Jump to content
FORUMS
Sign in to follow this  
Damien

Sunwuko Wave of Light Monk

Recommended Posts

On 30/9/2016 at 11:42 AM, Arkathar said:

Hi, great guide and great build! It was really good. I can play on T13 and T13 Rifts easily but I really deal no damage on GRifts from 60 onwards. I am Paragon 655 and have exactly the build showed here. Any tips? Thanks!

Hi, thanks for answering. Here is the link to my character: http://eu.battle.net/d3/es/profile/Arkathar-2522/hero/81441802

Share this post


Link to post
Share on other sites
On 10/3/2016 at 4:35 PM, Arkathar said:

Hi, thanks for answering. Here is the link to my character: http://eu.battle.net/d3/es/profile/Arkathar-2522/hero/81441802

Quick notes:

- Some of your items are incorrect with respect to the guide: Oculus Ring instead of Unity, Sledge Fist instead of Crystal Fist.

- A lot of your gear is not ancient, most importantly - your weapons. This hurts your damage a great deal, on top of the fact that you can't augment non-ancient gear with the Caldesann enchant, further reducing your damage potential.

- From the items that are correct, many don't have the needed stats. Jewelry and Helm are missing crit stats, Armor pieces are missing important Toughness and/or Damage rolls (Pants & Boots particularly).

- Boring tip, but more Paragons and Legendary Gem levels will make a huge difference.

Share this post


Link to post
Share on other sites

Thanks for your tips! I changed Unity because I had no other to equip my companion and Sledge Fist because I do not usually die, but I used them both before. I am trying hard to find more ancients, but no luck so far. But I did not pay enough attention to the stats I think.

Will keep improving my gear. Great thanks!

Share this post


Link to post
Share on other sites
On 10/4/2016 at 10:03 PM, Arkathar said:

Will keep improving my gear. Great thanks!

Good luck with it and just ask if you have any other questions :)

Share this post


Link to post
Share on other sites
Guest Contraus

I feel like I'm hitting WAY harder using the Incense Torch than the 1-handers.  My torch is not even ancient and I don't even have a socket in it.  Whereas my 1-handers are ancient and have green gems in both.  Only thing I'm missing by using the torch is the affix on the Crystal fist, which I feel like I don't really need because I'm pretty good at keeping out of trouble.  Also, another benefit of using the torch is you attack slower and therefore don't blow through spirit and SW stacks nearly as much.  This allows me to easily run Magefist in the cube instead of Cindercoat, while missing the extra VW stacks even less.  I haven't pushed really high GR's yet using the torch (I've easily completed GR68 with tons of time left).  But, unless the Crystal Fist affix becomes completely necessary in higher GR's, it seems using the torch is a way better option (cube the Kyoshiro).  Any thoughts on this?  Am I missing something here?

Share this post


Link to post
Share on other sites
On 10/14/2016 at 9:14 PM, Guest Contraus said:

Any thoughts on this?  Am I missing something here?

You've answered your own question here. That damage reduction from the fist becomes necessary as soon as you start pushing higher rifts. You will feel extremely fragile without it at 75+.

Share this post


Link to post
Share on other sites
Guest Peluconus

Hey! Thanks for making this guide, it's pretty solid. I'm somehow "new" to the game, I started playing seriously in the last season, and the monk caught my attention for this one. During my playthrough, I found a fist weapon called Vengeful Wind , and I thought this could make a good synergy with the build, but as I'm not a veteran player, I wanted to ask for your point of view.

Share this post


Link to post
Share on other sites
On 10/28/2016 at 3:02 PM, Guest Peluconus said:

Hey! Thanks for making this guide, it's pretty solid. I'm somehow "new" to the game, I started playing seriously in the last season, and the monk caught my attention for this one. During my playthrough, I found a fist weapon called Vengeful Wind , and I thought this could make a good synergy with the build, but as I'm not a veteran player, I wanted to ask for your point of view.

