Damien

Brewmaster Monk 7.3

91 posts in this topic

This thread is for comments about our Brewmaster Monk guide for Legion.

Share this post


Link to post
Share on other sites

Great guide!
Just a small type here: " Keg Smash Icon Keg Smash has an 8-second cooldown (reduced by Haste), while Blackout Kick Icon Blackout Kick only has a 3-second cooldown (not reduced by Haste). " I think you meant Blackout Strike.

Share this post


Link to post
Share on other sites

[...] and the Mouseover Keg Smash + Start Attack Macro is not mouseover, but also feels useless as using kegsmash does start autoattack. (would have eddited in previous comment, but I just made my account)

Share this post


Link to post
Share on other sites
Quote

Great guide!
Just a small type here: " Keg Smash Icon Keg Smash has an 8-second cooldown (reduced by Haste), while Blackout Kick Icon Blackout Kick only has a 3-second cooldown (not reduced by Haste). " I think you meant Blackout Strike.

Quote

[...] and the Mouseover Keg Smash + Start Attack Macro is not mouseover, but also feels useless as using kegsmash does start autoattack. (would have eddited in previous comment, but I just made my account)

I'm glad you appreciate it!
Yeah that is clearly Blackout Strike, cheers for noticing!

As for the macros I tend to have a blessing of protection cancelaura implemented in that one aswell, but we chose to put it in a separate macro in the guide.

Cheers,
Naowh

Share this post


Link to post
Share on other sites

I just started to try my monk in Brewmaster spec and was looking for tips from this great guide, thanks about the effort!

One thing I found confusing is that, for example Blackout Strike is only for two handed melee weapon. So does the Brewmaster only use 2h weapons since 7.0.3.? My monk's gear is so bad, that when the 7.0.3 came it automatically got 2x 1h swords, but I guess he didn't get staff or polearm because it didn't have Brewmaster specced..

Or did I just miss the weapons section in your guide...?

Share this post


Link to post
Share on other sites

Hello guidemaker,

I think you should edit the guide again as now that Blackoutstrike is effected by haste it should change the rotation a little bit.  

Share this post


Link to post
Share on other sites
Quote

Hello guidemaker,

I think you should edit the guide again as now that Blackoutstrike is effected by haste it should change the rotation a little bit.  

This is going to be changed for the Legion guide!
 

Cheers,
Naowh

Share this post


Link to post
Share on other sites
Quote

I just started to try my monk in Brewmaster spec and was looking for tips from this great guide, thanks about the effort!

One thing I found confusing is that, for example Blackout Strike is only for two handed melee weapon. So does the Brewmaster only use 2h weapons since 7.0.3.? My monk's gear is so bad, that when the 7.0.3 came it automatically got 2x 1h swords, but I guess he didn't get staff or polearm because it didn't have Brewmaster specced..

Or did I just miss the weapons section in your guide...?

1 handed weapons is no longer a choice for Brewmaster monks.
We havn't mentioned this in the guide, it's going to be updated for the Legion guide!

Cheers,
Naowh

Share this post


Link to post
Share on other sites

It seems there is a mistake in the guide. Blackout Strike's cooldown is indeed affected by haste.

 

Share this post


Link to post
Share on other sites

The gift of the ox information is extremely outdated. It is not a chance to proc. It procs once you take your (expected) max HP amount of damage after reductions but before stagger. This is a very common misconception about GotO and it doesn't help that a very popular guide site spreads it further.

Share this post


Link to post
Share on other sites

I am having a really hard time getting behind "Special Delivery". Feels like it never goes off and to trade off something as reliable as "Rushing Jade Wind" seems a bit much. anyone else?

Share this post


Link to post
Share on other sites
On 8/29/2016 at 3:54 AM, Guest Brewmaster Guest said:

I am having a really hard time getting behind "Special Delivery". Feels like it never goes off and to trade off something as reliable as "Rushing Jade Wind" seems a bit much. anyone else?

I have it go off often enough. Rushing Jade Wind is very good for AoE and Dungeons, and you should take it in those situations. However, Special Delivery is better in raids, because the singe target damage is much better (if I understood the guide correctly).

 

Really though, it's hilarious when you drink a brew, the keg goes flying up, you turn around from the mob and walk away, and the Special Delivery finishes him off.

