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D.Va Patch Notes: May 16

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EGX3BTJ7KCSP1494955443394.jpg

The latest update brings D.Va and a host of balance changes to the Nexus!

NOTE: Orange text indicates a change between the PTR and live patch notes.

You can find our D.Va Build Guide here.

Blizzard LogoBlizzard (Source)

General

Battleground Rotation Update

  • The pool of Battlegrounds available in matchmaking game modes has increased from 6 to 9, and now includes the following:
    • Cursed Hollow
    • Sky Temple
    • Braxis Holdout
    • Hanamura
    • Battlefield of Eternity
    • Warhead Junction
    • Haunted Mines
    • Tomb of the Spider Queen
    • Infernal Shrines
  • Initially, we are planning to update the Battleground Rotation 3 times per Ranked Season, and can adjust this frequency, as well as the number of Battlegrounds per rotation, as needed.
  • Read our recent blog post to learn more about our reasoning behind bringing Battleground Rotations to Heroes of the Storm.

New Hero: D.Va

Hana Song, also known as “D.Va,” is both a world champion professional gamer and a burgeoning global icon. As a member of South Korea’s elite MEKA unit, she fights to protect her homeland from the colossal omnic threat lurking within the East China Sea.

Trait

  • Mech Mode
    • When D.Va’s Mech is destroyed, she is ejected after 0.75 seconds and can continue to fight in Pilot Mode. Destroying D.Va’s Mech only awards 50% of a normal Hero’s XP.
  • Pilot Mode
    • Each Basic Attack reduces the cooldown of Call Mech by 0.5 seconds. As a Pilot, D.Va only awards 50% of a normal Hero’s XP upon death.

Mount

  • While in Mech Mode, D.Va can shoot while moving, but her Movement Speed is reduced by 15%.
  • D.Va can only use Mounts while in Pilot Mode.

Basic Abilities

  • Boosters (Q)
    • Increases D.Va’s Movement Speed by 125% for 2 seconds. Enemies that are hit take damage and are knocked away.
    • D.Va cannot be Slowed while Boosters are active.
  • Defense Matrix (W)
    • Channel a defensive field in the target direction for 3 seconds, reducing damage dealt by enemy Heroes inside it by 75%. The Mech can move while channeling, but cannot turn.
    • Damage dealt to the Mech by enemies within Defense Matrix still grants the same amount of Self-Destruct Charge.
  • Self-Destruct (E)
    • Requires Mech Mode.
    • Eject from the Mech, setting it to self-destruct after 4 seconds. Deals medium to massive damage in a large area, depending on distance from the center of the blast. Deals 50% damage against Structures.
    • Gain 1% Charge for every 2 seconds spent using Basic Attacks, and 30% Charge per 100% of Mech Health lost.
  • Call Mech (E)
    • Requires Pilot Mode.
    • Call a new Mech and enter Mech Mode. 45 second cooldown. While in Pilot Mode, each Basic Attack lowers this cooldown by 0.5 seconds.

Heroic Abilities

  • Bunny Hop (R)
    • Requires Mech Mode.
    • D.Va’s Mech becomes Unstoppable and stomps every 0.5 seconds, dealing damage and Slowing enemies by 40%. Lasts 4 seconds.
  • Big Shot (R)
    • Requires Pilot Mode.
    • Deal damage to all enemies in a line. Call Mech’s cooldown is reduced by 8 seconds for each enemy Hero hit.

Art

Heroes, Abilities, and Talents

  • Questing Talents: Visual effects that appear upon completing a Talent Quest have received updates and should now be much more apparent.
  • The following Heroes have received updated visual effects to coincide with Talent updates:
    • Alarak
    • Tyrande

Collection

New Bundles

  • Welcome Bundle (Available May 22)
    • Jumpstart your Collection with the Welcome Bundle, which contains a large amount of Gems, a Stimpack, a new Mount, and several Loot Chests —one of which guarantees a random Hero!
    • The Welcome Bundle will become available during the week of May 22. It can be only be purchased once, and only using real money.
      • 800 Gems
      • Welcome Loot Chest – A special Loot Chest that guarantees at least one random Hero
      • Rare Loot Chest
      • Epic Loot Chest
      • 7 Day Stimpack
      • Zebra Mount
  • D.Va Heroic Bundle
    • Contains D.Va and all three Goliath D.Va skins. Available for a limited time.

New Skins

  • D.Va
    • Goliath D.Va
    • Hazard Goliath D.Va
    • Sharkmouth Goliath D.Va
    • Major D.Va
    • Fiery D.Va
    • Pro D.Va
    • Competitive Pro D.Va
    • Elite Pro D.Va
  • Kerrigan
    • Dorm Cheerleader Kerrigan has been added in honor of UTA HOTS, the 2017 Heroes of the Dorm champions!

