldown.
  • Mark of the Wild Icon Mark of the Wild: This is our "Raid Buff" and it's very powerful. Cast this before every boss.
  • Stampeding Roar Icon Stampeding Roar: An AoE movement speed increase that you might use during specific boss mechanics.
  • Barkskin Icon Barkskin: Your personal defensive ability. Very low cooldown so use this whenever you're in danger.
  • Rebirth Icon Rebirth: An in-combat resurrection ability. Combat resurrections are in a shared pool and will recharge over a boss fights duration.
FAQI am having mana issues. How can I fix that?
Make sure you are not casting too many Regrowth Icon Regrowth with low abundance stacks. You can adjust how many Wrath Icon Wrath you cast as opposed to healing spells if you require more mana. Remember to fit as many Innervate Icon Innervate casts into a fight as possible. You can cast your first around 80% mana.
2.

Restoration Druid Dungeon Rotation

Dungeons consist of two primary types of damage: unavoidable and avoidable. You will deal with the former every single key and once you have mastered a boss you can easily repeat it. The latter is from people getting hit by mechanics, failing interrupts and so on. It will vary heavily from dungeon to dungeon. You will be expected to handle all unavoidable damage through a dungeon and simply to do your best against the avoidable.

1.4.

Maintenance Casts

Similar to in raid, you'll have a few maintenance casts that you should take care of at all times. As a beginner you should do these even if there isn't a lot of damage at the time, and then you can start cutting casts once you are very comfortable with the dungeon.

  1. Keep Efflorescence Icon Efflorescence under as many players as you are able. If you have the Lifetreading Icon Lifetreading talent, then it will automatically follow the target of your Lifebloom Icon Lifebloom.
  2. Keep Lifebloom Icon Lifebloom on a tank or a player taking heavy damage. If the tank is not near the party, and you are using Lifetreading Icon Lifetreading then put it on a more central player so that you don't lose Efflorescence Icon Efflorescence value.
  3. Cast Swiftmend Icon Swiftmend on cooldown and follow it with Rejuvenation Icon Rejuvenation if the party is quite healthy, or Regrowth Icon Regrowth if they are struggling to stay alive. The choice is between better setup for later, or more healing now.
  4. Cast Wild Growth Icon Wild Growth on cooldown to cover light to moderate party damage.
  5. When nobody is hurt and you do not expect that to change soon you can cast DPS spells to speed up the dungeon. We will cover that in the "Damage Rotation" tab because we have a few choices over how we do that.
1.5.

Handling Dangerous AoE Damage

Your maintenance rotation above will take care of about 75% of your dungeon. The other 25% you will face a mix of dangerous AoE damage to the entire party, and sharp damage on a single target.

  1. Make sure Lifebloom Icon Lifebloom and Efflorescence Icon Efflorescence are up before the damage hits.
  2. Prepare for the damage ahead of time by casting Rejuvenation Icon Rejuvenation on DPS in the party.
  3. Cast Swiftmend Icon Swiftmend -> Regrowth Icon Regrowth as damage hits. Your Regrowth Icon Regrowth will hit three targets.
  4. Follow up with more Regrowth Icon Regrowth casts until the danger has passed.

Most of these AoE checks are built into the dungeon and will happen at set times that you can predict and prepare for.

1.6.

Handling Dangerous Single Target Damage

Single-target damage comes in a few forms. It can be a dangerous damage-over-time effect that he have to heal over 5-10 seconds, or it can be a missed interrupt that causes someone to lose 80% of their health at once. Our responses to both will differ slightly.

If the damage is sharp and instant, then Regrowth Icon Regrowth the target. This is a great time to pair the cast with Nature's Swiftness Icon Nature's Swiftness if it is available. Continue to cast Regrowth Icon Regrowth until they are safe.

For semi-dangerous damage-over-time effects you should cast 1-2 Rejuvenation Icon Rejuvenation on the target before you start casting Regrowth Icon Regrowth. If the damage is very dangerous then move over Lifebloom Icon Lifebloom too. Targets with Lifebloom Icon Lifebloom are much safer and will be nigh immortal when Midnight releases in full.

There is more specific information on spell usage in Mythic+ on our Restoration Druid Mythic+ page.

2.

Restoration Druid Damage Rotation

You have two options for adding damage as a Restoration Druid: caster-form spells like Wrath Icon Wrath, or swapping to Cat Form Icon Cat Form and using melee abilities. The latter is more advanced but significantly more damage. You are a healer first, your damage is very low priority and it is fine to not do any of this, though do cast Wrath Icon Wrath at least because it gives you mana regeneration.

1.7.

How to Catweave

When setting up your bars for Catweaving you should find a keybind on your caster-form bar for Rake Icon Rake and if possible one for Shred Icon Shred. We will be taking the Fluid Form Icon Fluid Form talent which will automatically shift us to Cat Form Icon Cat Form when we cast these abilities - saving us a global cooldown and greatly improving the Catweaving experience.

