Damien

Brewmaster Monk 7.3

91 posts in this topic

This thread is for comments about our Brewmaster Monk guide for Legion.

Share this post


Link to post
Share on other sites

Great guide!
Just a small type here: " Keg Smash Icon Keg Smash has an 8-second cooldown (reduced by Haste), while Blackout Kick Icon Blackout Kick only has a 3-second cooldown (not reduced by Haste). " I think you meant Blackout Strike.

Share this post


Link to post
Share on other sites

[...] and the Mouseover Keg Smash + Start Attack Macro is not mouseover, but also feels useless as using kegsmash does start autoattack. (would have eddited in previous comment, but I just made my account)

Share this post


Link to post
Share on other sites
Quote

Great guide!
Just a small type here: " Keg Smash Icon Keg Smash has an 8-second cooldown (reduced by Haste), while Blackout Kick Icon Blackout Kick only has a 3-second cooldown (not reduced by Haste). " I think you meant Blackout Strike.

Quote

[...] and the Mouseover Keg Smash + Start Attack Macro is not mouseover, but also feels useless as using kegsmash does start autoattack. (would have eddited in previous comment, but I just made my account)

I'm glad you appreciate it!
Yeah that is clearly Blackout Strike, cheers for noticing!

As for the macros I tend to have a blessing of protection cancelaura implemented in that one aswell, but we chose to put it in a separate macro in the guide.

Cheers,
Naowh

Share this post


Link to post
Share on other sites

I just started to try my monk in Brewmaster spec and was looking for tips from this great guide, thanks about the effort!

One thing I found confusing is that, for example Blackout Strike is only for two handed melee weapon. So does the Brewmaster only use 2h weapons since 7.0.3.? My monk's gear is so bad, that when the 7.0.3 came it automatically got 2x 1h swords, but I guess he didn't get staff or polearm because it didn't have Brewmaster specced..

Or did I just miss the weapons section in your guide...?

Share this post


Link to post
Share on other sites

Hello guidemaker,

I think you should edit the guide again as now that Blackoutstrike is effected by haste it should change the rotation a little bit.  

Share this post


Link to post
Share on other sites
Quote

Hello guidemaker,

I think you should edit the guide again as now that Blackoutstrike is effected by haste it should change the rotation a little bit.  

This is going to be changed for the Legion guide!
 

Cheers,
Naowh

Share this post


Link to post
Share on other sites
Quote

I just started to try my monk in Brewmaster spec and was looking for tips from this great guide, thanks about the effort!

One thing I found confusing is that, for example Blackout Strike is only for two handed melee weapon. So does the Brewmaster only use 2h weapons since 7.0.3.? My monk's gear is so bad, that when the 7.0.3 came it automatically got 2x 1h swords, but I guess he didn't get staff or polearm because it didn't have Brewmaster specced..

Or did I just miss the weapons section in your guide...?

1 handed weapons is no longer a choice for Brewmaster monks.
We havn't mentioned this in the guide, it's going to be updated for the Legion guide!

Cheers,
Naowh

Share this post


Link to post
Share on other sites

It seems there is a mistake in the guide. Blackout Strike's cooldown is indeed affected by haste.

 

Share this post


Link to post
Share on other sites

The gift of the ox information is extremely outdated. It is not a chance to proc. It procs once you take your (expected) max HP amount of damage after reductions but before stagger. This is a very common misconception about GotO and it doesn't help that a very popular guide site spreads it further.

Share this post


Link to post
Share on other sites

I am having a really hard time getting behind "Special Delivery". Feels like it never goes off and to trade off something as reliable as "Rushing Jade Wind" seems a bit much. anyone else?

Share this post


Link to post
Share on other sites
On 8/29/2016 at 3:54 AM, Guest Brewmaster Guest said:

I am having a really hard time getting behind "Special Delivery". Feels like it never goes off and to trade off something as reliable as "Rushing Jade Wind" seems a bit much. anyone else?

I have it go off often enough. Rushing Jade Wind is very good for AoE and Dungeons, and you should take it in those situations. However, Special Delivery is better in raids, because the singe target damage is much better (if I understood the guide correctly).

 

Really though, it's hilarious when you drink a brew, the keg goes flying up, you turn around from the mob and walk away, and the Special Delivery finishes him off.

Share this post


Link to post
Share on other sites
On 8/28/2016 at 9:54 PM, Guest Brewmaster Guest said:

I am having a really hard time getting behind "Special Delivery". Feels like it never goes off and to trade off something as reliable as "Rushing Jade Wind" seems a bit much. anyone else?

special delivery is consistently top of the chart for source of damage on my brewmaster, and it requires no global cd (unless you count brews). If your drinking as they generate it should be popping non-stop.