Share this post


Link to post
Share on other sites
On 8/28/2016 at 9:54 PM, Guest Brewmaster Guest said:

I am having a really hard time getting behind "Special Delivery". Feels like it never goes off and to trade off something as reliable as "Rushing Jade Wind" seems a bit much. anyone else?

special delivery is consistently top of the chart for source of damage on my brewmaster, and it requires no global cd (unless you count brews). If your drinking as they generate it should be popping non-stop.

Share this post


Link to post
Share on other sites

Hello!

I was wondering, I've seen several sources claim that you need 30% haste but none of them explain why you want 30. Why am I not stacking it as high as I can? What is special about the 30% breakpoint?

Share this post


Link to post
Share on other sites
On 9/2/2016 at 10:42 AM, Guest Momo said:

Hello!

I was wondering, I've seen several sources claim that you need 30% haste but none of them explain why you want 30. Why am I not stacking it as high as I can? What is special about the 30% breakpoint?

Just the point of KS+Brew CDR & Energy Regen that results in the best rotational smoothing.

Share this post


Link to post
Share on other sites

What makes Fortification a better first pick than Brew-Stache?  I was looking on WoWHead's guide and it kind of seems like Brew-Stache would be better first since Fortifying Brew is used so little compared to how much Brew-Stache will be up and active. It seems way better early game. Thoughts? Because I'm close to picking my friend dragon and I want to know the direction to take :C

Share this post


Link to post
Share on other sites
On 9/5/2016 at 11:24 PM, Guest Moon said:

What makes Fortification a better first pick than Brew-Stache?  I was looking on WoWHead's guide and it kind of seems like Brew-Stache would be better first since Fortifying Brew is used so little compared to how much Brew-Stache will be up and active. It seems way better early game. Thoughts? Because I'm close to picking my friend dragon and I want to know the direction to take :C

Generally speaking, like healing, your sustained throughput is less important than planning cooldowns to survive through the most lethal cruxes of an encounter. This guide is mostly targeted at raiders and overall Fortification is probably the best and safest choice for early Mythic progression. As noted in the guide, however, this is only one interpretation of a build and many tanks can and will choose to build differently to complement their respective playstyles or preferences.

Share this post


Link to post
Share on other sites
4 hours ago, Furty said:

Generally speaking, like healing, your sustained throughput is less important than planning cooldowns to survive through the most lethal cruxes of an encounter. This guide is mostly targeted at raiders and overall Fortification is probably the best and safest choice for early Mythic progression. As noted in the guide, however, this is only one interpretation of a build and many tanks can and will choose to build differently to complement their respective playstyles or preferences.

This makes total sense, thanks a bunch! I feel better about picking Fortification, I'm in a progressive mythic guild so thank you very  much!

Share this post


Link to post
Share on other sites

Hey, After you reach haste of 30%. where does haste appear in the stat prio? 
Also am i meant to be aiming for gear with 0 agi but lots of haste/crit/masrty (like trinkets) is it just worse point for point?

Thank you. x

Share this post


Link to post
Share on other sites

Hi I've been working on this taunt macro this evening and wanted to share it with you all.

#showtooltip Provoke
/use [nomod,@mouseover,harm,nodead][nomod] Provoke
/tar [mod:alt] Black Ox Statue
/use [mod:alt] Provoke
/targetlasttarget [mod:alt]
/click [mod:shift] TotemFrameTotem1 RightButton

 

What it does with no modifier pressed

- Attempts to taunt your mouseover if they are harmful and alive.

- If neither of those are met, it attempts the same on your primary target.

- If that is not tauntable (friendly) then it returns 'Invalid Target', as intended.

What it does with alt modifier

- Assuming the black ox statue is active, it targets the statue and taunts that.

- It then returns to your last target you had (this is instant and so you'll never notice the target changing).

What it does with shift modifier

- Dismisses the statue,

Share this post


Link to post
Share on other sites
On 12.9.2016 at 4:24 PM, Guest Ent said:

Hey, After you reach haste of 30%. where does haste appear in the stat prio? 
Also am i meant to be aiming for gear with 0 agi but lots of haste/crit/masrty (like trinkets) is it just worse point for point?

Thank you. x

Hey there! I'm not quite versed enough in Brewmaster to give you a 100% sure answer, but I believe Haste over 30% rests under Mastery. 

For trinkets, you will most likely be looking for ones that have secondary stats on them, rather than Agility, unless there is a HUGE on use or proc benefit.

Share this post


Link to post
Share on other sites
14 hours ago, Guest Zhea said:

Hi I've been working on this taunt macro this evening and wanted to share it with you all.