Hello :) You can use Vengeful Wind as your offhand with Kyoshiro's for speedruns, but for Greater Rift pushing it is recommended to switch to the Crystal Fist for the damage reduction. You can be more trigger-happy with Vengeful Wind though, which is nice for speedruns.

Share this post


Link to post
Share on other sites
Guest bdoggg

Why isn't the offhand treated as a stat stick?  I thought WoL only used mainhand damage, so wouldn't it be more useful to replace the damage range on the offhand for rcr or something?

Share this post


Link to post
Share on other sites
10 hours ago, Guest bdoggg said:

Why isn't the offhand treated as a stat stick?  I thought WoL only used mainhand damage, so wouldn't it be more useful to replace the damage range on the offhand for rcr or something?

From what I remember in Davlok's testing, WoL alternates between MH/OH.

Share this post


Link to post
Share on other sites

PTR notes are claiming the Epihany bug is fixed, interesting since this build was nerfed in recent patches.  I had a lot of fun with WoL in S6, but that Monk was gone once the less-damage-under-the-bell bug started limiting GRs.  Since the PTR doesn't have the bonus drop rate anymore (boo hiss!) I don't have a Monk to try this claimed bug fix, anyone dust off a WoL build and try it on the PTR yet?

Share this post


Link to post
Share on other sites
On 12/14/2016 at 4:50 PM, SangFroidy said:

 I don't have a Monk to try this claimed bug fix, anyone dust off a WoL build and try it on the PTR yet?

At least on live right now, I'm finding WoL absolutely fine. I'm using it to speed farm 70s and there's no issues at all. I haven't tried actually pushing with it yet, though.

Share this post


Link to post
Share on other sites
On 1/9/2017 at 5:40 PM, Guest Sacer said:

Hi Deadset. Do you think the new Flawless Royal TopazFlawless Royal Topaz pulls ahead of Flawless Royal DiamondFlawless Royal Diamond (in helm) in terms of WoL spam? IE the base cost reduction vs reducing the cd on air ally.

I would definitely stick with the Diamond for GRifts. You could possibly take the Topaz for speed farming, but you are still in a position of being limited somewhat by Sweeping stacks.

Share this post


Link to post
Share on other sites

u can use Rabid StrikeRabid Strike in speedrun. The Fist weapon does produce a mimic during Epiphany, it works with every rune. Use it with In-geomIn-geom and cube Vengeful WindVengeful Wind or Kyoshiro's BladeKyoshiro's Blade. Whichever is better. I deal much more damage with it. Incense Torch of the Grand TempleIncense Torch of the Grand Temple is not necessary with frequent EpiphanyEpiphany InsightInsight and Mystic AllyMystic Ally Air AllyAir Ally activation. I wonder why no one has mentioned it here so far.

 

Edited by SangRys

Share this post


Link to post
Share on other sites
2 hours ago, SangRys said:

u can use Rabid StrikeRabid Strike in speedrun. The Fist weapon does produce a mimic during Epiphany, it works with every rune. Use it with In-geomIn-geom and cube Vengeful WindVengeful Wind or Kyoshiro's BladeKyoshiro's Blade. Whichever is better. I deal much more damage with it. Incense Torch of the Grand TempleIncense Torch of the Grand Temple is not necessary with frequent EpiphanyEpiphany InsightInsight and Mystic AllyMystic Ally Air AllyAir Ally activation. I wonder why no one has mentioned it here so far.

 

Testing result sow that WOL casted by mimic did not benefit from SWK 6p bonus. So the damage added is minimal at best.

Share this post


Link to post
Share on other sites
4 hours ago, SangRys said:

so all the damage i dealt must have been mine all along.

It was a nice idea, but with a damage boost that high, I'm sure Deadset would have noted it if it worked!

Share this post


Link to post
Share on other sites
Guest KPS

Thanks for the excellent guide!  I'm still new to all of 'Blizzard's Diablo Math' and theorycrafting...  My question pertains to why Bane of the TrappedBane of the Trapped over Bane of the PowerfulBane of the Powerful ?  The buff+passive is +35% dmg and +15% dmg reduction *from elites*, while the Trapped would have to be level ~67 to get +35%.

