menace97

Looking for a Leveling Guide for 1-85 for Demo or Destro

Sign in to follow this  

5 posts in this topic

i'm new to icy veins, and i really am enjoying a lot of the content here. i'm very glad a friend pointed me in this direction.

my favorite class is the warlock, and i have been leveling and playing them as affliction for so long, i thought it would be fun to finally try leveling a lock with a different specialization. i'm having a hard time finding information or guides on leveling a demo or destro warlock from the beginning (1-85). i see lots of information here on affliction of course, as it is my spec of choice and seems to be a favorite among many locks. I have looked through all the warlock guides and leveling guides which focus on leveling through pandaria (85-90).

so i feel a bit lost as to starting out as say a demonology warlock for the first time, and leveling her up - what spells to use, the rotations, etc. using the current guides, as they are geared towards end-game content, i feel lost as to how to progress through the levels with new spells and abilities as they come.

does anyone know of a good place to look for help with starting out and leveling as a non-affliction warlock? this seems like a fantastic environment for lovers of wow and i'm glad i finally found my way here. i would really appreciate any direction or assistance.

thank you.

Share this post


Link to post
Share on other sites

When I leveled my Warlock through Pandaria, I WISH I had been Demonology. I leveled as Affliction to gain an understanding of it since I knew that's what I would be raiding as, but after seeing all the abilities and passives of Demo, I would have definitely rolled that way.

That said, I got my fiance hooked up her Warlock and she's been leveling Demonology while playing The Sims on her iPad. It's that easy. All you have to do is take your Wrathguard as soon as possible, use Hand of Guldan, and spam Shadowbolt. When you fight something hard or pull too much, pop Metamorphosis. As you are leveling, you'll really only need 3 spells: Shadowbolt, Hand of Guldan, and Life Tap. Spam these all the way. When you pop into Meta, Shadowbolt turns into Touch of Chaos which is just an instant Shadowbolt.

At level 15, take Dark Regeneration. Create the following macro:

#showtooltip Dark Regeneration

/cast Dark Regeneration

/use Healthstone

Use this anytime you're in trouble. This will heal you from 10% to 100% over about 4 seconds.

At level 30, take Mortal Coil as another self-heal on a short CD.

At level 45, take Dark Bargain and use in emergencies.

At level 60, take Unending Resolve. Any time you get bad magic stuff on you, pop this bad boy and you'll be free.

At level 75, take Grimoire of Supremacy. Your Felguard will become a Wrathguard.

I THINK you get a Felguard at level 44...until then, use your Felhunter for DPS. Keep Threatening Presence on so that they are a mini tank for you.

For single target while questing, use Hand of Guldan and spam Shadowbolt.

For a lot of targets while questing, use Felstorm/Wrathstorm, Hand of Guldan (it has an AoE effect), and pop Metamorphosis for Touch of Chaos spam.

For dungeons and single target, use Hand of Guldan, apply Corruption, use Shadowbolt until you have high amounts of Demonic Fury, then go into Metamorphosis and spam Touch of Chaos. You can put Soulfire on your bar, but only cast it if you have charges of Molten Core.

For dungeons and AoE, use Hand of Guldan twice then Hellfire and use Wrathstorm/Felstorm on CD.

For defensive abilities, you'll have Dark Regeneration, Mortal Coil, and Unending Resolve. You'll also have Healthstones which are a valuable commodity. Use them often when needed.

  • Like 2

Share this post


Link to post
Share on other sites

thank you so much Zagam! i really appreciate all the great info you had for me, and others curious about trying another spec for their warlock.

i am at level 19 and giving your suggestions a try - i just got hand of gul'dan so that should change things up for sure. as with anything new, this feels really awkward and strange, but it's cool to be trying something a little different. playing affliction so long, and especially just re-learning how to play affliction makes this, like i said, awkward.

the macro is great, thank you!

i'm trying to figure out the general 'feel' of demonology, and i guess i'm having a difficult time adjusting to how this feels like it's focused on the demon, or i'm guessing being the demon myself at times. being that this is new, i'm trying to figure out what the purpose of metamorphosis is - you 'become' the demon. is there a reason why one would use the ability 'demonic leap' instead of just simply metamorphosis? and Zagam, you say just pop into metamorphosis when things get a bit rough. so is it ideal to be in demonic form say half of the time? i'm finding i want to cast corruption on every target, as i sometimes fall into my affliction ways, but i see that is not available while in that form.

i'm playing around with it, and with your (much appreciated) help, learning a new aspect of the lock class.

thank you very much for your time and advice! :)

hopefully others will find this useful too, as i still haven't been able to find many resources that are current regarding demo and destro changes - specifically leveling BEFORE MoP. so thanks again my friend!