New Mounts

  • The Dorm 2017 Championship Banner has been added in honor of UTA HOTS, the 2017 Heroes of the Dorm champions!
  • Zebra – Available exclusively by purchasing the Welcome Bundle.

New Announcers

  • D.Va
  • Genji

New Banners

  • D.Va Banner
  • Iconic D.Va Banner
  • D.Va Warbanner
  • Iconic D.Va Warbanner

New Emojis

  • D.Va Pack 1
  • D.Va Pack 2

User Interface

In-Game

  • Emojis
    • In-game chat messages are now limited to 10 Emojis per message.
    • A notification will display on-screen when attempting to enter more than 10 Emojis in a single message.
  • Score Screen
    • The “Role” column in the Stats tab on the in-game score screen has been split into “Healing/Shielding” and "Damage Taken" columns.
    • Certain Heroes, such as Tyrael, Uther, and Zarya, as well as E.T.C. with the Prog Rock Talent, or Chen with the Enough to Share Talent, will display values in both columns.

Portrait

  • Player levels displayed in portraits have received visual updates, and should be easier to distinguish while using the progression portrait border.

Rejoin

  • The Rejoin screen has been updated to provide a smoother experience when reconnecting to an ongoing match.

Design and Gameplay

Hearthstone

  • Using Hearthstone (Default: B) will no longer automatically snap the camera back to the allied Hall of Storms unless Camera Lock is enabled (Default: L).

Heroes

Assassin

Alarak

Divider_Hero_Alarak_crop.png

Abilities

  • Sadism (Trait)
    • New Functionality:
      • Alarak now gains 3% Sadism per enemy Takedown, up to 30%.  This bonus is lost on Death.
      • Now also affects self-healing vs. enemy Heroes.
  • Discord Strike (Q)
    • Now has Double Cross functionality baseline.
    • Mana cost reduced from 55 to 45
  • Lightning Surge (E)
    • Mana cost reduced from 30 to 25
    • Damage reduced from 100 to 62
    • Adjusted Functionality:
      • Enemies hit by the center of the beam now take 100% bonus damage
      • Healing is no longer based on the amount of damage done to enemy Heroes
        • Enemy Heroes hit now heal Alarak for 70 Health

Talents

  • Level 1
    • Power Conduit (E)
      • Removed
    • Without Effort (W)
      • Removed
    • Sustaining Power (E)
      • Moved from Level 16
      • Bonus Healing increased from 25 to 40%
    • Extended Lightning (E)
      • Moved from Level 4
      • Adjusted functionality:
        • Reduce the damage bonus of Sadism by 10%. 
        • !Quest: Hit 5 enemy Heroes with the center portion of Lightning Surge. 
          • Reward: Increase the range of Lightning Surge by 20%. 
        • !Quest: Hit 15 Heroes with the center portion of Lightning Surge. 
          • Reward: Enemy Heroes hit with the center portion of Lightning Surge are slowed by 40% for 2 seconds. 
        • !Quest: Hit 3 enemy Heroes with the center portion of Lightning Surge in a single cast. 
          • Reward: Gain 10 Sadism and complete all quests on this talent.
    • New Talent: Ruthless Momentum (Passive)
      • While above 80% Health, your Basic Abilities cooldown 20% faster.
  • Level 4
    • Double Cross (Q)
      • Removed
    • Reckless Strike (Q)
      • Removed
    • Cycle of Discord (Q)
      • Removed
    • Negatively Charged (E)
      • Moved from level 16
      • New functionality:
        • Increases the bonus damage from hitting the center portion of Lightning Surge to 150%
        • Quest: Each time you hit an enemy Hero with the center portion of Lightning Surge, increase the center damage bonus by an additional 3%
    • Chaos Reigns (Q)
      • Moved from Level 7
      • New Functionality:
        • !Quest: Hit 15 enemy Heroes with Discord Strike. 
          • Reward: Increase Discord Strike's damage by 60. 
        • !Quest:  Hit 2 enemy Heroes with Discord Strike in a single cast. 
          • Reward: Increase Discord Strike's damage by 60. 
        • !Quest: Hit 3 enemy Heroes with Discord Strike in a single cast. 
          • Reward: Increase Discord Strike's damage by 60 and complete all quests on this talent.
    • New Talent: Show of Force (Passive)
      • Hitting an enemy Hero with 3 abilities within 2 seconds causes them to take an additional 70 damage.
  • Level 7
    • Endless Energy (E)
      • Removed
    • Thunderstruck (E)
      • Removed
    • Dissonance (Q)
      • Moved from Level 13
      • No longer reduces Sadism by 10%.
    • Hindered Motion (W)
      • Moved from Level 13
      • No longer reduces Sadism by 10%
      • Slow amount reduced from 40% to 25%
    • Applied Force (W)
      • Moved from Level 1
      • Added functionality:
        • Reduce the damage of Sadism by 10% but Telekinesis’s range is increased by 20% and it pushes 20% further.
  • Level 13
    • Psychokinesis (W)
      • Removed
    • Pure Malice (Passive)
      • Sadism bonus reduced from 8% stacking up to 40% max to 6% stacking up to 30% max.
      • Hasty Bargain can now reduce this Sadism bonus
    • New Talent: Blade of the Highlord (Passive)
      • Your Basic Attacks against enemy Heroes grant you 6% Sadism for 4 seconds, stacking up to 30%.
    • New Talent: Rite of Rak’Shir (Active)
      • Activate to mark an enemy Hero.
        • Using Discord Strike on your marked target increases your Sadism by 3%
        • Killing the enemy Hero gives you 6% bonus Sadism and sets the cooldown of Rite of Rak’Shir to 10 seconds
        • Dying removes all bonuses from this talent
        • 300-second cooldown and duration
  • Level 16
    • Projected Force (W)
      • Removed
    • Quick Mind (W)
      • Removed
    • New Talent: Lethal Onslaught (Q)
      • For 4 seconds after hitting an enemy hero with Discord Strike, your Basic Attacks gain 50% of Sadism’s benefit.  Attacking enemy Heroes refreshes the duration of this buff.
    • New Talent: Lightning Barrage (E)
      • If Lightning Surge hits an enemy Hero with its center portion, then it can be cast again with no Mana cost or cooldown within 2 seconds of being cast.  This second cast cannot target the same enemy.
    • New Talent: Mocking Strikes (Passive)
      • Your Basic Attacks against enemy Heroes who are Stunned, Slowed, Rooted, or Silenced reduces your Basic Ability cooldowns by 2.5 seconds
  • Level 20
    • Last Laugh (Active)
      • Cooldown increased from 20 to 30 seconds
      • Range decreased by 15%
      • Adjusted functionality:
        • Activate to remove all roots, slows, and damage over time effects and teleport to the chosen location
        • After 4 seconds, reduce Alarak’s Health to 1
        • If Alarak damages 3 enemy Heroes with Basic Abilities within 4 seconds after teleporting, his Health is not reduced

