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Last weekend's raid testing was cancelled, but it's back this weekend! Four Mythic bosses will be checked out in Tomb of Sargeras and the raid will be open in Raid Finder on Saturday and Sunday.
You can also check out our own previews and videos of the bosses getting tested:
Goroth Demonic Inquisition Sisters of the Moon Mistress Sassz'ine
On Thursday and Friday, May 25-26, we will be conducting Mythic raid testing of Tomb of Sargeras bosses.
Thursday, May 25
Goroth - Mythic Tomb of Sargeras
13:00 PST (16:00 EST, 22:00 CEST)
Demonic Inquisition - Mythic Tomb of Sargeras
14:00 PST (17:00 EST, 23:00 CEST)
Friday, May 26
Sisters of the Moon - Mythic Tomb of Sargeras
13:00 PST (16:00 EST, 22:00 CEST)
Mistress Sassz'ine - Mythic Tomb of Sargeras
14:00 PST (17:00 EST, 23:00 CEST)
After testing concludes on Friday, we plan to open Raid Finder Tomb of Sargeras over the weekend.
As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Q: How do I get into the raid zone?
A: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
Q: What character should I use to test the raid?
A: Whichever you prefer. We will be scaling players' effective level to 110 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested. For 7.2 raid testing, we'll be granting players all the new 7.2 artifact traits IF players have done the quest to reveal those new traits. Complete the Broken Shore intro experience in order to access this quest.
Q: How long does testing last?
A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
Mythic+ scaling, major Arms Warr changes, another brawl with the blues and more on this week's PTR.
Another new week on the PTR and another batch of development notes. Mythic + difficulties will scale a little more steeply as the buff to mobs health and damage will go up by 10% instead of the 8 so far. We also have some significant changes to a few classes again, with Arms Warriors getting the biggest and Marksmanship and Beast Mastery Hunters getting Honor Talent tweaks. There are also new legendaries and T20 tweaks, a new concert at the Darkmoon Faire and there's another skirmish with the blues this weekend.
Hi everyone! There’s a few things to call out for this PTR update:
First, we’re continuing iteration on 7.2.5 class changes, and this build has some pretty substantial changes for a couple of specs. Arms Warriors in particular have a lot of updates and revisions, and both Marksmanship and Beast Mastery Hunters have several changes to their Honor Talents.
We’re also continuing to iterate on Tier 20 set bonuses, and have added several new Legendary items in this build. Once the PTR is up (or shortly thereafter), you should be able to find the new Legendaries on Flaskataur in Dalaran if you’d like to give them a try.
We’ve turned on the Darkmoon Faire for this week as there’s a new band in town! The concert event starts every hour on the half hour. We’d like to get some testing and feedback, so please let us know what you think!
This build also has a tweak to Mythic Keystone difficulty. Specifically, the amount of health and damage that enemy creatures get from each additional difficulty level is increasing from 8% health and damage to 10% per keystone level. When we increased the overall difficulty of Mythic+ dungeons in 7.2, we didn't fully account for the increase in power that players would get from their new Artifact Traits. That hasn't been a major problem just yet, but once the Tomb of Sargeras raid opens and the maximum item level from drops increases, everyone’s going to get a LOT stronger in a hurry, which will quickly compound the issue. We're making this change to ensure that things don’t get too out of hand at the top end of the spectrum.
Lastly, we’d like to do another Skirmish with the Blues this week to gather some data on where PvP balance currently sits on the PTR to assist with PvP tuning. We’re scheduling this for Friday, May 26 from 2 PM to 4 PM Pacific time (5 PM to 7 PM Eastern). Any data we can get at this stage will be extremely helpful, so we hope you’ll join us.
Thanks again everyone, and happy testing!
Previous dev notes (May 16).
The 7.2.5 class changes are ongoing and the next big thing to get hit is Draught of Souls, but only for Arms and Fury Warriors as it was over-performing. 40% sounds like a lot, but there will be some compensation for the nerf, however, as Fury gets a 5% buff overall and Arms is in the middle of some mechanics changes so it'll definitely get back to even as well.