1.8.

Rotation

  1. (Optional) Prowl Icon Prowl before a pull. It increases the damage of your next ability.
  2. Cast Rake Icon Rake on the biggest enemy in the pack to enter Cat Form Icon Cat Form and apply a big DoT.
  3. Cast Rip Icon Rip if you have five combo points, or tab-target to apply Rake Icon Rake otherwise.
  4. If all enemies in the pack have Rake Icon Rake then use Shred Icon Shred (1-2 targets) or Swipe Icon Swipe (3+ targets). Note that most of your damage will come from the bleeds above.
  5. Cast Ferocious Bite Icon Ferocious Bite if you are fighting a single target and it already has a fresh Rip Icon Rip on it.

You can also use Convoke the Spirits Icon Convoke the Spirits in Cat Form Icon Cat Form to make it cast mostly damage spells. This is quite a good idea if not much else is happening.

Catweaving can feel scary at first, but you will get used to it quickly.

If you want to read an in-depth guide on how to deal damage in dungeons, read the page linked below.

2.

Restoration Druid Gameplay Mechanics

In order to better explain the specific usage and benefits of the Assassination Rogue kit, we have compiled a more detailed explanation on individual parts of our rotation including important rotational mechanics that you need to pay attention to, how to use our major cooldowns, and more!

3.

Restoration Druid Mechanics

Mastery Pandemic
2.1.

Mastery

Your Mastery, Mastery: Harmony Icon Mastery: Harmony, increases your healing done to a target for each HoT that you have on that target at the time. Each HoT's healing is updated dynamically as soon as you apply another and it applies from your first heal-over-time effect. With 20% Mastery, a single Rejuvenation Icon Rejuvenation will do 20% extra healing. The value of Mastery decreases the more HoTs you have. The second HoT will only provide 70%, third 60%, fourth 50% and so on. Regardless, the more HoTs you have on average, the better Mastery is.

There are currently 7 HoTs that count towards our Mastery:

  • Rejuvenation Icon Rejuvenation;
  • Germination Icon Germination;
  • Wild Growth Icon Wild Growth;
  • Regrowth Icon Regrowth's HoT portion;
  • Lifebloom Icon Lifebloom;
  • Frenzied Regeneration Icon Frenzied Regeneration;
  • Symbiotic Bloom Icon Symbiotic Bloom ( Wildstalker HoT).

It is important to note that this list is exhaustive. No trinket effect interacts, contributes, or otherwise benefits from Mastery.

2.2.

Pandemic

Pandemic is what players call an in-game mechanic where casting a heal-over-time effect on a player that already has that one will both refresh its duration and add some of the remaining duration to the new heal-over-time effect. The general rule is you can add up to 30% of the original HoTs duration. In 12.0, this now applies to a smaller selection of HoTs. Rejuvenation Icon Rejuvenation will not extend at all, whereas Lifebloom Icon Lifebloom and Regrowth Icon Regrowth still get the full 30%. We are not sure why they made this change.
3.

Restoration Druid Major Cooldowns

Tranquility Convoke the Spirits Incarnation: Tree of Life Innervate Nature's Swiftness Ironbark
2.3.

Tranquility

Tranquility Icon Tranquility should be used during heavy raid damage or when you are assigned to use it by your raid leader. Tranquility Icon Tranquility extends the duration of all your heal-over-time effects on the group by a massive 10 seconds which means it is a best used during the most dangerous moments of each fight. We mentioned this briefly above, but your rotation around Tranquility Icon Tranquility will look something like the following:

Tranquility Ramp

By getting as many Rejuvenation Icon Rejuvenation buffs out as possible (and a Wild Growth Icon Wild Growth), you will be able to maximise the value of the Tranquility Icon Tranquility extension. We will then have so many Rejuvenation Icon Rejuvenation out on the raid that we will have maximum Abundance Icon Abundance stacks, and our follow-up Regrowth Icon Regrowth casts will cost no mana and have a 100% crit rate.

This Tranquility Icon Tranquility "Ramp" as we will call it is one of the most powerful healing cooldowns in the game. It's best if you plan out its usage before every fight, since as you can see it is much more powerful if you can cast a lot of spells before you press it.

In Dungeon content like Mythic+, Tranquility Icon Tranquility is similarly powerful, and you can keep the same concept as the ramp above but it'll be a faster process. You'll just try and get out as many Rejuvenation Icon Rejuvenation as you can but it'll number closer to 3-5 rather than the 12+ you can aim for in raid.

Note the Swiftmend Icon Swiftmend -> Rejuvenation Icon Rejuvenation combo above since this will put superpowered Rejuvenation Icon Rejuvenation on three targets (owing to Power of the Archdruid Icon Power of the Archdruid and Soul of the Forest Icon Soul of the Forest).