I'm assuming because Trapped is multiplicative and Powerful is additive, but wasn't sure.  Just wanted to clear the air, thanks! 

Share this post


Link to post
Share on other sites
Guest xOr

I've been playing WoL Monk using this build for a while now. How do you deal with small fast critters (sometimes spawning from the environment) that suck on your Sweeping Wind stacks, often making it fall off completely? Or do I just need to play very slow with this build?

Share this post


Link to post
Share on other sites
Guest RPO

Hey guys,

I am 1100 paragon, and since I had been collecting all of the required items (ancient), I decided to give this build a shot. I have to say that I wasn't impressed. I really wanted to like the build, but came to the conclussion that you run this build you are either a masochist, or haven't tried any other builds. :)

Maintaining the stacks of sweeping wind is enough to make anyone go crazy. This was especially bothersome when killing a rift guardian that pulls you in/teleports or in "room" maps. Losing sweeping wind means you make 0 damage.

In summary, if you love skipping around, watching your spirit, keeping your eyes glued to the skills bar to make sure your wind is up, and that you are on the fire cycle to make any damage, this is the build for you. While I am sure this build can be played effectively, it's a ton of work.

I much recommend Inna pet/inna generator/SSS over this one.  

Share this post


Link to post
Share on other sites
On 1/21/2017 at 8:07 AM, Guest KPS said:

I'm assuming because Trapped is multiplicative and Powerful is additive, but wasn't sure.  Just wanted to clear the air, thanks! 

Trapped is constantly up and requires no external activator such as clearing a pack of elites. It also ends up adding more damage than Power.

Share this post


Link to post
Share on other sites
On 2/25/2017 at 11:50 AM, Guest xOr said:

I've been playing WoL Monk using this build for a while now. How do you deal with small fast critters (sometimes spawning from the environment) that suck on your Sweeping Wind stacks, often making it fall off completely? Or do I just need to play very slow with this build?

Dash to create distance.

Share this post


Link to post
Share on other sites
On 2/26/2017 at 3:52 PM, Guest RPO said:

I much recommend Inna pet/inna generator/SSS over this one.  

This was obviously a while ago, but picking it up now in case any want to know - this build is very firmly placed in the mid to low tiers. It's not particularly strong compared to others, but can be decent at clearing packs. I personally do not use it, ever.

