Odinn

Reaching Legend In Hearthstone

Sign in to follow this  

2 posts in this topic

10116-reaching-legend-in-hearthstone.jpg

 

Knowing that only 0.5% or so of Hearthstone players ever reach Legend, it can seem like a daunting task to even set out on the quest. If you have a decent card collection, a deck or two that you've got lots of experience with, and - more than anything - the time, though, it's an achievable target.

 

To try and help people who want to make the push in the coming months, now that we have a semi-stable GvG meta and a window where there won't be any major new card additions or changes, here are those three variables broken down to help you:

 

1. Card Collection

 

For better or for worse, you do need a decent baseline set of cards to play competitive Legend-caliber decks. There are rarely, if ever, any decks that reach Legend that do not include at least one or more Legendary cards, and most also feature several epic rarity cards as well. Before you set out on your quest for Legend, either purchase some packs, spend the time to grind out your daily quests and wins (ranked or Arena) to rack up a good gold collection - preferably, a bit of both!

 

There is no definite point at which you have 'enough' cards, but you should make sure you have the core Legendary cards you see in most popular decklists. If you have to prioritize, focus on picking up neutral Legendary minions that you can use across multiple decks to adjust to the meta. One absolutely key recommendation - purchase the Naxxramas adventure and complete it. Unlocking those cards will be tremendously useful to you, regardless of what class or style you play.

 

2. Learn Decks

 

Despite the temptation to swap decks when you see counters to your own, the consistent advice you'll hear from people who have been successful on the Hearthstone ladder is to pick one or two decklists (tweak tech as required, obviously!), and just stick to them. You will learn a great deal about how to win matchups, how to mulligan, and what works or doesn't work by product of sheer volume.

 

Ranking up is a marathon, not a sprint, and you'll want to focus on playstyles that you understand and are comfortable with more than experimenting with the latest decklists you've found online.

 

3. Put In The Wrench Time

 

Subtle GvG joke goes here. Tons of excellent math has been done on how many games it will take you to reach Legend based on your win ratio, and the long and the short of it is that you should expect to play a lot of games during one of Hearthstone's relatively short seasons if you're hoping to go all the way.

 

If you're not already, you should open a HearthStats account. With an automatic utility for Windows or OSX and the ability to manually enter your games on their website if you prefer playing on your iPad or Android device, you can keep lots of great data that will help you understand how well you're actually performing.

 

You're going to lose. You're going to lose a lot. Top pros might go from Rank 20 to Legend in as few as 150-200 games played; without an exhaustive card collection and already being a Legend-level player, you should expect something more like 300-500 games (assuming you maintain a positive win percentage). If a typical game runs an average of 10 minutes in length (this is an estimate based on what little data is out there), that's 50-85 hours of time spent playing Hearthstone in a single month, or about 2.25 hours per day. Find a comfortable chair.

 

(Ref: http://www.reddit.com/r/CompetitiveHS/comments/2gkzf4/data_on_how_many_games_it_should_take_to_get_to/ )

 

Anyone who maintains a positive win ratio and plays enough games can conceivably reach Legend. Hitting those positive ratios can be affected by a lot of variables, but if you're willing to invest in the cards to have tech options for your preferred decklist and practice it a lot, you can make it.

 

One last thing. As tempting as it can be to think, "I made it to Rank 5! I'm in the top 2% of players!" - you're only about half of the way through the grind to Legend. You're a top caliber player and certainly capable of making it to the top, but you've only run the half marathon - the next half is still ahead of you.

 

Have you ever successfully reached Legend? Thinking of going for it in 2015? Let us know what you're running, and what's working for you!

Share this post


Link to post
Share on other sites

Nice article. I would question the real world applications of those numbers in the reddit article though. I suspect very few people actually reach Legend through the 500 games in one season route. I would imagine, if you're playing the game that much, you will probably improve to the point where you can achieve a high enough winrate to hit Legend in a much shorter time. 