2.4.

Convoke the Spirits

Convoke the Spirits Icon Convoke the Spirits is a powerful healing cooldown on a short cooldown. It casts random Druid spells over 3-4 seconds. It's mostly random what spells it casts but there is a little bit of logic in how many healing and damage spells it will cast. Roughly 50% of casts will also cast a smaller Tranquility Icon Tranquility if you have the Cenarius' Guidance Icon Cenarius' Guidance talent (it is in the Icy Veins builds).

You will also usually get 0-2 Wild Growth Icon Wild Growth casts, 2-4 Swiftmend Icon Swiftmends and a handful of Rejuvenation Icon Rejuvenations. It will usually cast 2-4 Wrath Icon Wrath and these can proc associated talents like Master Shapeshifter Icon Master Shapeshifter.

Convoke the Spirits Icon Convoke the Spirits should be used often during the most dangerous moments of each fight. You can cast Nature's Swiftness Icon Nature's Swiftness before to greatly increase the healing all Regrowth Icon Regrowth casts you get from it will do. This does not consume the buff!

2.5.

Incarnation: Tree of Life

Incarnation: Tree of Life Icon Incarnation: Tree of Life is a choice-node alternative to Convoke the Spirits Icon Convoke the Spirits. It focuses on healing over a longer period of time. It can be useful for longer phases of healing in raid like a 30 second burn phase near the end of a fight. It has a longer cooldown than Convoke the Spirits Icon Convoke the Spirits also.

Incarnation: Tree of Life

You get the following bonuses when Incarnation: Tree of Life Icon Incarnation: Tree of Life is active:

  • All of your healing is 10% stronger.
  • Wild Growth Icon Wild Growth heals an additional 2 targets.
  • Regrowth Icon Regrowth cast time reduced to 0.
  • Wrath Icon Wrath damage increased by 20%.
2.6.

Innervate

Innervate Icon Innervate makes your spells free for 8 seconds. It can be cast on yourself or another healing spec, however, I recommend self-casting it in most situations. You should use Innervate Icon Innervate as often as possible during a fight, starting at around 80% mana. Make sure you line it up with Rejuvenation Icon Rejuvenation casts rather than Regrowth Icon Regrowth since you should mostly be casting the latter for free anyway.

2.7.

Nature's Swiftness

Nature's Swiftness Icon Nature's Swiftness makes your next Regrowth Icon Regrowth instant cast and increases the amount of healing it does. In Mythic+ or dungeon content you will mostly use it when people drop low to save them. In raid, you will often use it right before Convoke the Spirits Icon Convoke the Spirits to make all Regrowth Icon Regrowth casts from it heal more. This also will not consume the buff.

2.8.

Ironbark

Ironbark Icon Ironbark reduces the damage a target takes by 20% for 12 seconds. You should use it on anyone about to take heavy damage. It is available very often so you are usually better off using it often rather than saving it for a special occasion.

3.

Blizzard Rotation Assist for Restoration Druid

Patch 11.1.7 brings the new Rotation Assist feature, which provides two options: an action bar button highlight that follows a priority system, or a single-button mode that automatically uses the highest priority ability from the same list, but applies a 25% GCD penalty.

Unfortunately, this feature does not cast any healing spells for either mode. The DPS rotation it implements can be done with three keybinds and it cannot cast any spells in Bear Form Icon Bear Form.

4.

Changelog

  • 10 Feb. 2026: Updated for Midnight Pre-Patch.
  • 30 Nov. 2025: Reviewed for Patch 11.2.7.
  • 05 Oct. 2025: Updated for Patch 11.2.5.
  • 04 Aug. 2025: Updated for Patch 11.2.0.
  • 15 Jun. 2025: Updated for Patch 11.1.7.
  • 21 Apr. 2025: Reviewed for Patch 11.1.5.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Updated for Patch 11.0.7.
  • 21 Oct. 2024: Updated for Patch 11.0.5.
  • 09 Sep. 2024: Updated for TWW Season 1.
  • 21 Aug. 2024: Updated for The War Within.
  • 23 Jul. 2024: Updated for The War Within pre-patch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated for Dragonflight Season 4.
  • 20 Mar. 2024: Reviewed for Patch 10.2.6.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 06 Nov. 2023: Updated for Patch 10.2.
  • 31 Aug. 2023: Updated for Patch 10.1.7.
  • 10 Jul. 2023: Reviewed for Patch 10.1.5.
  • 01 May 2023: Reviewed for Patch 10.1.
  • 24 Mar. 2023: Changed rotation recommendations for raiding.
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 29 Dec. 2022: Minor fixes.
  • 11 Dec. 2022: Small updates to Mythic+ rotation and tier set advice.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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