Leveling Rotations and Tips for Sage — Endwalker 6.1

Last updated on Apr 11, 2022 at 02:00 by Wynn 3 comments
This page covers the rotation and action usage when leveling Sage to Level 90. This page can also be used to help when doing roulettes with level scaling by using the slider to adjust the information to your desired level.
1.

Overview

All healers in FFXIV deal damage, but Sage not only has the hardest-hitting offensive skills, but receives free healing in return for using them. As such, it is important to make optimal use of your multitude of oGCD heals.

Sage starts at level 70. However, unless you avoid roulettes entirely, which is not recommended, you will frequently find yourself in lower level content. This guide will start at level 15, as that is the lowest content you would ever realistically need to do in a roulette. In addition, you do receive Panhaima Icon Panhaima, a relatively important ability, from your job quests, so do not ignore them.

2.

Gear Options

When you unlock Sage (via the quest "Sage's Path"), you will be given a set of item level 385 gear for the left side (helmet, chest, gloves, pants, boots). Your next order of business should be to use Allagan Tomestones of Poetics to acquire item level 400 right side gear (neck, earring, bracelet, and rings). Since 385 is not that great for level 70, any leftover poetics should be spent filling out the left side with iLvL 400 gear as well. As you level, you may come across dungeon gear which can serve as incremental upgrades as well. Just be careful, as dungeon gear is not always an upgrade - sometimes it has a lower iLvL despite a higher level requirement. Do not worry too much about substats - focus on iLvL.

3.

Eukrasia

You will notice some of Sage's skills have "Eukrasian" in the name. These skills are accessed by first using the "Eukrasia" spell, which is unlocked at level 30 and has no mana cost, cooldown, nor cast time. It will turn the next Dosis Icon Dosis, Diagnosis Icon Diagnosis, or Prognosis Icon Prognosis into Eukrasian Dosis Icon Eukrasian Dosis, Eukrasian Diagnosis Icon Eukrasian Diagnosis, or Eukrasian Prognosis Icon Eukrasian Prognosis respectively.

Eukrasia Icon Eukrasia itself has no cast time, mana cost, nor cooldown, but has a 1-second recast time (GCD). In addition, all of the Eukrasian spells have a fixed 1.5-second recast time and no cast time. What this means for you is that every Eukrasian spell is effectively a 2.5-second instant cast GCD, with the caveat that you will only be able to weave a single oGCD after it without clipping. Neither Eukrasia Icon Eukrasia itself, nor any of the Eukrasian spells, are affected by spell speed.

Move the slider below to make the guide update to your level!

Level: 15
4.

Resources

A more in-depth explanation is provided in the Sage Guide, but here is a quick explanation:

  • Addersgall: Available from level 45. Recharges at a rate of one charge per 20 seconds, with a maximum of three charges. Charges are represented by the blue dots on the top of the job gauge, and the current recharge is represented by the blue bar in the middle of the gauge. All abilities which consume Addersgall charges also restore 7% of your maximum MP when used.
  • Addersting: Available from level 66. Recharges when the shield from Eukrasian Diagnosis Icon Eukrasian Diagnosis is consumed completely. As a general rule, it is not worth using Eukrasian Diagnosis Icon Eukrasian Diagnosis in combat for the sole purpose of charging Addersting.
5.

Skill Overview While Leveling Sage

5.1.

