Peelyon

Gold Making: Preparing for Legion

6 posts in this topic

20244-gold-making-preparing-for-legion.p

Although there isn't any new content available in game right now there are plenty of activities you can be doing that will help you to make gold both now and at the start of Legion.  Peelyon shows us how to prepare for the upcoming expansion and how to maximise your gold potential.

 

*PLEASE NOTE THIS POST INCLUDES POTENTIAL SPOILERS FOR LEGION*

 

Introduction

 

With a release date now set I wanted to share with you some of the preparations I am making for Legion.  The start of an expansion can get a little crazy for us gold makers, and hopefully by following some of these steps you will manage to cash in on the early expansion boom.

 

Motivation and organisation are key to maximizing your gold, both at the end of an expansion and the beginning of a new one.  As more information becomes available on the Alpha / Beta I will be making a few more posts that will allow you to keep up to date with any relevant changes.

 

There are two main objectives at this stage of the expansion.  

 

  • Begin to stockpile items that will potentially increase in value
  • Sell any "time sensitive" items that are only relevant to current content

 

It is also important not to get "stuck" with unwanted items / materials that will no longer be of use after Warlords of Draenor has ended.  A few examples are

 

  • Consumables like potions / flasks and food (although it is worth noting some players do like to use "old content" items at the beginning of the expansion while questing / leveling).
  • Gear / Upgrade items

 

Personally, I prefer to sell these sort of items sooner rather than later to ensure I don't end up with bags full of items that then drop heavily in value (or even become worthless).   It will depend on your own particular server population and also if you enjoy taking some risk.  Tentatively research your markets and see how it goes over the next few months!

 

I have outlined a few potential markets and methods to help get yourselves as prepared as you can and to try and give you an indication as to how to use your professions in this period.  Just note it is hard for me to cover everything in one post so if you think I have missed anything or have any ideas / tricks of your own please feel free to share!

 

 

Bank Storage

 

 

 

GQJLc7T.png

 

 

Storage Storage Storage!

 

Before I begin to go through items and professions it's best to start at storage.  Having extra bank storage can really help when it comes to stockpiling various items.  I currently have a number of banking alts all with guild banks attached, to help in my organisation of various materials.  With guild reputation not mattering too much right now I have even /gquit on a number of alts from my main guild in order to have some extra space just between now and the beginning of Legion.

 

The price for a guild with 5 bank tabs (just shy of 500 slots) is 4350g - so even if you have to pay for a few signatures to register the guild itself, you should still be able to keep this price under 5k.  

 

If you store the right items in there then you should easily clear enough profit to make up for this small investment!

 

Just a few side things to note about storage

 

 

Hexweave Bags

 

Prices have been dropping for most regions lately (although your individual server may be different).  It is a great time to upgrade your bags to the max size available, whether you consider your character a "main" toon or not.  Remember, even for your banking alts it can help save time if you have full mailboxes of unsold items.   I highly recommend crafting your own to save on some gold (see Tailoring section below)

 

 

Void Storage

 

Right now it looks like there are still only two tabs available on the Alpha.  This may change between now and release but it should allow for the majority of your vanity items to be stored still.

 

 

Tabards

 

Tabards are now including in the Appearances Wardrobe.  This should help to free up quite a lot of space in your bank for those annoying "unique" tabards that wouldn't ever go into Void Storage (after release of course).

 

 

Go Through those Bags!

 

I appreciate it is not the most exciting task in the world but the sooner you do it the better you will feel when it is all finished (promise!).  Not only will it help you identify time sensitive items to sell, it will free up some extra space and it will ensure you can organise your future auctions more successfully.

 

 

Now you've got your storage sorted it's time to fill it!  

 

 

 

Legion Transmog and the Wardrobe

 

 

 

iD7F4AW.png

 

 

I hope to have a specific highlight for the appearance wardrobe in the near future.  For now it is sufficient to say that the wardrobe will allow players to "store" all of the various item appearances in their collections journal (SHIFT+P).  As you can see from the above it is possible to search for "Not Collected" items, and I assume that there will be some really great addons developed to enhance the search functionalities.  It is predicted that the addition of this wardrobe will cause the current transmog market to explode in value.

 

There are number of reasons for this:

 

CDLNF5o.png

 

  • Achievements

As you can see from the picture above it seems that there will be achievements associated with the wardrobe.  I'm not sure if they will be Feats of Strength, or if it is a placeholder and will eventually have a points value attached.  Either way players go crazy for achievements and titles and if the numbers are progressive (25 / 50 / 100 etc) then it will even give value to some of the cheaper transmog items as well just so players can complete their collections.

 

  • Shared appearances

On live servers, players are sometimes reluctant to spend a large sum of gold on a transmog item that they can only use on one character.  With the addition of the wardrobe, players will be able to "share" their transmog items with other characters on that account, so suddenly the transmog item is no longer 20k for one player, but 20k for all of the characters of that particular armour class.

