L0rinda

Blizzard to Compensate for Early Mean Streets Pack Bug

Sign in to follow this  

11 posts in this topic

QKtjpVU.jpg

Mean Streets of Gadgetzan's launch on the NA server had a bug in the drop rates of tri-class cards. Players who opened bugged packs will be getting good compensation.

The bug meant that tri-class cards appeared more often than they should, which meant that players who opened cards before the hotfix at 2:30pm PST (10:30 CET) on December 1 were disadvantaged in their packs. Blizzard have not only fixed the bug, but are giving all players who opened Mean Streets of Gadgetzan packs before this time a total of 33% extra packs, rounded up.

CM Zeriyah gave a series of examples here.

Blizzard LogoCM Zeriyah

For example, if a player opened their 50 pack pre-purchase bundle before 2:30PM PST, they will receive 17 additional packs. (33% of 50)
If a player opened one pack of Mean Streets of Gadgetzan cards and completed a Quest that awards two packs before 2:30PM PST, they will receive one additional pack. (33% of 3)
If a player opened 47 packs before 2:30PM PST, and 23 packs after 2:30PM PST, they will receive 16 additional packs. (33% of 47 affected packs)

This compensation only applies to the Americas server, as the issue was fixed before packs were available on the other servers. As a point of interest, the post also clarifies that the contents of packs are generated upon opening, not purchase.

Our Gadgetzan release post can be found here.

Share this post


Link to post
Share on other sites

Opened 56 packs (EU region). Got same legendary twice, Knuckles, and 1 golden patches the pirate (note that I've seen numerous people only getting this small pirate card). 12 epics, 2 golden rare and 4 golden common.. As I remember, more than 110 cards wen to dust.

Edited by tiger45
specified region of servers

Share this post


Link to post
Share on other sites

This set feels so underwhelming so far. Druid, Paladin, and Rogue so far have a couple usable cards but all of the other classes have 1-2 decent cards at best. And that's if you're even lucky enough to get them. Just as everyone else has been commenting, I've gotten 400+ dust out of around 35 packs opened so far.

But this is what we must suffer through while the power curve resets. We'll lose more powerful cards when the season ends. And with MSG setting the quality bar so low it gives them room to design some stronger things in the next set.

Share this post


Link to post
Share on other sites
3 hours ago, YourGod said:

I crafted a kazakus...then opened my first refund pack and opened kazakus

On a scale from 1-Warsong Post-Nerf, how bad did you feel?

Share this post


Link to post
Share on other sites
23 hours ago, lichb0rn said:

EU. 50 packs opened, only 1 leg, a few epics and 90+ cards went to dust. Seems, the system is broken in another matter.

results from 3 acc:

first - 50 prepurchased packs and 25 packs from gold + 6 packs from quests first 25 packs zero legendary, then in next 50 packs - 5  

         legendary ...from 375 cards  203 goes to dust. And from last 30 quests cards - 27 goes to dust.

second - 13 gold pack - 1 legend, and only 5 dusted card, 30 quest card - 6 dusted

third - 23 packs from gold, 115 card - 19 dusted , and from 60 quest card - 1 legend (that 1 mana pirat) 17 dusted.

 

Blizzard chose to force players to spend more money in shop...

 

 

Share this post


Link to post
Share on other sites
11 hours ago, Blainie said:

On a scale from 1-Warsong Post-Nerf, how bad did you feel?

Pretty bad wish I crafted han'cho or aya

  • Like 1

Share this post


Link to post
Share on other sites
On 12/3/2016 at 9:10 AM, Vlado said:

third - 23 packs from gold, 115 card - 19 dusted , and from 60 quest card - 1 legend (that 1 mana pirat) 17 dusted.

If you're feeling bad about Patches, you'll at least be happy to know that he is present in quite a few of our decks! :p

Share this post


Link to post
Share on other sites
On 12/3/2016 at 2:22 PM, YourGod said:

