Damien

Restoration Shaman 7.3

106 posts in this topic

This thread is for comments about our Restoration Shaman guide for Legion.

Share this post


Link to post
Share on other sites
#showtooltip Earthgrab Totem
/Cast Earthgrab Totem
/stopcasting
/click TotemFrameTotem1 RightButton

 
works fine press it one time : Cast it
Press it a 2nd time: Cancel it 

Share this post


Link to post
Share on other sites

Spells section:

1. Chain Heal jump distance: 15 yards (proof blue post: http://us.battle.net/wow/en/forum/topic/20743726125?page=2#31)

2. Healing Rain - 20 yards? 10 yards according to wowhead

3. The sentence Tidal Waves reduces the cast time of your Healing Wave or the Critical Strike chance of your next Healing Surge by 52%” looks weird.

Tidal Waves increases by 40% crit chance on Healing Surge (by tooltip) and may increase it up to 58% depending on talents/traits.

4. The tooltip for Healing Surge is wrong: Enhancement shaman tooltip was used instead of Resto and they are different.

5. That’s right that Resurgence refunds some small part of your mana from direct heal Crits, but it was tested on Beta extensively  and found ineffective to be focused on (in very rough numbers for 4 min. raid fight you get about 2.1M mana from the basic regen, 162K from a mana  potion and between 240-300K mana from Resurgence depending on talents/traits you took).

Link:  http://us.battle.net/wow/en/forum/topic/20743726125?page=9#170

6. Spirit Link Totem has a 10 yard range not 20.

7. Spiritwalker’s Grace tooltip with added Graceful Spirit is wrong in the Graceful Spirit part.

This is the right tooltip.

Talents section:

The picture for Tier 7 (in V and X parts) is different from the suggestions. On the picture it’s V for Ascendance and ?? for WS and HT but in suggestions it’s V for WS in general use and V for HT in raids.

Stats priority section:

There’s no Spirit anymore so it can't be a part of stat prio.

There is still a lot of data in this section describing the importance of Spirit and gear choices based on it.

Haste was always much more important than Crit (I can’t believe that after all these years there are still people that put Crit before Haste). It adds additional ticks to our totems and HoTs - it’s a constant passive healing gain without relying on procs and chances.

Crit is an unreliable stat for a healer, especially for a resto shaman with the Mastery based on target’s HP. “Deep” healer shouldn’t play a lottery game of “I got a crit proc and topped them from 20%HP to full” or “I didn’t get a crit proc and they died while I was hectically casting with no procs”.

 

Secondary stats scaling:

http://us.battle.net/wow/en/forum/topic/20743726125?page=6#105


I wouldn't insist that all written in the provided links are 100% right and set in stone but there are a lot of logs for those who want to check things by themselves, same as some maths and blue posts.

Share this post


Link to post
Share on other sites
7 hours ago, Pandacho said:

Spells section:

1. Chain Heal jump distance: 15 yards (proof blue post: http://us.battle.net/wow/en/forum/topic/20743726125?page=2#31)

2. Healing Rain - 20 yards? 10 yards according to wowhead

3. The sentence Tidal Waves reduces the cast time of your Healing Wave or the Critical Strike chance of your next Healing Surge by 52%” looks weird.

Tidal Waves increases by 40% crit chance on Healing Surge (by tooltip) and may increase it up to 58% depending on talents/traits.

4. The tooltip for Healing Surge is wrong: Enhancement shaman tooltip was used instead of Resto and they are different.

5. That’s right that Resurgence refunds some small part of your mana from direct heal Crits, but it was tested on Beta extensively  and found ineffective to be focused on (in very rough numbers for 4 min. raid fight you get about 2.1M mana from the basic regen, 162K from a mana  potion and between 240-300K mana from Resurgence depending on talents/traits you took).

Link:  http://us.battle.net/wow/en/forum/topic/20743726125?page=9#170

6. Spirit Link Totem has a 10 yard range not 20.

7. Spiritwalker’s Grace tooltip with added Graceful Spirit is wrong in the Graceful Spirit part.

This is the right tooltip.

