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Hi, so I'd like to think that have got the fury rotation down, I've been using the Icy veins guide and some pointers from MMO-Champion. I don't think I have any big issues apart from the BC with CoF trinket, like if it's worth waiting for other cooldowns like OF to be up with BC, that's my main question.
So I have linked my logs for some PuG raiding the other week, so if someone is up for the task of analyzing them for me, that'd be great. Sorry if my sentences are wrong or weird, I'm really hungover...
Log Normal ToS: https://www.warcraftlogs.com/reports/WzPkRG2HXnrv8qwb#source=13&fight=1&view=analytical&type=damage-done
( In Goroth Normal, you will see some downtime in the middle of the fight. I got disconnected that is the answer:/ )
Log Heroic ToS: https://www.warcraftlogs.com/reports/1R3Gya6VCTJFYtfm#source=11&type=damage-done
Thanks, this is my first post here so if I'm missing anything please comment! :)
There are two variants for this build and depending on preference: Grim Scythe (stable dps) or the Devour (burst dps)
Briggs' Wrath + Avarice Band+ Goldwrap + Boon of the Hoarder + Frailty Aura of Frailty +Life from Death creates a giant aura (that is almost the size of the screen) to pull all the enemies towards you, to paint an easy target for devastation.
Grim Scythe variant:
Grim Scythe Cursed Scythe Corpse Lance Brittle Touch (single target burst) or Corpse Explosion Close Quarters (multi-target burst) Bone Armor Dislocation Blood Rush Potency Land of the Dead (I prefer Frozen Lands to stop goblin hoards) Frailty Aura of Frailty Devour variant:
Devour Cannibalize Corpse Explosion Close Quarters Bone Armor Dislocation Blood Rush Metabolism (Speed) or Blood Rush Potency (Survivability) Land of the Dead Shallow Graves Frailty Aura of Frailty *Note: Corpse Lance isn't recommended for this build. Also this variant is better playing with a team is because it's a double edged sword, it's easy to have the flow stop when there aren't a good supply of elites coming your way and you will feel like you're dead in the water. However it is a choice for the Grim Scythe build due to the consistent damage that grim scythe itself can deal.
Stand Alone Spreading Malediction Life from Death (Survivability) or Blood is Power (Additional CD reduction) Swift Harvesting (Grim Scythe) or Blood is Power (Devour) - Until the bugged Fueled by Death is fixed
Off-Hand: Leger's Disdain (grim scythe build) or Lost Time (speed)
Set: Inarius's Conviction + Inarius's Martyrdom + Inarius's Perseverance + Inarius's Reticence + Inarius's Understanding + Inarius's Will
Necklace: Wisdom of Kalan
Ring #1: Krysbin's Sentence
Ring #2: Avarice Band or Briggs' Wrath (whichever rolled better)
*Note: For your items, I suggest getting additional gold/health glob pick up area to add to the passive affects that we're wanting to boost
Trag'Oul's Corroded Fang
Avarice Band or Briggs' Wrath (whichever wasn't rolled very well with)
Aquila Cuirass or Grasps of Essence (depending if you're using corpse explosion - also note I suggest adding Flawless Royal Diamond to some sockets to add some resistance if you're giving up the damage reduction)
Bane of the Trapped
Boon of the Hoarder
Gogok of Swiftness (Grim Scythe) or Wreath of Lightning (Speed)
Helm: Flawless Royal Diamond
Everywhere Else: Flawless Royal Diamond (Survivability) or Flawless Royal Topaz (Damage)
Grim Scythe variant:
Keeping Bone Armor on cooldown, this is the most important thing for this build to work because of the damage reduction and damage boost you get for the set bonus Corpse Lance/Corpse Explosion is used against the champions, rares and uniques. Land of the Dead will be used when during large encounters/boss fights. Blood Rush will be used for traveling/utility (especially when In-geom is procced). Grim Scythe will be used in all other cases. Devour variant:
Bone Armor (keeping on cooldown), to get things started. Land of the Dead to start building your momentum when your 1st elite pack shows up. Corpse Explosion you'll be using as your main point of dps because you'll be dragging everything on the screen towards you, piling towards the center to deliver devastating splash damage. Blood Rush + Devour in sync will be used as your movement utility, which during your In-geom proccing will make Devour almost needed because of how quick you'll be moving and how quickly your health will drain. -----------------------------------------------------------------------------------------------------------------------------
Reference for a standard ancient only build: https://www.d3planner.com/236420675
Reference for a perfected build: https://www.d3planner.com/376141709
I've recently come back to my Warrior and have gone the Fury route. Over the last couple of weeks I've managed to scrape together some gear and AP to where I can raid again.
I think I've got the basics down but my DPS seems quite rubbish :( Is someone able to give me some pointers to work on please? I've only just gotten my 2PC last night so this may help somewhat, unfortunately I don't have a CoF and not sure I'll get one given everyone is focusing on ToS now.
Armory is here: https://worldofwarcraft.com/en-us/character/khazgoroth/euthenize
Starting to learn the fights better now, but one thing that immediately jumped out at me is my terrible enrage uptime? Is this the source of my woes?
with 7.2.5 there are many changes between the specs (Arms & Fury) and i would like to know which of them is your favored choice against the current content.
Some Calculations would be nice or some explanations Why which spec is the next Raid spec :)
Kind regards, BashBull
So I'll cut right to the chase. I feel like I'm under performing. Or I could be doing just fine with my current gear/stats (SimCraft may have given me unrealistic expectations).
I have decent stats, draught and convergence, and my 4 piece. These are all on the lower side, so I think that would be one way to improve my DPS, but that's not what I'm here for. I ran a Sim today and it states that under ideal conditions and a perfect run, I should be doing around 900k, with an initial burst of 1.7k, and a couple peaks around a mil. I don't see these numbers, especially the peaks of 1 mil, while I run though, which leads me to my original point of me thinking I'm doing something wrong.
https://www.warcraftlogs.com/reports/zfyq3C6JkFvngHVt#fight=6&view=rankings Heroic Krosus
https://www.warcraftlogs.com/reports/CygxKrJPNhfz82dB#view=rankings Heroic Guldan
One thing someone will probably point out is that I wasn't using pre-pots on either of those. That'll change in the future.
My rotation is based off of the Fury Discord guide.
Opener - Charge/BT/BC/Rampage/Drought/RB
I'll usually then BT or Rampage based on rage, OF, and then go into a priority system of Enraged RB > BT > FS > RB
Rampage at 100 rage.
At execute phase, my execute rotation is:
Execute/FS/BT in that order to keep myself at 100 rage for Frothing. While this is what the Fury Discord states, I tend to not get a ton of Execute damage on the boss and feel this is one area I could be doing something wrong.
On add fights, I know that I don't incorporate Whirlwind enough into my rotation, and that's something I need to be a bit mindful of. But after I burst, I tend to drop down at a steady rate. I don't usually see my DPS jump back up unless I Drought (which makes sense), but when I'm doing my standard rotation I can't keep my numbers up. Krosus should be a straight forward fight, but if you look at the logs, my dps drops to around 500k. Am I screwing something up? Or am I pulling comparable DPS to a fury warrior with 897 ilvl.
Thank you all for any help you can provide to me. I greatly appreciate it. I just want to bring honor and glory to all of my warrior brethren out there.