 

Developer Comment:  Your Highlord has returned! Alarak has received a large update that he has deemed “acceptable”, targeted at making him more rewarding for players who take the time to master him.  Baseline changes include reworking his Sadism to be increased upon getting Takedowns and putting bonus damage into his Lightning Surge baseline for hitting enemies in its center beam.  We’re also experimenting with some new talent ideas with Extended Lightning and Chaos Reigns, where players can gain huge benefits for the rarely accomplished feat of hitting 3 enemy Heroes with a single ability.
LEVEL (TIER)   ALARAK TALENTS    
1 (1) Sustaining Power (E) (!) Extended Lightning (E) Ruthless Momentum (Passive)  
4 (2) (!) Chaos Reigns (Q) (!) Negatively Charged (E) Show of Force (Passive)  
7 (3) Dissonance (W) Hindered Motion (W) Applied Force (W)  
10 (4) Deadly Charge Counter-Strike
13 (5) Blade of the Highlord (Passive) Pure Malice (Passive) Rite of Rak-Shire (Active)  
16 (6) Lethal Onslaught (Q) Lightning Barrage (E) Mocking Strikes (Passive)  
20 (7) Counter-Strike (R) Deadly Charge (R) Last Laugh (Active) Hasty Bargain (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

Nova

Divider_Hero_Nova_Crop.png

Talents

  • Level 7
    • Anti-Armor Shells (Passive)
      • Custom UI has been added to show the cooldown before your next attack

Support

Tyrande

Divider_Hero_Tyrande_Crop.png

Stats

  • Basic Attack damage reduced from 87 to 82

Abilities

  • Light of Elune (Q)
    • Adjusted functionality:
      • No longer heals yourself while healing allies
      • The cooldown is now lowered by 2 seconds every time you land a Basic Attack
    • Heal amount reduced from 320 to 270
    • Cooldown increased from 8 to 12 seconds
    • Mana cost reduced from 45 to 25
  • Sentinel (W)
    • Added functionality:
      • !Quest: Hit heroes with Sentinel
        • Reward: Every 8 Heroes hit with Sentinel allows it to pierce one target and lowers the Mana cost by 10 
  • Shadowstalk (R)
    • New functionality:
      • Tyrande gains stealth and 30% Movement Speed. When stealth is lost, she keeps her Movement Speed and gains 50% Attack Speed for 5 seconds
    • Cooldown reduced from 60 to 30 seconds
  • Starfall (R)
    • Radius reduced from 6 to 5

