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<Shiny Happy People>
Realm: Thunderhorn / Wildhammer
Laid back Heroic raiding
Raid days: Twice a week with a possible third if we're close to downing a boss.
Current recruitment needs:
Mainly looking for 1 good tank, ranged DPS and healers of any class.
<SHP> Is looking for lost souls to join us in BFA. We're accepting both socials and people willing to take a serious(ish) approach to Heroic raiding and PvP. We're long-time friends and former hardcore raiders going as far back as Vanilla. We're going casual+ for BFA to enjoy ourselves better and play the game under our own more laid back rules. We're highly active both ingame as well as in our Discord channel. Most of all we're looking for like-minded people who enjoy doing stuff together.
We are Shiny Happy People! A group of super duper fun, friendly and fun-loving friends who have known and played with each other for many years. We're a very diverse bunch. We have white Dutchman, white Englishman and white Vikingman. A more culturally diverse group you cannae havenae.
While we play many different games, this recruitment ad' primary focus is on World of Warcraft. It is our 'main' game and it requires a bit more organization and has a slightly higher barrier to entry than some of the other games we play. However joining SHP means gaining entry to much fun being had with many good people across a wide variety of PC video games.
Our guild was founded by a large group of rerollers in Warlords of Draenor shortly after the launch of the Hellfire Citadel patch. As the guild Movida we cleared HFC on Heroic in a timely manner and also had a short but fruitless stint in Mythic. Due to a lack of good recruits the guild fell apart and anyone with a grain of skill promptly fucked off for greener pastures.
In comes SHP; A long-standing semi-small group of friends hell-bent on not really doing much or changing at all for the Battle For Azeroth expansion. We're a bunch of uncensored slackers trying to have some fun in this outdated piece of shit we still pay for on a monthly basis. We have been together for many years playing many different games but WoW was the love song that made us come together and continues to serenade us back in. All this means that SHP is built upon a rock solid foundation that will stand the test of time.
Despite adopting the life of the casual we are by no means trash players. Some of us have played and raided since launch. Most of us have raided on a hardcore Heroic/Mythic level at some point in this game' lifespan. A lot of that raiding was even done together. But we've decided that Mythic simply is too stressful and too time consuming for a bunch of twenty-something-year-old single (mostly) men. I mean, some of us have oil night at the Chaps Cruising-Bar to go to!
With that in mind we've decided we want to take things slow and enjoy WoW the way it was meant to be enjoyed; Barely. We will be a Heroic focused raiding guild, weaving in some semi-serious PvP to get rid of our toxic male hormones and to get some sweet transmogs and mounts. Raid days and times TBA. We have no strict attendance rules. Odds are you scrubs bring about as much to the table as an LFR hero and are thus easily replaced by a PUG anyway. We do ask that you let someone know if you can't make it to a raid you signed up for. Wether that is before raid start or 2 days after.
If you think you have what it takes to play with us and then not report us then head to our website and drop an application or join our Discord and bother someone there. For questions or concerns you can contact me on my Bnet.
Thank you for reading!
Raid Times: Tue, Wed, Thur 10:30-1:30 PST (1:30-4:30 EST)
Progression: 9/11M ABT 4/9M ToS 5/10M NH
Boomkin - Closed
Elemental Shaman - Closed
Warlock - Closed
Shadow Priest - Closed
Hunter - Closed
Fire Mage - Closed
Fury/Arms War - Low
Surv. Hunter - HIGH
Ret Pally - Low
Frost DK- HIGH
Havoc DH - Low
WW Monk - HIGH
Enh. Shaman - HIGH
Feral - HIGH
Rogue - Closed
Resto Shaman - Closed
Holy Pally - Closed
Disc. Priest - Closed
R.Druid - Closed
MW Monk - Closed
Any Exceptional DPS
1. Good Attitude – Our raids are high-pressure situations a lot of the time. Mistakes can and will be made by anyone in the raid. Your attitude must allow for identifying such mistakes, the willingness to admit failure, and the drive to correct such failure. Criticism can and must be met with a level head and the determination to amend your play accordingly. Nobody is above being called out for a mistake. Getting angry at your fellow raiders for pointing out errors during farm or progression will achieve nothing except the re-opening of recruitment.
2. Awareness – Encounters in this game will consistently find ways to kill you, ranging from simple fire mechanics to meteor strikes to sonic discs. If your awareness is lacking in any department, it will become readily apparent. We do not want people that cannot adapt quickly and efficiently to the challenging Mythic encounters of this tier and beyond.
3. Performance – Every boss fight is different. How quickly you are able to form a solid, consistent DPS (or HPS) strategy around the challenges of the encounter means everything. Maximizing output is a must. People who can adapt to any encounter, old or new, on the turn of a dime, are the people we want.
4. Attendance – The same players consistently showing up is one of the greatest keys to fast progression and reliable farm. Our final roster will be under 30 players, and we only raid 3 hours a night, 3 nights a week, so our schedule should be easy to make with 100% attendance, barring real life circumstances that can and will happen to everyone from time to time.
Once accepted into the guild, you will be placed into a trial period that lasts 2-4weeks. During this time, you will be evaluated and see how well you perform in our raid environment. Once we see how you play, we will have a brief talk with you and let you know if you passed your trail or not.
