Jump to content
FORUMS
Sign in to follow this  
Stan

Blizzard Wins $8.74 Mio in Copyright Damages

Recommended Posts

29454-blizzard-demands-874-mio-from-hono

Please note that the use of third-party software (also known as "bots") is against the ToS and will get your account suspended. This article is purely informative and doesn't promote botting in any way.

Last time we wrote about Blizz vs Honorbuddy, Blizzard filed a motion for default judgment, demanding $8.74 Mio in damages. Honorbuddy creator Bossland failed to defend himself, so it was an easy win for Blizzard. Bosslands needs to pay more than $8.7 Mio and the bot cannot be sold now in the United States. 

The California District Court agreed that hacks by Bossland bypass Blizzard's anti-cheating protection (also known as "Warden"), which violates the DMCA. The full judgment can be found here.

More information can be found over at Torrenfreak.

Is this the end of Honorbuddy?

A mighty blow has been dealt to the bot creator, but it doesn't stop there. One of the prominent community members and combat routine creators for Honorbuddy has been ordered by a court order in England not to touch any Blizzard title.

crhKsF3.png

Good to see Blizzard's not only going after the company, but also trying to dissolve the developer team.

Share this post


Link to post
Share on other sites

Am i the only one that would try to hire those guys if i was Blizzard? I mean, in order for their bots to be undetected by the security system, really good programming skills are required...

Even building the smallest of AIs could be a pain in the ass sometimes, so imagine building that kind of AI.

Share this post


Link to post
Share on other sites
23 minutes ago, CodeRazor said:

Am i the only one that would try to hire those guys if i was Blizzard? I mean, in order for their bots to be undetected by the security system, really good programming skills are required...

Even building the smallest of AIs could be a pain in the ass sometimes, so imagine building that kind of AI.

 

The problem with hiring thieves is that eventually they steal from you too.

  • Like 2

Share this post


Link to post
Share on other sites
48 minutes ago, Prophet001 said:

 

The problem with hiring thieves is that eventually they steal from you too.

Its a high risk - high reward situation.

You get a group of high skilled programmers working on your company's security system, with a high risk of them leaking information or any other malicious action they may think of. But i think you can minimize that cost, by keeping them happy, with a big enough salary. Selling bots doesn't provide that much of a guarranteed income, and it is directly affected by the sales.

Im pretty sure i heard something similar some time ago, when a game developing company hired a group of crackers to work on their anti-cracking system, and it worked out pretty well. Please correct me if im wrong in this one. Can't remember any more details :/ .

Edited by CodeRazor
Freaking typos -_-

Share this post


Link to post
Share on other sites

Excellent news. Now let's hope an alternative doesn't pop up in its place.

Also worth noting that bots might still appear occasionally. They can't sell Honorbuddy in the US, but there are players that play on US servers even though they don't live there. But this is still a massive win.

Edited by Maruken

Share this post


Link to post
Share on other sites
12 hours ago, CodeRazor said:

Its a high risk - high reward situation.

Usually when companies hire hackers to improve their security, they haven't sued them and won 8.4M bucks. The risk of the programmers exacting revenge is disproportionately higher than the possible reward.

Share this post


Link to post
Share on other sites
18 hours ago, FichtenMoped said:

This is really nice!

 

I still don't understand why people would pay money to play the game and then pay someone else again to make a program that plays the game for them.

So much this ^. Also don't understand people who pay for mythic (previously heroic) carries. The goal is to play to get the lootz if you pay get all the lootz at once the incentive is gone beyond going into lfr blowing up dps charts and calling everyone newbs. Had an old guildy who dropped like 200 to get full heroic set and then all he did was complain he was bored, >_>

  • Like 4

Share this post


Link to post
Share on other sites
1 hour ago, demonardvark said:

So much this ^. Also don't understand people who pay for mythic (previously heroic) carries. The goal is to play to get the lootz if you pay get all the lootz at once the incentive is gone beyond going into lfr blowing up dps charts and calling everyone newbs. Had an old guildy who dropped like 200 to get full heroic set and then all he did was complain he was bored, >_>

Can't figure it out either, the whole point / fun of the game is becoming good enough that a great team will want you in and together you can beat the hardest encounters in the game (for your skill level I guess). The whole fun here is in the process, not in the result.