For Arms and Fury Warriors, we’re going to scale down the damage of Draught of Souls in the next build for the 7.2.5 PTR.
Specifically, we’re aiming for a roughly 40% reduction in the effectiveness of Draught of Souls. For those two specs, it’s a trinket that is extremely valuable due to its interaction with Battle Cry. We’ve already tuned other forthcoming on-use trinkets that drop in Tomb of Sargeras for Arms and Fury with the same modifier to compensate for Battle Cry’s effectiveness in boosting trinkets of this kind. Our goal is for new trinkets to have more similar power levels between various specs, while leaving Draught of Souls in a place where it remains competitive for Arms and Fury.
We’re making sure to consider this trinket change as we update Warriors in Patch 7.2.5. With this in mind, Fury damage has been increased by 5% across the board. Arms is currently in the middle of receiving some heavy mechanical changes which will require a deeper look into their overall performance, and we’ll account for this change when we do our final tuning.
We don’t want Draught of Souls to define DPS Warriors for the remainder of the expansion, but we do want Warriors who have one to be able to make good use of it as they progress through Tomb of Sargeras.
Thank you for all of your feedback!
You can never have enough murlocks right? Well, Blizzard are testing that theory with the addition of Squirky to both real life and WoW! While his plushy form is available from the Blizzard store the battle pet variety comes from Seabreak Isle off the coast of Azsuna, so go get yours.
We’ve added a new member to the murloc family. Meet Squirky! This cuddly bit of sunshine will mrgrrgrgllll straight into your heart, both as a cuddly plush and as an in-game pet you can capture and take along on your adventures.
Squirky Murloc Plush
“Off the coast of Azsuna lies Seabreak Isle, home to the wild and secretive Squigglefin tribe. We’ve heard rumors of intrepid explorers who’ve successfully domesticated young Squigglefin, called ‘Squirkies,’ but no one’s sure if it can actually be done. Grab a Squirky plush and find out for yourself! Measures 7” tall, made of polyester.”
Purchase your Squirky plush today!
Squirky Battle Pet
Looking to add to your in-game pet collection? Be prepared to face dangers untold just off the coast of Azsuna on Seabreak Isle. These elite members of the Squigglefin tribe aren’t going to be happy about your visit to their little home, but if you’re lucky, you’ll be able to find Squirky among them. Summon your veteran pet battle team into action, and make him a part of your own band of merry battle pets.
Good luck, collectors!
<Brood Theory> (10/10 H) is a progression-focused raiding guild looking for exceptional RDPS and a healer for Tomb of Sargeras and eventually, mythic progression. We raid Tuesdays and Thursdays (10pm-1am EST). Our raid nights consist of farming heroic NH and doing mythic +’s, but when Tomb comes out, we will be using those nights for serious progression. We are hoping to come back to mythic NH and eventually push mythic Tomb. Typically, the guild adds Wednesday (10pm-1am EST) as a farm night for gearing alts and hosting carry runs in order to stock up the guild bank for our raiders. However, we are currently using Tuesdays to do this, but this is subject to change during progression-focused times. We allow 750g in repairs a day for our raiders, and we provide you with free flasks, feasts, gems, enchants, and potions if needed.
RC Loot Council
Exorsus Raid Tools
Deadly Boss Mods
895+ ilvl with at least 41 traits and 30 artifact knowledge (room for leniency if needed).
At least a 4-piece set bonus from NH.
Be familiar with class itemization and DPS SIMS.
Watch videos of fights before coming to raid and follow mechanics (Will be posted in our Discord).
Be on time and ready to enter a mature, but friendly raiding environment.
Casuals also welcome and encouraged to help build the guild community and atmosphere. We are looking for more like-minded and friendly individuals to join us for different guild events, contests, and etc. Our Discord server is a place where gamers of many different games (WoW, LoL, Overwatch, etc.) can come together, meet new people, and have a great time.
So, if you are looking to progress through mythic content or just relax and be a part of a friendly atmosphere, Brood Theory may be for you!
We are looking forward to hearing from you!
If you are interested, add my Battle.Net DrSwilly#1198 and send me a message.