Sign in to follow this  
Followers 0
Damien

Hearthstone Legendary Tempo Mage TGT

65 posts in this topic

Just started playing this deck should I add a arcane intellect just having a little trouble cycling, other than that love the deck lots of fun! Thanks sottle!

 

Share this post


Link to post
Share on other sites

Hey sottle, just started playing this deck and was wondering if an arcane intellect would be a good add or not? Thanks

Share this post


Link to post
Share on other sites

Arcane Intellect is an anti-Tempo card. It was always needed to an extent in Tempo Mage, because there wasn't enough solid stuff to go in the deck by default. The goal is to cut it from the deck completely and not need it, and I hope we've reached that point, but maybe not. You can use one if you like.

Share this post


Link to post
Share on other sites

hey sottle what should I replace the shitty spell slingers with? I am not a huge fan of them, they are way too RNG and can fuck you over so much whilst giving you absolute shit that is 2 expensive to ever combo with you stuff. I have played like 30 games with it and im bouncing between rank 3 and 4, I was rank 2 before TGT.

Share this post


Link to post
Share on other sites

I really dislike both Rhonin and Spellslinger. Rhonin is way too slow and Slinger's insane RNG lost me games that would have been easily won otherwise. Can i replase Rhonin with Ragnaros and the slingers with Kirin Tor and Mirror Images ?

Share this post


Link to post
Share on other sites

Rag for Rhonin is totally fine.

Spellslinger, if you cut it, you're back to not have a solid 3-drop to play, which was one of the deck's flaws prior to TGT. Kirin Tor isn't it, Flamewaker isn't a card you just want to play on 3 most of the time. So yeah, that's what the card is in the deck for. If you want to cut it, just put some of the cards from the old Tempo Mage back in.

Share this post


Link to post
Share on other sites

I don't have all of Blackrock, so I don't have flamewalker. What should i temp replace it with?

Share this post


Link to post
Share on other sites

Would it be safe to cut shredder or slinger for Counterspell? Thanks for the hard work guys!

Share this post


Link to post
Share on other sites

Flamewaker is not a card you want to cut from Tempo Mage.

Share this post


Link to post
Share on other sites

Hi Sottle great deck! But what cards can be a good replacements for Rhonin? You mentioned Rag but I don't have that also.

Share this post


Link to post
Share on other sites

Any recommendation/room for a flamestrike somewhere?

Share this post


Link to post
Share on other sites

Any recommendation/room for a flamestrike somewhere?

 

I'm uploading a new build today that runs a Flamestrike, you can try that.

Share this post


Link to post
Share on other sites

How about replacing Loatheb for Emperor since the synergy with Antonidas would be significant higher?

Share this post


Link to post
Share on other sites

How about replacing Loatheb for Emperor since the synergy with Antonidas would be significant higher?

 

Yeah you can try that, I thought about that slot really hard before I went with Loatheb.

Share this post


Link to post
Share on other sites

I ALLWAYS draw the wrong cards! ALLWAYS! Winrate 35% atm.

 

Not really much I can say to that. If it's actually just variance with bad draws, keep playing and it will even out. Otherwise, just try and learn how to improve your usage of the cards you do draw to stay in more games and scrape out some wins.

Share this post


Link to post
Share on other sites

The more I play tempo mages these days the more I feel like I'm playing control.

Especially with both Antonidas and Rhonin in the deck it feels like a combo deck. Also combo pieces with flamewaker, sorc apprentice. These cards should be hold off one or 2 pieces for the combo in later game. 

I dont run spellslinger. it's been doing more harm than good for me so I run arcane blast and flamestrike instead.

And I switch between emperor and loathb. 

 

So my question is. Maybe add in belchers? 

But card choices are so tight already. I can only think in place of shredders or mech yetis.

Share this post


Link to post
Share on other sites

^

I dont see it being good with belchers or healbot either. But the development of this deck is too slow for it to be viable. I'm getting wrecked by aggrodin as I'm typing this reply.

 

I understand the idea is to have constant pressure to the opponent in the early game but it doesn't deliver well. I've been playing tempo mage a whole full day now...

Share this post


Link to post
Share on other sites

Something like Flamewaker, Arcane Missiles should sweep an Aggro pally board pretty hard, it's not like you don't have the answers in the deck. And don't think that a day playing a Hearthstone deck is enough to think you're playing the deck right or understand how it works, i've been playing variations of this deck for almost a year, and I still learn things when I play :P

Share this post


Link to post
Share on other sites

By the way, I played this deck to success at a UK Lan last weekend, and that meta was infested with Aggro Paladin and Face Hunter.

Share this post


Link to post
Share on other sites

What do you think about replacing Shredder with Water Elemental? Not needed due to Frost Bolt?

