Vlad

Class Order Halls - Resources and Advancements

50 posts in this topic

Share this post


Link to post
Share on other sites

Awesome guide and very helpful, thank you. I just have a quick question, when questing in Suramar before unlocking world quests, would it be worth it to keep the quest gear tier one upgrade? I am level 108 right now, and only need friendly with Val'Sharah. I've heard Suramar quests offer pretty good gear, so I was just curious. Thanks!

Share this post


Link to post
Share on other sites
1 hour ago, Lyshnek said:

Awesome guide and very helpful, thank you. I just have a quick question, when questing in Suramar before unlocking world quests, would it be worth it to keep the quest gear tier one upgrade? I am level 108 right now, and only need friendly with Val'Sharah. I've heard Suramar quests offer pretty good gear, so I was just curious. Thanks!

Yes, it would be worth keeping it for the start of Suramar!

Share this post


Link to post
Share on other sites
Just now, Blainie said:

Yes, it would be worth keeping it for the start of Suramar!

Thank you very much for all the help, I didn't read a whole lot about Legion before its launch haha.

Share this post


Link to post
Share on other sites

Regarding the order hall upgrades:

The minor troop upgrade does not add a chance to counter a boss, at least not for Druids. It increases success chance on missions with minions, which is independent of a boss. Only the special troop (and champions) can counter a boss.

The special troop upgrade is being recommended above all else for the classes that can get it. Ultimately it's "only" another almost-champion to send on missions and it's only available once a day due to the very long build time. Seeing how (especially with the companion app) the "normal" amount of champions is enough to easily do all missions that are worthwhile I don't really see the benefit of having another troop. It won't allow for more missions to be completed (since champions and regular troops already complete all of them) and it doesn't offer more success chance than a combination of higher troops and champions. The alternate trait on the other hand will save tons of resources in the long run which is quite practical.

Share this post


Link to post
Share on other sites
On 7.9.2016 at 4:14 PM, Guest Kyo said:

Can you please clarify the choice suggested for Tier 4? I can't tell which it is recommending, I'm guessing the second.

I suggest using the greater troop upgrade, so the second one, yes.

1 hour ago, Guest Volti said:

Regarding the order hall upgrades:

The minor troop upgrade does not add a chance to counter a boss, at least not for Druids. It increases success chance on missions with minions, which is independent of a boss. Only the special troop (and champions) can counter a boss.

The special troop upgrade is being recommended above all else for the classes that can get it. Ultimately it's "only" another almost-champion to send on missions and it's only available once a day due to the very long build time. Seeing how (especially with the companion app) the "normal" amount of champions is enough to easily do all missions that are worthwhile I don't really see the benefit of having another troop. It won't allow for more missions to be completed (since champions and regular troops already complete all of them) and it doesn't offer more success chance than a combination of higher troops and champions. The alternate trait on the other hand will save tons of resources in the long run which is quite practical.

The first point is actually a mix-up due to wording. Apologies, I'll fix this ASAP, thanks for bringing it to my attention. My bad!

For your second point, I initally felt the same as you. As I tested it further on the beta, I honestly felt there was a HUGE abundance of order resources and nothing to spend it on. I don't know how much you played in WoD, but garrison resources reached a point very quickly where they were simply useless. I felt that order resources hit the same point, so I would rather have had the special troop.

I'll add a more in-depth explanation of the two choices to the guide.

Share this post


Link to post
Share on other sites

Agreed, order resources seem abundant right now. But the special troop is quite useless, too. With both being useless it ultimately doesn't matter much which one is taken.

BUT order resources might actually become not useless / abundant once you stop doing the world quests for resources. Those are the main generators for them and I at least don't plan to do them forever. Right now I take them to finish emissary quests but after reaching exalted I plan to just stop doing world quests altogether. I'll be happy to have a huge resource cushion in order to be able to get seals and do missions for weeks or even months without having to farm resources.

So yes, right now order resources are useless since everyone is doing world quests but in the long run I might want to save a few. Might as well, since the extra troop doesn't really give me any benefits anyway (since, especially with the companion app, I can simply do all missions with the champions and troops I already have).

Share this post


Link to post
Share on other sites
10 hours ago, Guest Volti said:

Agreed, order resources seem abundant right now. But the special troop is quite useless, too. With both being useless it ultimately doesn't matter much which one is taken.

BUT order resources might actually become not useless / abundant once you stop doing the world quests for resources. Those are the main generators for them and I at least don't plan to do them forever. Right now I take them to finish emissary quests but after reaching exalted I plan to just stop doing world quests altogether. I'll be happy to have a huge resource cushion in order to be able to get seals and do missions for weeks or even months without having to farm resources.

So yes, right now order resources are useless since everyone is doing world quests but in the long run I might want to save a few. Might as well, since the extra troop doesn't really give me any benefits anyway (since, especially with the companion app, I can simply do all missions with the champions and troops I already have).

I see your point, fair enough. I'll adjust the commentary on that tier to state that, essentially, it is ultimately your choice. Neither provides some HUGE benefit and you can pick whichever you prefer. I'll give separate advice depending on the person's intentions and what they plan to do in the future of the game.