Talents

  • Level 1
    • Ranger’s Mark (D)
      • New functionality:
        • !Quest: Basic Attacks lower the cooldown of Hunter’s Mark by 1 second
          • Reward: For every 60 Basic Attacks against Heroes, increase the duration of Hunter’s Mark by 1 second
    • Lunar Blaze (E)
      • Moved from Level 7
      • New functionality:
        • !Quest: Every Hero hit by Lunar Flare increases its damage by 3%
          • Reward: After hitting 10 Heroes, remove the Mana Cost
          • Reward: After hitting 20 Heroes, increase the range by 40%
    • Ranger (W)
      • Moved from Level 16
      • Adjusted functionality:
        • Sentinel deals up to 75% more damage based on distance traveled
        • !Quest: Hit Heroes with Sentinel
          • Reward: Every enemy hit with Sentinel increases the damage at maximum range by 3%
    • Seasoned Marksman (Passive)
      • Removed
  • Level 4
    • Pierce (W)
      • Removed
    • Focused Attack (Passive)
      • Removed
    • Protective Shield (Active)
      • Removed
    • Healing Ward (Active)
      • Removed
    • Searing Arrows (Active)
      • Removed
    • Celestial Attunement (Q)
      • Moved from Level 1
      • New functionality:
        • Light of Elune removes stuns. If a stun is removed this way, Light of Elune can be recast for free within 3 seconds.
    • New Talent: Moonlit Arrows (Q)
      • Basic Attacks reduce the Cooldown of your Light of Elune by an additional .75 seconds
    • New Talent: Kaldorei Resistance (Q)
      • Light of Elune grants 15 Spell Armor for 6 seconds. This can stack up to 4 times
  • Level 7
    • Trueshot Aura (Active)
      • Moved from Level 16
      • Adjusted functionality:
        • Nearby allies have 10% increased Basic Attack damage
        • Activate: Double this bonus for 5 seconds
    • Huntress’ Fury (Trait)
      • Moved from Level 13
      • Reduced the splash radius by ~33%
      • New functionality:
        • Basic Attack’s against targets with Hunter’s Mark will damage all nearby enemy Heroes and Mercenaries
    • Lunar Momentum (Passive)
      • Removed
    • Calldown: MULE (Active)
      • Removed
    • New Talent: Darnassian Archery (Passive)
      • Each consecutive attack against an enemy Hero deals 5% more damage. This lasts for 4 seconds or until you target a non-Heroic unit
  • Level 13
    • Empower (W)
      • Moved from Level 1
      • New functionality:
        • Every Hero hit by Sentinel lowers its Cooldown by 4 seconds
    • Quickening Blessing (Q)
      • Moved from Level 7
    • Sprint (Active)
      • Removed
    • Shrink Ray (Active)
      • Removed
    • New Talent: Harsh Moonlight (W)
      • Enemies hit by Sentinel are slowed by 30% and have their damage reduced by 30% for 4 seconds
  • Level 16
    • Mark of Mending (Trait)
      • New functionality:
        • Tyrande’s Basic Attacks heal her for 2% of her maximum Health
        • Allied Heroes Basic Attacks against targets with Hunter’s Mark will heal for 3% of their maximum Health
    • Overflowing Light (Q)
      • Moved from Level 13
      • New functionality:
        • While above 60% life, Light of Elune heals for 30% more
    • New Talent: Elune’s Chosen (Active)
      • Target an allied Hero. For the next 5 seconds, you will heal them for 200% of the Basic Attack damage you deal
  • Level 20
    • Celestial Wrath (R)
      • New functionality:
        • Enemy Heroes within Starfall have Hunter’s Mark applied to them
    • Shooting Star (E)
      • Moved from Level 16
      • New functionality:
        • Increases Basic Attack range by 20%
        • After every 10th Basic Attack against enemies, a Lunar Flare will fire at a nearby enemy Hero
    • Hunter’s Swiftness (R)
      • Removed
    • Nexus Frenzy (Passive)
      • Removed
    • Storm Shield (Active)
      • Removed
    • Rewind (Active)
      • Removed
    • New Talent: Eyes of the Huntress (R)
      • Casting Shadowstalk also reveals the enemy team for 2 seconds.
    • New Talent: Iceblade Arrows (Passive)
      • Gain 25% Attack Speed. Basic Attacks against enemy Heroes reduces all damage they deal by 5% for 3 seconds. This can stack up to 10 times
Developer Comment:  During one of our design meetings many months ago, we came to the consensus that we wanted to swap the heal functionality between Tyrande and Uther. It felt like the self-heal mechanic was better suited on a front-line melee Healer, so we gave it to our favorite paladin in his latest rework. Instead of simply removing functionality from Light of Elune, we decided to add a large amount of cooldown reduction with every Basic Attack. This will reward players that can stay in combat and has allowed us to shift some of her power from healing output into more utility and offensive-based areas. Overall, we are extremely excited to see what our players can do with her new kit and look forward to hearing any feedback you have!
LEVEL (TIER)   TYRANDE TALENTS    
1 (1) (!) Ranger's Mark (D) (!) Lunar Blaze (E) (!) Ranger (W)  
4 (2) Moonlit Arrows (Q) Celestial Attunement (Q) Kaldorei Resistance (Q)  
7 (3) Huntress' Fury (D) Darnassian Archery (Passive) Trueshot Aura (Active)  
10 (4) Shadowstalk Starfall
13 (5) Quickening Blessing (Q) Empower (W) Harsh Moonlight (W)  
16 (6) Overflowing Light (Q) Mark of Mending (D) Elune's Chosen (Active)  
20 (7) Eyes of the Huntress (R) Celestrial Wrath  Shooting Star (E) Iceblade Arrows (Passive)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