Share this post


Link to post
Share on other sites

Level as demonology.

Sorry, I'm not going to figure out what spells you get as you get them, but toward the later end just can't die and you can pick up as many enemies as possible and aoe like no one else in the game can.

You'll kill everything at least 4 times faster than the other specs also (and later at lvl 90 will get your dailies done that much faster also), demo really is the most amazing spec in the game for aoe, i.e. trash killing.

Basically just run as fast as you can putting corruption up on everything, then drop a hand of guldan when a few enemies are together chasing you. Your felguard will be killing them the whole time as well, put his Felstorm ability on your bar or keybind that you use a lot, and Felstorm when you have a few enemies also, which will pretty much kill them on its own. After you've built up a decent mob, pop meta, immolation aura, and harvest life. You can doom a couple if you picked up any stronger adds. Clean up the last couple of stronger stragglers with touch of chaos. Keep running and switch out of meta to put corruption on the next wave of monsters and rinse and repeat. You get a lot of fury for every monster you kill, so once you start doing this, you'll always have a lot of fury, if not maxed, and you'll just be an unstoppable killing machine.

Super easy, you can use curse of elements on guys too as you're running if you want, or you can be REALLY lazy and not single target anything and just run around with hellfire on and then aoe everything with harvest life and not pop meta until after you have a few kills and got fury from that (and harvest life).

Take the harvest life talent for sure, then I recommend shadowfury, after you've collected a big mob shadowfury them and it will stun all of them while you destroy them, Dark Bargain, Unbound Will (to get yourself out of a stun), and I recommend Supremacy when you get there.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Orb
      <Banana Hammock> is a social Mythic raiding & M+ guild for late night weekend bananas.
      Hours: 11pm-2am (Pacific) Saturday & Sunday     ///         11pm-2am (Pacific) Friday  (Alts & Casuals)
      Progression: 8/8 N 8/8 H (AOTC)  2/8 M
      Guild Information: Banana Hammock was an old guild on Hyjal that we restored for BFA. Our goals are to reach AOTC and to progress into Mythic. Now realizing that the next tier is next year, and we have already achieved AOTC, got M Taloc down and got M Mother to 20%, we are in need of a few more people to complete our Mythic roster. Looking forward, we don't want to bash our heads on AOTC farming forever. We want to progress into Mythic, so we are looking for a handful of people(dps) to fill our roster for mythic progression. Of course we're looking for skilled players, but we're also looking for people with a great sense of humor as well! We can't promise Cutting Edge, but we want people who love to push content and have a good time doing it. Come be another banana in our hammock 🙂
      Looking for:  
      Hybrids(Dps/Heals) Melee DPS Ranged DPS If interested in raiding or hanging out with us just message
      B.net:  Nox#1474, Anubismerc#1882, Radjehuty#1804
      Discord: nox#2686
       
