Damien

Heroes of the Storm Azmodan

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This thread is for comments about our Azmodan build guide for Heroes of the Storm.

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Hi, i main Azmodan and i can give you a few more informations:
Stacking without help works best on solo lanes where noone will interrupt your stacking (roaming enemies or an other team-mate that just destroy your progress of stacking by finishing of the lanes.)

So here i go: best way in stacking solo is to NOT PUSH your lane. Do as less damage as possible to keep the wave alive as long as possible to use "q" 2 times.
First you Lazer the health globe unit, till it has about 10% hp left. then your ally units should have taken down a meele enemie unit to 10% too. finish them off with the first q to get 4 stacks.
Wait and try to bringt down the range enemie units by auto attacks to get 4 more stacks with the 2. q.
Dont use more spells and attacks than necessery to keep your lane unpushed (try to hold them between both keeps) by start spawnen units when the other Hero pushes too much against you. Dont use "d" on cd at the beginning, just for depush).
At level 7 you should have about 50 stacks to let the following work:
q the first time (predicting when the enemie creep wave is still not fighting against yours, but when it is at their keep.
The second q should be ready in 0-3 sec after both waves start fighting. your can use it 1 more time to finish the whole wave off and getting 8-14 stacks.

So u should get about 100-140 stacks to continue stacking at lvl 10 without any more need of auto hits or anything else to get 10 stacks each wave by using   r+q.


So this is a much better way to stack solo, by stacking with leoric you can get twice as much, obviously roaming between two lanes.

On more thing that i should mention is that you dont have to lasthit a wave with your q. If the units die 0,5 sec after you hit your q, you will still get stacks. So you q and leoric will finish them off in early.



Next point: Positioning: Its best not to be in teamfight directly. You should stand behind your range assasins or on an other lane. The trick is to not let the enemie team see when you cast your q (because it has a sooo fucking damn high range). Its much more suprising and they nearly cant avoid it that way. I dont know the english word for sure, but i was something like "fog of war" if i remember correctly. The places where the enemy team cant see you. Thats the position where you have to hide and just q. Later you can directly join the tf, when u poked enough.

i hope this will help.

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On 12/14/2016 at 1:55 AM, Niteshadow said:

Which one are you referring to?

The ult that is the worst - you know, the ult.

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This is by far the worst build for Azmodan. Have you ever seen anyone play him in tournaments? Or even high level ranked mode? Laser talents are for handicapping yourself so your opponent has a chance to win. They do absolutely nothing. You can't team fight with them, they don't give waveclear, and they don't let Azmodan win 1v1s against any characters he wouldn't win against anyway.

When I see people take these talents I report them.

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8 hours ago, Guest Nort said:

This is by far the worst build for Azmodan. Have you ever seen anyone play him in tournaments? Or even high level ranked mode? Laser talents are for handicapping yourself so your opponent has a chance to win. They do absolutely nothing. You can't team fight with them, they don't give waveclear, and they don't let Azmodan win 1v1s against any characters he wouldn't win against anyway.

When I see people take these talents I report them.

Nice, you are reporting a quarter of Azmodan players in HL Plat+ (which I would consider high-levelled ranked mode. Now, if you were a bit more constructive, that would be nice of you.

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4 hours ago, Fabels said:

Level 13 talent for Taste for blood is wrong

Do you mean in the Taste for BloodTaste for Blood build? Could you reply why you believe it is a wrong choice?

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10 hours ago, Guest Guest WorgenFreeMane said:

How does azmodan perform on the map "Braxis hold out" ?

From personal experience by fighting along and against Azmodans, I'd say he performs quite well. Not his best map, but he can intercept enemies trying to capture the beacons. I'm not sure if you can build his Azmodunk build from Zerg Rush, but if he can, it is great for him.

I think Azmodan truly shines at maps with 3 lanes, though.

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On 5/27/2017 at 0:06 AM, positiv2 said:

Do you mean in the Taste for BloodTaste for Blood build? Could you reply why you believe it is a wrong choice?

Hellforged armor and Hedonism both make a lot more sense with the build hello?

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3 hours ago, Fabels said:

Hellforged armor and Hedonism both make a lot more sense with the build hello?

Simply because it has synergy with the skill you are focusing on, doesn't mean it's a good choice - if you were going for a Frostmourne HungersFrostmourne Hungers build for Arthas, you wouldn't be picking all talents improving the trait either.

