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<Continuum> - [Chamber of Aspects][H] are recruiting!
Current Progress: 5/11 Mythic Antourus
We are a close knit and friendly community with an aim to push content. To our members we offer a mature environment, where people from all backgrounds can come together and play.
We are looking for dedicated and reliable players that want to play the best of their ability and succeed while enjoying the game. We have an active Discord community and chatty members that play various games together! As well as raiders, we also accept social players that just want to play in an active environment with a good atmosphere.
Looking towards Battle for Azeroth, we will be raiding as soon as possible and aiming for curves and mythic content. We do frequent Mythic+ dungeons as a guild as well as classic raids, older tiers and achievement runs.
Our Leadership team is made up of many long time players that have extensive experience in all aspects of the game, especially in raiding.
What we expect from our raiders:
-Preparation: Know your class / spec well and come to raid prepared with knowledge of tactics and boss abilities - Raid awareness is important.
-Attendance: We ask our raiders to be reliable and the ability to have high raid attendance is essential.
-Attitude: Be patient, progression raiding can be both time consuming and frustrating. Don't blame people as it won't really help anyone and be able to admit mistakes.
Raiders can expect a focused raiding atmosphere, especially during progression content. We show NO favoritism, everyone must perform.
When applying to the guild your logs will be taken into consideration and a trial period will apply.
We use Discord and the ability to listen in raids is mandatory - a working mic is beneficial but not essential. We are an English speaking guild, so a basic knowledge of English is required.
We are always on the look out for new raiders - all roles and specs are considered!
(It is an advantage for Healers to have a DPS offspec)
Wednesday, Sunday and Tuesday - Start 20.00 - Finish 23.00 Server time
(Grouping at 19.45)
Optional; Saturday - Start 20.00 - Finish 23.00 Server time
(Grouping at 19.45)
Always on the look out for new raiders - all roles and specs considered!
(It is an advantage for healers to have a DPS offspec)
For further information contact Naska#21173 on battlenet and I will respond as soon as possible. Alternatively leave a comment below!
Note: Continuum has a zero tolerance policy on racism, sexism and homophobia.
Application information at http://www.eternal-kingdom.com/forum/viewtopic.php?f=165&t=4925
Team Ascension (6/11M) is a two day a week Mythic raiding team with Eternal Kingdom. We are looking for exceptional players to join our ranks for Antorus.
Resto Shaman with strong DPS OS
Monday & Thursday 5-8 PM
About our Team
Most of us are 40 hours per week working adults or full-time college students. We raid light due to our real life schedules, but with folks willing to be diligent and efficient during our six hours per week. Working with Eternal Kingdom's core values, we have tailored our team to create an environment that is enjoyable, relaxed, and hard working. We will never raid past 8:00 PM, as we respect your time and real life commitments.
About our Community
Kingdom Gaming is a large community consisting of 4 guilds, 15 raid teams, friends, and family. We pride ourselves on having a positive, all-inclusive guild which houses players with varying degrees of experience and time able to be devoted to this game. For more information, please see http://www.eternal-kingdom.com/about/.
There are more changes coming to classes on the beta, and although none are as big and impactful as the Balance Druid rework, both Protection Paladins and Discipline Priests are getting quite a few changes soon.
With Paladins it's all about the core rotation and mitigation, with Consecration being at the heart of the changes, while Priests get a brand new talent, increasing their damage by a flat amount reduced by the number of Atonemets up at the time, as well as more talent reworks.
Protection Paladin (source)
A few changes to Protection in an upcoming build. Mostly focused on smoothing out issues in the core rotation and active mitigation.
Consecration no longer buffs Shield of the Righteous and Light of the Protector Consecration cooldown 4.5s (from 9s) and duration 12s (from 9s), but you can only have one down at once Mastery: Divine Bulwark reduces all damage you take while in Consecration (instead of increasing Shield of the Righteous effectiveness) Avenger's Shield increases the effects (damage and armor) of your next Shield of the Righteous by 20% Consecrated Hammer will be replaced with a new L15 talent
Listing all at once because they're all pieces of the same goals. First, Avenger's Shield is back to having some baseline defensive value, which pulls the rotation together by making you care about both hit and Hammer of the Righteous other than for pickups/damage.
Second, Consecration is easier to work with. If you don't have to move, you have to replace it less often, and if you do have to move, you can replace it much more quickly. While standing in Consecration still has some value, your core buttons no longer rely on it, and the loss of mitigation from being outside it is much smaller than Legion. It also provides a small source of baseline magic mitigation.
Finally, the gap between Shield of the Righteous uptime and downtime, in terms of mitigation, is less dramatic. The previous mastery made that gap get wider and wider as the expansion went on, leading to the problem of increasing moments of vulnerability when active mitigation was down. Shield of the Righteous will now have more consistent value across the expansion. The spec will be tuned expecting slightly lower Shield of the Righteous strength and uptime compared to Legion, which helps avoid the problem where there were windows of very poor mitigation compared to other tanks.
Discipline Priest (source)
A few changes for an upcoming beta build.
New talent: Sins of the Many. Your damage is increased by up to X%, diminishing for each ally with Atonement. Likely location is L75, pushing Lenience to L100, and removing Grace.
We agree with trying to find a talent that calls to having a smaller number of Atonements out, but are trying a version that still provides some benefit in all situations.
Grace's concept was generally subsumed by the new mastery (which is seeming successful so far), and stacking Grace on top of mastery led to huge variance in the strength of Shadow Mend and Power Word: Shield casts. Making that choice with mastery is a better place than making it with a talent that was essentially required in some types of content.
The talent rearrangement should leave L100 as a row of talents that most show their strength when effectively healing a large number of targets, and L75 as a row of talents less focused on that situation.
Contrition's healing is increased by Power of the Dark Side
So that Power of the Dark Side remains neutral as to your choice of which mode of Penance to use.
Mindbender's damage reduced 24%
It has been unintentionally strong ever since the squish, as many people have observed.