Thanks for sharing the macro! Will definitely test it out tonight.

Share this post


Link to post
Share on other sites

How are brewmaster monks supposed to get 30% haste when all the gear has no haste for us? Is it just my terrible luck or what... i'm at 6%, i need help.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Confused said:

How are brewmaster monks supposed to get 30% haste when all the gear has no haste for us? Is it just my terrible luck or what... i'm at 6%, i need help.

There is plenty of leather gear with Haste.

Share this post


Link to post
Share on other sites
11 hours ago, Guest Confused said:

How are brewmaster monks supposed to get 30% haste when all the gear has no haste for us? Is it just my terrible luck or what... i'm at 6%, i need help.

Where are you seeing no Haste gear? The dungeons drop a huge amount, regardless of difficulty. World Quests too.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Warlocks are really fun to play in the pre-patch! They received new spell animations and Demonology got a complete overhaul. In the latest Class review, Bellular goes through the Warlock overhaul in Battle for Azeroth.
      Class Guides
      Here are links to our Warlock guides that have been updated for Patch 8.0.1:
      Affliction Warlock Guide Demonology Warlock Guide Destruction Warlock Guide Warlock Talent Trees in Battle for Azeroth
      Affliction
      Level Talent 1 Talent 2 Talent 3 15 Nightfall Drain Soul Deathbolt 30 Writhe in Agony Absolute Corruption Siphon Life 45 Demon Skin Burning Rush Dark Pact 60 Sow the Seeds Phantom Singularity Vile Taint 75 Darkfury Mortal Coil Demonic Circle 90 Shadow Embrace Haunt Grimoire of Sacrifice 100 Soul Conduit Creeping Death Dark Soul: Misery Demonology
      Level Talent 1 Talent 2 Talent 3 15 Dreadlash Demonic Strength Biliescourge Bombers 30 Demonic Calling Power Siphon Doom 45 Demon Skin Burning Rush Dark Pact 60 From the Shadows Soul Strike Summon Vilefiend 75 Darkfury Mortal Coil Demonic Circle 90 Soul Conduit Inner Demons Grimoire: Felguard 100 Sacrificed Souls Demonic Consumption Nether Portal Destruction
      Level Talent 1 Talent 2 Talent 3 15 Flashover Eradication Soul Fire 30 Reverse Entropy Internal Combustion Shadowburn 45 Demon Skin Burning Rush Dark Pact 60 Inferno Fire and Brimstone Cataclysm 75 Darkfury Mortal Coil Demonic Circle 90 Roaring Blaze Grimoire of Supremacy Grimoire of Sacrifice 100 Soul Conduit Channel Demonfire Dark Soul: Instability New Warlock Spell Animations
      Warlocks received new spell animations in the 8.0 pre-patch. You can check them out in the video below.
      And finally, here's Bellular's Class Review.
      The following series of Class reviews is sponsored by Icy Veins.
      Class Reviews
      Death Knight Hunter Mage Warrior
    • By Starym
      There's been some changes to the way Blizzard handle PvP disqualifications, specifically those from end of season rewards. Players that have been disqualified from receiving these rewards will also be unable to queue for rated matches in the same season. More details below:
      Season Disqualification (source)
      As part of our continued efforts to combat cheating and unfair play in World of Warcraft, we’ve recently made a change to our policies regarding PvP disqualifications.

      As of the Battle for Azeroth Pre-Patch, any player who is found to have engaged in unfair practices that result in their disqualification from end-of-season PvP rewards will also have their ability to queue for rated PvP matches immediately revoked. This restriction will continue through the remainder of the season in which they were disqualified, which includes the current “Post-Season” available until Battle for Azeroth launches.

