Vaellian

Fervor of Battle

Sign in to follow this  

5 posts in this topic

On the "builds and talents" page. It's recommended that fervor of battle be taken because it increases Whirlwinds damage to primary targets by 50%, however on Live at the moment it is only 30%, that 20% difference makes slam, even without the WoD 4pc, more rage efficient than Whirlwind, with the 4pc Slam is exceedingly far ahead in terms of damage per rage spent, even with the 50%.
I don't know who to bring this up to but... yeah

Share this post


Link to post
Share on other sites

You are correct, Vaellian. The tooltip in game reflects 30% increased damage.

In the next month I think we're going to see tuning across all specs, obviously including Arms and Fury, and - as such - talent choices and preferences will probably change with them.

Keep on top of things as you are and use your best judgement. As far as our guides go, we'll make sure they're updated as new information comes in and is verified. Thanks again, for your post.

Share this post


Link to post
Share on other sites

I'll just poke my head in here to clarify a few things on it :)

The sims in question & testing on Fervor was done post-30% reduction, this happened a good while ago in the beta but tooltips weren't updated to reflect it, so it's somewhat misleading in that sense, but the in-game files have been pulling a 30% value for a good while longer, when this was done, so that change shouldn't have any impact on the results.

When it comes to Slam vs. Whirlwind, whilst Slam is more rage efficient, Whirlwind condenses 2 GCDs worth of damage when using Fervor into one and burns up more Rage for Tactician in the process, and hits 3 times (which, whilst minor, has an impact on the speed you can stack up Empty Drinking Horn).

The typo has been ammended though on the Talents section, that shouldn't have slipped through :p

Share this post


Link to post
Share on other sites
On 7/29/2016 at 5:42 PM, wordup said:

The sims in question & testing on Fervor was done post-30% reduction, this happened a good while ago in the beta but tooltips weren't updated to reflect it, so it's somewhat misleading in that sense, but the in-game files have been pulling a 30% value for a good while longer, when this was done, so that change shouldn't have any impact on the results.

Just a question, Wordup; what simulator are you using? I've been trying to use the AMR Beta one but I keep getting errors with it.

==========

Edit: Sticking with the ARM simulator, I used generic class settings and was able to get successful sims.

Share this post


Link to post
Share on other sites
23 hours ago, Sajakain said:

Just a question, Wordup; what simulator are you using? I've been trying to use the AMR Beta one but I keep getting errors with it.

==========

Edit: Sticking with the ARM simulator, I used generic class settings and was able to get successful sims.

I lean more toward SimC mostly out of habit. AMR is still a good tool but you need to do a lot more work to the base APLs than the stock imported SimC profiles to get them to the same optimisation.

SimC also has the fringe advantage of importing direct from the game files which has a particular bonus in this case as it pulled the 30% value the day the hotfix happened and didn't rely on tooltip values to be input. I'm not 100% sure if AMR does so since early on it was self editted wiki pages for the abilities to pull them from, but this point could very easily be moot depending on how that developed.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By WindowsSeven
      I'm not entirely sure what I am doing wrong that is getting me this result, but I am getting about a 30k dps difference on training dummy when I use a defile, clawing shadows, shadow infusion build than when I use the recommended talents. I left the rest of my talents unchanged and I have yet to see where the dps difference is coming from (arbiter or clawing shadows), but I'm very confused as to how this could happen. Links to armory and mrrobot below.
      https://worldofwarcraft.com/en-us/character/wyrmrest-accord/goragi
      https://www.askmrrobot.com/wow/simulator/report/f3a7a9c5f88e4d10b5cb45224684a073
      Defile damage breakdown, Arbiter damage breakdown
      I felt like I had a harder time keeping my disease up and using coldheart on cooldown (or rather whenever at max stacks) with the arbiter build. Am I missing some key thing or do I just need to git gud? Thanks in advance for any help.
    • By Ser3nity
      Safety not Guaranteed is an English speaking Alliance raiding guild on Emerald Dream. We raid 3 times a week and are mainly focused on mythic raiding.
      Current Progress:
      7/7M, 3/3M, 10/10M, 7/9M ToS, 9/11M Antorus
      Recruitment:
      We are currently recruiting the following classes to progress with us through Antorus:

