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Stan

Balance Update: Jan 6

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Two days after Zul'jin was brought to the Nexus, Blizzard has released a balance update with Hero changes and various bug fixes.

If you missed out on the latest patch notes, you can find them here. The following changes were brought with this balance update:

Blizzard LogoBlizzard Entertainment

We've just released a new patch for Heroes of the Storm in order to apply a few bug fixes and balance changes.

Heroes

Assassin

Ragnaros

Divider_Heroes_Kaelthas_Cropped.png

Abilities

  • Empower Sulfuras (Q)
    • Damage reduced from 211 to 201

Talents

  • Level 20
    • Heroic Difficulty (D)
      • Health and Damage bonus reduced from 50 to 25%

Thrall

Divider_Hero_Thrall_Crop.png

Abilities
  • Earthquake (R)
    • Cooldown increased from 60 to 100 seconds
  • Sundering (R)
    • Damage increased from 274 to 290

Zul'jin

Divider_Hero_Zuljin_Crop.png

Abilities

  • Taz'dingo! (R)
    • Cooldown increased from 60 to 90 seconds
    • Mana cost increased from 50 to 75
Developer Comments:  We were testing Taz’dingo internally at 60 seconds but had planned on shipping it at 90. This change didn’t make it into the release for Zul’jin but we wanted to get it in place as quickly as possible.

Multi-Class

Varian

Divider_Hero_Varian_crop.png

Abilities

  • Charge (E)
    • Cooldown reduced from 16 to 14 seconds
    • Mana cost reduced from 50 to 45

Talents

  • Level 4
    • Warbringer (E)
      • Cooldown reduction decreased from 8 to 6 seconds

Support

Lt. Morales

Divider_Hero_LtMorales_Crop.png

Talents

  • Level 16
    • Inoculation (W)
      • Removed
Developer Comments:  With the newly implemented Armor system, Inoculation and Shield Sequencer were both doing very similar things for Morales. We like the interaction and decision making that Shield Sequencer grants, so we have decided to keep it and remove Inoculation for now.

Rehgar

Divider_Hero_Rehgar_Crop.png

Abilities

  • Bloodlust (R)
    • Duration reduced from 10 to 8 seconds
    • Movement Speed bonus reduced from 30 to 25%

Warrior

Dehaka

Divider_Hero_Dehaka_crop.png

Talents

  • Level 1
    • Primal Aggression (W)
      • Bonus damage to Minions and Mercenaries reduced from 100 to 90%
  • Level 7
    • Symbiosis (W)
      • Cooldown reduction per Hero hit decreased from 0.5 to 0.4 seconds
  • Level 13
    • Primal Swarm (W)
      • Armor reduction after being hit by Dark Swarm decreased from -15 to -10

Diablo

Divider_Hero_Diablo_Crop.png

Abilities

  • Fire Stomp (W)
    • Initial damage reduced from 60 to 54
    • Return damage reduced from 90 to 81

Talents

  • Level 13
    • Fire Devil (W)
      • Damage reduced from 22 to 20 per second

Bug Fixes

Heroes, Abilities, and Talents

  • Azmodan: Can no longer mount while channeling All Shall Burn.
  • Dehaka: Fixed an issue that caused Dark Swarm to deal more damage than intended to Minions, and Mercenaries after learning Primal Aggression.
  • Dehaka: Fixed an issue that caused Dark Swarm to deal bonus damage to Monsters after learning Primal Aggression.

(Source)

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