  • Like 1

Share this post


Link to post
Share on other sites
6 hours ago, simpetar said:

Usually when companies hire hackers to improve their security, they haven't sued them and won 8.4M bucks. The risk of the programmers exacting revenge is disproportionately higher than the possible reward.

Yeah you are right, i forgot to clarify that i meant trying to hire them before actually suing them!

My bad, thanks for pointing it out :)

Share this post


Link to post
Share on other sites
4 hours ago, Seksi said:

Can't figure it out either, the whole point / fun of the game is becoming good enough that a great team will want you in and together you can beat the hardest encounters in the game (for your skill level I guess). The whole fun here is in the process, not in the result.

Nt8Q7.jpg

Share this post


Link to post
Share on other sites
On 4. 4. 2017 at 6:40 PM, FichtenMoped said:

I still don't understand why people would pay money to play the game and then pay someone else again to make a program that plays the game for them.

Some players bot through annoying or boring parts of the game, like money-making, so they can later enjoy the game without major and repetitive grind, which gets even more boring as you get more and more characters to the max level.

Share this post


Link to post
Share on other sites

I used Honorbuddy for quite a long time, but they got me during the ban wave in December.  For me, it was a way to get through tedious parts of the game while maintaining a good relationship with my wife, keeping my grades up in college, and working a full time job.  I never cared to bot professions (except for fishing and that silly catfish mount from Margoss).  I didn't really want to influence other people's gameplay.  In the end, rules are rules and everyone has a reason why they broke them.

  • Like 2

Share this post


Link to post
Share on other sites
On 4.04.2017 at 7:43 PM, CodeRazor said:

But i think you can minimize that cost, by keeping them happy, with a big enough salary. 

The one thing u failed to see in this is greed.

If someone that skilled is using his skills to do cheats like this, he is probably to greedy to take a dull job and forfeit to try to take advance of it.

It could also encourage others to go the same way. It would be an all the way disaster if Blizzard would hire them.

Share this post


Link to post
Share on other sites
On 4/8/2017 at 3:37 PM, Thorgal2226 said:

The one thing u failed to see in this is greed.

The one thing you failed to see in this is the actual data for when this has happened before. It's a great idea, and has been used to great effect over and over again. Here's a small list of examples of illicit hackers hired onto security teams and such.

http://www.pcmag.com/slideshow/story/266255/7-hackers-who-got-legit-jobs-from-their-exploits

Share this post


Link to post
Share on other sites
On 4/5/2017 at 4:53 AM, demonardvark said:

So much this ^. Also don't understand people who pay for mythic (previously heroic) carries. The goal is to play to get the lootz if you pay get all the lootz at once the incentive is gone beyond going into lfr blowing up dps charts and calling everyone newbs. Had an old guildy who dropped like 200 to get full heroic set and then all he did was complain he was bored, >_>

What really gets me are the botters for in raid. So all you want to do is move your character while a program performs your rotation, just so you can top the meters? How you get any satisfaction from that is beyond me. You may get some praise, but you didn't actually do anything to deserve that praise. I loved when a ban wave went out in Pandas, during SoO, and two of our Rogues plus a Mage, were all of the sudden not able to raid anymore. We all knew then why they were always top three on the meters and their DPS was so strangely consistent from week to week. I had never felt so avenged and praised Blizz for being the Avengers!

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      The Q2 2019 Earnings Call was held on August 8 and Blizzard remains at 32 million monthly active users (MAUs). WoW subscribers increased since mid-May, following the release of WoW Classic Beta and Rise of Azshara.
      Q2 2019 Earnings Call Highlights
      Hearthstone MAUs increased Q/Q following the release of the Rise of Shadows expansion and deeper, more engaging new single-player content in the quarter. Overwatch MAUs were relatively stable Q/Q, with engagement increasing following the release of the Workshop. World of Warcraft® subscribers increased since mid-May, following the release date announcement and beta for World of Warcraft Classic and the Rise of Azshara update. At Blizzard, daily time spent per player increased Y/Y. Overwatch League hours viewed continued to grow Y/Y in the two stages held during Q2. Season to date, viewership and average minute audience have grown double digits Y/Y. Activision Blizzard delivered approximately $800M of in-game net bookings in Q2. Revenues and operating income are down Y/Y, reflecting lower in-game revenues. Operating margin fell Y/Y, with the revenue decline partially offset by lower costs. They continue expanding their development teams and resources to accelerate the delivery of content in their pipeline, pursue business models, etc. Slide Presentation