 

  • Lazy Players

There are a large proportion of players (like me) who would love to spend time on various transmog on a number of different characters, but struggle to find the time and motivation to get it all together.  Now that players can just grab appearances from the wardrobe for each of their characters it may actually encourage them to farm / buy some of the items they require, especially if it is for an armour class they don't normally play.

As a bit of an example, I main a priest I have very little in the form of plate transmog currently available on my alts.  However with a shared wardrobe I may be encouraged to play a little more on my paladin and grab a few plate pieces as I hunt for achievements rather than just constantly playing my priest.

 

 

How Do I Prepare?

 

If you enjoy farming take a quick look at my beginners guide to transmog farming found here.  Any items that you can obtain for yourself will obviously increase your profits.  As the expansion winds down to a close you may find you have more and more time to go farming for items (especially if you have stopped raiding / completed quests and achievements etc).

 

I don't recommend spending gold on transmog items unless you are confident in not only your server prices, but your ability to resell.  There will be gold makers who are intentionally dumping some transmog stock in the hope players will buy up items early.  This is a tactic you may wish to employ yourselves if you are already experienced in your own servers transmog markets!  Just remember, there is no way of knowing how much "stock" other sellers have, so trying to buy up items to monopolize the market may not go well!

 

The amount of storage you have and how much time you wish to spend farming between now and Legion's release is entirely up to you.  It may be useful to sort your items into particular armour classes (or maybe value) depending on what you see fit!  I am really excited about this addition to the game and the gold making potential could be huge, don't miss out!

 

I will be releasing more transmog farming area guides in the near future.  If you are looking for a few locations to get started then take a look at my available guides:

 

Ruins of Ahn'Qiraj

 

The Admiral's Den

 

 

 

Professions

 

 

 

tP3gJRA.png

 

 

As with the Appearance Wardrobe, I am hoping to make various "preview" posts with regards to the new recipes and skills learned for professions in Legion.  Currently on Alpha, you are able to craft the new recipes at skill level 1.  It is not clear if your current skill level will have an impact on your ability to use certain recipes, or if it affects the number of items you may produce.  Most recipes appear to be gated with your character level and have quests associated with them.

 

This gating raises some concerns.  As recipes are aquired through quests and character level rather than skill, profession "mules" (using alts just for professions rather than general gameplay) may not be that viable on launch.  In previous expansions it was possible to grind your profession at the previous max level (so for example during MoP you could have a character at level 85 learn the majority of recipes and achieve max profession skill).  If this goes through to release it will require you to decide what character (and what professions) you want to level up first!

 

This may change of course, but it is worth noting.  

 

 

Current Professions

 

Between now and release I recommend that each level 100 character has two max professions.  If you do not have many professions or you have each profession and are unsure what else to take, then both Inscription and Tailoring are great to pick up.  They will not cost a lot to power level from 1 to ~650 skill (using Draenor recipes).

The main reason I recommend both of these professions is that the current cooldown items War Paints and Hexweave Cloth will be useful even after the expansion has finished.

 

inv_inscription_warpaint_blue.jpgWar Paints = inv_misc_ticket_tarot_wrath.jpgCard of Omens (flippable card that will always have potential to sell)

 

inv_tailoring_hexweavethread.jpgHexweave Cloth = inv_tailoring_hexweavebag.jpgHexweave Bag 

 

 

Ideally I would recommend something along the lines of:

 

Having three alchemists isn't really about preparation for Legion but I thought I would throw my own personal preference in if you are struggling what to pick.  The only reason I have three alchemists is to have one of each mastery.  At first glance it doesn't appear that masteries will have any impact on Legion crafting (the same as WoD), however it can be useful for old world materials and recipes.

 

With regards to your daily cooldowns and filling your garrison profession buildings with work orders, it is entirely up to yourselves how long you keep producing them.  Personally I have stopped crafting some of the materials such as inv_eng_gearspringparts.jpgGearspring Parts and inv_jewelcrafting_taladitecrystal.jpgTaladite Crystal.  The majority of professions have some items that can be used after the expansion ends (such as pets like achievement_dungeon_blackrockcaverns.jpgSoul of the Forge, inv_eng_metalblingronear.jpgMechanical Scorpid) but their value is already very low.  Try and use your materials on upgrade items within the next few months and try and beat the rush of players dumping!

 

 

For Legion

 

 

Herbalism, Mining and Skinning always do well at the beginning of an expansion as the mats are wanted by crafters trying to skill up.  If possible try and get at least one gathering profession on your "main" character that you will be playing in Legion.  I appreciate some players do not like dropping professions due to the number of recipes you may have acquired over the years, but if you aren't that attached to your professions it may help in your gold making in the first few weeks.   You have plenty of time between now and release to get your skill level from 1-700.  For herbalism and mining you can level slowly in your garrison without too much effort.

 

Having the opportunity to pick up herbs and mining nodes as you quest will be useful and will even give you a little experience as you do so.  It is very feasible to drop the herbalism and mining after you have reached level 110 especially if you have no intention to continue to go out into the world with to farm for materials.