Talents section:

The picture for Tier 7 (in V and X parts) is different from the suggestions. On the picture it’s V for Ascendance and ?? for WS and HT but in suggestions it’s V for WS in general use and V for HT in raids.

Stats priority section:

There’s no Spirit anymore so it can't be a part of stat prio.

There is still a lot of data in this section describing the importance of Spirit and gear choices based on it.

Haste was always much more important than Crit (I can’t believe that after all these years there are still people that put Crit before Haste). It adds additional ticks to our totems and HoTs - it’s a constant passive healing gain without relying on procs and chances.

Crit is an unreliable stat for a healer, especially for a resto shaman with the Mastery based on target’s HP. “Deep” healer shouldn’t play a lottery game of “I got a crit proc and topped them from 20%HP to full” or “I didn’t get a crit proc and they died while I was hectically casting with no procs”.

 

Secondary stats scaling:

http://us.battle.net/wow/en/forum/topic/20743726125?page=6#105


I wouldn't insist that all written in the provided links are 100% right and set in stone but there are a lot of logs for those who want to check things by themselves, same as some maths and blue posts.

Hey, I appreciate the feedback. Not all of it is accurate, for example, Healing Rain is a 20-yard diameter as stated in the guide. It heals targets within 10 yards of you, which is called the radius of a circle. For the stuff that's a little off though I'll get on it as soon as I can! The tooltip stuff is particularly confusing in the prepatch, but I'm sure it will all be ironed out ASAP.

Share this post


Link to post
Share on other sites
1 hour ago, Furty said:

Hey, I appreciate the feedback. Not all of it is accurate, for example, Healing Rain is a 20-yard diameter as stated in the guide. It heals targets within 10 yards of you, which is called the radius of a circle. 

What I meant about the Healing Rain, it's more of a wording used: the current wording made me a bit uncomfortable and logging in to Beta to check the actual areas for HR and SLT. For Spirit Link it's stated clearly in the tooltip that it works within 10 yards and while I know that HR has exactly the same diameter, it makes a person wonder about 10y and 20y even that technically it's all correct and the difference is between 'within' and 'diameter'. 

Spoiler

4oK7ktx.jpg

 

Share this post


Link to post
Share on other sites

You need to double check the info you have for the 'person' who 'wrote' this guide. The link for Furty of Serenity, is a Demonology Warlock, not a Restoration Shaman.

Share this post


Link to post
Share on other sites
21 hours ago, Vyncent said:

You need to double check the info you have for the 'person' who 'wrote' this guide. The link for Furty of Serenity, is a Demonology Warlock, not a Restoration Shaman.

That does not mean that he cannot write a respectable guide for Restoration Shamans.

Share this post


Link to post
Share on other sites

Will this be updated soon? I would really like to see if there will be any changes to the first tier talent with the recent changes to Unleash Life getting an increase in its initial healing.

Share this post


Link to post
Share on other sites
10 hours ago, Totempowa said:

Will this be updated soon? I would really like to see if there will be any changes to the first tier talent with the recent changes to Unleash Life getting an increase in its initial healing.

Getting a full facelift for Legion, mostly with a focus on progression raiding with some commentary on the new Mythic+ dungeons. Also expect an Artifact discussion with an optimal path laid out.

  • Like 1

Share this post


Link to post
Share on other sites
On 8/16/2016 at 3:11 PM, Orthios said:

That does not mean that he cannot write a respectable guide for Restoration Shamans.

Agreed, especially with many people having alts, however, a lot of people like being able to view the Armoury of the person who wrote the review and would find it to be a bit confusing to be directed to a warlock profile. I do not question Furty's knowledge or skill.  I just point out that the link would be more beneficial if it lead to a Shaman profile.

Share this post


Link to post
Share on other sites

Hi, great guide just a quick question, when is a good time to use berserking for a troll? with bloodlust or just when needed? 

