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Guild name: Gordian Knot
Realm: Draenor (EU)
Realm Type: Normal - PVE
Current progress: Ny'alotha 10/12M
Raid days: Wednesday, Sunday, Monday
Raid times: 20.00-23.00 CET
(Full application details on website)
RECRUITING FOR BFA RAIDING:
Priest: Shadow Medium Demand:
Mage: All specs Shaman: Elemental Warlock: All specs Low Demand
None at the moment Also, in order to be able to join our main team straight away, you need to meet the requirement for our current progress, which are around 468+ item level equipped, around 85+ levels on your necklace and the least rank 15 and 98 corruption resistance on your cloak.
We are also open to discuss a possible merge and get a smaller group or guild that is struggling to get their raids going, or that they want to advance to the next level. Most of us are versatile people and we can possibly reroll to achieve a good composition after a merge.
Any social and friendly person who wants to join us for kicks and giggles is welcome. Just poke any of our officers online and you will get an invite for a social spot (no raiding spot).
Gordian Knot is a semi-hardcore raiding guild that consists of experienced raiders with some of them having raiding experience as far back as Vanilla.
We are a friendly group who enjoys World of Warcraft and loves raiding. We have fun and joke around but when bosses need to go down then all is serious! We wish for all our members to enjoy the game as much as we do and we expect raiders to maintain a 80% attendance per month.
We also enjoy a variety of other activities such as running a lot of Mythic+ dungeons doing alt-runs, achievement runs etc.
We generally aim to push Mythic+ to get +15 keys done for the weekly chests. We do this in spirit to help everyone in the guild getting their highest possible gear reward from their weekly cache (socials included).
There are a few things we hold in high value but above else we value friendliness and politeness towards guildies and other players and skilfulness when it comes to the more serious parts of the game.
We raid 3 nights a week, Wednesdays, Sundays and Mondays, from 20:00 till 23:00 server time.
Although we are a 20-man guild, we usually run an extra group in order to get more people to experience the joys of raiding, help new raiders learn the Knot’s way to down bosses and gearing up. Usually, these runs happen on Saturdays. Also, every Friday and sometimes Thursdays too, we’re on RBGs killing alliance scums or on other in game activities!
Our current guild progress is 10/12 in Ny'alotha mythic, and we're focusing on getting further Mythic progress. Our aim is to always progress as much as possible but also to have a relaxed and fun atmosphere at the same time!
If you're interested in joining Gordian Knot, please fill in our application form, located at https://gordian-knot.eu/apply/, alternatively please whisper one of our officers:
Leleko - Leleko#2235
Narweena - Sephyra#2517
Skilhunter - SkilDome#2573
Leleko - Leleko#7934
Narweena - Narweena#7029
Skilhunter - Skildome#8766
PS. We're always open to group applications or guild merging discussions.
We are also open and welcome social applications.
Safety not Guaranteed is an English speaking Alliance raiding guild on Emerald Dream. We raid 3 times a week and are mainly focused on mythic raiding.
We're currently progressing on N'zoth with a set team of raiders so keep this in mind when applying. Your application will still be considered for farm content and Shadowlands, though very exceptional applications which may be placed into current N'zoth progression team. Thank you
Ranged DPS: Priest, Warlock, Hunter, Mage
Melee DPS: None
Our raiding schedule is:
- Thursday: 20.00 - 23.00 (server time)
- Monday: 20.00 - 23.00 (server time)
- Tuesday: 20.00 - 23.00 (server time)
Apply here: https://safetynotguaranteed.wixsite.com/guild
Even if we are not actively recruiting your class, we will consider any exceptional applications.
Safety not Guaranteed (SnG) was initially formed by a small group of friends in early MoP, raiding 10man heroic. Later during the expansion we expanded our roster to a 20man team, where we cleared SoO mythic as a guild. Many of us have been playing together since as early as WotLK, and have friendships with each other that extend outside the game as well.
Our goal ever since the guild was formed has been to progress through content at a steady pace without hardcore hours, while having a good time. We aim to clear each tier before the next one is released, and have managed to maintain a steady raiding roster throughout the years, clearing most mythic content in WoD and Legion with cutting edge achievements, and plan to continue doing so in BfA.
What we offer:
A structured mythic raiding team and raiding times. We start invites 19:45 and begin to clear trash so we can have the first pulls at 20:00 A steady guild with a good community and good guild atmosphere. You may encounter some trolling during your stay. A focused attitude during progression, and relaxed attitude during farm content. We like to chat and have fun, but focus during difficult content. A desire to raid. We often run an extra raid day on the 1st week of a new raid tier. This is 100% optional, but most people are excited to get into a new instance. Additionally we often run some sort of alt raids on the weekends (100% optional), and do a lot of mythic+ content within the guild.