      (Source)
    • By Stan
      Blizzard today confirmed they no longer manufacture physical authenticators. If you own one, it will still work, though.
      Forum users wondered whether the physical authenticator has been discontinued and Blizzard confirmed they no longer manufacture them, but they are still supported. If you own one and think it may run out of juice, consider switching to the mobile app.
      Blizzard (Source)
      I’ve been searching all over the place, and I can’t see a place where it says that these have been discontinued. But the link to the store where they used to sell them is just a 404 now.
      So, does Blizzard no longer provide hardware authentication? I’m starting to make the move away from phone apps and into authentication hardware like a yubikey.
      We no longer manufacture, or offer physical authenticators. Sorry!
      Wow…ok that is totally unexpected!
      I still have mine. I assume it will be supported as long as the battery lasts. Is that the case? I really really dislike phone apps.
      Yes, they’re still supported just no longer manufactured.
      Will there be a new physical authenticator down the pipeline, or should we just think of it gone from now on?
      I don’t have any information to share on that front. 
      Any information how they are supposed to change up their authenticators?
      The process for changing or removing an authenticator hasn’t changed. Nothing about the authenticator system has changed except that the physical keychain is no longer available for purchase.
      If their keychain authenticators are still working* and they would like to change to a mobile authenticator they can do so pretty easily:
      Removing the Blizzard Authenticator Once the old authenticator is removed, they can immediately attach the new one.
      *If the authenticator is no longer working, this article will still be able to assist them. If they have a SMS number associated with their account they can use that for removal or they can contact customer support if they need assistance.
    • By Stan
      Gerber Kawasaki Inc. owns roughly 90,000 shares of Activision, worth about $4.3 million, according to Bloomberg, and the company's Investment Advisor Representative Nick Licouris thinks Disney should be the buyer of Activision, amid declining share price.
      Disney is in the firm’s top three holdings, with a 13F filing listing more than 152,000 shares valued at almost $22 million, based on the data gathered by Bloomberg.
      The Disney investor sees potential benefits between Activision's growing esports business and Disney's TV network. He also sees an opportunity for Disney to leverage its film and TV characters. The declining share price over the past months could very well mean that Activision could become a takeover target.
      Furthermore, the article discusses Disney's history in the video-game industry, their struggles and how the company ramped up hundreds of millions of dollars in losses, ultimately deciding to go with licensing instead of publishing.
      Disney already televises Overwatch League under a multiyear deal and the acquisition could lead to closer ties, according to Licouris.
      Click here to read the full article
    • By Starym
      After Mike Morhaime, another co-founder of Blizzard Entertainment is now leaving, as Frank Pearce departs after 28 years with the company. He has some really nice words about both the old and new guard at Blizzard and seems incredibly happy with his journey so far. We also get a comment from CEO J. Allen Brack who looks back on his time with Frank.
      Frank Pearce (source)
      From Frank Pearce
      The time has come for me to step away from Blizzard and pass the torch to the next generation of leaders.
      My journey as part of the Blizzard community began over 28 years ago. Allen offered me an opportunity to join him and Mike in their adventure and dream to make video games. Video games were a passion that we shared, and I had only a fleeting hope that I would have the opportunity to make games one day. The decision was easy for me - I did not have the benefit of internet searches to help start me down the path. Allen’s offer letter was the best and only chance I thought I might ever have. Looking back, I know how incredibly fortunate I was to have been a part of what Blizzard has become.
      Our efforts were always guided by well-intentioned purpose. We made games that we wanted to play, believing that like-minded people would also want to play those games. Today we characterize it more specifically with the ambitious vision of bringing the world together through epic entertainment. I am so proud to have had the chance to positively impact the lives of so many people through the experiences we have created.
      My time at Blizzard encompasses the entirety of both my professional career and my adult life. I have countless fond memories. Working with the best developers in the world on the best franchises in the world definitively stands out. Even more prominent are my memories of our first BlizzCon where I realized the special importance of the people and communities that had become part of the experience for our players.