Thanks for the feedback and I'll make sure to get it updated!

Share this post


Link to post
Share on other sites

A couple of notes about Eagle Ally, the Tier 2 Hunter advancement.  First, these flight paths are NOT connected to standard flight paths, nor are they interconnected with eachother, meaning to use the Eagle Flight Paths you are restricted to travel along them in one long, looping line.  Second, the Flight Master's Whistle will send you to one of the unconnected Eagle Flight Path's, making it more hindrance than help.  This makes it far less useful than the teleportation nexus for mages.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Justin said:

A couple of notes about Eagle Ally, the Tier 2 Hunter advancement.  First, these flight paths are NOT connected to standard flight paths, nor are they interconnected with eachother, meaning to use the Eagle Flight Paths you are restricted to travel along them in one long, looping line.  Second, the Flight Master's Whistle will send you to one of the unconnected Eagle Flight Path's, making it more hindrance than help.  This makes it far less useful than the teleportation nexus for mages.

Thanks for pointing this out! I especially did not know about the interaction with the whistle. I'll make changes to reflect this info in the next update.

Share this post


Link to post
Share on other sites

a quick note that might be worth indicating is for the Tier 2 monk Brewhouse, the daily tapping of the keg does have a chance to reward you with the hidden appearance for the Brewmaster artifact, which could be incentive for some to keep it around even if the buff brews are not of much use

Share this post


Link to post
Share on other sites
30 minutes ago, Guest Amythist said:

a quick note that might be worth indicating is for the Tier 2 monk Brewhouse, the daily tapping of the keg does have a chance to reward you with the hidden appearance for the Brewmaster artifact, which could be incentive for some to keep it around even if the buff brews are not of much use

I'll get that added! Is there a chance for any of the other hidden appearances (WW/MW), that you are aware of?

Share this post


Link to post
Share on other sites

I have a quick question. For tier 4, druidso have two troops to choose from, but the recommendation is that the player choose the troop. Which of the two should druids take?

Share this post


Link to post
Share on other sites
3 hours ago, Guest Dudeski said:

I have a quick question. For tier 4, druidso have two troops to choose from, but the recommendation is that the player choose the troop. Which of the two should druids take?

Apologies, that's an oversight, Take Force of the Forest, it is the better of the two.

Share this post


Link to post
Share on other sites
On 9/12/2016 at 1:38 AM, Blainie said:

I'll get that added! Is there a chance for any of the other hidden appearances (WW/MW), that you are aware of?

Not exclusive to monks, it seems some of the other classes have appearances related to their unique Tier 2 choice.

Alternate appearance items can drop for:
Vengeance Demon Hunters (from Twisting Nether advancement)

Restoration Druids (From Rich Soil)

Frost Mages (From Portal Nexus)

Destruction Warlocks (From Demonic Offering)

 

Share this post


Link to post
Share on other sites
3 hours ago, Guest The Busybody said:

Not exclusive to monks, it seems some of the other classes have appearances related to their unique Tier 2 choice.

Thanks! Will do some more research and update this section, as well as the "hidden artifact" section. Most likely coming mid-week this week.

Thanks once again :)

Share this post


Link to post
Share on other sites
On 9/9/2016 at 3:56 PM, Guest Justin said:

A couple of notes about Eagle Ally, the Tier 2 Hunter advancement.  First, these flight paths are NOT connected to standard flight paths, nor are they interconnected with eachother, meaning to use the Eagle Flight Paths you are restricted to travel along them in one long, looping line.  Second, the Flight Master's Whistle will send you to one of the unconnected Eagle Flight Path's, making it more hindrance than help.  This makes it far less useful than the teleportation nexus for mages.

While true, I found that the fast "flying" or at least the 2 minute gliding from the eagle feathers wind up being more useful than the flying itself.  Since I never made any of the additional gliders in WoD, nor the other gliding "toys", I found that helpful.  That alone makes it helpful, especially in high elevation change areas in Broken Isles.

Share this post


Link to post
Share on other sites
6 hours ago, Guest Dogar said:

While true, I found that the fast "flying" or at least the 2 minute gliding from the eagle feathers wind up being more useful than the flying itself.  Since I never made any of the additional gliders in WoD, nor the other gliding "toys", I found that helpful.  That alone makes it helpful, especially in high elevation change areas in Broken Isles.

I'm glad to hear the other side of the argument here. I had to weigh up both when considering recommendations, so I'm glad someone found the same usefulness that I did!

Share this post


Link to post
Share on other sites

Please update t2 warrior advancement choice:

  • Warrior: A chance at loot from the Circle of Glory is the best choice in the early game, while the mission duration reduction will be best once raids have released.

 

The rewards from this are nowhere close to having 20% reduced mission time.  I have talked to many warriors in my class hall that have been disappointed that they followed icy veins guide on this and now have to wait an extra 3 days to switch back.

Share this post


Link to post
Share on other sites
On 9/27/2016 at 4:36 PM, Guest Tibolt said:

Please update t2 warrior advancement choice:

  • Warrior: A chance at loot from the Circle of Glory is the best choice in the early game, while the mission duration reduction will be best once raids have released.

