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MDI Europe champions exceL Esports, formely known as Kjell's Angels, were the first team to complete Atal'Dazar +15 in time and here's a new video of their run with multiple PoVs. Their line up includes Ashine, our Subtlety Rogue writer.
The run was completed 10 days ago with the following affixes active:
Sanguine Fortified Necrotic Infested Mythic Keystone Run Details
The team was comprised of:
Divinefield (Tank) Chiranor (Healer) Ashiné (DPS) Heksekjell (DPS) Herudra (DPS) You can find more details about the run over at Raider.io.
We published this video on our YouTube channel and here on the site to gauge your interest for this kind of content, as we would like to collaborate more with exceL's Esports on Mythic+ guides (both video and written). What do you think?
Pirates' Day is here for one day! Visit Captain DeMeza in Booty Bay to join the fray and check out our event guide for more details.
Hoist sail and make way for Booty Bay because it’s Pirate’s Day!
BRING YOUR SEA SHANTY TO BOOTY BAY
Pirates have taken over the goblin town of Booty Bay and Captain DeMeza is recruiting any scurvy dog she can into her buccaneer ranks. Visit her or her henchmen in the capital cities if the pirate’s life is for you!
Feeling out of place in Booty Bay without a proper costume? Don’t worry. /Dance one little jig with the Dread Captain DeMeza and she’ll be impressed enough to press you into her crew and outfit you properly. If you get attached to your new look, you can do the quest You're Gonna Need A Bigger Boat!! Succeed, and you’ll get an Emergency Pirate Outfit (or five) for when Pirate’s Day is but a distant memory and your inner pirate is clawing to get out.
What good is a pirate without an avian companion on their shoulder? Captain DeMeza (for the exchange of a few shiny coins) can help you call forth a temporary companion named Petey to take with you wherever you sail.
From time to time the captain will shout for a brave party to take on a terror of the deeps–an elite shark known as Ol' Eary. Make sure you have a hearty crew with you or you could become just so much chum in the waters of the bay.
JOIN THE BEACH PARTY
Once you and your crew have helped the captain handle Ol’Eary, you can celebrate with the crew at a little beach party just south of Booty Bay. The exalted among the Bloodsail Buccaneers can also purchase a toy from Edward Techt–the Jolly Roger to show off their dedication to the cause.
If you’re really feeling generous, you can also purchase a Big Bag of Booty from Captain DeMeza and spread the wealth around to all your pirate pals in a burst of glittery glory.
It was a very intense day in the progress race as the US reset came and Method pushed really hard as Limit faced a tough choice. We also got to see a 4.1% attempt and World First and second Mythrax videos!
After yesterday's 12% best try, today saw Method getting lower and lower on the boss, with the very best pull coming down to 4.1% aka 6.2 million HP:
There were actually a few sub-5% tries on the stream today, while we still have no idea how low Limit and Exorsus have managed to get the boss down to. But Limit was facing a very difficult decision, as the US reset arrived and they could either extend their lockout and continue progressing on G'huun, without losing any time on a re-clear, or down the 7 bosses again and get a whole lot of loot that would be of immeasurable help. Now, we still don't know exactly what they decided, as they declined to comment, since keeping as much information secret as possible is exactly why they aren't streaming their progress, but the common assumption/snooping at the moment is that they did indeed choose to extend their lockout. Usually in these situations, top guilds tend to re-clear, as the extra loot is simply too valuable, but if Limit did indeed extend, that could mean that they were either incredibly close to a kill before the reset (perhaps even 1% close), that they were very afraid of Method's extra time on the boss while they re-cleared, or both. Now, there is a third option, that has actually happened to top guilds before, and that's that their re-clear doesn't quite go smoothly. Guilds have been known to get a little stuck on bosses they'd already killed during a re-clear, wasting a lot of time which would cost them dearly if they were close to a kill on the endboss prior to the reset. Some or all of these factors may have affected Limit's presumed decision to extend the lockout and progress on G'huun without re-clearing.