Offensive Skills

  • Dosis Icon Dosis is your single-target damage spell.
  • Dosis II Icon Dosis II is your single-target damage spell.
  • Dosis III Icon Dosis III is your single-target damage spell.
  • Phlegma Icon Phlegma is an AoE spell with damage falloff and two charges that recover over time (45-second recharge). It is your strongest single-target and AoE skill.
  • Phlegma II Icon Phlegma II is an AoE spell with damage falloff and two charges that recover over time (45-second recharge). It is your strongest single-target and AoE skill.
  • Phlegma III Icon Phlegma III is an AoE spell with damage falloff and two charges that recover over time (45-second recharge). It is your strongest single-target and AoE skill.
  • Eukrasian Dosis Icon Eukrasian Dosis is your DoT. To use it, use Eukrasia Icon Eukrasia and then Dosis Icon Dosis. Be sure to keep it up all the time on bosses, and use it on dungeon mobs as the tank gathers them up.
  • Eukrasian Dosis II Icon Eukrasian Dosis II is your DoT. To use it, use Eukrasia Icon Eukrasia and then Dosis II Icon Dosis II. Be sure to keep it up all the time on bosses, and use it on dungeon mobs as the tank gathers them up.
  • Eukrasian Dosis III Icon Eukrasian Dosis III is your DoT. To use it, use Eukrasia Icon Eukrasia and then Dosis III Icon Dosis III. Be sure to keep it up all the time on bosses, and use it on dungeon mobs as the tank gathers them up.
  • Dyskrasia Icon Dyskrasia is your basic AoE spell. This should be your filler GCD on multiple targets such as dungeon packs. It has no cast time, so it can be used while moving.
  • Dyskrasia II Icon Dyskrasia II is your basic AoE spell. This should be your filler GCD on multiple targets such as dungeon packs. It has no cast time, so it can be used while moving.
  • Toxikon Icon Toxikon is an instant cast AoE GCD, but uses Addersting charges, which are granted when a Eukrasian Diagnosis Icon Eukrasian Diagnosis shield breaks on a party member, as well as upon commencing or wiping a duty. It is a damage loss to charge it in combat, so ideally you would apply shields pre-pull. It works as both a single-target skill that allows for free movement, as well as dealing more damage than Dyskrasia Icon Dyskrasia for AoE situations.
    • Even with the damage falloff, it is still worth it to use Toxikon Icon Toxikon over Dyskrasia Icon Dyskrasia when it is available.
  • Toxikon II Icon Toxikon II is an instant cast AoE GCD, but uses Addersting charges, which are granted when a Eukrasian Diagnosis Icon Eukrasian Diagnosis shield breaks on a party member, as well as upon commencing or wiping a duty. It is a damage loss to charge it in combat, so ideally you would apply shields pre-pull. It works as both a single-target skill that allows for free movement, as well as dealing more damage than Dyskrasia for AoE situations.
    • Even with the damage falloff, it is still worth it to use Toxikon II Icon Toxikon II over Dyskrasia Icon Dyskrasia when it is available.
5.2.

Single Target Damage Priority

  1. Keep Eukrasian Dosis Icon Eukrasian Dosis up.
  2. Keep Eukrasian Dosis II Icon Eukrasian Dosis II up.
  3. Keep Eukrasian Dosis III Icon Eukrasian Dosis III up.
  4. Do not allow Phlegma Icon Phlegma to overcap.
  5. Do not allow Phlegma II Icon Phlegma II to overcap.
  6. Do not allow Phlegma III Icon Phlegma III to overcap.
  7. Toxikon Icon Toxikon deals the same damage as Dosis Icon Dosis, so use it for movement.
  8. Toxikon Icon Toxikon deals the less damage than Dosis II Icon Dosis II, so only use it for movement.
  9. Toxikon II Icon Toxikon II deals the same damage as Dosis III Icon Dosis III, so use it for movement.
  10. Use Dosis Icon Dosis as your filler.
  11. Use Dosis II Icon Dosis II as your filler.
  12. Use Dosis III Icon Dosis III as your filler.
  13. If you need to move, and have exhausted all other movement options (including slidecasting), then as a last resort you can use Dyskrasia Icon Dyskrasia against a single target. The lower potency is still better than casting nothing.
5.3.

AoE Damage Priority

  1. Phlegma Icon Phlegma is your highest damage AoE spell.
  2. Phlegma II Icon Phlegma II is your highest damage AoE spell.
  3. Phlegma III Icon Phlegma III is your highest damage AoE spell.
  4. Toxikon Icon Toxikon is also a high damage AoE spell. However, it is still an overall damage loss to charge it during a pull - simply apply shields before the pull instead.
  5. Dosis Icon Dosis should be used as filler.
  6. Dyskrasia Icon Dyskrasia should be used as filler.
6.