 

You can then quickly retrain your previous profession back up to 700.  If you do consider doing this then it is worth stockpiling some materials for the profession you wish to switch back to.  Like mentioned above it is quite cheap to power level the majority of professions using Draenor crafting recipes to ~650 skill, and if you are fully prepared you could even have some of the soulbound items saved in your bank to craft a few +15 skill items to get you quickly from 650-700.

 

I will try and summarize the above:

 

  • Drop a crafting profession for a gathering one
  • Level from 1-700 now during WoD
  • When Legion hits farm gathering materials while you level to sell to other crafters or use yourself
  • Drop the gathering profession at level 110
  • Re-learn your previous crafting profession
  • Power level it back to 700 with stockpiled materials

 

If you don't wish to take up a gathering profession it can be worthwhile getting someone else to farm for you.  Try and ask friends / guildies or even farmers through trade chat to strike up a deal so you have ready access to some materials early without having to pay extortionate auction houses prices.

 

Remember, have all bases covered with regards to professions.  Don't leave any character with a free profession slot (fill it with Tailoring or Inscription!) and consider taking up mining and / or herbalism on your main character!

 

 

 

Old World Crafting

 

 

 

Although you may not feel motivated to do so, keep up with your old world crafting.  In this "lull" between expansions players are looking towards casual gameplay.  They have a lot of gold to spend, and nothing to really spend it on (less people using consumables or repairing gear through raids etc).  Selling things such as mounts, battle pets, transmog and items for achievements should net you a considerable amount of gold.  So keep up with your old world crafting and cooldowns. A few examples are items such as inv_ingot_livingsteel.jpgLiving Steel, inv_ingot_trillium_balanced.jpgBalanced Trillium Ingot.

I don't expect prices to change much with regards to previous content but it is worth noting that with the addition of the wardrobe some crafted pieces may become valuable again (which could lead to a rise in material prices).  So look to pick up any bargain materials whenever you can.

 

 

 

Battle Pets

 

 

 

There have been a large number of trade-able battle pets added to the game in Warlords of Draenor.

 

Items like inv_pet_frostwolfpup_fire.jpgCinder Pup and inv_pet_babyshark.jpgLeft Shark, have seen their value drop to less than 1g on certain servers.  If you have played much of Warlords of Draenor you will know that they are so widely available now that they have become almost worthless.  I don't expect their prices to rise much at all in future expansions, even with a potential influx of new / returning players in Legion.  I know a number of players that have bank tabs full of both of these pets (Left Shark Sanctuaries as they are commonly known), so it is up to you if you wish to grab a few or not.  Investing 1-10g on any item holds very little risk, so even if you spend a few hundred gold chances are you won't make much of a loss in a worse case scenario.  If you do decide to purchase a few of them ensure you aren't using too much storage space. If its a choice between storing transmog items or pets - I would pick the transmog.

 

The pets available from the garrison (such as ability_hunter_pet_chimera.jpgAlbino Chimaeraling) currently sell for around 100-250g on most servers.  I have around two full guild bank tabs with these pets at this stage of the expansion (I trade quite a lot of pets so don;t worry if that sounds a bit extreme).  I predict their prices to rise in Legion and beyond, but this all depends on if players return to their garrisons frequently in Legion (or if the pet menagerie will still exist etc).  It may be worth picking a few up if you can grab them on the cheap!

 

tooltip_crystallizedfel.jpgShard of Cyrukh is a reward from completing the Tanaan Jungle questline.  Due to the number of players having duplicate characters (who have completed the questline) there is a high volume of these around at the moment.  I have been buying these up for 300g or less and I expect the price to rise quite a bit come Legion.  Although there are achievements attached with Tanaan I don't expect many new / returning players will be in a hurry to go back and complete the quest chain there for some time.

 

The pet I feel that has the most potential to increase in value is Lil' Leftovers.  It is obtained through creating achievement_cooking_masterofthepot.jpgLeftovers which has a very small to "drop" when creating food.  As players will not be using the food itself I don't expect there to be many fish and other food materials on the auction house. Players won't want to go back and farm the items just for a small chance to get hold of a pet.  I have been buying these up anywhere from 500g-3000g.  

 

It may be worth picking up some cheap fish if / when it gets dumped onto your auction house as the expansion comes to a close and trying your luck at cooking a pet up for yourself, but in the meantime just keep scanning your auction house for the pet!

 

 

 

Stockpiling

 

 

 

There are a vast number of materials and items that will potentially increase in value after Warlords has ended.  I won't be able to outline them all, however I will give you a few examples of what I am starting to stockpile and why.

 

 

Herbs

 

p><p>I am currently buying up as many stinv_misc_herb_flytrap.jpgGorgrond Flytrap in particular I am stockpiling heavily (at current time of writing I have over 15,000 across my characters).  This is used in a number of daily cooldowns, most notably for inv_tailoring_hexweavethread.jpgHexweave Cloth which can be used to make bags.  

 

All of Warlord of Draenor herbs have some use right now and the main way I utilise them is through crafting inv_inscription_inkcerulean02.jpgWarbinder's Ink and trading them in for various inks at the ink trader (if you are unsure how then check out my guide HERE).

