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The Horde story in Battle for Azeroth culminates in the Zandalar Forever scenario, where players help King Rastakhan defend the Horde capital before it gets destroyed by Zul.
This article contains spoilers!
The Zandalar Forever scenario becomes available after you complete all the major storylines in Zandalar (The Throne of Zuldazar, The Dark Heart of Nazmir, Secrets in the Sands & A Bargain of Blood). Completing it rewards the The Final Seal and the Zandalar Forever! achievement.
In Nazmir, you learn about Blood Trolls that worship G'huun (the main boss of Uldir). In Zuldazar, you learn about King Rastakhan and Prophet Zul's betrayal. You help Rastakhan end his evil plans. Vol'dun's storyline revolves around the Sethrak and their successful effort to summon Mythrax to this world. The Horde story in Zuldazar culminates in the Zandalar Forever scenario, where G'huun orders Zul to shatter the final seal in order to free him with the help of Mythrax, the Unraveller. Zandalar Forever Scenario
In the final scenario, Dazar'alor is under attack from all sides. The Blood Trolls and the Sethrak are closing in and players help King Rastakhan reach Zul, while his daughter, Princes Talanji, holds off Mythrax. The scenario is still a work-in-progress, but you get a pretty good idea about what to expect.
G'huun orders Prophet Zul to break the final seal (destroy the pyramid) to free him. An in-game cinematic is missing, but we know that Zul's going to be resurrected and we'll encounter him in Uldir.
Battle for Azeroth Alpha Build 26476 added high-resolution maps of all new zones of Kul Tiras and Zandalar.
Our Alpha Build 26476 coverage includes:
Blood Elf & Human Racial Nerfs Changing Skin Color in Barber Shop Dark Iron Dwarves & Mag'har Orcs New Azerite Traits Latest Talent Changes The Burning of Teldrassil Intro Kul Tiras (Drustvar / Tiragarde Sound / Stormsong Valley)
Zandalar (Nazmir / Vol'dun / Zuldazar)
Guild name: Gordian Knot
Realm: Draenor (EU)
Realm Type: Normal - PVE
Current progress: Antorus 6/11M
Raid days: Wednesday, Sunday, Monday
Raid times: 20.00-23.00 CET
(Full application details on website)
Recruiting for Raiding:
Death Knight: Frost & Unholy Demon Hunter: Havoc Druid: Feral & Balance Hunter: All specs Mage: Fire Monk: Windwalker Shaman: Enhancement & Elemental Warlock: All specs Warrior: Fury & Arms Medium:
Priest: All specs Rogue: All specs These are our open spots at the moment, however, we are always interested in any player that is highly skilled, knowledgeable with their class and has positive and friendly attitude.
Also, in order to be able to join our main team straight away, you need to meet the requirements for our current progress, which are around 955+ item level equiped and around 77+ traits on your weapon.
Any social and friendly person who wants to join us for kicks and giggles is welcome. Just poke any of our officers online and you will get an invite for a social spot (no raiding spot).
Gordian Knot is a 20-man semi-hardcore raiding guild that consists of experienced raiders with some of them having raiding experience as far back as Vanilla.
We are a friendly group who enjoys World of Warcraft and loves raiding. We have fun and joke around but when bosses need to go down then all is serious! We wish for all our members to enjoy the game as much as we do and we expect raiders to maintain a 80% attendance per month.
We also enjoy a variety of other activities such as running a lot of Mythic+ dungeons doing alt-runs, achievement runs etc.
There are a few things we hold in high value but above else we value friendliness and politeness towards guildies and other players and skillfulness when it comes to the more serious parts of the game.
We raid 3 nights a week, Wednesdays, Sundays and Mondays, from 20:00 till 23:00 server time.
Although we are a 20-man guild, we usually run an extra group in order to get more people to experience the joys of raiding, help new raiders learn the Knot's way to down bosses and gearing up. Usually, these runs happen on Thursdays. Also, every Friday and sometimes Saturdays too, we're on RBGs killing alliance scums!
Saturdays are generally left for those RBGs or older content runs for fun and drinking!
Our current guild progress is 6/11 on Antorus mythic, and we're focusing on getting further Mythic progress. Our aim is to always progress as much as possible but also to have a relaxed and fun atmosphere at the same time!