Healing and Defensive Skills

Kardia Icon Kardia is a buff that works similar to Closed Position Icon Closed Position (Dance Partner). It is unlocked at level 4. You place it on yourself or a party member, and it remains on them indefinitely and provides passive healing any time you use an offensive GCD (individual DoT ticks do not count). The best option here will generally be the tank.

Because Kardia Icon Kardia only triggers on offensive GCDs, it is important to try to avoid using GCD heals while in combat, as this compromises the effectiveness of Kardia Icon Kardia. Between Kardia Icon Kardia and increasing your overall damage output, you should use oGCD heals first before resorting to GCD heals.

6.1.

Notes

All of the following actions are oGCD (ability) unless specified to be a GCD (spell). Do not be afraid to use AoE oGCD heals to heal a single target. Some of them are still very useful for this, such as Kerachole Icon Kerachole.

  • Diagnosis Icon Diagnosis is your basic single-target GCD heal.
  • Prognosis Icon Prognosis is your basic AoE GCD heal.
  • Physis Icon Physis is an AoE heal-over-time (regen).
  • Physis Icon Physis is an AoE heal-over-time that adds a secondary effect increasing all healing received by the targets.
  • Eukrasian Diagnosis Icon Eukrasian Diagnosis is a GCD single-target heal plus shield. It has more overall potency than normal Diagnosis Icon Diagnosis, so it should be preferred when the target is not already shielded.
  • Eukrasian Prognosis Icon Eukrasian Prognosis is a GCD AoE heal plus shield. As with Eukrasian Diagnosis Icon Eukrasian Diagnosis, it has more overall potency than normal Prognosis Icon Prognosis, so should be preferred when the target is not already shielded.
  • Soteria Icon Soteria temporarily boosts Kardia healing by 50%. Very useful in dungeon pulls.
  • Druochole Icon Druochole is a single-target heal with no cooldown which uses an Addersgall charge
  • Kerachole Icon Kerachole is an AoE regen and 10% damage mitigation that consumes an Addersgall charge. With a 15-second duration and 30-second cooldown, it can be used very frequently.
  • Ixochole Icon Ixochole is an AoE heal that consumes an Addersgall charge. However, it heals less overall that Kerachole Icon Kerachole, so Kerachole should be used first.
  • Zoe Icon Zoe boosts the potency of your next GCD heal by 50%. If you are in a situation where you need GCD heals, consider using Zoe to boost it.
  • Pepsis Icon Pepsis consumes shields from Eukrasian Diagnosis Icon Eukrasian Diagnosis and Eukrasian Prognosis Icon Eukrasian Prognosis and turns them into a heal. This is a very niche ability and is rarely needed in practice.
  • Taurochole Icon Taurochole is a single-target heal and damage mitigation that consumes an Addersgall charge. The mitigation does not stack with Kerachole Icon Kerachole, so be sure to stagger these during a pull.
  • Haima Icon Haima is a very powerful tool for dungeon pulls. It places a shield on the target. When the shield is consumed, it will re-apply itself, up to five times (for a total of six shields). If there are any charges left when it expires, it will additionally heal the target. This can provide up to 1800 potency of healing.
  • Holos Icon Holos is an AoE heal and mitigation. It fully stacks with Kerachole Icon Kerachole and Taurochole Icon Taurochole.
  • Panhaima Icon Panhaima is the AoE version of Haima, with somewhat lower potency to compensate. Do not be afraid to use it on a single target for dungeon pulls, as it does not share a cooldown with Haima.
  • Krasis Icon Krasis temporarily increases all healing received by the target by 20%. It is free healing boost in dungeon pulls.
6.2.