 

At this moment in time the ink trader on Alpha is still showing inv_inscription_inkcerulean02.jpgWarbinder's Ink.  I will try and continue to check this information as I test more over the upcoming months as it will have a massive impact on the ink / herb market.

 

Sumptuous Fur

 

As with the Gorgrond Flytrap I am trying to stock up as much inv_misc_nativebeastfur.jpgSumptuous Fur as possible so I can comfortably craft Hexweave bags.  As we are still unsure of the ability to produce work orders in the garrison (even if we can in Legion players may not want to) I think it is safer to stock up now as I can only see prices rising come the new expansion.

 

 

Socerous Air / Fire / Water / Earth

 

Prices are extremely low for these right now.  If they follow the same pattern as other previous expansion primals / volatiles / eternals, then they should increase in price and provide a fairly hefty return.

 

Just keep in mind that they are easily produced if players continue to craft their daily profession cooldowns, but I think picking these up for 1g each or less should be a fairly safe bet.

 

 

Blackrock / True Iron Ore / Raw Beast Hide

 

I don't predict these to become as profitable as herbs or fur, however it is worth trying to pick up any cheap stacks if and when you are able to.  Again it will depend on your own personal storage and how heavily you use these items in your professions as to how much you will want to buy!

 

And just to think outside of the box a little:

 

Arrakoa Cipher

 

inv_relics_6orunestone_arakkoacipher.jpgArakkoa Cipher have been very common this expansion.  As you may already know they have been available from the archaeological treasures in Spires of Arak and also through garrison missions.  The price has been very low compared to the other fragment boosts in Warlords of Draenor and as less and less players are leveling and doing missions I think these prices will rise.  Don't expect to be able to resell a large quantity of these but it is something you can pick up relatively cheaply now and just hold on to in the future.

 

 

Keep doing those Garrison Missions

 

 

However much we hate them we will miss the gold when its gone!

 

 

Wrap Up!

 

 

Thanks if you managed to make it this far!  I appreciate this may be a lot to try and take in.  As I mentioned in the introduction, organisation is a big part of being prepared.  Being motivated will encourage you to keep logging in and complete those daily tasks.  There is a lot of gold to be made between now and the release of Legion even if we are lacking general content!

 

Do you have any other preparation plans for Legion with regards to goldmaking?  What other items are you stockpiling right now?  Feel free to share your thoughts and remember...keep checking your auction houses for cheap Northern Eggs and Small Eggs ready for my Children's Week guide next week!

  • Like 5

Share this post


Link to post
Share on other sites

@Peelyon, man that is some information you have provided. Great work!

 

So how can lazy person I am can do this? Thinking.....

  • Like 1

Share this post


Link to post
Share on other sites

What I will say gurupak is that regardless of ANY gold making method / tactic / advice - only do it if it interests you.  So for example if you HATE farming ( / are really lazy :P) then don't farm.  You'll get bored after 10minutes and it won't net you any gold in the long run.  

 

This applies to the game in general in my opinion.  Maybe try a few of the above things and see if you enjoy it.  If not try something else.  I can't emphasize enough the importance of motivation (especially at this stage of the expansion).

 

I've recently taken a few weeks away from WoW and I feel better for it (the announcement of a 10million gold cap in Legion has got me excited again)!

 

Hope that helps!

  • Like 1

Share this post


Link to post
Share on other sites

Awesome post, Peelyon. Very useful for getting your head around the monumental task that can be Expac prep with an alt army. 

Thanks! 

  • Like 1

Share this post


Link to post
Share on other sites

Definitely trying to stock up on Hexweave Bags. As they haven't announced a larger bag for Legion, I imagine the prices will hopefully increase after release.