Share this post


Link to post
Share on other sites

Hello!

I was wondering, I've seen several sources claim that you need 30% haste but none of them explain why you want 30. Why am I not stacking it as high as I can? What is special about the 30% breakpoint?

Share this post


Link to post
Share on other sites
On 9/2/2016 at 10:42 AM, Guest Momo said:

Hello!

I was wondering, I've seen several sources claim that you need 30% haste but none of them explain why you want 30. Why am I not stacking it as high as I can? What is special about the 30% breakpoint?

Just the point of KS+Brew CDR & Energy Regen that results in the best rotational smoothing.

Share this post


Link to post
Share on other sites

What makes Fortification a better first pick than Brew-Stache?  I was looking on WoWHead's guide and it kind of seems like Brew-Stache would be better first since Fortifying Brew is used so little compared to how much Brew-Stache will be up and active. It seems way better early game. Thoughts? Because I'm close to picking my friend dragon and I want to know the direction to take :C

Share this post


Link to post
Share on other sites
On 9/5/2016 at 11:24 PM, Guest Moon said:

What makes Fortification a better first pick than Brew-Stache?  I was looking on WoWHead's guide and it kind of seems like Brew-Stache would be better first since Fortifying Brew is used so little compared to how much Brew-Stache will be up and active. It seems way better early game. Thoughts? Because I'm close to picking my friend dragon and I want to know the direction to take :C

Generally speaking, like healing, your sustained throughput is less important than planning cooldowns to survive through the most lethal cruxes of an encounter. This guide is mostly targeted at raiders and overall Fortification is probably the best and safest choice for early Mythic progression. As noted in the guide, however, this is only one interpretation of a build and many tanks can and will choose to build differently to complement their respective playstyles or preferences.

Share this post


Link to post
Share on other sites
4 hours ago, Furty said:

Generally speaking, like healing, your sustained throughput is less important than planning cooldowns to survive through the most lethal cruxes of an encounter. This guide is mostly targeted at raiders and overall Fortification is probably the best and safest choice for early Mythic progression. As noted in the guide, however, this is only one interpretation of a build and many tanks can and will choose to build differently to complement their respective playstyles or preferences.

This makes total sense, thanks a bunch! I feel better about picking Fortification, I'm in a progressive mythic guild so thank you very  much!

Share this post


Link to post
Share on other sites

Hey, After you reach haste of 30%. where does haste appear in the stat prio? 
Also am i meant to be aiming for gear with 0 agi but lots of haste/crit/masrty (like trinkets) is it just worse point for point?

Thank you. x

Share this post


Link to post
Share on other sites

Hi I've been working on this taunt macro this evening and wanted to share it with you all.

#showtooltip Provoke
/use [nomod,@mouseover,harm,nodead][nomod] Provoke
/tar [mod:alt] Black Ox Statue
/use [mod:alt] Provoke
/targetlasttarget [mod:alt]
/click [mod:shift] TotemFrameTotem1 RightButton

 

What it does with no modifier pressed

- Attempts to taunt your mouseover if they are harmful and alive.

- If neither of those are met, it attempts the same on your primary target.

- If that is not tauntable (friendly) then it returns 'Invalid Target', as intended.

What it does with alt modifier

- Assuming the black ox statue is active, it targets the statue and taunts that.

- It then returns to your last target you had (this is instant and so you'll never notice the target changing).

What it does with shift modifier

- Dismisses the statue,

Share this post


Link to post
Share on other sites
On 12.9.2016 at 4:24 PM, Guest Ent said:

Hey, After you reach haste of 30%. where does haste appear in the stat prio? 
Also am i meant to be aiming for gear with 0 agi but lots of haste/crit/masrty (like trinkets) is it just worse point for point?

Thank you. x

Hey there! I'm not quite versed enough in Brewmaster to give you a 100% sure answer, but I believe Haste over 30% rests under Mastery. 

For trinkets, you will most likely be looking for ones that have secondary stats on them, rather than Agility, unless there is a HUGE on use or proc benefit.

Share this post


Link to post
Share on other sites
14 hours ago, Guest Zhea said:

Hi I've been working on this taunt macro this evening and wanted to share it with you all.

Thanks for sharing the macro! Will definitely test it out tonight.