Share this post


Link to post
Share on other sites
33 minutes ago, Guest Whatislove said:

Hi, great guide just a quick question, when is a good time to use berserking for a troll? with bloodlust or just when needed? 

Whenever you feel like it will benefit you most. Varies from fight to fight.

Share this post


Link to post
Share on other sites

Hello friends, I would like to ask which stat si more important if haste or crit. I read Furty's basic guid where was written that crit is more important then haste. On the other hand Pandacho is saing that haste is better than crit. For me makes haste much more sence cause it's consistent (extra tick of hots)  compare to crit which is more random. Also I would like to ask if there is already math about haste caps. Thanks a lot for your answers. 

 

Share this post


Link to post
Share on other sites
55 minutes ago, Guest Falstad said:

Hello friends, I would like to ask which stat si more important if haste or crit. I read Furty's basic guid where was written that crit is more important then haste. On the other hand Pandacho is saing that haste is better than crit. For me makes haste much more sence cause it's consistent (extra tick of hots)  compare to crit which is more random. Also I would like to ask if there is already math about haste caps. Thanks a lot for your answers. 

 

Crit is generally more valuable for raids. The mana return specifically pushes it ahead though there are other obvious benefits. In situations where you can drink often, such as dungeons, Haste is a little more valuable than usual, but this isn't touched on much here as this guide is tailored for raiding Shamans.

Share this post


Link to post
Share on other sites
8 minutes ago, Guest arrrrg said:

Hey! I was wondering if there is a cap for mastery? Im sitting on 101% at the moment, and 21% crit. 

No, there isn't. Mastery is better earlier in the progression cycle, however, as members of your raid are much more likely to be low on health. If you're not part of a Mythic raiding guild it might be good to put some additional focus on Haste and Crit as this will also be beneficial for dungeons.

Share this post


Link to post
Share on other sites
On 8.9.2016 at 9:36 AM, Guest Neha said:

Do you by chance have accurate up to date stat weights available? If so could you add it to your guide.

Thanks

Stat weights can be obtained through SimCraft, but can vary depending on your character. For healers, it's a bit more difficult.

Share this post


Link to post
Share on other sites
On 8/21/2016 at 10:19 AM, Vyncent said:

Agreed, especially with many people having alts, however, a lot of people like being able to view the Armoury of the person who wrote the review and would find it to be a bit confusing to be directed to a warlock profile. I do not question Furty's knowledge or skill.  I just point out that the link would be more beneficial if it lead to a Shaman profile.

Plz pardon the possible necro.

I'm afraid I must agree w/Vyncent. I find it very confusing if the profile of the author is a different class than the subject being written about.

Grey

Share this post


Link to post
Share on other sites
11 hours ago, Guest Brothergrey said:

Plz pardon the possible necro.

I'm afraid I must agree w/Vyncent. I find it very confusing if the profile of the author is a different class than the subject being written about.

Grey

We'll see what we can do. The problem is often, however, that the players such as Furty that review multiple guides will raid on what is needed. If his guild does not require a Resto Shaman, for example, people might see a character that could be classed as "inactive", since he hadn't moved into Mythic on that character yet. 

We had this problem in the past where people felt that a reviewer wasn't qualified to write the guide, since they hadn't fully cleared a raid on that character. In reality, their guild simply did not need that class for early progression, instead only using it at very specific times.

Anyway, we'll see what we can do!

Share this post


Link to post
Share on other sites
On 9/10/2016 at 7:21 PM, Guest Brothergrey said:

Plz pardon the possible necro.

I'm afraid I must agree w/Vyncent. I find it very confusing if the profile of the author is a different class than the subject being written about.

Grey

Just curious why the armory itself would be of benefit. I'm a little confused why this is confusing. Since all the pertinent info is in the guide itself and the armory is basically broken right now maybe it would be less "confusing" to not include an armory link at all?