  • Like 1

Share this post


Link to post
Share on other sites

Prices have gone from 800g to 1300-1400g in the past few weeks alone.  With the prepatch coming out players will be making new characters, and / or changing mains so expect them to keep pushing up in price!  Get the Flytraps and Fur while you can!!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      A source of the latest information related to Patch 7.3 and beyond!
      Our Patch 7.3 hub organizes all 7.3 data and latest news coverage in a single place.
      Welcome to our centralized hub dedicated to the biggest patch ever introduced to World of Warcraft. For easier navigation, we'll keep it updated throughout testing by adding links to our latest coverage, so that you won't miss out on any important information.
      Patch 7.3
      Patch 7.3 titled "Shadows of Argus" is now live. For more information we suggest reading our Shadows of Argus Survival Guide. All our class guides have been updated with Netherlight Crucible trait recommendations.
      Official Patch Notes Invasion Points Guide // Greater Invasion Points Guide Undocumented Changes in Patch 7.3 List of Known Issues Mythic Keystone Runs & Difficulty Changes Returning Player Guide Reputation Guides (Argussian Reach & Army of the Light) Relinquished & Unsullied Token Clarifications Blizzplanet's Gamescom Interview with Ion Hazzikostas Ion Hazzikostas Patch 7.3 Interview  Content Rollout Schedule Dungeons (M+) Changes Patch 7.3 Hotfixes
      The following hotfixes have been applied to live servers so far:
      Patch 7.3 Hotfixes - September 22 *new* Patch 7.3 Hotfixes - September 19 Patch 7.3 Hotfixes - September 16 Patch 7.3 Hotfixes - September 13 Patch 7.3 Hotfixes - September 12 Patch 7.3 Hotfixes - September 8 Patch 7.3 Hotfixes - September 6 Patch 7.3 Hotfixes - September 5 Patch 7.3 Hotfixes - September 1 Patch 7.3 Hotfixes - August 30 Patch 7.3 Hotfixes - August 29 Build Highlights // Class Changes
      In this section, you will find the most recent changes sorted by build.
      Patch 7.3 Build 24853 Patch 7.3 Build 24727  Patch 7.3 Build 24651 Patch 7.3 Build 24608 // Feral Druid // Frost DK & Mage Changes Patch 7.3: Upcoming Frost Death Knight Changes Patch 7.3 Build 24539 // Patch 7.3 Feral Druid Changes Patch 7.3.0 Build 24500 Patch 7.3.0 Build 24473 Dev Notes
      Blizzard usually posts on the official forums once a new PTR build is deployed to test realms, giving an overview of new features that become available for testing.
      Build 24829 Build 24608 Build 24539 Build 24500 Build 24473 Artifact Power & Advancement
      In Patch 7.3, you will be able to unlock the Netherlight Crucible, a new way of Artifact customization via relics.
      Artifact Knowledge Changes The Netherlight Crucible Guide Antorus the Burning Throne
      The new raid is currently tested on PTR and will be available in Patch 7.3.5.
      Antorus, the Burning Throne Raid Preview (Build 24473) Antorus Raid Rewards Antorus Raid Zone Preview Part 1 Antorus Raid Zone Preview Part 2 Antorus Raid Zone Preview Part 3 Antorus & The Pantheon Legion Ending & Next Expansion Leaks New Creature Models (Antorus Bosses, Titans, Lore Characters) (Build 24473) Tier 21 Sets
      In Antorus, you will find Tier 21 Sets dropping from the bosses.
      Tier 21 Sets Preview (Normal Tints) // Mythic Tints Tier 21 Death Knight (Build 24608) Tier 21 Demon Hunter (Build 25021) *new* Tier 21 Druid (Build 24500) Tier 21 Mage (Build 24651) Tier 21 Monk (Build 24539) Tier 21 Paladin (Build 24539) Tier 21 Priest (Build 24500) Tier 21 Rogue (Build 24539) Tier 21 Warlock (24651) Argus & Gameplay Videos
      Argus is a new planet that has three zones. Krokuun, Mac'Aree and Antoran Wastes. In the following articles, you will find detailed information about all the different zones.
      How to Get to Argus (Intro) Vindicaar Matrix Core Powers & Assessment Argus Gameplay Part 1 (up to Krokuun) (Build 24473) Argus Gameplay Part 2 (End of Chapter 1) (Build 24500) Argus Gameplay Part 3 (Mac'Aree) (Build 24539) New Factions
      Two new factions have been added to the game in Patch 7.3.
      Argussian Reach (Faction) Preview Army of Light Faction Preview Weapons of the Lightforged (Build 24473) Gearing & Alts
      All useful information in terms of gearing and alts.
      Reputation Catch-up & New Heirloom Amulet Unsullied & Confiscated Gear Veiled Argunite & New Gear Tokens Invasion Points
      A new type of repeatable content, aka scenarios with different stages with the goal to defeat a boss at the end.
      Invasion Points // "Lesser & Greater Rifts" Coming to WoW Invasion Point: Blood (Build 24539) Invasion Point: Ice (Build 24539) Seat of the Triumvirate
      A new five-player dungeon located in Mac'Aree (Argus)
      Seat of the Triumvirate (Dungeon) (Build 24608) New Transmog Items (Build 24500) Missions
      New Champion Equipment & Missions Mounts
      New Mounts (Build 24473) Lightforged Golem Mount Shackled Ur'zul (Mythic Argus Mount) Pets
      How to Tame Panthara Pets *new* New Tameable Hunter Pets (Build 24781) New Pets (Build 24473) New Pets (Build 24853) Professions
      New Profession Updates (Build 24473) // The Future of Obliterum World Bosses
      New World Bosses (Build 24473) New Caster Animations
      In Patch 7.3, several caster Classes received updates to their animations.
      Official Preview Druid, Mage, Shaman Animations (Build 24473) Priest Animations (Build 24473) Restoration Shaman Animations (Build 24500)
    • By Starym