      Words cannot express the gratitude I feel to have been involved with Blizzard, our games, our employees, and most importantly our community. Before Blizzard I struggled to find a place in which I felt I belonged. Now I know I will always have a place, as will many other people. Thank you to all of you for providing me the sense of inclusion I require as a person.
      I have been lucky enough to work with J and Ray for many years, and now it is their responsibility to define how the adventure continues. They are game development leaders that are incredibly talented, experienced, and truly understand what is foundationally most important for Blizzard and our community. I know that the future of Blizzard will be amazing under their guidance. There are many exciting initiatives in the works, and I can’t wait to see the end results.
      Everything I have done at Blizzard has been driven by my passion. I have worked very hard and very passionately for a very long time. Now it is time for me to reflect and be thoughtful about what comes next. I plan to spend more time active in the outdoors. I’d like to learn to play an instrument. I hope to devote more time to aspects of my life that may not have gotten as much attention in the past. One thing is for certain – I will continue to be a part of the Blizzard family.
      My request and hope for all of you is that you continue living the Blizzard values and that you be kind and respectful to one another as you experience what Blizzard creates in the future. Blizzard is a special place and a special community, and everyone with whom you interact is important to the Blizzard journey as it continues forward. Thanks to everyone for the wonderful past I have enjoyed, and thank you in advance for the great future I expect we will share.
      Play nice, play fair,
      Frank
      From J. Allen Brack
      The time has come to say goodbye to one of my heroes, one of our founders, as well as one of our friends. When I moved into my new position last year, Frank stepped into an advisory role to help with the transition, specifically working with Ray Gresko and me on our games, culture, and the future of Blizzard. His support has been invaluable to us and to say we’re going to miss him is an understatement.
      The first time I met Frank was during a lunch interview to join Blizzard. I was nervous not only because I was excited about the opportunity to join a company I loved, but because I was sitting face-to-face with one of the founders of Blizzard.
      Frank can be intimidating, and sometimes comes across as a bit gruff. Underneath is a person of deep feeling, and of deep love for both the family of Blizzard, and the unique and caring community that has grown around Blizzard games. Frank is also a person I’m proud to call a close friend. Frank was one of the people who got me into running, and we’ve run dozens of races together over the years.
      Like many of us, Frank is an introvert. Thus many of you haven’t seen a lot of him publicly, nor seen the deep impact he’s had on Blizzard, and on the culture specifically. But Frank has been here from the beginning, building and expanding the foundation and championing the values behind everything Blizzard does. Blizzard is better because of Frank Pearce.
      A few BlizzCons ago, Frank talked about the value of human connection through video games, feeling a sense of belonging within the community, and that comes from a very personal place for Frank. Frank might be hanging up his armor now, but because of the influence he’s had in helping to build Blizzard and the connections he’s made with so many of us, veterans and new recruits alike who are all carrying the same torch forward, he’ll always be here with us.
      We love you Frank.
      JAB
      Frank Pearce, Blizzard co-founder leaves after 28 years.
    • By Stan
      Ex-Blizzard President Mike Morhaime talked to multiple sites about why 50% of Blizzard's projects do not get to see the light of day, why Heroes of the Storm failed, and more.
      Mike Morhaime recently talked at Gamelab in Barcelona on a variety of topics.
      VG247 asked him why he thought Heroes of the Storm had failed. Morhaime said he thinks it's a great game, but they didn't pursue Dota early enough, because they were all focusing on World of Warcraft.
      Click here to read the full interview.
      Eurogamer also had the chance to talk to the Ex-President of Blizzard and found out that:
      Morhaime left Blizzard to spend more time with his family. Approximately 50% of the games developed by Blizzard will never ship, because the company is known for its renowned quality.  Blizzard's canceled Titan was a follow-up to World of Warcraft, but they failed to control the scope. It was an ambitious next-gen MMO, but Blizzard struggled to wrangle Titan's engine into a workable enough state, so they made Overwatch out of it. Other discussed subjects include Diablo III's RMAH, and Diablo: Immortal. You can read the full interview at Eurogamer.
×
×
  • Create New...