      Melee DPS: Warrior, Feral, DK
      Ranged DPS: Mage, Priest, Boomkin, Ele Shaman, Hunter
      Our raiding schedule is:
      - Thursday: 20.00 - 23.00 (server time)
      - Monday: 20.00 - 23.00 (server time)
      - Tuesday: 20.00 - 23.00 (server time)
      Apply here: http://safetynotguaranteed.guildlaunch.com/
      Even if we are not actively recruiting your class, we will consider any exceptional applications.
      About us:
      Safety not Guaranteed (SnG) was initially formed on horde side by a small group of friends in early MoP, raiding 10man heroic. Later during the expansion we faction changed to Alliance and expanded our roster to a 20man mythic team, where we cleared SoO mythic as a guild. Many of us have been playing together since as early as WotLK, and have friendships with each other that extend outside the game as well.
      Our goal ever since the guild was formed has been to progress through content at a steady pace, without hardcore hours, while having a good time together. We aim to clear each tier before the next one is released. In WoD we cleared 7/7M, 10/10M, 13/13M when relevant, and have cleared each tier so far in Legion obtaining most mythic cutting edge achievements, and plan to continue doing so.
      What we offer:
      A structured mythic raiding team and raiding times. We start invites 19:45 and begin to clear trash so we can have the first pulls at 20:00 A fair rotation and loot distribution via loot council. We keep spreadsheets! A steady guild with a good community and good guild atmosphere. You may encounter some trolling during your stay. A focused attitude during progression, and relaxed attitude during farm content. We like to chat and have fun, but focus during difficult content. A desire to raid. We often run an extra raid day on the 1st week of a new raid tier. This is 100% optional, but most people are excited to get into a new instance. Additionally we often run some sort of alt raids on fridays (100% optional), and do a lot of mythic+ content within the guild.
      What we want from you:
      High attendance. We expect a minimum of 80% attendance, though most of our raiders have near to 100%. We run a small roster to minimize rotation, and want to be able to rely on you. Commitment. We don't want someone who is looking to join, get geared and then leave. We have a 2-3 week trial period during which we will control gearing while we get to know you. Honesty. If you're having problems within the guild, or have real life issues, we'd like to hear rather than you just disappearing. Talk to us. Be prepared! This means reading up on new fights, having consumables (flask, pots, food, runes), gemming and enchanting properly, and being on time! Communication. We want you to know how to communicate both verbally and in writing. We have a guild Discord we use for our raids and other games! Raiding awareness. We want you to not stand in fire, unless it's required... Progression oriented attitude. Everyone makes mistakes, but learning is part of progression, so we value people who continue to improve over time. Understanding. Sometimes, things don't always go smoothly. We may hit a wall on a specific boss for a while, or you may have to sit for someone else during a progression raid. This is part of mythic raiding. We try to treat everyone fairly, and are open to feedback.
      For more information you can add an officer to chat: Joana#2806, Kitty#2896, Noxxus#2229
      Or visit our website: http://safetynotguaranteed.guildlaunch.com/
    • By Sajakain
      ► Introduction:
      <Hand of Fate> is a group of adults who enjoy raiding on a light schedule and still see content cleared. Details of our raid team and atmosphere can be found below. We're looking for like minded individuals to join us in Antorus and for Battle For Azeroth!
       
      ► The Details:
      Here are some of the direct details you are probably looking for concerning our team:
      Raid Days: Tuesday and Wednesday Raid Time: 9:00 PM - 12:00 AM Eastern Standard Time (EST) Invites: 8:30 PM - 8:45 PM EST Current Progression: 10/10(H), 9/9(H), 11/11(H), 1/11(M)  
      ► What We're Looking For:
      Above all else, we're looking for the person that simply enjoys to raid. We have a couple of different ranks; one that permits the casual raider who can only show up once or twice a month and one that is made for the more dedicated - the "serious" raider, if you will. Regardless of rank, however, we expect you to enjoy raiding and have fun playing the game. More details on the differences between these ranks, and their expectations, can e found on our website.
      As far as specific class needs go, we are looking for the following:
      Holy Paladin Shadow Priest
      ► Mythic+ Dungeons:
      We are also recruiting folks that are interested in farming Mythic+ dungeons in addition to our raiding.
       