       
      A small batch today as we get a Brewfest healing issue fixed, Argus invasion points get a mob nerf and Warlock mounts are flashy once again!
      September 22 (source)
      Achievements
      Fixed a bug that excluded certain repeatable Highmountain Clan chests from counting toward the Treasures of Highmountain Achievement. Argus
      Invasion Points Crazed Corruptors’ Shadow Bolt spell now deals significantly less damage. Classes
      Warlock Wrathsteeds will once again leave glowing hoofprints while flying. Event
      Corin Direbrew Healing should now scale properly with player level. Previous Patch 7.3 Hotfixes
      September 19 September 16 September 13 September 12 September 8
    • By Chumani
      Aka'magosh my raider friends! Chumani here from Corrupted Destiny guild (Horde) on Skywall/Drak'thul realms. We are currently recruiting for our core team for mythic raiding. We are 8/9 H ToS....  Consistant and Dependable members! (Who can handle cutting up and getting yelled at.... by a certain mage in our guild.... who cuts up too.... and won't admit it..... and puts down fake portals.... every week..... and people still take them.... to their death..... really......week..... after week.... to their death...... seriously)
      As always we are recruiting raiders and non raiders.
      *****GIRLS***** We have a large number of female gamers who do not have to worry about harrasment of any kind...we just will not tolerate this... and our group is like family. Come see for yourself!
      Tired of the ridiculous harassment from the opposite sex? You will be safe with us! Mature gamers who do not condone this behaviour!
      Our raid schedule is Tuesday/Thursday/Sunday 6:30pm to 9:00pm server time(pst)
      We use MUMBLE voice server, it is required and no exceptions!
      We currently have an "Alt" raid for alts and non-progression raiders on Mondays at the same time! MEGA amounts of fun there, alot of us use our mains to carry this raid and help gear these raiders up!
      Other guild events include: Herb Drives, Fishing Expo, Mog off! (Best transmog wins), Old Raids for Transmog gear & Mythic Plus runs. We do random guild events with prizes up to and including a FREE MONTH OF WOW! (Mog-Off is going on NOW!!)
      We have quite a bit of fun when we get together, as we always have over the years! Come join us and get corrupted (Disclaimer: Infections have been found to be the leading cause of corruption in many raiders) We've always been here and will continue to be here! Of course you will be required to sacrifice a goat or an alliance player once a week to the Horde gods..... You will also be required to laugh and have fun as well! We do have fun!
      So.......COME.......GET.......CORRUPTED!
      Chu@12466 - Deni#1743 - Cykopathyk#1366
      ***Newest video highlighting some of our girls!****
      (We are just huge nerds who see ourselves as badass warriors!... ok!)
      ******We also have one of our members who has published some 'how to' videos for certain in game mounts!!*** Keep eye out for Barcat, one of our casual members and professional mount hoarder and his youtube channel for these vids! Will post one in comment below*******
      http://www.warcraftmovies.com/movieview.php?id=247413
    • By Stan

      Players have been comparing the Netherlight Crucible to Reforging and Ornyx sat down with the development team to answer some of the concerns.
      TL;DR
      Reforging was a simple and mechanical choice of replacing worst stats with best stats on every item. The Crucible is only affecting a small subset of items offering more varied situations than reforging 30 Hit into Haste. Respeccing Crucible traits is generally a bad idea, because players would be able to pick traits based on perfect optimization for any given situation during raid progression. Relics become Soulbound on inspection to avoid everyone porting in and out of raid to pass the relic around to see who it's best for. You can learn more about the Netherlight Crucible in our guide.
      Blizzard (Source)
      Hey guys!

      We’ve been seeing a lot of discussion going back and forth on the Crucible lately, so we’ve had some conversations with the development team and I wanted to pop in and share a few points that came out of it.

      Regarding comparisons to Reforging – Reforging was always a simple, mechanical choice. Players were, at the end of the day, simply replacing their worst stats with best stats on every item that didn’t already have your best stats up to a mechanical limit. The Crucible, by comparison, is only affecting a small subset of items and presents much more varied situations than say “change 30 Hit Chance into Haste”.

      We’ve also seen a bit of discussion around players desiring the ability to respec the Traits that are locked on the second and third tiers of relics. We feel that the ability to respect Traits would lead to players picking traits based on perfect optimization for any given situation, which could lead to players leaving a raid to change to AoE-centric traits for the next fight during raid progression. While we feel that’s a nuisance in itself, this would also make the system feel like a watered-down version of talent rows, and would undermine the choice that is made when selecting your Relic Traits.

      That being said, Relics are items and will be replaced; we do expect players to make choices and experiment with this system. Since there is still new content ahead of us in Antorus, better Relics will be available and players who make choices they may not like now will have the opportunity to get new Relics before long with a potentially new set of Trait choices.

      As a note, we are also fine with the current state that Relics Soulbind on inspection in the Crucible. We believe the alternative of everyone porting in and out of the raid to pass the relic around and see who it’s best for is far, far worse. Players are smart and will be able to make educated decisions based on the information that’s available to them. As I said, we do expect experimentation however.