Now, as you can tell, they didn't actually get the kill as of yet and Method are set to start their new reset, and they'll almost certainly re-clear. If Limit did indeed choose to extend the lockout and Method re-clear and then get the kill, that decision just may end up haveing cost them the World First.
We also got the two top guild's Mythrax the Unraveler kill videos today:
There wasn't much activity for other guilds today, as we got 1 more kill on Mythrax, from FatSharkYes, making it 8 total guilds progressing on the final boss.
And so G'huun has become the longest living endboss of the first raid of an expansion since Cataclysm, surviving to the second week and joining Nefarian 2.0, but he's not really on the same level as the undead dragon, as old Nef lived for 27 days and required a whole lot of Druid stacking to beat. Today could/should be the day we see a kill, with Method streaming and covering the race as usual, but that 4% left is a whole lot considering there's no more beams available at that point, and a reset's worth of gear may actually not be enough - we'll just have to wait and see.
*Header art by Solaphea.
Uldir Race Day 8: 4.1% G'huun Lives to the Second Week - Method get the boss down to 4.1%, Limit may have extended their lockout and we get World First and second Mythrax kill videos.
Uldir Race Day 7: G'huun Down to 12% and Nerfed - A 12% try from Method and a nerf to the big worm.
Uldir Race Day 6: Method Catch Up, Mythrax Video - Method and Exorsus catch up and we get a Mythrax kill video.
Uldir Race Day 5: Limit World First 7/8 - Limit head to the top and take a strong lead with their Mythrax the Unraveler World FIrst.
Uldir Race Day 4: Zul Down, 6/8 by EU and US - Method get the World First on Zul, Reborn and Limit catch up to them quickly.
Uldir WF Race Day 3: US 5/8, Devourer Down - Limit grab the World First after some more hotfix nerfs to Fetid Devourer.
Uldir Mythic WF Race Day 2: Fetid Devourer Endboss - EU guilds catch up but no one can get past the 5th boss, Fetid Devourer and 8 guilds are stuck at 4/8. Uldir Mythic WF Race Day 1: 4 Bosses Down - Big Dumb Guild and Limit get 4 bosses down before EU servers come up, Blizzard nerfs Fetid Devourer and we get to see three WF kill videos. ____________________________________________________________________
The gates of Mythic Uldir have opened and the US and OC servers are coming up after maintenance. Now it remains to be seen who will go in early and grab those World Firsts before the EU an Asian guilds have had a chance to enter the first raid of Battle for Azeroth. As always, we'll have summary posts for each day early in the EU morning.
Of the possible contenders on the US/OC scene we have Wildcard Gaming, formerly Easy, who have already taken a WF in Heroic, with their G'huun kill, and seem eager to get their new name heard, so they might just be the leading US guild. On the other hand, Limit has been a dominant presence in the US/OC scene for a long time now, grabbing most WFs and being the only real competition to the EU and Asian guilds in the endgame. We also have SNF and Big Dumb Guild who have gotten some World Firsts in the past, and have been known to raid early, so the competition for those first few kills should be high. Blood Legion also seem to have returned after a long hiatus, as they will be raiding "semi-competitively" in BfA, but it remains to be seen what exactly that means.
As always, we'll be using Method's raid progress coverage for our own summaries and you can head on over to their site to follow the race live, both today with the usual updates and tomorrow with the guild itself streaming the race live. For other streams of the progress race, head on over to twitch's WoW page and you'll be sure to find tons of players showing off their journey through Uldir.
We'll also be using this article as a hub for all the race summary posts.
The race is about to begin and you can check out all of our coverage right here.
A lot of Blue posts today, featuring clarifications on the recent announcement that 8.1 will be making reputation achievements account-wide, two more new Elemental Shaman talents and some discussion on WoW token price drops.
