Sign in to follow this  
Followers 0

Second opinion on logs- Blood DK

12 posts in this topic



Our guild had our first go on EN last night and downed 3 bosses and got in some solid work on the 4th.  If anyone has the time and inclination, would you mind having a look at our logs for my performance only, as Shells our Blood DK. 


I had a poke around myself and a few things stick out for me.  I seemed to be low enough on self heals. I reckon I was overcapping on Bone Shield and rune starving myself for HS to build up RP for DS.  (By overcapping I mean I was well over the 5-6 min level  needed and could have been wasting charges)





Thanks in advance.

Share this post

Link to post
Share on other sites

I can only tell from my experience on hero, that you need to change your tank-swapping if you want to do heroic mode at some point.

The protwarri took every rend flesh and you every overwhelm. This will be a problem in heroic, consider to tank like this:

Could be a little bit difficoult to taunt at the right moment but after 3-4 trys it will get easier.

And Il'gynoth, i personaly use dancing rune weapon 5-6 secons after the pull, so im able to get 10 stacks boneshield for the fury and ~60% parry (on the first fury not necessary but on high stacks you cant rely on parry, tried DRW on a 4 stack fury and parried one hit, so purgatory got me). It also means you will have DRW ready for the second p1 when the tentacles spawn again. The delay of 5-6sec will give you ~3-4sec DRW on the second fury, so you can delay vamp blood and get a few seconds for the third one and use runetap for the last few seconds (if talented), or ask for an external, or play with purgatory and our holy pally gives me lay on hands.

If you dont want to rely on externals or purgatory you could use blood mirror for 20% DR and little extra dps on the tentacles but it could be a close one based on the stacks. For the laser-add I like to skill runetap, first cast only runetap, second cast runetap & antimagic shell. After you taunt the add back (when your stacks expired) you can use first the first one runetap again, and for the second vamp blood. I think 25% DR is more usefull than ~10% more stamina on this burst damage.

Cant tell much about the other fights. Based on your healing-setup dk will end up overhealing. Some times more, some times less. If the healer finished a cast just after a melee hit your DS will overheal. But to cap your RP the whole time and wait for a moment where you drop dangerous low and heal you with DS is false. Just dont cap RP, keep 3 runes recharging. Overcapping boneshield isn't that big of a problem, on Il'gynoth I was overcapping it often just to avoid that it runs out. Cant see any big problems in your logs

1 person likes this

Share this post

Link to post
Share on other sites

One thing which catched my eye ist, that you have a lot of time where you have more than 3 runes available. There are even several situation where you cap out at 6 runes.

You are blood boiling quite a lot in fights like Ursoc where there are no adds. Blood boiling is fine, if you don't have resources to spend on other things, but you have >= 2 Runes ready for the majority of the fight.

Usually there is not need to hold on to Runes as a Blood DKs. Check for example Shiro:

For the entire fight he never has more than 2 Runes ready.

So in summary, do more useful stuff instead of boiling blood.

1 person likes this

Share this post

Link to post
Share on other sites

Cheers guys


I found myself holding back a bit on Ursoc on the tank swop as my threat was still high on and our wipe I was taking threat back quite easily (which lead to the wipe).


Your point about the bloodboils is a good one, thank you Benhoof. Also, me capping at 6 runes is not good at all, will fix my WA to help me track that. 

Really appreciate the feedback.

Share this post

Link to post
Share on other sites

I looked through the logs and i am a little lazy so i just check ilgynoth.

i noticed that ams had only been used once on the adds explosion(if i can interpetat logs correctly xD)

On normal it might not be a problem but if you plan on going hc at some point and maybe even mythic
you should have it for the 3rd eye of fate, as that normally does around 4-5m dmg without mitigation.

other than that i think things have been higlighted :P

Share this post

Link to post
Share on other sites

Thanks for that Desruc. 


I need to use AMS more as its an awesome ability. My co DK tank pointed out that I need to be more proactive with DRW too and not to save it for later.

We are progressing Heroic atm and struggling on Ursoc with the tank swop. Here are logs of last nights attempt, we spent an hour digging away at it. Tried the updated DBM, then tried a set of WA for Ursoc, the charge seems to bring an issue with messing up timers which is a bit of a pita.

Its one of the worst fights I have tanked in a long time. This could be just down to me messing up swops with my co tank ofc but its frustrating. Reading more on it today and I am wondering if I am just over complicating it. 

Any thoughts would be appreciated.  

Id like to think that I am a good enough player for Heroic and by extension, Mythic + but Mythic raiding would be out of my comfort zone. (Probably, as I have never tried it and its too late to get in a tank in this expansion)

Share this post

Link to post
Share on other sites

Necro'ing my own thread for some feedback on these logs. 


We one shotted EN last night but I was a bit disspointed with my performance , dps felt low and healing felt low too. 

I was running 2 tank trinkets at start and a sta flask, at the halfway point potted a str flask and added in a dps trinket too. Seemed to help a bit. 

Anyone got the time to see if I can optimise some more?