      A final note: I saw the post on Reddit laying out three choices for Relics, asking players which one they would pick -
      Relic A : 930 Ilvl BiS main trait, 3rd BiS bonus trait, but forces worst tier 2 crucible trait Relic B : 915 ilvl BiS main and bonus trait and 2nd BiS crucible tier 2 trait Relic C : 940 ilvl 2nd and 4th BiS traits and BiS crucible tier 2 trait. The poster responded by saying the only way to know is to sim it. If you’re generally a player who simulates gear upgrades to make decisions, you’re probably going to do that anyway, and that’s fine. If you’re a player going off basic guidelines such as “I play a fire mage so I want Critical Strike” you will get by as you always do in this situation and pick what you think is best for your particular class or spec. 

      Thanks for all the feedback on the topic so far, I’ll be on the lookout for future discussions, as always.
    • By Stan

      Netherlight Crucible is only one week away. Learn more about the new relic customization option added in Patch 7.3.
      Table of Contents 
      What is the Netherlight Crucible Location of the Netherlight Crucible How to Unlock the Netherlight Crucible Legendary Items & the Netherlight Crucible Netherlight Crucible Traits Relic Slot Levels Previewing Traits Netherlight Crucible Paths Frequently Asked Questions What is the Netherlight Crucible? [Return to Top]
      A new way of relic customization added in Patch 7.3. Remember the previously scrapped secondary traits on relics? It's a more polished version of them, giving players a little "more control" over the RNG.
      Location [Return to Top]
      The Netherlight Crucible can be found at 56, 67 aboard the Vindicaar.
      How to Unlock the Netherlight Crucible [Return to Top]
      Netherlight Crucible will be available to players starting September 12. The only prerequisite is to complete the Argus campaign in Mac'Aree, and a quest "The Netherlight Crucible". Unlock the Netherlight Crucible to get the Now You're Cooking with Netherlight achievement.
      Legendary Items [Return to Top]
      Insignia of the Grand Army is a new Legendary item of item level 1,000 that will be rewarded from defeating Argus the Unmaker in Antorus the Burning Throne (The Death of a Titan). It increases the effects of Light & Shadow powers granted by the Netherlight Crucible by 50%. Note that Antorus will be available later this year.
      Netherlight Crucible Traits [Return to Top]
      The Netherlight Crucible has three relic slots and tiers of traits.

      Tier 1
      The first tier is available immediately after unlocking the Crucible.
      Netherlight Fortification is the same trait for each relic, allowing you to increase the item level of your Artifact weapon by 5 item levels per slot (up to a maximum of +15 item levels). Tier 2
      The second tier contains 1 random Light & 1 Shadow power (regardless of your class or specialization) drawn from the following pools of power:
      Light Powers
      Infusion of Light Light's Embrace Light Speed Refractive Shell Secure in the Light Shocklight Shadow Powers
      Chaotic Darkness Dark Sorrows  Master of Shadows Murderous Intent Shadowbind Torment the Weak Tier 3
      Any Artifact trait (with more than one rank) that isn't yet empowered by the selected relic can be present here.
      Examples
      In the first relic slot, I have Crashing Ember that empowers Weapons of the Elements by +1. That means, Tier 3 of that relic can contain any other Artifact traits, except Weapons of the Elements. In the second relic slot, I have Reactive Pylon Casing that empowers Wind Surge, so Tier 3 of this specific relic can have any other traits except Wind Surge. Relic Slots Levels [Return to Top]
      Relic slots are gated behind Artifact Level. They have three levels, corresponding to the three tiers of traits. You can increase the item level of your Artifact weapon by +15 immediately after you unlock the Crucible.
      Progression
      Relic Slot 1 Row 2 > Relic Slot 2 Row 2 > Relic Slot 3 Row 2 > Relic Slot 1 Row 3 > Relic Slot 2 Row 3 > Relic Slot 3 Row 3.
      Relic Slot 1 Row 1 - Available immediately after you unlock Netherligh Crucible Row 2 - Available at Artifact level 60 Row 3 - Available at Artifact level 69 Relic Slot 2 Row 1 - Available immediately after you unlock Netherligh Crucible Row 2 - Available at Artifact level 63 Row 3 - Available at Artifact level 72 Relic Slot 3 Row 1 - Available immediately after you unlock Netherligh Crucible Row 2 - Available at Artifact level 66 Row 3 - Available at Artifact level 75 Previewing Traits [Return to Top]
      An unsocketed relic can be inserted into the Crucible at any time. Previewing traits makes the relic soulbound, so you won't be able to trade it with anyone.

      Paths [Return to Top]
      It isn't possible to unlock all traits in the second and third tier. We have four different path variations.
      Netherlight Fortification > Tier 2A >Tier 3A Netherlight Fortification > Tier 2A > Tier 3B Netherlight Fortification > Tier 2B > Tier 3B Netherlight Fortification > Tier 2B > Tier 3C FAQ [Return to Top]
      We compiled all Q&A from Blizzard about the Netherlight Crucible and you can find them below.
      Blizzard (Source)
      Q: What are the requirements to access the Netherlight Crucible?
      A: Our intent at this stage of development is for there to only be two requirements: your character is level 110, and you have the account-wide achievement "Now You're Cooking with Netherlight." That achievement is given as part of the final chapters of the 7.3 story campaign, which is planned to open week 3 of the patch (so 15 days after release).