Share this post


Link to post
Share on other sites

How are brewmaster monks supposed to get 30% haste when all the gear has no haste for us? Is it just my terrible luck or what... i'm at 6%, i need help.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Confused said:

How are brewmaster monks supposed to get 30% haste when all the gear has no haste for us? Is it just my terrible luck or what... i'm at 6%, i need help.

There is plenty of leather gear with Haste.

Share this post


Link to post
Share on other sites
11 hours ago, Guest Confused said:

How are brewmaster monks supposed to get 30% haste when all the gear has no haste for us? Is it just my terrible luck or what... i'm at 6%, i need help.

Where are you seeing no Haste gear? The dungeons drop a huge amount, regardless of difficulty. World Quests too.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Blainie
      We've joined forces with exceL Esports to support their first WoW team!
      With the MDI All-Stars event at Blizzcon just around the corner, we felt this was the perfect time to announce our partnership with exceL Esports and their Mythic+ team, exceL's Angels, the 2018 MDI winners!
      exceL Esports has been a core part of the scene built around multiple games since 2014, fielding teams in League of Legends, Street Fighter V, and more. With the presence of their organisation continuing to grow, exceL picked up Kjell's Angels after they won the MDI back in June, making their first move into the World of Warcraft competitive scene. 
      The Managing Director of exceL Esports, Kieran Holmes-Darby, had this to say on the partnership, as well as the first goal for exceL's Angels:
      Below, you can find the announcement video that exceL posted to their YouTube channel:
      At the time of their acquisition and still to this day, the Mythic+ team consists of Divinefield, Cirra, Ashine, Dorullkjell and Herudra. With their stellar performance that led them to a win at the last event, we felt that the Angels would be a perfect match to bring new content to Icy Veins, in the form of Mythic+ guides.
      Their strategies are no doubt effective and, after being tested at the top Mythic+ stage this Blizzcon, we will be working with the team to translate their efficiency and precision into guides that can help players of all levels to complete their Mythic+ dungeons and push to achieve the highest keys possible for their group.
      In the run-up to the event in November, you can stay up-to-date on all things exceL by following them on their social media accounts, all of which are linked below:
      Twitter / Facebook / Instagram / YouTube / Twitch / Website
      Alongisde Icy Veins, exceL has also formed a partnership for their WoW team with Enthusiast Gaming, one of the top events, content and advertising companies in the gaming industry and the company behind the largest games expo in Canada, the Enthusiast Gaming Live Expo. You can find out more about them at their website link below or on any of their social media accounts.
      Website / Twitter / Facebook / Instagram / YouTube
      You can also keep on top of everything Angels-related by checking out the players themselves on Twitter and Twitch:
      Divinefield (Tank): Twitch / Twitter
      Cirra (Healer): Twitch / Twitter
      Ashine (DPS): Twitch / Twitter
      Herudra (DPS): Twitch / Twitter
      Dorullkjell (DPS): Twitch / Twitter
      Looking to the future, we hope that you will all join us in cheering for exceL's Angels at the All-Stars event next month and cannot wait to showcase the new guides we will be working on together!
    • By Stan
      Tides of Vengeance is available for playtesting and our hub contains all the latest information!
      Welcome to our Tides of Vengeance hub. Here, you'll find all the latest information about Battle for Azeroth's first content patch 8.1. We will keep the hub updated throughout PTR testing with the latest coverage.
      Introduction
      Patch 8.1 called Tides of Vengeance was pushed to PTR on September 21. Players are still unable to log in to the game right now (September 26). The patch will be released later this year.
      Latest Coverage
      This section contains contains the most recent coverage. Whenever there's a new PTR build, we'll move the previous builds down to the "Datamining Archive [PH]" section.
      Patch 8.1 Build #28151
      Patch 8.1 Build 28151: Overview Patch 8.1 Build 28151: Blood Elf Heritage Armor Patch 8.1 Build 28151: Marksmanship Hunter Changes Patch 8.1 Build 28151: Restoration Shaman Changes Patch 8.1 Build 28151: Marsh Hopper Mounts The Story of Varok Saurfang in Patch 8.1 Orc Running Animation Updated Patch 8.1 Content