Pretty bad wish I crafted han'cho or aya

Aya was my first craft. Got her in a pack 2 days later :(

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      Hallow's End is going to last from October 17 until October 31.
      As we've already discussed, you can log in to enjoy the spooky festivities and receive a free Golden Witch's Cauldron.
      You will also get a free Arena entry ticket in order to test your mettle in the Dual Class Arena. Pick a Hero, choose the Hero Power of a second Hero and try to make the perfect mix with the combined might of both Heroes' class cards.
      We'll have two Tavern Brawls during Hallow's end: Monster Smash (October 17-22) and The Headless Horseman Rides Again (October 24 - 29)!
      Lastly, for a limited time you can purchase the new Paladin hero, Sir Annoy-o, as a Bundle along with 20 Witchwood packs at the price of $19.99 or 19.99 EUR. This mighty new hero even has his own backstory which you can read here.
      Later today, we should also see the balance changes go live.
    • By Zadina
      Various bosses from The Witchwood's Monster Hunt are ready to battle it out in this week's brand new Tavern Brawl.
      This is the first special Tavern Brawl that we will see during this year's Hallow's End.
      You just queue up and you get assigned a random boss from the Monster Hunt. Some of these bosses include:
      Azalina Soulthief (Hero Power: 2 mana - Summon three 1/1 Wisps) Blood Witch Greta (Passive Hero Power: Spells cost Health instead of Mana) Brushwood Centurion (Hero Power: 3 mana - All minions attack random enemy minions) Chupacabran (Hero Power: 1 mana - Give a friendly minion Lifesteal) Plaguemaster Rancel (Hero Power: 2 mana - Deal 2 damage to a minion. If it survives, give it Poisonous) Shudderwock (Passive Hero Power - All Battlecries trigger twice) Winslow Tobtock (Hero Power: 2 mana - Each player shuffles their hand into their decks and draws that many cards) Wharrgarbl (Hero Power: 2 mana - Draw 3 Murlocs from your deck) Experiment 3C It's not sure how many bosses there are available, but they certainly have similar decks as during the PvE adventure. It might be worth checking our Monster Hunt guide to refresh your memory on some of their abilities or just experience them in action!
       
    • By Zadina
      The update will take effect on October 18.
      Well, the balance changes were smaller than expected as only three cards were affected this time.
      As expected, Giggling Inventor was affected as it now costs 7 mana, up from 5. The team actually considered it too powerful for 6 mana, which raises the question why it was 5 mana in the first place. Anyway, it still remains an odd card if this is still relevant.

      Now, a big and unexpected change was Mana Wyrm being raised to 2 mana. The iconic Classic minion has undergone the Tunnel Trogg treatment and after 4+ years of power, it is ready to retire.

      And a Wild change to alleviate the devastating Druid combo: Aviana will now cost 10 mana. This means she can't be played at the same turn as Kun the Forgotten King and Juicy Psychmelon won't be able to draw both Kun the Forgotten King and Aviana with it.

      The update will go live on October 18th with the weekly reset. What do you guys think about the changes?
    • By Zadina
      The rewards on Hearthstone for purchasing a BlizzCon Virtual Ticket have been revealed.
      You will receive a very elegant card back and 2 packs from each of the following expansions: Classic, The Witchwood, Kobolds & Catacombs, Knights of the Frozen Throne and Journey to Un'Goro.
      You can purchase the virtual ticket for this year's BlizzCon here.
    • By Zadina
      Bosses from various Hearthstone adventure battle it out in this week's Tavern Brawl.
      This is the second time we see Boss Battle Royale 2, which itself is a variation of the original Tavern Brawl. This time, we have a new Druid hero and the Warlock hero Sindragosa has been slightly nerfed.
      You pick a class and then you get a specific boss hero, which has its special hero power and a predetermined deck:
      Druid: King Togwaggle (Magic Candle: 3 mana - Find a Treasure) Hunter: Skelesaurus Hex (Ancient Power: 0 mana - Give each player a random cards. It costs 0) Mage: The Curator (Gallery Protection: Passive - Your Hero has Taunt) Paladin: White King (Castle: 2 mana - Discover a chess piece) Priest: Professor Putricide (Mad Science: Passive - All Secrets cost 0) Shaman: Lady Naz'jar (Pearl of the Tides: At the end of your turn, replace all minions with new ones that cost 1 more) Rogue: Grobbulus (Poison Cloud: 2 mana - Deal 1 damage to all minions. If any die, summon a slime) Warlock: Sindragosa (Ice Claw: 2 mana - Do 2 damage. There will be 2 Blocks of Ice on your opponent's side of the board at the beginning of the game) Warrior: Coren Direbrew (Pile On!: 0 mana - Put a minion from each deck into the battlefield) Sindragosa is pretty powerful. Lady Naz'jar, Coren Direbrew and Skelesaurus Hex have random effects that can benefit your opponent - Lady Naz'jar seem to have more success than the other two. Grobbulus can work too, if you play smartly.
      Good luck!