      We've been able to isolate a couple of bugs - partly due to responses to this thread, so thank you! - that are currently on the PTR preventing access to the Netherlight Crucible unless you have a rank in Concordance of the Legionfall. That's an unintended restriction, which we're working on fixing for a future PTR update.
      Q: Why are you adding this system? What’s with the RNG?
      A: The Netherlight Crucible (aside from being an important part of the 7.3 storyline) is intended to help with an issue with Relic availability that players have been reporting for some time now. As Ion explained during our last Q&A, there are technical issues with the way Relics were built that limit which bonus traits can be available from raids. This has caused a number of raiders to feel as though their best bet is to run Mythic Keystone dungeons constantly in the hopes of having a Relic with their ideal bonus trait drop (and Titanforge for a high item level).

      Those who were following development of Patch 7.2 may recall an earlier take on an improvement for this issue, where we experimented with adding a single, randomized second bonus trait to Relics. Ultimately, we decided that was the wrong approach, and wanted a system that put a little more control in players’ hands. So, while the Netherlight Crucible does still have an element of randomness, it presents you with several options to choose from.
      To be clear: we believe that having some element of randomness is important. Our goal was not to simply allow players to choose the precise bonus traits they wanted (you already do that, more or less, when spending Artifact Power). We still want there to be those exciting moments where a Relic gives you a great outcome. The Netherlight Crucible is intended to make Relics more valuable on average, not to make all Relics be equal value. 
      Q: Will I be able to trade Relics with other players to see who gets the best options at the Crucible?
      A: No. Previewing a Relic at the Netherlight Crucible will bind it to your character and remove the ability to trade it. This is because those trait options don’t actually exist on the Relic until you attune it to the Crucible, in a process similar to enchanting a piece of gear. It also prevents raid teams from feeling like they need to send everyone who might be interested in a Relic back to the Vindicaar before continuing.
      Q: Will the Netherlight Crucible work on Relics acquired prior to 7.3 release?
      A: Yes. However, keep in mind that it will take some time (likely several weeks) to unlock the later stages of the Netherlight Crucible, where the additional bonus traits come in. We don’t expect that stockpiling Relics prior to 7.3 will give any real advantage in practice.
      Q: Doesn’t this just mean I’ll want my best two traits on each Relic now?
      A: For the hardcore min/maxer, yes, there will still be a “best” outcome for your Relic configuration. However, there are now more Relics that can achieve that state (as Relics with your second-best trait can now roll your best trait at the Crucible), and you’ll encounter fewer “bad” Relics along the way.
      Q: Why do I have to go back to the Netherlight Crucible to upgrade my Relic? Didn’t you want to get away from mechanics like that?
      A: Players often compare this to the old Reforging system, and our dislike of having to visit a vendor after each and every upgrade. That hasn’t changed. The Netherlight Crucible only affects Relics – you won’t need to visit the Crucible every time you pick up a new pair of boots.
      Q: How do the Relic "talents" unlock?
      A: As your Artifact increases in level (by spending Artifact Power), your Relic slots will level up as well. When you first unlock the Crucible, you'll have access to the first additional trait (a +5 increase to your Artifact's item level) in each slot. The second row unlocks at Artifact level 60, 63, and 66 (for the left, center, and right Relic slots respectively), and the third and final row unlocks at Artifact level 69, 72, and 75. This should all be pretty apparent when you look at those slots in-game, but may not be showing clearly via datamined info.
      Q: What did you mean by "it can't double roll a trait"?
      A: Just that you will never be able to upgrade a Relic to increase the same Artifact trait twice. If your Relic already has a bonus rank of Wrath of the Ashbringer on it, that trait will not be one of the three options presented in the bottom row of the Crucible's upgrade tree.

      In other words, there's no risk of having your Wrath of the Ashbringer relic be "ruined" by not rolling a second bonus to Wrath of the Ashbringer, because that could never have happened in the first place. However, if you get a relic without Wrath of the Ashbringer, there's now a chance that it'll gain it from the Crucible.

      Additionally, those three options will always be unique; it won't, for example, give you the "choice" between Deflection, Deflection, or Deflection. Aside from making sure you always have options, this means that your odds of having your favorite trait appear on a Relic you'd otherwise have discarded are actually pretty decent.
      Q: How do the ranks for the first two rows work?
      A: There are no such ranks. We think this is coming from some confusion about how the Netherlight Crucible is showing up in datamining, versus how it actually operates in-game. Once you've unlocked a row in the Crucible, you just select the option you like, and that's it - there's no additional leveling up of those options beyond that.

      For those peeking into the data (or anyone else who might be curious): this is because of how we built the system to allow the unlockable effects to stack between each relic. It's just a subtle behind-the-scenes optimization on our end.

      Hopefully that will help clear the air about how the Netherlight Crucible works, but we're sure you have more questions, so ask away and we'll do our best to answer what we can! We'll aim to provide an update sometime next week. Thanks!