      Blizzard recently announced improvements to Azerite Armor acquisition from Mythic+. You can find more details here. Heritage Armor will be added for non-Allied Races; Blood Elves & Dwarves are first on the list. There's no reputation grind behind this. If you're at max level and Exalted with Ironforge/Blood Elves, you can start the quest and complete a scenario to get your Heritage Armor. Reputation Paragon for BfA factions is coming. Champions of Azeroth reputation will be made account-wide. Incursions are a new feature similar to Legion assaults. Darkshore Warfront (Night Elves vs Forsaken theme) The outdoor zone will be updated just like Arathi Highlands with new quests, rares, etc. War Campaign continues with the Alliance leading a direct strike at the Zandalari Fleet. We can expect two new raids in 8.1: Siege of Zuldazar is a nine-boss raid where the foe is the opposing faction. Alliance players will join Jaina and her forces to fight their way up to the pyramid to confront Rastakhan. Horde players will try to defend the pyramid, fighting Jaina in the High Seas as the final boss. Crucible of Storms is a two-boss raid located under Shrine of the Storm that hints at Queen Azshara. It's Battle for Azeroth's "Trial of Valor" raid. Allied Races: Kul Tirans and Zandalari Trolls will become available for gameplay after the Siege of Zuldazar raid. You can find more details about how to unlock them here. Two New Islands: Jorundall (Vrykul-themed Island) & Havenswood (Gilnean-themed Island) Gnomeregan Pet Battle Dungeon Profession Changes New Scenarios Tyrande's Ascension - players will unlok new Night Elf Warrior customization options with dark eyes. Cooking Scenario with Nomi Unknown Tol Dagor Scenario Heritage Armor Scenarios Vol'jin's Story Continues - The Shadow Hunter is looking for answers s in 8.1 as he tries to figure out why he appointed Sylvanas for Warchief. Allied Races
      You will be able to unlock Legion Allied Races faster in Patch 8.1.
      Class Changes
      Multiple Classes are subject to changes in Patch 8.1. These include Elemental Shamans, Shadow Priests, and Protection Warriors. So far, Blizzard outlined plans for Elemental Shamans. They haven't decided what to do with Protection Warriors just yet.
      Elemental Shaman Changes Model Updates
      Draenei totems received new models with a higher polygon count in 8.1.
      Draenei Shaman Totems Model Update Interviews/Livestreams
      Game Director Ion Hazzikostas unveiled Patch 8.1 on September 18.
      Tides of Vengeance Livestream with Game Director Ion Hazzikostas Tides of Vengeance Live Developer Q&A with Game Director Ion Hazzikostas Datamining Archive [PH]
      As with previous patches, there's going to be a new PTR build every week and to keep things organized, we're going to post build overviews below.
      Patch 8.1 Build #28048
      Patch 8.1 Build 28048 Overview Patch 8.1 Build #27985
      Patch 8.1 Build 27985 Overview Patch 8.1 Build 27985: New Creature Models Patch 8.1 Build 27985: New Paladin Animations Patch 8.1 Build 27985: Solo Queue for Legion Raids Enabled Patch 8.1 Build 27985: Dwarf Heritage Armor Preview Patch 8.1 Build 27985: Siege of Zuldazar Weapons Patch 8.1 Build #27826
      Patch 8.1 Build 27826 Overview (Datamined Broadcast Text, Zones, Strings, Scenarios) *Spoilers* Patch 8.1 Build 27286: Vol'jin's Story Continues (Datamined Broadcast Text Analysis) *Spoilers* Patch 8.1 Build 27826: New Creature Models Patch 8.1 Build 27286: New Night Elf Warrior Customization Options Patch 8.1 Build 27286: New Druid Forms (Highmountain Tauren/Kul Tiran Moonkin Forms, Zandalari Aquatic Form) Patch 8.1 Build 27286: Kul Tiran Horse Racial Mount Patch 8.1 Build 27286: Nightsaber Mounts Patch 8.1 Build 27286: The Hivemind Mount Returns Patch 8.1 Build 27286: Vicious PvP Mounts Tides of Vengeance is Battle for Azeroth's first major content patch and we created a hub to keep track of everything.
    • By Stan
      Here's a preview of two toad mounts added in Patch 8.1 Build 28151.
      Check out our Tides of Vengeance content hub for the latest Patch 8.1 information.
      Toad mounts are finally coming in Tides of Vengeance, as Blizzard added two tints in the latest 8.1 PTR build. At this time, it's hard to tell the exact source of both mounts, but they could come from Glory of the Battle of Dazar'alor Raider or reputation paragon caches.
      Blue Marsh Hopper

      Yellow Marsh Hopper

      Mount Animations
      The toad mount jumps while running and has a cool /mountspecial animation!