Warrior

Dehaka

Divider_Hero_Dehaka_crop.png

Abilities

  • Dark Swarm (W)
    • Damage increased from 30 to 50
    • Damage is now universal to all units (no bonus damage to Heroes)
    • Cooldown increased from 9 to 10 seconds

Talents

  • Level 1
    • Primal Aggression (W)
      • Removed
    • Enhanced Agility (Trait)
      • Movement Speed bonus per 50 Essence increased from 1.5 to 2%
      • Added functionality:
        • The duration of Brushstalker’s Movement Speed bonus after leaving brush increased from 1 to 3 seconds
    • Tissue Regeneration (Trait)
      • Added functionality:
        • Regeneration Globes grant 10 Essence
  • Level 7
    • Feeding Frenzy (Q)
      • Cooldown reduction per attack increased from 1.5 to 2 seconds
    • Essence Devourer (W)
      • Removed
  • Level 13
    • Swift Pursuit (Trait)
      • Removed
    • Ferocious Stalker (Trait)
      • New functionality:
        • Your abilities deal 25% more damage while you have the Brushstalker Movement Speed buff
    • New Talent: Primal Rage (Passive)
      • Gain 1% Basic Attack damage for every Essence you currently have
Developer Comment:  These changes are based primarily on win and pick rates of some of Dehaka's talent tiers. We removed some unpopular talents and combined a few others to make them more attractive. Dehaka's talent tree should now be a little bit sharper and hopefully open a few new build paths for players.

Bug Fixes

Art

  • Ghost Tracer: Recall visual effects will now correctly display on Ghost Tracer’s model when using Recall.
  • Lúcio: Will no longer appear elevated on the Ranked screen.
  • Prime Evil Diablo: Apocalypse visual effects will no longer persist on Prime Evil Diablo’s model when casting Apocalypse immediately after Hellgate.

Battlegrounds

  • Braxis Holdout: Fixed an issue that could cause players to receive an AFK warning while contesting a Beacon.
  • Braxis Holdout: Beacon UI that appears below the minimap will now correctly appear neutral if they are not controlled by either team.
  • Towers of Doom: Heroes can no longer clip into the edges of the terrain when moving near the edges of the allied Hall of Storms.
  • Try Mode: The Refresh Forts button will no longer cause Malfurion to spawn when Allied Hero is set to None.

Heroes, Abilities, and Talents

  • Abathur: Fixed an issue in which Networked Carapace provided a lower than intended Shield amount.
  • Abathur: Secondary Shields granted by Networked Carapace will no longer benefit from Sustained Carapace.
  • Azmodan: When Demonic Invasion is cast on an area of terrain that is not pathable, the Demonic Grunts will now be placed as close as possible to the casting location, rather than failing to spawn.
  • Azmodan: Issuing a Move Command during All Shall Burn’s wind-up time will no longer cancel the Ability cast.
  • Cassia: Inner Light’s tooltip now consistently states that range is increased by 25% before and after taking the Talent.
  • Cassia: Martial Law will no longer apply bonus damage to slowed or stunned Minions and Mercenaries.
  • Cassia: Fixed an issue that could cause Valkyrie to pull its target farther than intended if Cassia was Stopped.
  • Dehaka: Basic Attacks will now correctly reduce Drag’s cooldown after learning Feeding Frenzy.
  • Gall: Can now properly cast Shove while channeling Shadow Bolt volley.
  • Gazlowe: Fixed an issue preventing Rock It! Turrets from being self-cast or placed beneath unit and Hero models.
  • Kerrigan: Bladed Momentum will no longer grant cooldown reduction for secondary targets hit by Basic Attacks after learning Fury of the Storm.
  • Tracer: Can now correctly attack Minions who are affected by Sylvanas’ Possession.