Share this post


Link to post
Share on other sites
On 9/7/2016 at 4:46 PM, Guest Falstad said:

Hello friends, I would like to ask which stat si more important if haste or crit. I read Furty's basic guid where was written that crit is more important then haste. On the other hand Pandacho is saing that haste is better than crit. For me makes haste much more sence cause it's consistent (extra tick of hots)  compare to crit which is more random. Also I would like to ask if there is already math about haste caps. Thanks a lot for your answers. 

There were a lot of logs from Beta raid tests showing a miserable amount of mana return from Crit, so while there are no fresh live raid logs that show different, I would stay with my opinion regarding Haste > Crit.

I find a bit doubtful a reference to Crit as to serious/main source of mana return, rather than a standard reference 'makes your healing spells crit'.

Share this post


Link to post
Share on other sites
On 9/10/2016 at 1:17 PM, Blainie said:

Stat weights can be obtained through SimCraft, but can vary depending on your character. For healers, it's a bit more difficult.

 

Can't get SimCraft to work for this toon.

Player Neha's role (spell) or spec(restoration) isn't supported yet.

I will post sin SimCraft support as well. Just trying to get ballpark weights for now then.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Neha said:

 

Can't get SimCraft to work for this toon.


Player Neha's role (spell) or spec(restoration) isn't supported yet.

I will post sin SimCraft support as well. Just trying to get ballpark weights for now then.

Healers in general are not supported in SimCraft, as it's very hard to model the damage intake for a given fight.  Every tank takes incoming damage differently, compounded by the fact that every fight has a different damage output style (bursty raid damage, high tank damage, steady damage, etc). 

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoticons maximum are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym

       
      It seems some NPCs had gone missing and today's hotfixes found them! We also get some Herbalism love with Fel Lasher droprates and locations increased, some Feral Druid PvP tweaks and quest fixes!
      September 19 (source)
      Classes
      Paladin The Netherlight Crucible trait Infusion of Light will no longer proc from Greater Blessing of Wisdom healing. Non-Player Characters
      Fiona's Caravan should no longer be mysteriously missing on some servers. Grand Lector Enaara should now properly appear during the world quest "Recurring Madness" on Mac'Aree for all players. Player versus Player
      Druid Feral Enraged Maim (Honor Talent) will now be properly removed from targets when they take damage from abilities and spells. Professions
      Herbalism Fel Lasher drop rate increased. It can now also drop from Astral Glory on Argus.  
      Quests
      The Tomes of Torment are no longer difficult to see during the quest "Lessons of Fire and Pain". Abandoning "Talgath's Forces" or "Flanking Maneuvers" after completing one quest should no longer prevent you from re-acquiring the other. Previous Patch 7.3 Hotfixes
      September 16 September 13 September 12 September 8 September 6
    • By Stan

      Our preview of Tier 21 Sets from Antorus continues with Demon Hunters and the latest set bonuses.
      Felreaper Vestments
      Tier 21 sets drop in Antorus the Burning Throne. The raid will open later this year.
      Felreaper Hood (Aggramar) Felreaper Spaulders (The Coven of Shivarra) Felreaper Drape (Antoran High Command) Felreaper Vest (Eonar the Life-Binder) Felreaper Gloves (Kin'garoth) Felreaper Leggings (Imonar the Soulhunter) Tier 21 Demon Hunter Set Bonuses
      Item - Demon Hunter T21 Havoc 2P Bonus - Eye Beam Damage - Eye Beam damage increased by 30%. Item - Demon Hunter T21 Havoc 4P Bonus - Haste After Eye Beam - When Eye Beam finishes fully channeling, your Haste is increased by 15% for 8 sec. Item - Demon Hunter T21 Vengeance 2P Bonus - Demon Spike Parry Chance - While Demon Spikes is active, your parry chance is increased by an additional 5%. Item - Demon Hunter T21 Vengeance 4P Bonus - Parry Reduces Meta CD - When you parry an attack, the cooldown of Metamorphosis is reduced by 5.0 sec. This can only occur once every 1.0 sec. Normal Tint

      Mythic Tint

      See also
      Tier 21 Death Knight Tier 21 Druid Tier 21 Mage Tier 21 Monk Tier 21 Paladin Tier 21 Priest Tier 21 Rogue Tier 21 Warlock
    • By Stan