 

Also, to give some hope to the people that don't have a huge collection of cards. A couple of months ago, I started a free to play account on the NA server, just as something extra to do for fun on my stream. Many people have done free to play to Legend runs in the past, but people have questioned how possible/practical it is now, since you now have to have Naxxramas, and the average deck you face is from a player who has been playing longer, and has access to more cards.

 

I spent the first month grinding gold to unlock Naxx wings and laddering as high as I could, I chose Hunter as a cheap and effective class to play, and in the first month, I reached Rank 5 without even having a second Savannah Highmane in the deck (I was still playing Boulderfist Ogre). Not to mention, I only started this quest on the 20th or 21st of said month. The second month I was able to hit Legend in reasonable time, by the 17th or 18th of the month, while still splitting time between that and my main account on EU. 

 

So, the moral of the story is, don't get disheartened by not having all the cards available, there are many cheap and effective decks like Zoo, Hunter and Fatigue Mage that can get you there if you're willing to put the time into them and really learn their matchups inside out as Odinn said originally.

 

Edit: So....having just hit Legend on stream today on NA, for what I thought was the second time, I was awarded the Legend cardback, which means that I hadn't already done it! Weird, since i'm sure I remember it happening, but my mods are on the side of the game :P.

However, the point still stands, I did it, today :)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Aleco
      A new Hearthside Chat video gave us a sneak peek of Puzzle Labs in action.
       
      Today's Hearthside Chat shed some light on Puzzle Labs, the new single player content for The Boomsday Project releasing on August 21st. We already knew that Lethal, Mirror, Board Clear, and Survival were going to be the 4 puzzle types, but developers Giovanni Scarpati and Max Ma helped reveal the Puzzle Lab menus and UI, as well as some of the backstory on how Puzlle Labs came to be. Watch the video below to get a sneak peek of Puzzle Labs in action:
       
       
    • By Damien
      This thread is for comments about our Control Warrior Guide.
    • By Stan
      After 9 years, Production Director Yong Woo left Blizzard entertainment to join Ben Brode's new game company called Second Dinner.
      Production Director Yong Woo joined Brode's indie company according to his latest tweet.
      Placeholder for tweet 1029786314365796352 There's also a video of Brode welcoming both on board. According to Hearthpwn, there are now 5 ex-Hearthstone developers working at Second Dinner.
      (Source)
    • By positiv2
      This thread is for comments about our Spell Damage Mage deck.
    • By Zadina
      The latest Hearthstone community contribution allows you to train the skills needed to master Combo Priest: quick thinking, fast mouse movements, strategic decisions and on-the-spot calculations. What's more to ask?!
      Combo or OTK or APM Priest is a reiteration of Combo and Vivid Nightmare Priest that was born with The Boomsday Project thanks to two cards: Topsy Turvy and Test Subject. Dog is credited as the creator and true master of the deck:
      Many have subsequently tried and failed to pilot the deck, which can require almost 100 moves during the 75 seconds of a single turn. Pro players like Trump and Thijs have hilariously failed, while others like Disguised Toast and Kolento kept trying until they got the hang of it.
      Right now, you might be dreading that you don't have the IQ to play this deck. Fear no more: everything can be practiced and Patashu has made the tool for it! Combo Priest Simulator allows you to practice the OTK combo on your browser, while also timing you. You can change the parameters of the starting gamestate, too.
      In all seriousness, the deck's winrate is below average and it's honestly too much trouble for too little gain. Then again, slamming your opponent's face for 100+ damage is quite satisfactory. It would be awesome if someone was brave enough to bring this deck at a tournament: it would be the casters' nightmare!
      Apart from Combo Priest Simulator, we have a guide for Topsy Turvy OTK Priest here on Icy Veins; the guide breaks down the necessary steps of the combo in a useful priority list. Alternatively, you can listen to Aleco trying to explain how the deck works to Patrick (and actually succeeding) in the latest Icy Veins Podcast!