      ► Contact Information:
      Below you will find the information you need to get in contact with us should you have any questions or concerns. Additionally, you will find the link to our website so that you can read more about us.
      Thank you for taking the time to read this and we look forward to finding like-minded individuals to take on Legion with us!
      Website: http://www.hof-gaming.net/join
      BattleTag Contacts:
      Sajakain (Guild Master): Sajakain#1683 Hatched (Guild Officer): Hatch#1820 Cerïse (Guild Officer): Satonaka#1280 Kissyfer (Guild Officer): Azilee#1343  
      ► Join Our Discord!:
      Join our Discord server! Please be sure to introduce yourself in the #general channel and let someone know you're interested about the raid team!
      https://discord.gg/3TupWMC
    • By Shled
      <PartyCrashers> Alliance - Silvermoon EU
      https://www.wowprogress.com/guild/eu/silvermoon/PartyCrashers
      De eerste term binnen onze guildnaam is ook onze eerste prioriteit. PARTY! Deze kreet naar nieuw raider bloed staat dan ook onder het motto "Life is a party and everyone is invited". Ook jij bent dus invited! Laten we het echter over één ding duidelijk zijn, want zo hebben we het graag bij <PartyCrashers>... Progressie en genieten van de nieuwste raidcontent is minstens even belangrijk als het feestje!
      Wat kan <PartyCrashers> voor jou betekenen in afwachting van Battle for Azeroth:
      Raiddagen op Dinsdag en Donderdag van 20u00 tot 22u30
      11/11 Antorus HC clears & Achievementruns
      Een ervaren en sociale raidgroep binnen een open-minded en relaxed nederlandstalige omgeving
      Consumables, guild repairs, enchants, gems en vantus runes bij elke raid.
      Alt-raids op off-days, want iedereen verdient purple shinies.
      Een actieve en professioneel ingerichte Discord server (inclusief social channels voor het spelen van andere games).
      Gamers die ook wel eens graag een spelletje Overwatch of PUBG met jou willen spelen.
      Veel shits, gigles en meme's.
      Wat zoeken wij?:
      Raiders in alle geuren, kleuren, vormen en smaken. High priority voor een Tank en verschillende DPS classes (ranged & melee).
      Raiders die hun class & role écht door en door willen meester zijn en hier dan ook actief mee bezig zijn buiten de raiddagen.
      Raiders die openstaan voor constructieve feedback en graag willen groeien! Hiermee bedoelen we niet enkel groeien in iLvl maar ook groeien in skill en teamplay.
      Raiders die graag actief meewerken en meedenken tijdens het raiden.
      Raiders die openstaan voor constructieve feedback.
      Raiders die op raiddagen met hun microfoon in de aanslag mee komen praten op onze Discordserver.
      Spelers met een hoop zin in Battle for Azeroth.
      Spelers met een sociale en vriendschappelijke ingesteldheid.
      Ons verhaal
      <PartyCrashers> bestaat uit een kern raiders die samen doorheen MoP, WoD en Legion steeds de eigen grenzen wist te verleggen! Ook voor BfA is dit het plan. Elke nieuwe raid kan van ons team een Full HC clear tot farm-status verwachten. Zonder een elitist hardcore mentaliteit en een gigantische Epeen trotseren we samen mythic encounters ( zo gingen meest recent 5/9 ToS bosses down als een een natte schotelvod) en trachten we de prestigieuze normal / hc raider achievements te behalen. Yes,... we like mounts :v
      In afwachting tot Battle for Azeroth maakte onze raidgroup de transfer van een dode server naar het bruisende Silvermoon. Aangezien onze groep de enige actieve leden telde binnen een grote NL / BE guild op onze oude server werd besloten om bij de transfer de guild <PartyCrashers> nieuw leven in te blazen!
      Interesse? Super! Voeg een van onderstaande toe op battle.net voor meer info!
      Lucky7#2164 (Recruitment Officer)
      Hoddie#2313 (Guild Master / Raidleader)
      Koyulm#2180 (Raidleader)
      See you in Azeroth!
    • By Valkas
      Hello all! I figured i'd make this thread to get some up to date information on the AOE rotation for unholy.  Currently i'm 935 ilvl, and I run Incstructor's fourth lesson and Soul. (For lack of a better option.) However it is my understanding that these two legendaries make for the strongest aoe rotation. Is this true?

       That is my first question. My second is what is the priority for aoe when running these two. Is it to wait for defile to drop, then festering wound a target a couple times, then Scourge Strike? Or is the priority to just put Wounds on then pop them asap, dropping the defile whenever it's available. Typically I wait for defile before I start building Wounds, but given the soul and the extra talent, i suspect it's better to just aoe without Defile if it's unavailable or perhaps just better to rarely spend runes on defile? Curious as to your thoughts!