Greeting

Share this post


Link to post
Share on other sites

As good as Water Ele is, Shredder is even better in most situations, it also offers great synergy with Effigy, since you get a new 4-drop plus a 2-drop when it dies. Water Ele might be better in the Secretless version I posted though, i'll try it out.

Share this post


Link to post
Share on other sites

How about Nexus-Champion Saraad instead of Loatheb in this deck? Or would that be too slow?

Share this post


Link to post
Share on other sites
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By L0rinda
      Hi everyone! I would like to update you on my new role as a Hearthstone guide writer.
      Hi everyone! I would like to update you on my new role as a Hearthstone guide writer.
      As some of you will know, I've been writing news here at Icy-Veins for over a year. A lot has changed in that year, both personally, and within Hearthstone. I switched from Arena to Constructed with the introduction of Standard, and have started to cast quite a few large events.
      With those things in mind, I've been let loose on writing guides. I won't be touching Sottle's high level content, but instead will be focussing on keep your old decks fresh. I will be updating decks which have dropped out of the meta, and making them playable to somewhere in the region of Rank Five. They will be weaker than the meta decks, but if you have played the older versions you will probably find that you already own many of the cards, and experience, required to play them.
      Hopefully this will fill a gap for some of you. I'll be a little busy for the first few weeks as I get the hang of things and concentrate on producing quality content, but feel free to let me know if there's an archetype you feel has been left out.
    • By Elementios
      Hi All,
      In the arcane mage guide it says: “Cast Arcane Explosion if you will hit 3 or more targets.”  Yet I find think the breakpoint is in fact from 2 mobs.
       
      By my calculations
      ABlast = 192% (+6% for weapon talent) of SP in 2.25s = 92.7% spell power /s
      AE = 75% (+ 9% for weapon talent) of SP in 1.5s (since it's instant) = 54.4% of spell power / s.  Double that for 2 targets and you're at 108.7% SP/s >  92.7% spell power /s for ABlast
       
      Both are equally affected by arcane charges and both have the same mana / s (2% mana for AE in 1.5s vs. 3% mana for ABlast in 2.25s).  Also in the conserve phase you’re doing 4 AC arcane barrage more frequently as you build through stacks quicker, which is great since ABarr hit's hard.   Finally those lucky kilt owners will mana up faster.  So lots of reasons to switch to AE from 2 mobs, assuming you can get in range.
       
      So unless someone sees a flaw in this I think the guide needs to be amending
    • By greenieSr
      Ok so let me start out by saying my weapon is lvl 885(fire artifact) and has the following relics equipped: 

      Fires of Heaven 855 +10% Pyro (Fire)
      Raven's sight 865 +20% FS (Arcane)
      Fires of Heaven 845 +10% Pyro (Fire)
      (I know it doesnt add 10% each)

      i have in my bag i have:

      Seawitch's Foci 840 +12% Ignite (Arcane)
      Sizziling Fang 875 +12% Ignite (Fire)
      Soulforge Ember 835+12% Ignite (Fire)
      Molten Giant's Eye 860+3% Fire crit (Fire)
      Fires of Heaven 840 +10% Pyro (Fire)

      Ok last time i took out an Ignite relic i lost 40-50k dps. I put in the 855 Fires of Heaven relic and just did not stack up even though it was a 10ilvl increase. So my question is should i go tripple Ignite? or maybe double ignite with the crit relic too. I care a lot more about mythic + dps more than raid so keep that in mind. it doesnt seem like the pyro one is very good compared to ignite. Also if anyone can offer an explanation as to why i lost so much dps by switching in the supposedly best relic (pyro) that would be great. My best guess is that i was on some kind of soft cap with mastery and that it did a lot more dps but idk

      I think the best two options are running three ignite for insane cleave damage in mythic plus or, Sizziling Flame, Molten Giant, and Seawitch.
    • By merando
      Since 7.1.5 it seems that Cinderstorm and/or Meteor are valid options and often outperform Kindle. 
      How to properly include them in you rotation? Would be great if the guide would highlight the use of them.
      Questions like:
      Cinderstorm > Rop > Combustion > Instant Pyro > and so on  , does this really work to get 5 stacks of pyretic incantation? Cinderstorm on cooldown or only as filler if FB is on CD with HS up? When to use Meteor in Single Target Rotation?  
       
    • By mrlucas
      Hey All!
      So I have not figured out simming yet so I am hoping some nice, experienced mages could help me out? So the trinkets I am using currently are an 885 wriggiling sinew and 855 shock-baton for single target. After reading the new BiS trinkets on this site I am a little confused. I'm still using RoP because of sinew but is sinew bad now? My DPS is not bad but I would still prefer to be utilizing my character to the max.
      I have a 875 urn, 870 spiked tongue, and 880 plaguehive. Would either of those be better on ST?
      Really appreciate any comments / help, thank you!
      Link to armory: http://us.battle.net/wow/en/character/area-52/Rogerklotz/simple