      A source of the latest information related to Patch 7.3 and beyond!
      Our Patch 7.3 hub organizes all 7.3 data and latest news coverage in a single place.
      Welcome to our centralized hub dedicated to the biggest patch ever introduced to World of Warcraft. For easier navigation, we'll keep it updated throughout testing by adding links to our latest coverage, so that you won't miss out on any important information.
      Update: 09/13
      This week, the last part of the Argus story becomes available. Here you can find out more about final Netherlight Crucible & Class Tuning. All of our class guides have been updated for Netherlight Crucible with trait recommendations.
      Patch 7.3
      Patch 7.3 titled "Shadows of Argus" is now live. For more information we suggest reading our Shadows of Argus Survival Guide.
      Official Patch Notes Invasion Points Guide // Greater Invasion Points Guide Undocumented Changes in Patch 7.3 List of Known Issues Mythic Keystone Runs & Difficulty Changes Returning Player Guide Reputation Guides (Argussian Reach & Army of the Light) Relinquished & Unsullied Token Clarifications Blizzplanet's Gamescom Interview with Ion Hazzikostas Ion Hazzikostas Patch 7.3 Interview  Content Rollout Schedule Dungeons (M+) Changes Patch 7.3 Hotfixes
      The following hotfixes have been applied to live servers so far:
      Patch 7.3 Hotfixes - September 19 *new* Patch 7.3 Hotfixes - September 16 Patch 7.3 Hotfixes - September 13 Patch 7.3 Hotfixes - September 12 Patch 7.3 Hotfixes - September 8 Patch 7.3 Hotfixes - September 6 Patch 7.3 Hotfixes - September 5 Patch 7.3 Hotfixes - September 1 Patch 7.3 Hotfixes - August 30 Patch 7.3 Hotfixes - August 29 Build Highlights // Class Changes
      In this section, you will find the most recent changes sorted by build.
      Patch 7.3 Build 24853 Patch 7.3 Build 24727  Patch 7.3 Build 24651 Patch 7.3 Build 24608 // Feral Druid // Frost DK & Mage Changes Patch 7.3: Upcoming Frost Death Knight Changes Patch 7.3 Build 24539 // Patch 7.3 Feral Druid Changes Patch 7.3.0 Build 24500 Patch 7.3.0 Build 24473 Dev Notes
      Blizzard usually posts on the official forums once a new PTR build is deployed to test realms, giving an overview of new features that become available for testing.
      Build 24829 Build 24608 Build 24539 Build 24500 Build 24473 Artifact Power & Advancement
      In Patch 7.3, you will be able to unlock the Netherlight Crucible, a new way of Artifact customization via relics.
      Artifact Knowledge Changes The Netherlight Crucible Guide Antorus the Burning Throne
      The new raid is currently tested on PTR and will be available in Patch 7.3.5.
      Antorus, the Burning Throne Raid Preview (Build 24473) Antorus Raid Rewards Antorus Raid Zone Preview Part 1 Antorus Raid Zone Preview Part 2 Antorus Raid Zone Preview Part 3 Antorus & The Pantheon Legion Ending & Next Expansion Leaks New Creature Models (Antorus Bosses, Titans, Lore Characters) (Build 24473) Tier 21 Sets
      In Antorus, you will find Tier 21 Sets dropping from the bosses.
      Tier 21 Sets Preview (Normal Tints) // Mythic Tints Tier 21 Death Knight (Build 24608) Tier 21 Demon Hunter (Build 25021) *new* Tier 21 Druid (Build 24500) Tier 21 Mage (Build 24651) Tier 21 Monk (Build 24539) Tier 21 Paladin (Build 24539) Tier 21 Priest (Build 24500) Tier 21 Rogue (Build 24539) Tier 21 Warlock (24651) Argus & Gameplay Videos
      Argus is a new planet that has three zones. Krokuun, Mac'Aree and Antoran Wastes. In the following articles, you will find detailed information about all the different zones.
      How to Get to Argus (Intro) Vindicaar Matrix Core Powers & Assessment Argus Gameplay Part 1 (up to Krokuun) (Build 24473) Argus Gameplay Part 2 (End of Chapter 1) (Build 24500) Argus Gameplay Part 3 (Mac'Aree) (Build 24539) New Factions
      Two new factions have been added to the game in Patch 7.3.
      Argussian Reach (Faction) Preview Army of Light Faction Preview Weapons of the Lightforged (Build 24473) Gearing & Alts
      All useful information in terms of gearing and alts.
      Reputation Catch-up & New Heirloom Amulet Unsullied & Confiscated Gear Veiled Argunite & New Gear Tokens Invasion Points
      A new type of repeatable content, aka scenarios with different stages with the goal to defeat a boss at the end.
      Invasion Points // "Lesser & Greater Rifts" Coming to WoW Invasion Point: Blood (Build 24539) Invasion Point: Ice (Build 24539) Seat of the Triumvirate
      A new five-player dungeon located in Mac'Aree (Argus)
      Seat of the Triumvirate (Dungeon) (Build 24608) New Transmog Items (Build 24500) Missions
      New Champion Equipment & Missions Mounts
      New Mounts (Build 24473) Lightforged Golem Mount Shackled Ur'zul (Mythic Argus Mount) Pets
      How to Tame Panthara Pets *new* New Tameable Hunter Pets (Build 24781) New Pets (Build 24473) New Pets (Build 24853) Professions
      New Profession Updates (Build 24473) // The Future of Obliterum World Bosses
      New World Bosses (Build 24473) New Caster Animations
      In Patch 7.3, several caster Classes received updates to their animations.
      Official Preview Druid, Mage, Shaman Animations (Build 24473) Priest Animations (Build 24473) Restoration Shaman Animations (Build 24500)
    • By Stan

