Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Arcane Mage DPS Guide (Legion 7.1.5)

Last updated on Jan 20, 2017 at 23:41 by Furty 242 comments

Table of Contents

General Information

Welcome to our Arcane Mage DPS guide for World of Warcraft Legion 7.1.5. Here, you will learn everything you need to know about playing an Arcane Mage in a raid environment and in Mythic+ dungeons.

About Our Author and Reviewer

This guide has been reviewed and approved by an Arcane Mage theorycrafter and SimulationCraft developer, who wishes to remain anonymous.

1. Class Overview

The Arcane specialization is a great jack of all trades specialization in Legion. It continues to provide great burst damage and solid sustained damage on single target encounters, and in Legion it now boasts impressive AoE as well. Arcane is able to instantly apply pressure on new targets, making it a very strong specialization for bursting down priority targets without requiring time to ramp up. Like all Mage specializations, Arcane has high mobility and is fantastic at doing encounter-specific jobs and baiting mechanics. Between Ice Floes Icon Ice Floes, Displacement Icon Displacement, and Blink Icon Blink, high movement encounters have minimal impact on Arcane's overall output. Arcane is also the only Mage specialization with access to Greater Invisibility Icon Greater Invisibility, making it the strongest Mage specialization to deal with heavy incoming damage.

2. What Has Changed in Legion?

  • Mastery has been reworked so damage no longer scales off of current Mana level.
  • Many glyphs are no longer present within the game.
  • Many changes to the talent tree, including a variety of new abilities and passives.

3. Patch 7.1.5 Changes

4. Strengths

  • High burst damage
  • Strong single target damage
  • Exceptional mobility
  • Excels at doing encounter-specific jobs, such as kiting or baiting mechanics

5. Weaknesses

  • Reliant on cooldowns for single-target damage
  • Mediocre cleave and AoE
  • Somewhat reliant on legendary items

6. Viability in the Current Patch

Arcane is currently very strong on single target fights. It handles pack-to-pack AoE very well, making it okay for dungeons, and deals exceptional single target damage on boss encounters. While it is a less flexible specialization than its sister spec, Fire, it is a perfectly viable choice for both raiding and dungeon encounters.

7. Contents

To make it easy to navigate the guide, we have split it into 9 pages:

8. ChangeLog

  • 20 Jan. 2017 (gear page): Fully updated BiS for Nighthold and legendaries.
  • 09 Jan. 2017 (enchants page): Updated potion choice to be more clear.
  • 09 Jan. 2017 (easy mode page): Updated easy mode talent build for 7.1.5.
  • 09 Jan. 2017 (stats page): Removed stat weights while waiting for things to settle down, post 7.1.5 release.
  • 09 Jan. 2017 (talents page): Fully updated talents for 7.1.5.
  • 09 Jan. 2017 (rotation page): Updated for 7.1.5 — APL, Prismatic Barrier, Movement Management, and Opener.
  • 08 Dec. 2016 (easy mode page): Added easy mode for Arcane Mages.
  • 30 Nov. 2016 (gear page): Added a full trinket priority list to help readers extrapolate whether their titanforged trinket is actually an upgrade. Also updated Legendary item values.
  • 12 Nov. 2016 (gear page): Trinket update.
  • 25 Oct. 2016 (this page): Updated strength and weaknesses for Patch 7.1.
  • 25 Oct. 2016 (rotation page): Arcane Charge paragraph was updated following the Patch 7.1 increase in Mana cost per charge (now 125%, up from 100%).
  • 17 Oct. 2016 (stats page): Updated visual priority to avoid confusion.
  • 11 Oct. 2016 (enchants page): Updated enchants.
  • 28 Sep. 2016 (stats page): Changed stat priority, following hotfixes.
  • 28 Sep. 2016 (enchants page): Updated recommendations to match new stat priority.
  • 15 Sep. 2016 (rotation page): Updated opener.
  • 29 Aug. 2016 (this page): Updated for Legion's launch.
  • 29 Aug. 2016 (stats page): Updated for Legion's launch.
  • 29 Aug. 2016 (talents page): Updated for Legion's launch.
  • 29 Aug. 2016 (spells page): Updated for Legion's launch.
  • 29 Aug. 2016 (rotation page): Updated for Legion's launch.
  • 29 Aug. 2016 (artifact page): Added.
  • 29 Aug. 2016 (gear page): Updated for Legion's launch.
  • 29 Aug. 2016 (enchants page): Updated for Legion's launch.
  • 21 Jul. 2016 (stats page): Reassessed value of Haste in the stat priority.
  • 19 Jul. 2016 (rotation page): Many min-maxing improvements throughout the page.
  • 19 Jul. 2016 (gear page): Removed trinket sims and added BiS recommendations.
  • 19 Jul. 2016 (talents page): Improved the explanations for Arcane Familiar.
  • 18 Jul. 2016 (talents page): Updated for the Legion pre-patch.
  • 18 Jul. 2016 (spells page): Updated for the Legion pre-patch.
  • 18 Jul. 2016 (addons page): Updated for the Legion pre-patch.
  • 18 Jul. 2016 (enchants page): Updated for the Legion pre-patch.
  • 18 Jul. 2016 (stats page): Updated for the Legion pre-patch.
  • 18 Jul. 2016 (this page): Updated for the Legion pre-patch.
  • 18 Jul. 2016 (gear page): Updated for the Legion pre-patch.
  • 18 Jul. 2016 (rotation page): Updated for the Legion pre-patch.
  • 09 Jan. 2016 (this page): Added 7.1.5 change list and updated strengths/weaknesses.
Force desktop version
Force mobile version