    • By snartky
      1. Clemency
      4. High Inquisitor
      7. Zealous Spirit
      10. either one depending on comp
      13. Harsh Discipline
      16. Radiance
      20. if you went with sc at 10, the 20 sc choice is a must-pick. if you went with Divine Reckoning, Purge the Wicked or the 20 ult buff are the two options depending on need. if you need single target burst, go purge. if you want more aoe burst healing, then judgement will hit harder and heal harder. 
      This build revolves around abusing clemency/inquisition's short cooldown to quickly grant zeal to everyone and convert the lost mana back to you with either usage of the spell. 
      The idea behind the build is to build up to three desperation stacks before a fight by spamming your q on each teammate to stack zeal. the last cast if everyone is around will be using clemency to zeal the last hero and reset your stacks which also refunds 225 mana. you can stack zeal on all 5 of your teammates in <2 seconds with no drawbacks. you're essentially playing whitemane the same way you would malfurion. but your zeal works as your "regrowth" so to speak. 
      You take radiance at 16 so you can burst heal your team on command. you should have zeal on AT LEAST the 3 people most likely to take damage. before doing your dps combo (if you took Divine Reckoning) of R-E-W or E-R-W, stack zeal on your teammates, burst heal on the third stack application, then do the combo.
      if DR hits just one hero, the combo gives ~6-700 hps which increases (obviously) as more enemies are in your hurtbox. maiev is an unbelievably pairing for this combo as her ult helps keep the enemy within your reckoning for as long as possible.
      youre able to spam three more q's and your clemency/inquisition should be back up within a second or two. you basically rinse and repeat this without losing any mana whatsoever. shes able to keep up that burst spam combo indefinitely if you manage your stacks correctly. while also refreshing zeal on the person with the lowest timer. divine reckoning provides an absolutely insane amount of burst healing while also softening up anyone sitting in its effect. 
       
