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Heroes of the Storm Matchmaking Tweak

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Following up on a post from early April regarding Heroes of the Storm matchmaking changes, CM Spyrian noted on the Heroes forums today that an additional Quick Match matchmaking rule has gone into place - one that will attempt to pair teammates and opposing teams based in part on their amount of Quick Match experience.

 

The full text of the post follows, but the gist of the rule is that for players who are queuing alone or in small parties should see an improved level of comparable game experience when playing Quick Match, at the potential cost of slightly longer matchmaking times. It will not prevent players from seeing some diversity in levels of experience altogether, but it sounds like a meaningful improvement.

 

Here is Spyrian's post:

 

Blizzard Icon Quick Match Update - July 16, 2015

 

Since our previous blog on matchmaking was released, we’ve seen an increase in the amount of feedback stating that veteran and new players are being matched together. This can result in friction within the team as new players struggle to keep up with their more experienced teammates and opponents. While we’re excited to see so many new players entering the Nexus, we also want to reduce the likelihood that players with widely differing levels of experience will be matched in the same game.

To help address this, we’ve created an additional rule for matchmaking in Quick Match that will take each player’s total number of Quick Match games played into account when creating teams. This rule has already been implemented, and we expect that you, your allies, and even your opponents, will now be matched more closely in terms of Quick Match experience.

The new rule will not prevent all instances in which new players can be matched with veterans. As an example, this can still occur when a party’s members have mixed levels of Heroes of the Storm experience. Additionally, this change may result in increased Quick Match queue times as the matchmaker searches for players with a similar number of games played to your own.

While this change for Quick Match does not address all of the Heroes community’s concerns about matchmaking, we are still listening to your feedback, monitoring internal data, and continuing to work on further improvements. For now, we’d like to encourage you to play a few Quick Match games, and then head back here to the forums to let us know how it went.

Thank you very much!

 

Have you noticed a difference in the distribution of skill/familiarity with the game of your Quick Match teams/opponents? Thoughts on this change?

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The crew I play with had definitely noticed an increase in que times. I am not sure if we have enough experience to judge whether the quality of opponent has balanced. We are still so new we get games against absolute noobs with no MOBA experience, as well as teams that are highly organized and coordinated. I think we are at a disadvantage que wise by going in with 4.

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