What we want from you:
Attendance. We expect a minimum of 80% attendance, though most of our raiders have near to 100%. We run a small roster to minimize rotation, and want to be able to rely on you. Commitment. We don't want someone who is looking to join, get geared and then leave. We have a 2-3 week trial period during which we will control gearing while we get to know you. Honesty. If you're having problems within the guild, or have real life issues, we'd like to hear rather than you just disappearing. Talk to us. Be prepared! This means reading up on new fights, having consumables (flask, pots, food, runes), gemming and enchanting properly, and being on time! Communication. We want you to know how to communicate both verbally and in writing. We have a guild Discord we use for our raids and other games! Raiding awareness. We want you to not stand in fire, unless it's required... Progression oriented attitude. Everyone makes mistakes, but learning is part of progression, so we value people who continue to improve over time. Understanding. Sometimes, things don't always go smoothly. We may hit a wall on a specific boss for a while, or you may have to sit for someone else during a progression raid. This is part of mythic raiding. We try to treat everyone fairly, and are open to feedback.
For more information you can add an officer to chat: Joana#2806, Kitty#2896, Menetherin#2691, Cabbageman#21462
Or visit our website: https://safetynotguaranteed.wixsite.com/guild
In the Deckard Cain Meta Tier List made by @Oxygen, @MagikMurlok asked if someone could compile a list of Heroes that have strong self-sustain that can be viable in matches that features no Supports. I decided to help.
I ended making a list of all non-Healer Heroes that have any form of self-healing. Took me around 6 hours to compile every single nook and cranny (with all the revisions and edits), so here it is! I hope this help. Any feedback is welcome.
I've also included a suggested build for each character to use in the event that there is no Healer in the team, aimed at maximizing survivability.
Special thanks to @ExorionAether for the help with talents and Heroes I missed, forgot or did not include originally for other reasons.
Heroes are organized in alphabetical order. Press the "reveal hidden content" button to reveal the lists.
TOP 10 BEST PUBSTOMPERS WITHOUT HEALER
Deathwing: since he cannot be targeted by buffs and heals from his allies nor debuffs from his enemies, Deathwing is a powerful candidate for teams without healers. All his level 1 talents are aimed at self sustain, and he also has some few other defensive talents; while you'll be sacrificing damage for survivability, Deathwing will still pack a punch. Fenix: as long his Shield doesn't drop completely, he has one of the most powerful lane presences in the game, essentially having two healthbars. And if losing his Shields he can simply retreat and let them replenish again. Just be careful with hard engages, stuns and damage-over-time (as each tick will put Shield Capacitor on cooldown). Malthael: ridiculous sustain that allows him to 1v2 or even 1v3 under the right circumstances. Make sure to hit as many opponents as possible with Basic Attacks to maximize his sustain. Dehaka: incredibly sticky and slippery, with a global presence that allows him to engage and disengage at ease. His trait combined with Adaptation makes him really hard to kill. Blaze: powerful lane presence and one of the best self-sustains in the entire game. Diablo: his recent rework made him absurdly resilient, with a self-sustain that can surpass Blaze's under the right circumstances. Sonya: still one of the strongest solo laners in the game, with reliable self-sustain, great damage overall, and strong engage potential. Medivh: with a very versatile kit, he can provide damage, mobility, vision, crowd-control and most importantly, damage immunity and healing. ANY team without a Healer greatly benefits from Medivh. Yrel: the only non-Healer in the game that can directly heal other characters with Gift of the Naaru and Word of Glory, making her a powerful emergency off-healer. ANY team without a Healer greatly benefits from Yrel, assuming she picks those aforementioned talents. Thrall: very strong on really long matches, as his most powerful quest talents require a lot of farming. At the endgame he deal eye-watering damage while healing for huge chunks of health. THE TOP 5 BEST SELF-SUSTAIN TEAM COMBINATIONS
Deathwing, Medivh, Stitches, Kel'Thuzad, Kael'thas. Deathwing, Medivh, Garrosh, The Butcher, Kel'Thuzad. Deathwing, Medivh, ETC, Fenix, Kel'Thuzad. Deathwing, Medivh, Johanna, Cassia, Fenix. Deathwing, Medivh, Yrel, Raynor, Thrall.
I recently switched over to Vengeance to tank for my guild and I'm trying to figure out a few things regarding my azerite. I was lucky my havoc gear had pretty good vengeance traits as well (3 revel being what I was shooting for). I recently bought a 480 shoulder piece that has Infernal Armor and Hour of reaping, but not Revel. It's a 15 ilvl increase and I'm not sure if the ilvl increase is worth losing that trait. Would love some feedback if possible. Thanks!