Hellforged ArmorHellforged Armor doesn't provide enough damage from the aura, and the extra survivability isn't really impactful.
HedonismHedonism isn't required as you already have mana management talent on level 4, and Azmodan isn't even that mana hungry.

So, why not pick a talent that allows you to deal a lot more damage, even if it does not affect Globe Of AnnihilationGlobe Of Annihilation (same for tier 16 talents)?

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Win or lose, I kept getting the highest hero and seige dps. The 30 stacks are so easy to get that you have pretty insane dmg of around 900 in a large AOE which is great for battles and pick offs.

I always ran out of mana so I chose hedonism, maybe due to playstyle of hanging around the back and seiging. Just dont die and eventually run out of mana.

Thanks for build, have played azmo before but this is by far the easiest build with maximum effect.

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because he tells us to take sieging wrath in the talent lineup but talks about how awesome taste for blood is. its inaccurate and really confusing for new azmo players.

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On 1. 1. 2018 at 7:36 PM, Katylea said:

because he tells us to take sieging wrath in the talent lineup but talks about how awesome taste for blood is. its inaccurate and really confusing for new azmo players.

I don't see where Taste for BloodTaste for Blood is being praised without Sieging WrathSieging Wrath being mentioned as a superior talent. Could you please let me know where it so, so we can amend it? Thanks!

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Howdy,

I guess, I've found 2 little 'mistakes' in the talent guide.

1. Tier 7, Infernal globe -> "One noteworthy aspect of Infernal Globe is that the increased cast time... " --> The cast time is decreased.

2. Tier 13, Hellforged armor -> "..damage reduction provided by the Talent is useful for wasting Structure Ammo..." --> A long time ago in a galaxy far, far away. =;o)

Stay safe!

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Hi there,

so I am playing azmodan for quite some time as a main now and noticed a few things, worth mentioning in the build.

 

From my experience there are mainly 3  builds, that work decently.

1. the dunk build

   - as described in the iciy veins guide 

2. the red spagethi (lazor) build

   - pick anything with lazors and the Sin's GraspSin's Grasp (bc you can cast during lazor)

3. the wtf winions (wd) build

  - improve your general and your demons 

 

So while I totally recommend both the Sieging WrathSieging Wrath and the Infernal GlobeInfernal Globe for beginners, an experienced player can get way more out with Taste for BloodTaste for Blood and Bound MinionBound Minion ( which is one of the best late game ability in the game imho)

It may be harder to actually land the final kills with your q, but with a little practice you quickly outrun the enemy.

In the first minutes the ranged minions can take up o 6 basic attaks. So one strategy is to hit those 4-5 times and dunk them right away.

This gurantees you a constant growth on the damage and leaves your head free to watch the whole map.

 

I recommend to always plays your General of HellGeneral of Hell on other lanes. After choosing Bound MinionBound Minionat lvl 7, you can heal up any minion on the map. In most cases you want to plant it on the ranged minions in a remote wave (since they do the most dmg) but you should prefer single minions in deep pushed lanes. You will often see a enemy hero cleaning a wave and leaving before all minions are killed (like one is barely alive with ~10%HP). Use the lazysiness as your advantage and heal the minon up and send him some reinforcements ;)

But the true reason why you want to pick Bound MinionBound Minionis the synergy with catapults. Not only can you heal up catapults making them anoying as hell (pun intended) you boost them up. I call those buffed catapults #winions for obvs reasons. I need to underline that: you have global range and can boost 2 cataptults at lvl 20 doing massive dmg. This is similar to zagaras InfestInfest but on a global range!

 

A little note on the ults:

the Black PoolBlack Pool boosts not onlyy our spells and auto attacks but also your Summon Demon WarriorSummon Demon Warrior so if you are fighting in close quarters make sure to place it in a good spot. Use alt+r to quickly spawn it underneath for optimal performance

the Demonic InvasionDemonic Invasion does impact damage as well. So try to place it over a structure to get the most damage out of it.

From experience a tear 2 structure (the big ones) needs 2 invasions each buffed with a general (if no one clears it of)

On towers of doom you should nearly always pick Perishing FlamePerishing Flame on level 20. You will find yourself putting your ulti always on the building. since any surviving grunts will be destroyed after your retreat, why not blow them up for exrta damage?

 

A little trick for your demon warriors: they wil spawn a little of from you. You can utilize that to place them behind walls and environmetal blocks. use this to sabotage wells or gain vision.

 

 

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