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<Exo> is an old guild from Dragonblight which transferred to Stormrage in search of mythic raiders. We are a guild full of experienced raiders always looking to expand our roster.
We are not a world first guild nor do we aim to be. Our primary goal is to get loot and have a good time, however this still means on progression nights we do expect you to show up, put on your serious face, and kill some *filtered*.
Our raids are on 3 nights a week; Monday, Tuesday, and Wednesday from 9pm-12 Server Time (EST). The Monday raids are optional farm/alt nights (Normal/Heroic) with Tuesday/Wednesday being mandatory progression nights.
Currently we are accepting applications for any role, off specs are always a welcome addition but not required. Performance and skill will be looked at above gear, experience, or class.
We do not have a minimum item level required to join our raid team, however we will require you to catch up in our Monday farm-runs up until you are at a mythic level.
If you have any questions or are interested in joining or trialing with us please add Pasha#1800, Java#1849 or Bushido#1988 on bnet to talk with an officer.
Update: We have a tweet from the devs clarifying the 50% nerf to Azerite traits in PvP, noting that it supercedes all previous individual nerfs:
Here come the first hotfixes of the new patch (which, for some reason, isn't patch 8.1.5, or 8.1.1 for that matter...) featuring a flat 50% nerf to ALL Azerite traits in PvP, Mythic+ changes in the form or Fortified and Bolster affixes not affecting Reaping ghosts and the Motherlode getting some enemy forces tweaks, as well as some invisibility potion changes.
January 22 (source)
Dungeons and Raids
Fortified and Bolster will no longer increase the health of the Reaping ghosts. The MOTHERLODE!! Fixed an issue causing Venture Co. Earthshapers to count double towards Enemy Forces criteria on Mythic Keystone difficulties. Slightly reduced the total Enemy Forces count. Items
Potions that grant the player Invisibility (such as Demitri's Draught of Deception ) now place a 5-minute cooldown on all other potion types (was 10 minutes). The shared cooldown time for invisibility potions remains 10 minutes. Fixed a bug that prevented Tome of Town Portal from being properly affected by Seafarer’s Hearth. Player versus Player
Every portion of Azerite powers that scale with item level have been reduced by 50% in PvP. Developers’ notes: This addresses how the additional new ring of traits affects power in PvP. The change includes all spec- and class-specific traits, as well as all multi-class traits, regardless of which ring they’re on. This change also overwrites all previous reductions to Azerite Traits in PvP that occurred during Season 1, as they will all now have their reduction set to 50% effectiveness. Non-scaling and non-stacking effects are unaffected by this adjustment. Resolved an issue that caused Sinister Gladiator's Maledict to not strike enemy players who have moved out of line of sight after the initial activation of the trinket. Quests
Players on "The Lord Admiral's Lament " while on the Saurfang questline should now be able to see Isabella. “Quartermaster's Bounty ”, in which you turn in 10 Quartermaster's Coins to get a Battleborn Sigil, is now a weekly repeatable quest.
Wildcard Gaming finished up the Battle of Dazar'alor, downing Jaina Proudmoore World First on Heroic and crossed the finish line on 9/9 bosses down! It's a Horde first kill, which usually isn't that relevant, but since this raid has a particular faction-themed bent it's slightly more so. The speed of the kill was expected, as pretty much all Heroic endbosses die on the first day. The real race starts next week and we'll have plenty of content to enjoy, between Method and Exorsus streams, our own daily race recaps and the live progress coverage over at Method's raid race site as well.
And here's the video of the kill:
Here's a look at the Alliance Intro Cinematic from the Battle of Dazar'alor. It shows their arrival at the Port of Zandalar, and while the fleet appears to be hopelessly outmatched, in the end, the tides of war shift in their favor.
Lord Admiral Jaina Proudmoore and Gelbin Mekkatorque make landfall at the Port of Zandalar after defeating the Zandalari fleet with Mekkatorque's magic device that makes all boats explode.
Earlier today, we previewed the Rastakhan Defeat Cinematic. This video was uploaded by MMO-Champion and you can find the source article here.