Jump to content
FORUMS
Sign in to follow this  
Damien

Hearthstone Legendary Bloodlust Shaman TGT

Recommended Posts

Guest Fong

The deck list does not has fireguard destroyer but the strategy section explain the usage of the card. I am confused.

Share this post


Link to post
Share on other sites
Guest Dree

The deck list does not has fireguard destroyer but the strategy section explain the usage of the card. I am confused.

 

I've used this deck at first with the Defender Of Argus and then subbing in the Fireguard Destroyer.  Either way, I could not get past rank 14.  I made some of my own tweaks and got up to rank 10.  I played over 100 games bouncing between ranks 10-12, so either I just have really bad luck when it comes to my opponents, or this deck is far from being able to attain "Legendary" rank as is claimed.  I find that I'm often stuck with an empty board due to opponent clears or just not getting the right cards in hand to deal with what's getting thrown at me.

Share this post


Link to post
Share on other sites

I've used this deck at first with the Defender Of Argus and then subbing in the Fireguard Destroyer.  Either way, I could not get past rank 14.  I made some of my own tweaks and got up to rank 10.  I played over 100 games bouncing between ranks 10-12, so either I just have really bad luck when it comes to my opponents, or this deck is far from being able to attain "Legendary" rank as is claimed.  I find that I'm often stuck with an empty board due to opponent clears or just not getting the right cards in hand to deal with what's getting thrown at me.

 

The deck has low curve, enough proactive plays and even your hero power generates more bodies. I think you just trade badly. The deck can definitely take you to legendary. MrYagut got to #3 Legend with 3 different cards, this deck should be definitely good enough to get you there too.

Share this post


Link to post
Share on other sites

Could I use doomhammer in this deck? If yes which card should I replace with it?

Doesn't really fit there. You could try midrange shaman, you can run Doomhammer in it.

Share this post


Link to post
Share on other sites

Thank you very much for your responce, but I can't build midrange because I haven't that gold for all these adventures.

 

Naxxes have really high value for shaman. LoE seems good, too, but we shall see how important will it be. I would say both are better than buying packs. Until you get enough gold for them, you can try midrange shaman deck without any adventures.

I don't have zombie chow. is there any replacement?

You need an early minion that you can build your board on. I would recommend Argent Squire.

Share this post


Link to post
Share on other sites
Guest Luka666666

Is this deck still capable of going to legend in the current meta? im playing exactly the same deck with argent squire instead of zombie chow, i dont think its some huge disadvantage. i got rank 5 last season with it, but this season is kind of a struggle.. so is this deck still able to get legend rank?

Share this post


Link to post
Share on other sites

Is this deck still capable of going to legend in the current meta? im playing exactly the same deck with argent squire instead of zombie chow, i dont think its some huge disadvantage. i got rank 5 last season with it, but this season is kind of a struggle.. so is this deck still able to get legend rank?

Yes, it still is capable of reaching legend, but you will probably have problems. This meta isn't very good for Bloodlust shaman, so I recommend switching to a strong deck, such as Midrange Paladin, Secret Paladin or Aggro Shaman.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard released the 17.2.2 client patch for Hearthstone to fix a bug related to the closed shop that occurred due to a missing runtime dependency.
      (Source)
      We’re currently in the process of deploying a 17.2.2 client patch that will address the following items:
      Fixed a bug that would cause a crash on mobile when clicking the eye to see who is spectating. Fixed a few various issues that would lock the game state when playing certain cards from hand. Fixed a bug where some players in Europe were only given the option of Warrior as their free deck after graduating the new player ranks. Fixed a bug where the shop would be closed when launching Hearthstone due to a missing runtime dependency. If the shop is still closed after updating to 17.2.2, try swapping to another region on the launcher and swapping back before opening Hearthstone again.
      The incorrect Mana display bug for mobile users will be fixed in the next update.
      (Source)
      Any updates on when the incorrect mana bug for mobile players will be fixed?
      Hey! This will be fixed in our next major update.
    • By Zadina
      A new blog post has been released, detailing a dozen card changes coming to the game on Monday 18th of May.
      Shaman is getting some much needed help, since three of its cards will be buffed - although it is debatable if these buffs will be enough to move the class out of the bottom.
      As far as the nerfs are concerned, two more Demon Hunter cards (who would have thought?) are getting toned down. Scavenger's Ingenuity, Shadowjeweler Hanar, Blackjack Stunner, Imprisoned Scrap Imp, Bloodboil Brute, Bloodsworn Mercenary are also getting tweaked.
      Nerfed cards will be eligible for a refund until June 1st.
      The patch also brings a bug fix for Ethereal Conjurer, which was causing the game to lock by not offering any Discover options. 
      Don't forget you can grab a free Nemsy until May 19, as part of Patch 17.2.0.
      Blizzard Entertainment
      On May 18, we’ll be releasing a 17.2.1 balance patch that includes updates for a dozen cards in Standard, as well as a bug fix for Ethereal Conjurer.
      Balance Updates
      Aldor Attendant:
      Old: [Cost 2] 2 Attack, 3 Health → New: [Cost 1] 1 Attack, 3 Health.
      Torrent:
      Old: [Cost 5] → New: [Cost 4].
      Shattered Rumbler:
      Old: 4 Attack, 6 Health → New: 5 Attack, 6 Health.
      The Lurker Below:
      Old: 6 Attack, 3 Health → New: 6 Attack, 5 Health.
      The 8 cards below will be eligible for a full dust refund until June 1.
      Priestess of Fury:
      Old: 6 Attack, 7 Health → New: 6 Attack, 5 Health.
      Crimson Sigil Runner:
      Old: 2 Attack, 1 Health → New: 1 Attack, 1 Health.
      Scavenger's Ingenuity:
      Old: Draw a Beast. Give it +3/+3. → New: Draw a Beast. Give it +2/+2.
      Shadowjeweler Hanar:
      Old: 1 Attack, 5 Health → New: 1 Attack, 4 Health.
      Blackjack Stunner:
      Old: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (2) more. → New: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (1) more.
      Imprisoned Scrap Imp:
      Old: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. → New: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
      Bloodboil Brute:
      Old: 6 Attack, 8 Health → New: 5 Attack, 8 Health.
      Bloodsworn Mercenary:
      Old: 3 Attack, 3 Health → New: 2 Attack, 2 Health.
      Game Improvements and Bug Fixes
      Ethereal Conjurer will now function correctly and will no longer lock the game state when played.
    • By Damien
      This thread is for comments about our Kibler's Quest Warrior.
    • By Damien
      This thread is for comments about our Gle's Bomb Warrior.
×
×
  • Create New...