      Game files also contain a green tint of the toad mount with no source indicated yet [PH].
      Spawn of Krag'wa

    • By Stan
      Bellular's video series of guides for new and returning players comes to an end with the final installment about abbreviations and terminology used in World of Warcraft.
      If you're new to the game and don't understand abbreviations used in chat or the game's terminology, check out the final video which covers most of them.
      New and Returning Player Guides
      Part One: What is World of Warcraft? Part Two: Character Creation Part Three: Movement & User Interface (UI) Part Four: Leveling Up & Mounts Part Five: Social Features & Communities Part Six: PvE Content Part Seven: PvP Content Part Eight: Additional Features Part Nine: Gearing Up & The Endgame
    • By Stan
      Blizzard agrees that earning Azerite Armor in Mythic+ feels overly based on luck and in Tides of Vengeance, players will have more control over the Azerite gear they earn through Mythic+.
      Blizzard is adding a new currency in Patch 8.1, which you'll earn from your weekly Mythic+ chest and from scrapping and disenchanting epic-quality Azerite Armor. The weekly chest will no longer reward Azerite Armor. Thaumaturge Vashreen will be selling caches that reward a random dungeon Azerite Armor piece for a given slot that will be separated by item level.
      To give players even more control over Azerite Armor, Vashreen will also offer ilvl 385 versions of the specific dungeon Azerite Armor pieces for each class, sold at premium.
      Only Azerite Armor scrapped in 8.1 will yield the new currency. Vashreen's wares will increase accordingly when the second Mythic+ season starts.
      Blizzard (Source)
      Couple quick clarifications based on feedback so far: Only Azerite Armor that drops after Tides of Vengeance is released will scrap/disenchant into the new currency. Don't worry about hoarding the Azerite pieces you're earning now. When the next Mythic+ season starts, and item levels increase, the item levels of Thaumaturge Vashreen's wares will increase accordingly. We recognize that PvPers want more options and choice too. We're talking about that separately. Check out our Tides of Vengeance content hub for the latest Patch 8.1 information.
      Blizzard (Source)
      Throughout the discussions regarding Azerite Armor, there’s been a lot of talk about how you earn Azerite pieces from Mythic+ dungeons. Players have told us – and we agree – that the process of earning Azerite Armor through Mythic+ feels overly based on luck, and that there isn’t enough control in the players’ hands. Even with our bad luck protection systems in place, the sheer number of potential Azerite pieces you can get from the weekly chest means that trying to get ahold of a specific piece feels hopeless. That’s a problem we want to solve, and give you some control over the Azerite gear you earn through Mythic+. So here’s what we’re working on for Tides of Vengeance:
      First, we’re adding a new (as yet unnamed) currency, which you’ll earn from your weekly Mythic+ chest as well as from scrapping (or disenchanting) epic-quality Azerite Armor. This currency is rewarded in addition to the item in the chest (which can no longer be an Azerite piece), and the amount you earn will scale up exponentially based on the highest level Keystone you’ve completed. For example, completing a level 10 Keystone will reward you with about three times as much as clearing a level 7. Similarly, scrapping higher-item-level Azerite pieces will give you significantly higher amounts of this currency than lower-level pieces.

      To spend that currency, we’re bringing back an old friend: Thaumaturge Vashreen. He’ll have two main types of items for sale. The first are caches that reward a random dungeon Azerite Armor piece for a given slot (helm, shoulders, or chest). They’ll be separated out by item level as well (at 355, 370, and 385), with higher item level caches requiring significantly more currency to purchase. But we recognize that with six or more options per slot, this may still not be enough control for high-end players who want to be able to work towards a specific piece that perfectly complements their build. Thus, Vashreen will also offer Item Level 385 versions of the specific dungeon Azerite Armor pieces for each class, sold at a premium.
      We’re still nailing down the exact numbers, but our goal for tuning this new currency is that you’ll be able to purchase one of the Azerite caches that lines up roughly with the item level of the gear you’re getting from your Mythic+ runs every two or three weeks, with the specific 385 pieces as long-term goals for top players.
      Overall, we believe that this change will improve things in a lot of different ways:
      Mythic+ players of all skill levels will now have a clear path to upgrading their Azerite slots High-end Mythic+ players will have a way to target specific Azerite pieces to optimize their setups Duplicate or unwanted Azerite pieces from other sources (such as raiding) now have some additional value The piece of gear in your weekly chest will have a more reliable item level You should see all of this hitting the Tides of Vengeance PTR sometime in the next week or so. We really do appreciate your feedback, and believe that this, in addition to the new traits and other improvements coming to the Azerite system in Tides of Vengeance, will help ease a lot of the concerns about Azerite Armor in Mythic+ and as a whole.