Sound

  • Announcers: Will now play their “Prepare for Battle” voiceover lines during the opening moments of a match.
  • Hero Select: Fixed an issue that could cause some heroes’ voiceover to echo after clicking Ready during Hero Select.
  • Hero Select: Lúcio will now correctly play voiceover upon searching for a match in the Portuguese and Chinese game clients.

User Interface

  • Collection: The Collection screen will no longer appear cut off when screen resolution is set to 1280x1024 or 1152x864.
  • Collection: Hovering the cursor over a truncated item name in the Collection will now correctly display a tooltip that states the item’s full name.
  • Emojis: Emojis whispered between Heroes of the Storm players will now display their shortcodes when the whisper is viewed in the Blizzard Launcher’s chat window.
  • Quick Cast: Fixed an issue causing abilities to fail when quick-casted over the minimap with the "Right Click through Minimap" option enabled.

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Genji and D.Va got announcers... Meanwhile I'm still waiting for The Lost Vikings and Lil Ragnaros announcers. 😟

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Are you guys going to buy the Welcome Bundle? I probably will, but I'm not sure yet

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17 minutes ago, positiv2 said:

Are you guys going to buy the Welcome Bundle? I probably will, but I'm not sure yet

I'm really tempted to. 800 gems, plus 3 types of crates, stimpack and a mount is a lot. I'm curious about the price, though.

By the way, is this Zebra Mount the same as the Nazeebra Mount? Or is it a different mount?

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16 minutes ago, Valhalen said:

By the way, is this Zebra Mount the same as the Nazeebra Mount? Or is it a different mount?

It should be a new mount. It is "Available exclusively by purchasing the Welcome Bundle.", which should mean that it has not obtainable before, unlike Nazeebra

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15 hours ago, Valhalen said:

Genji and D.Va got announcers... Meanwhile I'm still waiting for The Lost Vikings and Lil Ragnaros announcers. 😟

Same for Jaina waifu :3 And I wanted "My magic will tear you apart!" as a voice line hope they bring it- I know she has a similar taunt but it's 1/3 chance to say it..:/

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15 hours ago, positiv2 said:

Are you guys going to buy the Welcome Bundle? I probably will, but I'm not sure yet

Do they still have the promo going where you get that celestial horse for the first time you buy gems? Getting double mounts sounds really good.

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Removing Primal Agression from Dehaka opened up the usage of other talents. I've tried the new Tissue Regen and gotta say that I really enjoyed it. It has such a good synergy from other before never-taken talents. Essence flows...

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7 hours ago, SteveFrost said:

Same for Jaina waifu :3 And I wanted "My magic will tear you apart!" as a voice line hope they bring it- I know she has a similar taunt but it's 1/3 chance to say it..:/

I reeeaaally want a Li-Ming announcer. Or Nova.

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4 hours ago, Sawzorthn said:

Do they still have the promo going where you get that celestial horse for the first time you buy gems? Getting double mounts sounds really good.

Yeah, the promotion is still available, though I don't know whether it will stay this way the next week, but I don't see why it wouldn't

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On 17/5/2017 at 8:15 PM, PumpkinRow said:

I reeeaaally want a Li-Ming announcer. Or Nova.

Yeah, Nova too for sure

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    • By Stan

      Weekly sales have been updated for the week of September 26. Get Cassia, Zeratul and other skins & mounts at a reduced price.
      Blizzard (Source)
      Weekly Collection Update: Sept 26 – Oct 3, 2017
      Next week's Collection Update will begin on Tuesday, September 26! Check out the new list of featured items and Hero discounts below.  Upcoming Hero Sales
      Cassia — Sale Price: 375 Gems Zeratul — Sale Price: 375 Gems The following Skins and Mounts will enter the Featured Item Rotation, and will be unlockable using Gems until next week's Collection Update:
      Upcoming Featured Skins
      Pirate Queen Cassia Golden Unraveler Zeratul Azure Grimskull Nazeebo Techno Super Sonya Lurkablo Amber Ghost Tracer Pajamathur Abathur Storm Wolf Rehgar Upcoming Featured Mounts
      Marshal's Outrider Verdant Magic Carpet Weekly Sale Bundle
      If you’d rather pick up everything at once, we’re also going to add a new Weekly Sale Bundle to the Featured tab in your Collection. This limited-time bundle contains all of the items above at a discounted Gem price, but will only be available until next week’s Collection Update takes place.
    • By Stan