The reputation-related clarifications focused on whether it was actual reputation that is account-wide or just the achievements themselves and how that will work with faction or mutually exclusive achievements:
Account Wide Reputation Achievements (source)
Posted by Dårk
Does this mean for example I'm halfway through honored with 7th legion on this toon. If I get on another alt and level through the 3 zones doing the questline that also give 7th legion rep that will count towards rep on this toon as well and I should be revered? Or vice versa all my alts should be halfway honored when they enter bfa?
Rep gain won't be account wide, however progress towards the achievement will.
Say for example I have Character A that I haven't touched since Wrath, that has all of the previous reps exalted (not using exact numbers here just making an example). Let's say we have 20 reputations at exalted on this character that are unique.
Now I play Character B that I haven't touched those reps with, because I just don't want to grind them again. Let's say this character has 40 unique reputations that Character A doesn't have at exalted. Since its the highest progressed character the achievement only looks at this character. Meaning that I just have 40 reps as far as the achievement is concerned.
Now once I've logged into both of those characters when this change is added into the game, I will then receive credit towards the achievement tracker and I would now show as having 60 reputations on that achievement. So I effectively don't have to go back and get those reps again, unless I want to make my Rep window look pretty.
Posted by Farora
Any word on how it will treat faction exclusive reps?
They will uniquely act as a singular rep to avoid double credit, similar with how mounts are tracked.
So if you have exalted 7th Legion on your Alliance character, and exalted with Honorbound on your Horde. Then your account only has credit for 1 of those 2 reps in the achievement tracker. Account wise they're the same rep.
Posted by Worgon
Do you have any info on how Reps that you have to pick 1 of two will count? like oracles/frenzyheart and scryers/aldor? if I have 2 characters 1 with each does it count as 2 or do only 1 of the reps count.
It should count as 1. The intention is not to nerf the achievement or raise the number of reps you can have exalted at once, just to make it ease the burdens of alts/character-switching.
Then we're on to the two new Elemental Shaman talents that will be coming to the PTR as part of the big spec revamp this week:
Elemental Shaman Talents (source)
Just as a quick update, here's the current version of the experimental new talents that will be hitting the PTR soon. Reminder that these are experimental, the PTR is for testing, we'll probably iterate on or completely replace these designs, etc.
Call the Thunder - Your maximum Maelstrom is increased by 30, and the Maelstrom cost of Earth Shock and Earthquake is reduced by 10.
Surge of Power - Earth Shock also enhances your next spell:
Flame Shock: The next cast does not incur a cooldown. Lightning Bolt: Your next 3 casts will cause an additional Elemental Overload. Lava Burst: Reduces the cooldown of your Fire (or Storm) Elemental by 6 sec. Frost Shock: Roots the target in place for 6 sec. And finally, there was a discussion on why exactly the WoW token has dropped in price recently:
WoW Token Price Drop (source)
Posted by Merridae
From end of July 2018 to today the WoW Token price has dropped by half.
Make of that metric what you will but it tells me that such a steep decline in such a short timeframe is not a good thing.
This means that more people are buying the Tokens with real money faster than those buying the token with gold. Thus causing the price to fall. It unfortunately means a little less gold for your token, but the market dictates that is how much it's worth at the moment. Lot's of gold is moving around as its still the start of an expansion. It's pretty normal.
In fact it means the opposite of what you're proposing, its good for WoW as a whole because it means people are buying plenty of tokens to sell for gold. Slightly negative for token sellers if anything.
I totally see the point you're making though, in that it implies less people are buying tokens with gold. Which isn't necessarily the truth but rather the value of those selling them for gold has drastically changed causing the price to fall.
Posted by Swålsh
It’s because the Legion mission tables don’t give gold anymore. I was making 100K/day. Now I make like 5K a day
I think we're still a little too early to see the impact of that within the tokens but it will definitely have an impact in the long run.
Posted by Crepe
And I think there's more to the equation than A + B = C.
It's very hard to imply or interpret player interest through a single point of data.
Definitely true as well! It's a little harder to infer fully the impact of the token within the economy as you guys don't have sight on the buying and selling rates. I'm pretty sure people can pick up on what I implied though in my explanation. ?