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Feral Druid DPS Guide (Legion 7.0.3)

Last updated on Sep 21, 2016 at 14:18 by Wordup 93 comments

Table of Contents

General Information

Welcome to our Feral Druid DPS guide for World of Warcraft Legion 7.0.3. Here, you will learn everything you need to know about playing a Feral Druid in a raid environment and in Mythic+ dungeons.

About Our Author and Reviewer

This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.

This guide has been reviewed and approved by Xanzara, a top-ranking Feral Druid, who sometimes streams on YouTube.

1. Class Overview

Feral, the Melee DPS specialisation for Druids, forms its core gameplay around balancing two separate resources whilst also leveraging those to apply powerful Bleed Damage over Time effects on targets. In terms of single target DPS, Feral is extremely powerful and can often shine in these situations. When it comes to multiple target situations, Feral can perform relatively well generally, but does not shine.

2. Significant 7.0.3 Changes

The Feral specialisation has remained surprisingly similar to its Warlords of Draenor version, but there are still a few changes you should keep in mind.

  • Savage Roar Icon Savage Roar is now a talent, and it is not one that you will always take. Its maximum duration has also been reduced to 24 seconds, and its Energy cost has increased.
  • Incarnation: King of the Jungle Icon Incarnation: King of the Jungle replaces Berserk Icon Berserk, and no longer grants a damage increase.

3. Strengths

  • Consistent sustained single target damage.
  • Reasonably high mobility and flexibility in a Raid environment.
  • Powerful low target cleave achieved through maintaining DoTs on multiple targets.
  • Flexible talent choices allowing for advantages in different fight archetypes.

4. Weaknesses

  • Can require ramp up to reach full damage on priority targets.
  • Gameplay relies on pooling and smart resource management, and can be punishing.
  • AoE is somewhat limited compared to other Melee specialisations.

5. Viability in the Current Patch

Whilst Feral still maintains a single target like in Warlords of Draenor, it has branched out to have more flexible talent choices that allow more options in the AoE department. Due to this it does make selecting the correct talents for the situation more important, but also allows for builds to be tailored to the content. Whilst not likely to shine as a powerhouse in Mythic+, it can still keep up and in Raid environments will likely find a place.

6. Contents

To make it easy to navigate the guide, we have split it into 8 pages:

7. ChangeLog

  • 29 Aug. 2016: Updated for Legion's launch.
  • 18 Jul. 2016: Updated for the Legion pre-patch.
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