    • By Archimage
      About: I've decided to make a guide on Leveling Heirlooms since I did not find any quick guides for it. This is my first guide, so please feel free to give some constructive feedback   What are Heirlooms: Heirlooms are items which stats scale with your character's level, reducing the need to replace gear whose stats are becoming too low for your level.  
      Heirloom Collections Tab: A new Heirloom system has been introduced in 6.1, adding all your heirlooms to your Collections, where they can be easily accessed without having to mail the heirlooms to other characters. Already earned heirlooms will be added to the collection once you have logged in with the character that has the heirlooms in their bank/bag. Any newly purchased heirlooms will automatically be added to your collection. To use a heirloom, simply find and click on it in the Heirlooms tab, and it will be placed in your inventory, and then equip it. You can also recreate the same heirloom if you want to dual-wield it, or have two trinkets or rings of the same type.
        Categories: Heirlooms can be divided into the following 4 categories, based on what stats they give:    Strength-Haste - Gear for Melee damage dealers that requires more haste than crit. These pieces were the tanking pieces, but the Parry/Dodge stats were changed in 6.0  
      Strength-Crit  - Gear for Melee damage dealers that requires more crit than haste.
      Agility - Gear for Melee+Ranged damage dealers
      Intellect - Gear for Spell-caster Damage Dealers and Healers
      There are also subcategories for armor types, like Cloth, Leather, Mail and Plate.
      There are also subcategories for slots, like Chest, Shoulder, Leggings, Weapons etc
      How to buy Leveling Heirlooms:   Heirlooms can be brought with the following currencies: Gold (g) Burning Blossoms (Midsummer Fire Festival)
      Tricky Treat (Hallow's End)
      Coin of Ancestry (Lunar Festival)
      Mark of Honor (PvP)
      Timewarped Badge (Timewalking)
        Darkmoon Prize Ticket (DPT) Champion's Seals (CS)   From these vendors: Alliance: Krom Stoutarm Horde: Estelle Gendry Guild Vendors: (A) Shay Pressler / (H) Goram  
      Head, Shoulder, Chest, Cloak and Pants pieces cost 500 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals One-handed weapons (except the fist weapons) cost 650 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals  Two-handed weapons cost 750 gold / 75 Darkmoon Prize Tickets / 40 Champion's Seals Off-hand weapons cost 500 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals Trinkets cost 700 gold / 70 Darkmoon Prize Tickets / 35 Champion's Seals The New Neck pieces cost 700 gold   Once you have brought a new heirloom, it's starting level range will be from level 1 to 60, meaning it will stop to scale up once you have reached level 60. This level cap can be increased twice by upgrading the piece with these tokens.    Armor (1-90): Ancient Heirloom Armor Casing costs 100 gold / 100 Darkmoon Prize Tickets / 55 Champion's Seals / 2000 Honor Armor (1-100): Timeworn Heirloom Armor Casing costs 2000 gold Weapon (1-90): Ancient Heirloom Scabbard costs 1200 gold / 120 Darkmoon Prize Tickets / 65 Champion's Seals / 2400 Honor Weapon (1-100): Timeworn Heirloom Scabbard costs 5000 gold   List of Heirlooms per Category   Strength-Haste Plate (Warrior / Paladin / Death Knights) Head: Burnished Helm of Might Shoulders:Burnished Pauldrons of Might Chest: Burnished Breastplate of Might  Back: Ripped Sandstorm Cloak Leggings: Burnished Legplates of Might Ring: Dread Pirate Ring Weapon: Bloodsoaked Skullforge Reaver Shield: Flamescarred Draconian Deflector
      Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast     Strength-Crit Plate (Warrior / Paladin / Death Knights) Head:Polished Helm of Valor Shoulders:Polished Spaulders of Valor Chest: Polished Breastplate of Valor Back: Worn Stoneskin Gargoyle Cape Leggings: Polished Legplates of Valor Ring: Dread Pirate Ring 2H Axe: Bloodied Arcanite Reaper Dual Wield 1H Sword: Bloodsoaked Skullforge Reaver  Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast  
      Agility Mail (Hunter, Enhancement Shaman) Head:Tarnished Raging Berserker's Helm Shoulders: Champion Herod's Shoulder Chest: Champion's Deathdealer Breastplate Back:Back:Inherited Cape of the Black Baron (Can be used by Agility Leather characters) Leggings:Tarnished Leggings of Destruction Ring: Dread Pirate Ring Dual Wield 1H Mace: Venerable Mass of McGowan (Combat Rogues can use this) Bow: Charmed Ancient Bone Bow Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast   Intellect Mail (Elemental/Restoration Shaman, Holy Paladins) Head: Mystical Coif of Elements Shoulders:Mystical Pauldrons of Elements Chest: Mystical Vest of Elements Back: Ancient Bloodmoon Cloak (Also used by Intellect Cloth and Intellect Leather) Leggings:Mystical Kilt of Elements Ring: Dread Pirate Ring 1H Mace: Devout Aurastone Hammer Staff: Dignified Headmaster's Charge Shield: Weathered Observer's Shield Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast   Agility Leather (Rogue, Feral Druid, Windwalker Monk. To a lesser extent Enhancement Shamans and Hunters) Head:Stained Shadowcraft Cap Shoulders: Stained Shadowcraft Spaulders Chest: Stained Shadowcraft Tunic Back:Inherited Cape of the Black Baron (Can be used by Agility Mail characters) Leggings:Stained Shadowcraft Pants Ring: Dread Pirate Ring  
      Dual Wield 1H Sword: Venerable Dal'Rend's Sacred Charge Dual Wield 1H Mace: Venerable Mass of McGowan (Enhancement Shamans can use this)   Dual Wield Daggers: Balanced Heartseeker Staff (Feral Druids): Burnished Warden Staff  Bow: Charmed Ancient Bone Bow  Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast  
      Intellect Leather (Balance/Restoration Druids, Mistweaver Monk) Head: Preened Tribal War Feathers Shoulders: Preened Ironfeather Shoulders Chest: Preened Ironfeather Breastplate  Back: Ancient Bloodmoon Cloak (Also used by Intellect Cloth and Intellect Mail) Leggings: Preened Wildfeather Leggings Ring: Dread Pirate Ring   1H Mace: Devout Aurastone Hammer  Staff: Dignified Headmaster's Charge Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast     Intellect Cloth (Mage, Priest, Warlock) Head: Tattered Dreadmist Mask Shoulders:Tattered Dreadmist Mantle Chest: Tattered Dreadmist Robe  Back: Ancient Bloodmoon Cloak (Also used by Intellect Leather and Intellect Mail) Leggings: Tattered Dreadmist Leggings Ring: Dread Pirate Ring   Staff: Dignified Headmaster's Charge  Off-Hand: Musty Tome of the Lost Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast  
      Collecting 35 heirlooms will reward you with a Chauffeured Chopper, which can be used as a mount from level 1.
    • By positiv2
      This thread is for comments about our Zoo Warlock guide.