Other Skills

  • Esuna Icon Esuna removes a single debuff from yourself or an ally. Only debuffs with a blue bar on top of their icon can be removed.
  • Egeiro Icon Egeiro is your raise equivalent. Best used with Swiftcast Icon Swiftcast to eliminate the long cast time.
  • Swiftcast Icon Swiftcast removes the cast time from the next spell.
  • Lucid Dreaming Icon Lucid Dreaming restores 3850 mana over 21 seconds. While you do not want to use it on full MP, you also do not want to wait too long to use it. Try to use it when you are missing about 2000 MP.
  • Icarus Icon Icarus is a gap closer that can be used to jump to a party member or enemy.
  • Surecast Icon Surecast makes you immune to most knockback effects. It also prevents heavy damage from interrupting casts.
  • Rescue Icon Rescue pulls a party member to your location. Useful when someone is unaware of a mechanic, but try to not use it unnecessarily.
  • Rhizomata Icon Rhizomata grants an Addersgall charge.
7.

Dungeon Gameplay

In a dungeon, the main challenge is keeping a tank alive during big pulls. While tools such as Haima Icon Haima make this a breeze at higher levels, it can be tricky at lower levels when you only have a fraction of your kit.

7.1.

Dungeon Trash Pulls

  • Use Kardia Icon Kardia on the tank at the beginning of the dungeon.
  • Use Eukrasian Diagnosis Icon Eukrasian Diagnosis on the tank before pulls to give them a shield.
  • Use Eukrasian Dosis Icon Eukrasian Dosis on mob packs as the tank gathers them up, as it can be used while moving.
  • Use Eukrasian Dosis II Icon Eukrasian Dosis II on mob packs as the tank gathers them up, as it can be used while moving.
  • Use Eukrasian Dosis III Icon Eukrasian Dosis III on mob packs as the tank gathers them up, as it can be used while moving.
  • At low levels, you will not have an unrestricted AoE GCD to spam, so Dosis Icon Dosis will be your only consistent option.
  • Dyskrasia Icon Dyskrasia should be used on two or more targets.
  • Phlegma Icon Phlegma gives Sage an AoE damage skill well before any of the other healers, with the condition of it coming with a charge system. If you can, save this for two or more targets.
  • Phlegma II Icon Phlegma II gives Sage an AoE damage skill well before any of the other healers, with the condition of it coming with a charge system. If you can, save this for two or more targets.
  • Phlegma III Icon Phlegma III gives Sage an AoE damage skill well before any of the other healers, with the condition of it coming with a charge system. If you can, save this for two or more targets.
  • Toxikon Icon Toxikon costs an Addersting charge, which is generated from a shield that you would be throwing on the tank prior to mob pulls. In addition you receive all three charges upon commencing or wiping a duty. It does more damage than Dyskrasia Icon Dyskrasia in all realistic scenarios, so using them on packs is a good option.
7.2.

Healing in Trash Pulls

Try to exhaust oGCD options before GCDs. Use all your free skills, such as Soteria Icon Soteria. Do not be afraid to use AoE oGCD heals as well - some of these are great even for healing a single target, such as Kerachole Icon Kerachole.

If you use a 60-second cooldown at the beginning of a pull, it should come back up at some point during the next pull, depending on how fast the run is going. 90- and 120-second cooldowns will generally not be up again until after the next boss, so do not blow all of them on the very first pull. Try to not use long cooldowns towards the end of a boss fight, since trash pulls require significantly more healing.

7.3.

Boss Fights, Trials, and Raids

  • Keep your DoT up at all times.
  • Do not let Phlegma overcap. Ideally, use it for movement.
  • As usual, prefer oGCD heals before GCD. You only need to heal the bare minimum to keep people alive - they do not need to constantly be full HP.
  • For eight-man content, pay attention to which tank is the main tank, and make sure Kardia is on them.
  • Toxikon allows free movement while dealing the same damage as Dosis. However, you still should not try to charge it in combat. Only charge it pre-pull or during hard downtime.
8.

Achieving Level 90

Congratulations! If you would like to continue on to learn how Sage functions at max level, please continue on to our full Sage guide, listed below.

9.

Changelog

  • 17 Mar. 2022: Guide added.
  • 11 Apr. 2022: Updated for 6.1 changes.
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