If you're interested in joining Gordian Knot, please fill in our application form, located at http://gordian-knot.eu/apply/, alternatively please whisper one of our officers:
Jenquai - Athlios#2283
Leleko - Leleko#2235
Narweena - Sephyra#2517
Messenii - Georgina#2806
Bullkhatos - Noghri#2439
PS. We're always open to group applications or guild merging discussions.
We are also open and welcome social applications.
The Burning of Teldrassil intro is now available on Battle for Azeroth Alpha. The most recent build added a portion of the scenario that results in the Battle for Lordaeron.
The Burning of Teldrassil Intro
It all starts with Anduin offering the initial quest in Stormwind Keep.
A Short-Lived Peace
As the Legion's presence wanes from our world, a new threat has arisen. It is with a heavy heart that I must ask you to lay your life down for the Alliance once more.
I have received a disturbing message from our operatives stationed in Orgrimmar. It seems that the Warchief has already began spinning the gears of war.
I await your arrival at Stormwind Keep to discuss matters further.
You, as my father's champion, have fought bravely in the name of the Alliance time and time again. For that, I owe you a great debt of gratitude.
The Horde Uprising
Reports have indicated that the Horde is mobilizing an army towards Silithus. Given the potential that azerite has to change the face of war, it should come as no surprise that the Warchief would want to lay her claim on it.
The only surprise is that it has begun so soon. The Horde and the Alliance have both suffered unimaginable losses on Argus.
Speak with Mathias Shaw. I want you to oversee Stormwind's presence in Silithus.
<Master Mathias Shaw appears>
A Disturbance in Ashenvale
The Horde! They diverted at the North fork of the Barrens! They have marched on Ashenvale!
Most of Malfurion's troops have already set sail for Silithus, but Darnassus has sent its city guards to help reinforce Astranaar. Their captain goes by the name of Delaryn Summermoon.
Find her, <Player Name>. Hold the city for as long as you can. King Anduin and I will send a fleet as soon as we can muster.
Now you must take the boat to Darnassus from Stormwind Harbor and fly from Rut'theran Village to Astranaar. Once you enter Astranaar, you'll see the village on fire and notice a bunch of Night Elf corpses that have been poisoned by Rogues.
The Light of Elune
My sisters lie slain on the soft earth of Ashenvale. We are trained to expect losses in battle, but I have never seen something so horrific -- something so -- cowardly. The Horde have sunk to a new low in this war.
We do not have time to grieve, but we are not savages as the horde have proven to be.
Please, <Player Name>, will you help me say a prayer to Elune so that we may honor the fallen? Their wisps deserve the light of her blessing.
The next step is to honor the bodies of the fallen soldiers in Astranaar. This quest is really simple. All you need to do is to click six corpses.
A Soft Glow
This light of the wisps... it is all around us. Why does the forest awaken?
I hear... something. That sounds -- could it be our Shan'do?
Quickly, <Player Name>, Malfurion beckons!
You go to Twilight Vale, where you find fallen Orgrimmar Raiders, Sylvanas and Malfurion. Malfurion roots everyone and the Horde soldiers try to rush through the wall of wisps and attack, but get killed in the process.
Malfurion informs you that you can pass through the wall unharmed while Sylvanas escapes.
The Warchief has come for us. I knew this day would come.
Our forces have been gathered in Darnassus, though many of them have already set sail for Silithus. Meet with Shandris Feathermoon and alert her of the Warchief's presence.
Elune be with you, <Player Name>.
<Captain Delarym Summermoon appears>
You learn that most of the Alliance troops have been sent to Silithus and the Alliance may be outnumbered and not able to defend Teldrassil. Go to Darnassus and find Shandris Feathermoon to tell her that the Horde have invaded Darkshore.
The intro ends here, with the requirements to mount a fey dragon and slay 50 Horde soldiers.
You can visit the Barber Shop and change your skin color for 300 Gold and 54 Silver in Battle for Azeroth.
The option to alter your skin color is only available to older races and the four Allied Races right now on Battle for Azeroth Alpha. We tried Humans, Orcs and Void Elves. All races could change their skin color for 300 Gold and 54 Silver.
We noticed that Dark Iron Dwarves and Mag'har Orcs were not able to change their skin color in the Barber Shop for now. The option wasn't there. Hopefully, it's just a bug that will be fixed in a future build, because both Allied Races just became available for playtesting on Alpha.