      It's time for a new Heroes Brawl and this week it's Silver City - a single-lane battleground straight out of the High Heavens. Shuffle pick and standard play with no talent restrictions apply. The first team to destroy the enemy Core wins. Play two games to earn a Loot Chest.
      Update: There seems to be a bug with this week's brawl and credit toward earning a Loot Chest is tagged as completed from last week. Relogging does not solve the issue and playing a brawl does not count toward the credit or fix the problem either.
      Blizzard (Source)
      This week’s Heroes Brawl is Silver City! Battle against the enemy team on this single-lane Battleground featuring a familiar design straight out of the High Heavens, Mercenary Camps ready to be swayed to your team’s favor, and tons of action. Queue up, choose your hero, and try your best to send the enemy team to the Burning Hells!
      Rules:
      Shuffle pick - Choose from one of three Heroes before entering the battle. Standard play - no talent or level restrictions. The first team to destroy the enemy Core wins! Rewards:
      Complete two matches of the Silver City Brawl to earn a Loot Chest! Find out more about the new Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.
    • By Stan

      In next week's patch, Loot Chests purchased via the Loot tab will be only of Rare quality. The change only applies to Loot Chests purchased after next week's patch goes live, so it's best to hold off Loot Chest purchases until then.
      Other changes
      Celestial Steed Mount has been removed and replaced by Celestial Raptor. The Welcome Bundle has been removed from the Collection. 1,000 Gem reward at level 5 has been removed. The collection adjustments have been taken from the latest patch notes.
      Blizzard (Source)
      Collection
      Collection Adjustments
      Loot Chests Loot Chests purchased via the Loot tab will now only grant Rare Loot Chests, rather than Normal Loot Chests. Please note: This only applies to Loot Chests purchased after this patch is applied to the live version of the game in each region. Normal Loot Chests the player already owns will not convert to Rare Loot Chests. Rewards The Celestial Steed Mount has been removed and replaced by the Celestial Raptor as a reward for purchasing Loot Chests. The 1,000 Gem reward for reaching level 5 has been removed. Please note: Veteran players who have not logged in following the release of Heroes 2.0 earlier this year will no longer be able to claim this reward once this patch is applied to the live version of the game in each region. Bundles The Welcome Bundle has been removed from the Collection.
    • By Oxygen

      We present our tenth Heroes of the Storm Meta Tier List for the Kel'Thuzad patch of September 2017.
      Our tenth Heroes of the Storm Meta Tier List for the month of September 2017 is here!
      Welcome to Icy Veins's Meta Tier List for the Kel'Thuzad patch. The goal if of this list is to try and detail game's current metagame state. The prime goal of such lists is to inform players regarding popular and trending team composition drafting strategies (i.e. the drafting metagame). Although tier listings are generally the product of balance, many factors come into play when discussing the relative perceived strengths of heroes, including player regions, maps, play style, skill level, and, of course, personal perception. As such, any tier list—including this very one—should never be interpreted as gospel, but rather, as a guide to better grasp what to expect with regards to typical drafting experiences. One useful application of such lists is to allow you know which heroes to look out for in terms of practice and counterplay, ultimately improving your knowledge of the game.
      Using the list
      As stated above, tier lists are easy to mistake for gospel. As new strategies are discovered and experimented with, so changes the perception of the relative strengths of each hero. Tier lists still prove to be useful as a snapshot of player expectations in terms of drafting. Although it is generally considered preferable to focus on high tier heroes (Prime and Core tiers), it is important to note that Heroes of the Storm's wild character and map designs make it so that any given hero's tier position is prone to fluctuate depending on the situation at hand.
      One classic example of such is that of Kerrigan on the Infernal Shrines map. Although we currently judge her to be a low-to-mid-tier hero, her drafting priority shoots up to first-pick or first-ban material on this specific map due to the nature of its objective. Certain heroes also synergise so well with each other that the sole fact of having the opportunity of drafting them together is generally enough to increase their potential. Tassadar and Tracer, for instance, are generally nightmarish to deal with for many. There are too many examples of these interactions to reasonably produce here, but we invite you to consult our guides to know exactly where and when each hero shines. The guides have been linked in the lists below for your convenience - just click any of the hero names to access them.
      A ↑ next to a hero's name means its tier list position has increased since the previous month whereas a ↓ means just the opposite. Additionally, a + or - sign indicates short-to-medium term predictions (which is to say, about a month) for tier increase(s) or decrease(s), respectively. These are often updated after significant balance patches and/or when clear trends are emerging.
      If you're newer to the game, also consider visiting our glossary for a comprehensive list of discrete Heroes of the Storm terms.
       
      Prime Tier
      Warrior Assassin Support Specialist Anub'arak- Genji Uther - Arthas↑ Greymane Tassadar   Dehaka↑ Malthael     Stitches-               Prime tier heroes are considered to be extremely strong in all situations, and show no obvious weakness. They are very often banned or picked right away, as they generally dictate the pace of most matches.
       
      Core Tier
      Warrior Assassin Support Specialist Diablo Falstad Auriel Nazeebo E.T.C. Jaina↑ Rehgar Sylvanas Garrosh Li-Ming Stukov Xul Leoric↑- Valla Malfurion↑   Sonya Zeratul     Varian (Tank)-       Core tier heroes are strong in a wide variety of situations and have few counter-picking possibility. They should form the core of your team, and be picked after Prime Tier heroes have been distributed.
       