Last nights logs


Same fights 2 weeks ago

Share this post

Link to post
Share on other sites

(edit: i'm pretty bad at reading dates <.< anywho the more up to date ones, also this all ursoc based, as this is the fight where we have the most control and ability to do everything in our kit outside of death and decay)


Your doing pretty well with oyur boneshield,

Your dancing rune weapon timing is really weird??? you used it before you actually got time warp/? For me personally i use it either on pull to make building stacks easier and get my resource pool topped on early, or time with your team lust. If you do it at pull you might be able to get a second one in as well?? 

two think on your ursoc play to make it easier on the team??? and your other tank??? You should be tanking ursoc when your buddy get's his second stack on overwelm. Otherwise you two as a duo are taking 15% more damage for nothing. It's less damage if you taunt immediately after the 2nd overwelm stack. You'll personally take more net damage, but your healers will only have one tank to heal, and only have to heal them for less damage over all. 

Which leads me to VB use it's abit poorly timed you only ever use 2/3 or half of it. If you do decide to continue to take ursoc with 2 stacks of overwhelm you should be using VB then, or even better if you tank him with rend (when your other tank has 2 stacks as mention above). You'd get the most out of your VB. 


Either way you seem to be doin really well!!! It's cool seeing the improvement over time


Edited by Mmimzie
1 person likes this

Share this post

Link to post
Share on other sites

Thanks for that. 

Must dig into that more, on Ursoc I thought from last night we were swapping nicely as neither of us got the double debuff and the tank with the rend didnt tank the boss for too long. 


I have to improve VB useage alright, I find myself saving it for oh crap moments rather than using it to smooth them out in advance. Will take that on board.

Share this post

Link to post
Share on other sites

I think IBF is the oh crap button. It's got a long enough CD to where using it multiple times in some fights is hard, but it has an effect that is almost as strong as VB. Though VB's cooldown is so short that save it to me seems alittle silly.  Your doin quite well though. your damage % for Ilvl is just under mine. So soon i'll be asking you to go over mine ^.~

1 person likes this

Share this post

Link to post
Share on other sites

I should be using it more, especially now that I have the legendary belt that reduces its CD, must create an WA to remind when its available and how long till its CD is back .

Cheers Mmimzie

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By artisthefool
      I love mogging. To my knowledge, these are all original. I'm sharing cause I love finding cool mogs to spark my imagination and push the boundaries of what I've made. You'll notice I have favorite pieces of gear that I re-use in a number of these. As far as I know these are all blood elf death knight obtainable. I have completed almost every set you see here. I'm currently digging frost...

      I have one of every class so I'll eventually have a video up for them all. I won't be sharing what each piece is. You are of course welcome to remake them yourself, I've just found that discovering the pieces and trying to see which ones fit really help devolop mog sense. If that's what you're looking for, this video should be fun!
    • By p1xel8ted
      Hi Guys,
      Just after a gear health check. Cleared H EN, and currently 2/3 H TOV.
      Crit - 19%
      Haste - 29% (42% max stacks)
      Mastery - 33%
      Parry - 22%
      Vers - 6% (14% with Icor)
      I've mainly being going for Crit/Haste gear. 33 ranks in wep.
      1 Legendary, Shackles.
      Any input/advice would be appreciated!
    • By Drchance
      Here's a link to my character:
      With max boneshield stacks i'm at:
      13% crit
      37% haste
      38% mastery
      6% versatility
      3% dodge
      18% parry
      Maybe i'm just terrible at googleing, but i can't figure out when i should stop trying to stack haste, sadly i have way too much mastery; i'd like to have less; just trying to see if anyone has worked the numbers out.
    • By Karmageddon
      Hey all. Last week I was asked to tank my guild's HC progression on Ursoc and Renferal right as I logged in. I felt I did decent for not tanking on a DK in a couple of years. I made talent and some minor affordable enchant/gem changes on the fly. However, tonight, I dropped the ball immensely. Not everything was my fault, dropped green stuffs and squished bugs on the bridge, etc.
      The main change that I did tonight was after pulling the boss I would open with DRW to pop up my BS and such to be less spiky at the pull. And I think that's where I went wrong. I do realize that I was late on a couple of Def CDs. The biggest thing that's bothering is that I feel my BS was just burned through pretty damn quick and I found myself Rune and RP starved, a lot as compared to last week.
      The following are the last weeks kill and this week's pull/wipes. If you don't mind, critique my performance so I'm better able to fix/figure out my pull and not feel like I was bumbling mess tonight as compared to last week.
      Nov 2, 2016:
      Nov 9, 2016:
    • By Deyaru
      Greetings fellow Death Knights,
      I came upon some Questions while improving my knowledge about Blood Shield with the skeletal shattering golden trait.
      Since I first believed Bone Shield would be consumed without an internal cd but got corrected by the guide " All damage sources consume  Bone Shield stacks, although there is an internal cooldown of 2 seconds for Bone Shield charges being consumed. " I am now curious about how the itigation of attacks is taking place.
      The attack triggering Bone Shield is not the issue, rather i'm interested in the following hits. I sincerely hope every hit within the internal cooldown will be reduced as well.
       Now the question is in what intensity: Considering skeletal shattering's chance to reduce the dmg taken by 8 more percent is this chance calculated for every hit or dictated by the bone shield triggering one?
      I'm sorry should this already been answered, I thank you in advance for helping understand my choosen class better.
      Suffer well