      Pirates' Day is up and Jolly Roger is a new toy that you can get this year. Hurry up, the event is up only for one day.
      Jolly Roger is a new toy that can be purchased from Edward Techt this year. In order to purchase the toy, you must have earned the Avast Ye, Admiral! feat of strength, but worry not, you've still got enough time to get the achievement!

      How to Get the Toy
      Open the reputation window (U by default) and search for Steamwheedle Cartel. Select the "At War" option and start killing guards. Each guard kill increases reputation with Bloodsail Buccaneers by 25. Low level mobs give 5 reputation. If you're ganked in Booty Bay, try choosing a different location, e.g. Everlook, Gadgetzan or Ratched. Upon reaching Friendly, find Fleet Master Firallon (47, 95) and accept the Avast Ye, Admiral! quest.

      Head back to Booty Bay and slay both NPCs, return to Fleet Master Firallon. Now, you should have the Avast Ye, Admiral! achievement and Bloodsail Admiral's Hat. Find Edward Techt (36.6, 84.3) and purchase Jolly Roger for 10 gold. Pirates' Day is up only for one day, so hurry up! More details about the event can be found in our Pirates' Day guide.
      Blizzard (Source)
      A PIRATE’S LIFE FOR YOU
      Captain DeMeza has made landfall in the goblin town of Booty Bay to recruit landlubbers into her buccaneer ranks. Visit her or her henchmen in the capital cities if the pirate’s life is for you!
      Feeling out of place in Booty Bay without a proper costume? Don’t worry. /Dance one little jig with the Dread Captain DeMeza and she’ll be impressed enough to press you into her crew and outfit you properly. If you get attached to your new look, you can do the quest You're Gonna Need A Bigger Boat! Succeed, and you’ll get an Emergency Pirate Outfit (or five) for when Pirate’s Day is but a distant memory and your inner pirate is clawing to get out.
      What good is a pirate without an avian companion on their shoulder? Captain DeMeza (for the exchange of a few shiny coins) can help you call forth a temporary companion named Petey to take with you wherever you sail.
      From time to time, the captain will shout for a brave party to take on a terror of the deep—an elite shark known as Ol' Eary. Make sure you have a hearty crew with you or you could become just so much chum in the waters of the bay.
      JOIN THE BEACH PARTY
      Once you and your crew have helped the captain handle Ol’Eary, you can celebrate with the crew at a little beach party* just south of Booty Bay. The exalted among the Bloodsail Buccaneers can also purchase a special new toy from Edward Techt—the Jolly Roger—to show off their dedication to the cause.
      If you’re really feeling generous, you can also purchase a Big Bag of Booty from Captain DeMeza and spread the wealth around to all your pirate pals in a burst of glittery glory.
      Note: Pirate beach parties do not involve beach blanket bingo, polka dot bikinis, wild bikinis, hipsters, preppies, motorcycle gangs, people named “Annette” or “Frankie,” or impromptu dance-offs between surfers and motorheads. It’s just for pirates. You have been warned.
    • By Stan