      Viable Tier
      Warrior Assassin Support Specialist Artanis Alarak Brightwing Abathur Chen Cassia Kharazim Azmodan D.Va Chromie+? Li Li Murky↑ Johanna Gul'dan↓ Lt. Morales+? Probius Muradin+ Illidan↑ Lúcio Zagara Tyrael Kael'thas Tyrande+   Zarya Lunara       Ragnaros       The Butcher↓       Tracer       Varian (Damage)       Zul'jin       Kel'Thuzad (new!)     Viable tier heroes are generally well-rounded that have either fallen out of favour, or, inversely, are on the rise in popularity, due to the current Prime tier contenders.
       
      Niche Tier
      Warrior Assassin Support Specialist Cho'gall Cho'gall - Gazlowe Rexxar Kerrigan   Medivh   Nova   Sgt. Hammer   Raynor       Samuro↓       Valeera       Thrall↓       Tychus     Niche tier heroes have niche application on certain maps or for certain team compositions. They are generally picked to "round out" your team composition when your team composition is missing out on key components, such as a "jungler" (mercenary camps), a solo laner, or solid waveclear.
       
      Bottom Tier
      The Lost Vikings Bottom tier Heroes are deemed to be either considerably weaker than the majority of other Heroes, or much more challenging to play properly. Although they may situationally shine, these Heroes are generally avoided by most players.
       
      Metagame assessment
      Kel'Thuzad is excessively powerful under perfect conditions, but is kept in check by the numerous top tier heroes that are either too mobile to reliably hit with Chains of Kel'Thuzad or too resilient to burst down. In this regard, he fits well within Blizzard's recent obsession with making heroes have their own little niche and whatnot. He's doing really fine, sitting at a very reasonable 48%-something w/l ratio, but try to late- or last-pick him when Genji and Tracer and the likes aren't around to make your existence a living hell. I expect him to become better over time as players themselves become  better at picking him appropriately and when the typical hype finally dies down. And don't end up having to solo lane if you like completing Master of the Cold Dark.
      Self-sustain bruiser-like tanks are the hot thing nowadays. With a metagame that either tries to outsustain the other with two supports, or empower Genji-Greymane-Illidan-Malthael-Tracer-Valla-or-so, surviving a lot while outputting a reasonable amount of sustained damage is great. That's Arthas and Dehaka, right now. A bit ago, Anub'arak and Stitches had their turn, but I expect them to go down in popularity.
      Both Jaina and Leoric got significant buffs through their reworks. Jaina is just objectively better, with Frostbite providing Ice Block by level 8-12 rather than 20, and Summon Water Elemental getting its cooldown shaved by a massive 20 seconds. Leoric is more of a sidegrade, but he's exceptional at dealing with popular tanks, has neat waveclear, and can mess with combos with Omnious Wraith. And, of course, March of the Black King was buffed nicely as well to give him some more burst survivability and combo potential.
      I'm holding judgement about Chromie, but I expect she might be better than she was, and I already considered her borderline Core tier material. Of course, her new Sand Blast design will make it so that better players will do better than before with her, and worse players will do worse, so we're likely to see more fringe cases.
      The Butcher got a pretty big nerf. The hype train was short lived, but, in the end, this is probably for the best.
      Gul'dan, Samuro, and Thrall are simply falling out of meta; being a caster without baseline crowd control or an immobile melee assassin is pretty hard nowadays. I still think Gul'dan is in a great place on Braxis Holdout, though the resurgence of Jaina and the... uh, more of Chromie might push him off a bit.
      I wish I had a bit more to say, but besides the latest reworks, not that much has changed. I will underline, however, that these reworks have been solid. I didn't mention anything about Lt. Morales, but I do think she's better off than before; we'll need a bit more data to assess whether I'll give her a tier.

      Thanks for reading!
    • By Stan

      Gale Force Esports and Team Freedom will be battling it out tomorrow at 10:00 a.m. PDT in the newest battleground, Volskaya Foundry. SolidJake and JHow will be casting the event and Ana will be eligible for play.
      Learn more about Volskaya Foundry here. The battleground will be added to the Ranked map rotation next week.
      Blizzard (Source)
      Join us at 10:00 a.m. PDT / 7:00 p.m. CEST September 21 as Gale Force Esports and Team Freedom break in the newest Battleground to enter the Nexus, Volskaya Foundry.
      Jake ‘SolidJake’ Kulinski and Josh ‘JHow’ Howard will be casting as these top North American HGC teams battle over the course of five games. Be sure to tune into twitch.tv/blizzheroes for all the action, and yes, the newest hero Ana Amari will be eligible for play.