 

The rewards from this are nowhere close to having 20% reduced mission time.  I have talked to many warriors in my class hall that have been disappointed that they followed icy veins guide on this and now have to wait an extra 3 days to switch back.

Hi there!

I'm sorry to hear that, I definitely wasn't intending for that result with the guide. I agree that I underestimated the value of the reduction when considering the campaign missions rather than just looking at the order hall missions on the whole. You are correct, the reduction is the best choice and I will update to reflect that. 

Thanks for pointing it out and once again, sorry!

Share this post


Link to post
Share on other sites

Hey

TL;DR: add TL;DR section to your guides or disappear from google.

So this will probably never pass moderation.

Every time I enter icy-veins I'm disappointed with your page. You have awesome guides, really detailed, worth reading and so on. But whenever I google some general topics like "druid order advancement" your webpage is on top. And when I google such topic I don't want to read 8 pages long guide, I just want straight answers. "On tier 4 chose this, because its best". Your webpage gives full detailed list of all possible choices with totally too long description, but no real advice. Or perhaps there are some, but well hidden and I've never got there. So please could you make your webpage appear second on google, not first? 

Sometimes long reading is required, like mastering your character. And then you're too shallow, more advanced studies are required. But when something could be simply answered "A is better than B" then your page on top of google makes it sound difficult. Adding '-icy' to every google search is annoying, so could you make something that you don't pop on top of google results?

Best regards

Alamakze

Share this post


Link to post
Share on other sites
On 10/8/2016 at 0:58 AM, alamakze said:

Hey

TL;DR: add TL;DR section to your guides or disappear from google.

So this will probably never pass moderation.

Every time I enter icy-veins I'm disappointed with your page. You have awesome guides, really detailed, worth reading and so on. But whenever I google some general topics like "druid order advancement" your webpage is on top. And when I google such topic I don't want to read 8 pages long guide, I just want straight answers. "On tier 4 chose this, because its best". Your webpage gives full detailed list of all possible choices with totally too long description, but no real advice. Or perhaps there are some, but well hidden and I've never got there. So please could you make your webpage appear second on google, not first? 

Sometimes long reading is required, like mastering your character. And then you're too shallow, more advanced studies are required. But when something could be simply answered "A is better than B" then your page on top of google makes it sound difficult. Adding '-icy' to every google search is annoying, so could you make something that you don't pop on top of google results?

Best regards

Alamakze

We don't decide where our page appears on google.

Share this post


Link to post
Share on other sites

Quick request for updating on this guide, the Tier 5 paladin and Demon Hunter Tier 5 upgrade to complete world quests was hotfixed last week or so. You can now use the items (which only take 10 minutes to make now) to complete a basic world quest every 18 hours instead of 3 days.

Personally I've found this useful in completing the PvP world quests (which I'm not keen on doing) and thus gaining honor and prestige ranks without needing to do the quests, but it's your call. 

Share this post


Link to post
Share on other sites
On 10/16/2016 at 10:10 AM, SingingPaladin said:

Personally I've found this useful in completing the PvP world quests (which I'm not keen on doing) and thus gaining honor and prestige ranks without needing to do the quests, but it's your call. 

Ah, very interesting. I actually didn't think about this application at all after the hotfix, since I'm someone that actively PvPs alongside PvE. It didn't really register that people might struggle with the PvP quests. Thanks for letting me know!

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoticons maximum are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      You can visit the Barber Shop and change your skin color for 300 Gold and 54 Silver in Battle for Azeroth.
      The option to alter your skin color is only available to older races and the four Allied Races right now on Battle for Azeroth Alpha. We tried Humans, Orcs and Void Elves. All races could change their skin color for 300 Gold and 54 Silver.

      We noticed that Dark Iron Dwarves and Mag'har Orcs were not able to change their skin color in the Barber Shop for now. The option wasn't there. Hopefully, it's just a bug that will be fixed in a future build, because both Allied Races just became available for playtesting on Alpha.

    • By joat
      Who We Are
      Tequila Sundown is a mythic raid team formed within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're a "positively determined" progression team that maintains a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of three within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.
      We are always looking to add players with a friendly personality and lots of passion for the game. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We are 6/11 Mythic, Heroic AOTC Antorus progression.
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid. We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders. You must be able to take constructive criticism and have ownership over your level of play, and be willing to put in the effort to be a contribution to the team.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      Optional:
      Sundays 8:45pm PT - 11:45pm PT
      Sundays are for farming the previous raid difficulty.

      Recruitment Needs
      Healer: We need to add a healer to our core. Holy Paladin preferred.
      DPS: We are looking for DPS with the gear/experience to contribute immediately. Will consider all specs but we currently lack a dedicated Mage, Elemental Shaman, and Windwalker Monk. Bonus points for good healing offspec. 

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you a deeper dive into the raid team:
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#1832 & saever#4432
    • By positiv2
      This thread is for comments about our Wild Egg Token Druid Deck.
    • By positiv2
      This thread is for comments about our Cheap Wild Aggro Beast Druid Deck.
    • By positiv2
      This comment thread is about our Wild Aggro Beast Druid Deck.