      This week's bonus event is Mists of Pandaria Timewalking. All players now have access to Artifact Knowledge level 44. Pirates' Day is up for one day, followed by Brewfest.
      Artifact Knowledge Increase
      All players now have access to Artifact Knowledge level 44 that increases Artifact Power gains by 35,150,000% (up from 27,040,000% @AK level 43).
      Mythic Keystone Affixes
      Teeming Explosive Fortified Argus World Boss
      Sothanator is up in Mac'Aree (44, 50). Don't forget to bring a Seal of Broken Fate for bonus roll. All Argus bosses drop 930 loot. You can find a full list of bosses and loot tables in our Greater Invasion Points guide. Argus Weekly Quests
      Fuel of a Doomed World: Collect 50 Pristine Argunite from Invasion Points, Rare encounters, or treasure chests on Argus to receive 300 Veiled Argunite Invasion Onslaught: Complete 3 Invasion Points to get 200 Veiled Argunite. Mists of Pandaria Timewalking (September 19 - 26)
      Queue up for Mists of Pandaria dungeons to complete the weekly quest "A Shrouded Path Through Time". Rewards: Accolade of Victory (140 million AP @ AK level 44) Cache of Fel Treasures 1 Seal of Broken Fate Note that Timewalking items now have an item level of 880, so they're great for gearing up your alts. You can buy Yu'lei, Daughter of Jade from Mistweaver Mistweaver Xia for 5,000 Timewarped Badge. All Timewalking dungeons have a small chance to drop Reins of the Infinite Timereaver (personal loot). Pirates' Day (September 19 - 20)
      Captain Demeza sails to the goblin town of Booty Bay and recruits land-lovers into her buccaneer ranks. Visit her or her henchmen in the capital cities if the pirate's life is for you! Jolly Roger is a new toy available this year. More information about how to get it can be found here. Brewfest (September 20 - October 6)
      First celebrated by the dwarves, Brewfest now holds appeal among all the races of Azeroth! Visit the Alliance camp outside Ironforge or the Horde camp outside Orgrimmar, and join the party! For more detail visit our Brewfest guide. Deepwing Dunk PvP Brawl (September 19 - 26)
      Can you even dunk? If you want to win this brawl, you’re going to need to work on your skills because Dunkball has come to Pandaria. You’ll race to claim balls from the map’s center, or northern, or southern mines, take them to your enemy’s base, and then go for a magnificent long range shot or go all in for the dunk. Don't forget to complete the weekly quest "Something Different" to get Brawler's Footlocker, 3 Marks of Honor and Soldier's Legacy (562 million AP @AK level 44). World Boss Shar'thos
      Shar'thos is up this week. Search for the epic World Quest named "The Sleeping Corruption" in Val'sharah.
      World Boss Loot Tables
      Shar'thos drops Skull of Shar'thos for Warriors, needed to unlock the Fury Artifact appearance The Dragonslayers.
      Chestplate of Blackened Emeralds Choker of Dreamthorns Decaying Dragonfang Despoiled Dreamthread Cloak Hauberk of the Snarled Vale Raiments of Waking Nightmares Robe of Fever Dreams