Bubblesmitey - Bubbleskank#1537
We're 4 for 4 in this first week of Battle for Azeroth and as we head into the weekend we see Azerite armor outer ring requirements reduced on the Heart of Azeroth, Affliction Warlock Deathbolt fixes, Conquest removals until PvP Season 1 starts, Brewmaster PvP fixes/nerfs, the removal of two belt enchant from PvP, and a bit fewer fixes for professions and quests than usual.
August 17 (source)
Substantially lowered the Heart of Azeroth level required to activate the outer ring of Azerite armor obtained from World Quests and Mythic dungeons. Classes
Warlock Affliction Deathbolt will now correctly deal increased damage if cast immediately after casting Unstable Affliction. Creatures and NPCs
Slickspill should be much easier to loot now. Items
Fixed an issue where 'Bygone Bee' Almanac's cooldown or duration would be affected too much when hitting multiple enemies. Player versus Player
Sources of Conquest such as the World PvP Call to Arms quests, PvP Island Expeditions, Skirmish, and Battleground queues will award Honor until Battle for Azeroth: Arena Season 1 starts. Players who currently have Conquest will have the currency converted to Honor once they log in. Miniaturized Plasma Shield and Personal Space Amplifier engineering belt enchants can no longer be used in Arenas and Rated Battlegrounds. Fierce Gladiator is once again available to players who have earned the Fierce Gladiator: Legion Season 5 achievement. The War Mode Air Supply Drops in Tiragarde Sound should no longer fall in unreachable locations. Monk Brewmaster Incendiary Brew now adheres to line of sight restrictions. Double Barrel will no longer stun targets multiple times per Keg Smash cast. Professions
Cooking Fixed a bug that prevented Pandaria Banquets from granting the intended skill levels to Pandaria Cooking and Way of the Grill. Quests
Fixed a bug that caused the miners to not respawn as intended for “A Shot at the Dark Iron”. Fixed a bug where missions required to unlock hubs on the other continent were expiring quickly. Riding Macaw is no longer unfriendly to Horde for the world quest "Swab This!". Hexlord Raal is now reliably present to offer “Pa'ku, Master of Winds”. “The Lord Admiral's Lament" and "Bloodied Sentinel's Glaive" can now be turned in to Kayla Mills World
Flight paths unlocked through missions should now reliably appear as valid destinations on the flight map. Previous Patch 8.0.1 Hotfixes
August 16 August 15 August 14
Game files contain a male character model named "ThinHuman" with various customization options. The model provides a good example of how Kul Tiran Humans would look if they weren't all chubby.
Blizzard probably uses the character model to generate NPCs for the outdoor world, same thing we've seen with the Lightforged Draenei on Argus before they have been added as an Allied Race. It would be really cool to see this as a customization option for Kul Tiran Humans, what do you think? Here's an overview of all "ThinHuman" customization options:
The fall season of 2018's Arena World Championship is bringing two new BfA arenas to the table, Mugambala and Hook Point, set in Zandalar and Boralus, respectively. 6 cups await this season, with each bringing a $10,000 prize pool and a whole bunch of AWC points, so check out the full schedule and requirements to join in the competition:
Arena Fall Season (source)
The Arena World Championship is a 3v3 tournament that takes place in the iconic battlegrounds of Azeroth. In this Fall Season, we are introducing Mugambala and Hook Point, two asymmetrical arenas which were released in the Battle for Azeroth expansion.
Mugambala is set in Zandalar, a region that was once a part of ancient Kalimdor and the birthplace of troll civilization. This arena features an upper level, and a lower level with a large pillar in the middle. Hook Point is an area in Boralus, where only the bravest battle for the right to call themselves true Kul Tirans! It features four pillars for players to dance around—one with a shark hanging from it—and two smaller pillars. This season, there are six Cups up for grabs—three in North American and three in Europe—each with a prize pool of $10,000 and an increased amount of AWC points on offer, more than any season this year!
No Arena ranking is required for teams of three to four people to sign up. Once you are deemed eligible to compete, you will have access to the Tournament Realm, where you and your teammates will have the ability to create whatever class, talent, and gear combinations you see fit, to practice taking down all who oppose you! If you think you have what it takes, sign up here, and check out the table below for the cutoff times for each of the Fall Season Cups.
Remember, the top three point-earners of the year from North America and Europe will earn a spot at the Arena World Championship Global Finals at BlizzCon, where they will fight on the biggest WoW esports stage of the year for their share of the $280,000 prize pool.
If you’re coming back to World of Warcraft for Battle for Azeroth and want to see how the pros handle the new PvP talent system, join us! The Top 8 from each Cup in North America and Europe will be broadcast live on Twitch. Watch as the greatest heroes from across North America and Europe adapt to the changes—it might give you some tips and tricks for your own Arena adventures!
AWC Fall Season Schedule
Event Signups Close Play Begins Top 8 Broadcasts EU Cup #1 September 3
(18:00 CEST) September 12 September 14 & 16
(19:00 CEST) NA Cup#1 September 3
(18:00 CEST) September 12 September 15 & 16
(19:00 CEST) EU Cup #2 September 17
(18:00 CEST) September 26 September 28 & 30
(10:00 CEST) NA Cup #2 September 17
(18:00 CEST) September 26 September 29 & 30
(19:00 CEST) EU Cup #3 September 24
(18:00 CEST) October 3 October 5 & 7
(19:00 CEST) NA Cup #3 September 24
(18:00 CEST) October 3 October 6 & 7
(19:00 CEST) Check out the Warcraft Esports site for current standings, the global broadcast schedule, and the latest news about AWC, and follow @Warcraft for all things Battle for Azeroth!