Share this post


Link to post
Share on other sites
Guest OnePunchSunwuko

With the upcoming changes on to the Sunwuko set, I was able to easily clear a GR80 in 4 minutes with only 850 paragon.   Gear equipped was mostly ancient, with only 1 primal and 2 non-ancients.  Used a Vengeful Wind to get 10 stacks of Sweeping Wind for the 6,000% bonus.   Pretty sure this build would be able to push higher level GRs, as my gear isn't spectacular.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard have moved the launch of Season 34 back a week!
      While it was supposed to start today, Blizzard cite players not wanting the new D3 and D4 season launches to overlap on the same week, and needing more time to get the season properly set up, as the previous one ended early.
      Season 34 Delay (Source)
      Hi all
      We have shifted the start for the new season of Diablo III to next week.This is due to a few items:
      We received a good amount of feedback that many didn’t want overlap with the first weekend of Diablo IV’s new season. We agree so we are building out that gap and will be more mindful of that going forward.
      This will help us properly ensure account states migrate over as we had an issue with the prior season rolling early and us having to kick things back on.
      You can find the exact times on our Season 34 blog.
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
    • By Staff
      It seems something went very wrong with Season 33, as it it just... ended a while ago. Players took to the forums as there was no early warning, other than a server message around an hour before it all ended. PezRadar responded clarifying that this is not intended and that Blizzard are looking into what happened.
      Season End (Source)
      Heard and got some pings while I’ve been out and I have production checking on this early end. This shouldn’t have ended today so something is funky. Will provide an update once I hear back.
    • By Staff
      The Darkening of Tristram returns to Diablo 3 on January 3, 2025. Learn more about the event in the official preview!
      (Source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
    • By Staff
      A brand new season arrives in Diablo 3 next month! Blizzard have the full preview ready so let's take a look at the cosmetic rewards, season journey, Haedrig's Gift sets, and more!
      Season 33 (Source)
      Sanctuary needs you to answer its call for aid in Season 33: Shades of the Nephalem. Starting on October 25 at 5 p.m. PDT/CET/KST, Nephalem can harness the power of the Shades of the Nephalem theme, which first debuted with Season 22. For an in-depth look at what’s coming, take a gander below. Also, Season 32 will officially come to an end on October 20. Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Patch 2.7.8
      Season Theme
      The shadows, they are moving, and they seem… animated. Like they have a will of their own. Whatever this trickery is, perhaps you can use it to your advantage. Let’s see what the demons say when you fight side by side with your own shadow! Shadows of the Past: Activating a Shrine/Pylon will spawn in a shadow clone of your class, who will come with a randomly chosen 1 of 3 predetermined builds. This clone's power will scale with your character and will last for 1 minute (unless your character dies). See this article for the shadow clone variations that can spawn when activating. Kanai’s Cube: Kanai’s Cube will have a fourth slot this season. This fourth slot will have the choices of the first 3 slots but will not stack with any of them, providing additional flexibility to your build. Return to Top Season Cosmetic Rewards
      Beginning with Season 17, we began re-introducing previous Seasonal rewards to make them available to any who may have missed them the first time around. For Season 33, this means awards originally available from Season 9 are returning to the Season Journey. However, we know it’s nice to have something new to aim for if you’ve already participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season journey. Prove your worth in the Trial of Tempests to earn the Stupendous Contraption pet and the Industrial Portrait Frame.
      In addition to the Chest and Gloves slots of the exclusive Conqueror Set, you’ll be able to earn the Pandemonium portraits, and the cute and craggily Rocky pet first introduced in Season 9. Return to Top Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five: Guardian of Sanctuary: Finish a Level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete 2 Conquests this Season. Life Goes On: Kill Maghda at Level 70 in under fifteen seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a Level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top Seasonal Conquest
      Want to prepare your Conquest plan for Season 33? Here are the challenges you’ll face: For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. Also returning for Season 33 is Sprinter/Speed Racer, where you’re challenged to complete the entire Diablo III campaign from Act I to Act V at Level 70 in under an hour! Next is Avarice/Avaritia, where all that glitters is gold—that is, if you can complete a 50 million Gold streak outside of The Vault or its Inner Sanctum. We're also bringing Thrill/Superhuman, which requires completion of a Greater Rift Level 45—solo and without any Set items equipped. And lastly we'll be bringing back Speed Demon/Need for Speed, meaning you'll need to beat a Torment X Nephalem Rift at Level 70 in 2 minutes. Best of luck! Return to Top Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works: Completing Acts II, III, and IV of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely! The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. Here are the sets granted by Haedrig’s Gift in Season 33: Barbarian - Might of the Earth Crusader - Thorns of the Invoker Demon Hunter - The Shadow's Mantle Monk - Monkey King's Garb Witch Doctor - Raiment of the Jade Harvester Wizard - Firebird's Finery Necromancer - Grace of Inarius Return to Top Patch 2.7.8
      Our next patch goes live on October 22 and introduces quality-of-life updates for demon slayers on Mac. New Mac Executables/Mac Native Silicon and Intel: These updates will allow Diablo III to run on new versions of the macOS. PC Experience Stability: This PTR is open to both Mac and PC players. While the focal point of the 2.7.8 PTR is to test technical updates for Mac, we want PC users to monitor their playing experience as well. If you experience any stability issues or difficulties in connecting with Mac players, please give us that feedback. Return to Top  
×
×
  • Create New...