Damien

Secrets Midrange Paladin Wild

96 posts in this topic

This thread is for comments about our Secrets Paladin Midrange deck for TGT.

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Between this and the staple midrange pally deck. Which one is stronger?

Because I have all the cards on this (well, namely Mysterious Challenger) but I'm missing every epic on the other one.... coghammer, quartermaster and lay on hands... Will be a hefty craft so I want some more opinions before investing in. 
Thanks.

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If I thought one was strictly stronger, I wouldn't have posted the other. Hearthstone doesn't really work like that where one deck is "just better", it's all about matchups, playstyles etc. I will say that this Mysterious Challenger deck is one of the most popular decks on ladder right now.

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I have a question about the knife juggler + muster for battle combo. Often in games I wonder how crucial is to save knife juggler for this combo, for example if I have both of them in hand, should I usually wait till turn 5 to play them? Often times there is nothing else that I could play on turn 2,3 or 4 and I feel forced to use one of those combo pieces. Usually when I play knife juggler on turn 2, it gets removed before I can play muster on turn 3.

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If you have no other plays, you should just play out your curve, you need to maintain pressure as much as possible.

thank you

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what do you think about replacing the harvest golem with 1 aldor peacekeeper. the golem rarely seems to work out well and when it comes out late game, it's typically a weak play. I seem to face either a lot of aggro or big late game minions that make this about a 50% win rate for me. I know part of that's on me, but the tech of aldor seems to trouble opponents much more than golem. 

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I'm finding that by turn 6/7 if I haven't drawn into Mysterious Challenger, I run out of cards in my hand from playing on curve.

 

It could just be bad draws or mulligans but is anyone else experiencing similar to this?

 

This happens in about 1 in 5 games which I guess isn't too bad. Any ideas on something in the deck to swap out for Divine Favor?

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Hi Scarlett, I found the same issue as you. I also find that drawing Mysterious Challenger at the right time can be really inconsistent - sometimes I don't draw it by turn 6, and sometimes I don't see it at all in a game, regardless of whether or not I have enough other cards.

 

Disclaimer: I've only been playing a few months so a. I'm not very good (rank 13 with this deck) and I don't have a choice of legendaries.

 

To ensure that I do get enough cards, I've included one Divine Favour and this has really helped. I swapped this for Competitive Spirit as I found that 9/10 times  this card is junk. I have found Divine Favour is really useful against Warrior, Priest (esp. Dragon) and Mage. 

 

I have also included a Sludge Belcher, and repalced the Trusilvers with Coghammers to make my deck a bit more sticky. I was finding that with Sottle's roster (I don't have Dr Boom) I was getting beaten by both control and by aggro too much, so I have tried to make my deck more sticky.

 

The way I play is to control for the first 5 or so turns, then try to burst with M Challenger, or get a Murlock Knight to stick on turn 6 (perhaps with a Sludge already down), or if the situation right, play the Avenging Wrath which I have included. If these don't work (which is often) you probably have your divine favour ready, and if you put enough pressure out early on Tirion can win it for you - especially if you can play him with Redemption which is an awesome combo!

 

I just played a game against a pally running Sottle's aggro secrets deck. He played a Secretkeeper on turn 1 and this f'd me as I couldn't play any secrets! As Redemption is extremely situational, I've decided to just include 1 in my deck and replace with a Secretkeeper myself to give me more options on turns 1/2/3.

 

Again, I'm not a good player so take this with a pinch of salt, but hope it helps. If you have any tips please share them with me!

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Yeah honestly, if you don't draw into Challenger by turn 6, you should have at least hit SOMETHING dominant, Murloc Knight, Boom, Tirion etc. I don't think the deck is in need of card draw at all.

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It's only the rare occasions where I'm sitting there with 1 or 2 cards in my hand thinking, "I wish I had Divine Favor or some kind of card draw".

 

I managed to reach Legend with the aggro/rush variant of this secret Paladin before people learnt to play around it. I'm encountering more skilled players now who are able to play around the aggro/rush version. They don't expect this midrange version and use silences on my Knife Juggler, Murlock Knight, or other sticky minions, leaving them with no answer to Tirion.

 

This is why I like this midrange version better. It doesn't only rely on MC as a win condition but instead uses it to apply pressure to the opponent. I had a choice of removing Haunted Creeper, Blessing of Kings, or Harvest Golem for one Divine Favor. I decided to leave the sticky minions and take out Blessing of Kings.

 

In saying this, I have only played 5 games with the included Divine Favor where it has had no value since I've been up against aggro decks.

 

It's fun to experiment!

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Not having Dr. Boom and Tirion Fordring, may I have your thoughts on replacements from the following:

 

Kel'Thuzad,

Ragnaros,

Alexstrasza,

 

or other replacements if some or all of these three are poor choices.

 

Thank you for providing so many decks, and especially for including clearly written explanations on strategies, inclusions, Mulligans, swaps, etc. 

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Quick question, would violet teacher be good in this deck (or one similar to it) ? with all the one drop secrets and stuff I was just wondering

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I play version of this deck with Mad Scientists, Divine Favor, Harrison and Repentance. I dont have Tirion yet :'(. At this moment I have 7/0 with this deck from 11 to 8

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I play version of this deck with Mad Scientists, Divine Favor, Harrison and Repentance. I dont have Tirion yet :'(. At this moment I have 7/0 with this deck from 11 to 8

 

 

You definitely should not be playing Mad Scientists, they're really bad in this deck.

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There does seem to be a lot of these Paladin secret / Mysterious Challenger decks in the meta at the moment - considering temporarily swapping in a Kezan Mystic into my shammy deck, and maybe a flare into my hunter deck till the craze subsides!

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