      This change is intended to minimize the impact that disqualified players have on those who are playing legitimately while the PvP season continues, and is just one aspect of our ongoing commitment to upholding the competitive integrity of World of Warcraft PvP.
    • By Starym
      We have the trifecta of hotfixes in three days, with today's bringing even more class tweaks, the cap for gold transfers upped to 1 million gold, enemy HP significantly reduced in EN, ToV, Nighthold and ToS, as well as the now standard quest, profession and dungeon bug fixes.
      July 20 (source)
      Classes
      Monk The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic Rushing Jade Wind, regardless of the player’s target. Paladin Protection Fixed a bug preventing the Light’s Vanguard Battleplate 4-piece bonus from activating and deactivating as intended. Fixed an issue where Consecration occasionally failed to provide its self-buff. Rogue Assassination Fixed a bug where Blindside was not learnable until level 40. Warlock Demonology The Command Demon version of Spell Lock can no longer be cast without a target. Demonic Calling can now correctly be activated by casting Demonbolt.  
      Character Services
      Characters at level 110 and above may now move up to 1,000,000 gold when performing a Character Transfer.  
      Creatures and NPCs
      Fixed a visual bug that caused some characters to lose the tops of their heads.  
       Dungeons and Raids
      The health and damage of all enemies in Emerald Nightmare, Trial of Valor, The Nighthold, and Tomb of Sargeras has been significantly reduced. The experience awarded on completion of a random dungeon has been increased. Antorus, the Burning Throne Fixed a bug preventing Death's Advance from functioning correctly in certain encounter situations, such as Aggramar’s Flame Rend. Eye of Azshara Damage dealt by Lightning Strike, Warlord Parjesh’s Crashing Wave, and Quicksand have been significantly reduced. The Nexus Chaotic Energy Bursts from Chaotic Rifts no longer inflict excessive damage. Obsidian Sanctum Sartharion’s Large Satchel of Spoils should again contain loot. Return to Karazhan Mana Confluences’ Ablative Shield should no longer absorb an excessive amount of damage. Utgarde Keep Dragonflayer Runecaster’s Bolthorn's Rune of Flame now deals less damage. Items
      Darkmoon Deck: Promises no longer reduces some non-mana resources. Fixed a bug that prevented banners from granting expected honor, experience, and reputation bonuses. Fishing Chair and Nat's Fishing Chair have been temporarily converted into objects that are not chairs, while a bug with their functionality is fixed. They will return to their former function in a future patch.  
      Player versus Player
      Adjusted PvP scaling to reduce the difference in power and damage between players of different item levels at level 110. Fixed a bug preventing some players from obtaining Honorable Medallion while PvP-enabled.  
      Professions
      Fishing Fixed a bug that caused the wrong sound when casting.  
      Quests
      Fixed a bug with the reputation bonus on completion of "Death to Agogridon". If you previously completed the quest, speak to Karnum Marshweaver in Desolace to receive your reward. The talking quest NPC should no longer appear for players who are nearby, but are not the Hunter on “Never Hunt Alone”. Players should again be able to complete “All Charged Up”. Fixed a bug with the conversation required for “Secrets of Wrymskull Uncovered”, allowing completion of “The Echo of Ymiron”. Low-level players are now able to do appropriate damage to the  Devilsaur Queen during "The Ballad of Maximillian”. “Pitching In” can again be completed. World
      It is again possible to earn credit toward "Field Photographer" when using the S.E.L.F.I.E. cam anywhere within the Path of Uther. Alliance characters can again complete "Uther's Blessing" by approaching Uther's statue. Previous 8.0.1 hotfixes:
      July 19th July 18th
    • By Stan
      You can reach Exalted with the Gelkis and Magram Centaur Clans in Patch 8.0.1. A bug prevented players that have already completed the questline to get reputation boost. Luckily, this has been fixed by Blizzard in North America and a hotfix will be up soon in Europe as well. The fix requires a server restart.
      Both reputations count toward the 100 Exalted Reputations achievement that rewards "the Esteemed" title and a mount (Pureheart Courser). You can find more details about how to start the questline here. If you completed Death to Agogridon before the pre-patch, speak to Karnum Marshweaver in Desolace to receive the reputation boost.
      Placeholder for tweet 1020442812343447552
    • By Stan
      Players continue to discover hidden perks of the 8.0 pre-patch. Redditor fgmenth noticed that it's possible to reach Exalted reputation standing with the Gelkis and Magram Clan Centaurs in Desolace.
      Update: A hotfix went live that allows players to directly talk to Marnum Marshweaver in Desolace after having completed Death to Agogridon. Check out this post for more details.

      The cool thing is that you only need to complete a couple of quests to get to Exalted and both factions count toward the new 100 Exalted Reputations that rewards "the Esteemed" title and the Pureheart Courser mount.

      Quest Chain
      Maraudine Prisoner Manifest is needed to start the quest chain and the item drops from Maraudine Maulers in Desolace. You need to complete some quests in order for it to drop, more details can be found here. Completing the final quest will give you enough reputation with both factions to instantly reach Exalted.

      Individual Quests
      Behind Closed Doors Time For Change Into the Fray! Death to Agogridon (Source)