L0rinda

Blizzard to Compensate for Early Mean Streets Pack Bug

Sign in to follow this  

11 posts in this topic

QKtjpVU.jpg

Mean Streets of Gadgetzan's launch on the NA server had a bug in the drop rates of tri-class cards. Players who opened bugged packs will be getting good compensation.

The bug meant that tri-class cards appeared more often than they should, which meant that players who opened cards before the hotfix at 2:30pm PST (10:30 CET) on December 1 were disadvantaged in their packs. Blizzard have not only fixed the bug, but are giving all players who opened Mean Streets of Gadgetzan packs before this time a total of 33% extra packs, rounded up.

CM Zeriyah gave a series of examples here.

Blizzard LogoCM Zeriyah

For example, if a player opened their 50 pack pre-purchase bundle before 2:30PM PST, they will receive 17 additional packs. (33% of 50)
If a player opened one pack of Mean Streets of Gadgetzan cards and completed a Quest that awards two packs before 2:30PM PST, they will receive one additional pack. (33% of 3)
If a player opened 47 packs before 2:30PM PST, and 23 packs after 2:30PM PST, they will receive 16 additional packs. (33% of 47 affected packs)

This compensation only applies to the Americas server, as the issue was fixed before packs were available on the other servers. As a point of interest, the post also clarifies that the contents of packs are generated upon opening, not purchase.

Our Gadgetzan release post can be found here.

Share this post


Link to post
Share on other sites

Opened 56 packs (EU region). Got same legendary twice, Knuckles, and 1 golden patches the pirate (note that I've seen numerous people only getting this small pirate card). 12 epics, 2 golden rare and 4 golden common.. As I remember, more than 110 cards wen to dust.

Edited by tiger45
specified region of servers

Share this post


Link to post
Share on other sites

This set feels so underwhelming so far. Druid, Paladin, and Rogue so far have a couple usable cards but all of the other classes have 1-2 decent cards at best. And that's if you're even lucky enough to get them. Just as everyone else has been commenting, I've gotten 400+ dust out of around 35 packs opened so far.

But this is what we must suffer through while the power curve resets. We'll lose more powerful cards when the season ends. And with MSG setting the quality bar so low it gives them room to design some stronger things in the next set.

Share this post


Link to post
Share on other sites
3 hours ago, YourGod said:

I crafted a kazakus...then opened my first refund pack and opened kazakus

On a scale from 1-Warsong Post-Nerf, how bad did you feel?

Share this post


Link to post
Share on other sites
23 hours ago, lichb0rn said:

EU. 50 packs opened, only 1 leg, a few epics and 90+ cards went to dust. Seems, the system is broken in another matter.

results from 3 acc:

first - 50 prepurchased packs and 25 packs from gold + 6 packs from quests first 25 packs zero legendary, then in next 50 packs - 5  

         legendary ...from 375 cards  203 goes to dust. And from last 30 quests cards - 27 goes to dust.

second - 13 gold pack - 1 legend, and only 5 dusted card, 30 quest card - 6 dusted

third - 23 packs from gold, 115 card - 19 dusted , and from 60 quest card - 1 legend (that 1 mana pirat) 17 dusted.

 

Blizzard chose to force players to spend more money in shop...

 

 

Share this post


Link to post
Share on other sites
11 hours ago, Blainie said:

On a scale from 1-Warsong Post-Nerf, how bad did you feel?

Pretty bad wish I crafted han'cho or aya

  • Like 1

Share this post


Link to post
Share on other sites
On 12/3/2016 at 9:10 AM, Vlado said:

third - 23 packs from gold, 115 card - 19 dusted , and from 60 quest card - 1 legend (that 1 mana pirat) 17 dusted.

If you're feeling bad about Patches, you'll at least be happy to know that he is present in quite a few of our decks! :p

Share this post


Link to post
Share on other sites
On 12/3/2016 at 2:22 PM, YourGod said:

Pretty bad wish I crafted han'cho or aya

Aya was my first craft. Got her in a pack 2 days later :(

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Aleco
      A new Hearthside Chat video gave us a sneak peek of Puzzle Labs in action.
       
      Today's Hearthside Chat shed some light on Puzzle Labs, the new single player content for The Boomsday Project releasing on August 21st. We already knew that Lethal, Mirror, Board Clear, and Survival were going to be the 4 puzzle types, but developers Giovanni Scarpati and Max Ma helped reveal the Puzzle Lab menus and UI, as well as some of the backstory on how Puzlle Labs came to be. Watch the video below to get a sneak peek of Puzzle Labs in action:
       
       
    • By Damien
      This thread is for comments about our Control Warrior Guide.
    • By Stan
      After 9 years, Production Director Yong Woo left Blizzard entertainment to join Ben Brode's new game company called Second Dinner.
      Production Director Yong Woo joined Brode's indie company according to his latest tweet.
      Placeholder for tweet 1029786314365796352 There's also a video of Brode welcoming both on board. According to Hearthpwn, there are now 5 ex-Hearthstone developers working at Second Dinner.
      (Source)
    • By positiv2
      This thread is for comments about our Spell Damage Mage deck.
    • By Zadina
      The latest Hearthstone community contribution allows you to train the skills needed to master Combo Priest: quick thinking, fast mouse movements, strategic decisions and on-the-spot calculations. What's more to ask?!
      Combo or OTK or APM Priest is a reiteration of Combo and Vivid Nightmare Priest that was born with The Boomsday Project thanks to two cards: Topsy Turvy and Test Subject. Dog is credited as the creator and true master of the deck:
      Many have subsequently tried and failed to pilot the deck, which can require almost 100 moves during the 75 seconds of a single turn. Pro players like Trump and Thijs have hilariously failed, while others like Disguised Toast and Kolento kept trying until they got the hang of it.
      Right now, you might be dreading that you don't have the IQ to play this deck. Fear no more: everything can be practiced and Patashu has made the tool for it! Combo Priest Simulator allows you to practice the OTK combo on your browser, while also timing you. You can change the parameters of the starting gamestate, too.
      In all seriousness, the deck's winrate is below average and it's honestly too much trouble for too little gain. Then again, slamming your opponent's face for 100+ damage is quite satisfactory. It would be awesome if someone was brave enough to bring this deck at a tournament: it would be the casters' nightmare!
      Apart from Combo Priest Simulator, we have a guide for Topsy Turvy OTK Priest here on Icy Veins; the guide breaks down the necessary steps of the combo in a useful priority list. Alternatively, you can listen to Aleco trying to explain how the deck works to Patrick (and actually succeeding) in the latest Icy Veins Podcast!