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In Patch 7.3, Blizzard will be increasing the difficulty and rewards from dungeons across the board. The changes help keep dungeons relevant even at the end of the expansion.
The following changes will be effective when Patch 7.3 goes live:
Item level 845 (up from 825). Heroic Difficulty
Item level 865 (up from 845). Mythic Difficulty
Item level 885 (up from 865). Mythic Keystone
Loot item level will be increased only after Antorus the Burning Throne raid opens. World Bosses
Loot from old world bosses remains at 860. Loot from Broken Shore world bosses remains at 900. Loot from Argus world bosses in Greater Invasion Points is at 930.
Our returing player guide is stuffed with relevant information for players that haven't played WoW for a while and they'd like to give it a go in 7.3.
If you haven't played WoW for a while, we have a guide for you with all relevant information.
The main goal of the guide is to keep it short and simple.
In Patch 7.3, the 3rd relic slot will be unlocked immediately once you reach 110 and there's no need to complete individual campaigns all over again. (Source) You can forget about the Broken Shore content. Artifact Knowledge is now shared. All player start at AK Level 41 and will automatically gain 1 AK Level per week. Only one new Legendary item is added in 7.3. Any player that defeats Argus the Unmaker can get Insignia of the Grand Army. It's rewarded from the quest called The Death of a Titan. More details about the Netherlight Crucible can be found here. Two new factions are added in Patch 7.3: Argussian Reach & Army of the Light, both having new emissary quests. A new Heirloom with an interesting affix was added to the game. Man'ari Training Amulet. Sacrifice 10% HP to gain 40% increased movement speed for 10 seconds. There are no plans to enable Draenor flying for those that haven't unlocked Draenor Pathfinder. Patch 7.3 Content Rollout
Not all 7.3 content will be available on day 1.From the latest developer Q/A, the content rollout should look like this:
Krokuun and the first two chapters of the Argus story will unlock. Players will be able to unlock Krokuun World Quests. Week 2
The second Argus zone Mac'Aree will become available and with it the third and fourth chapter of the Argus story. Once you progress through those chapters, you will gain access to Mac'aree World Quests, Kil'jaeden's Terrace World Quests and Western Mac'Aree World Quests. Invasion Points will also open. Week 3
The last week marks the opening of Argus's last zone, Antoran Wastes. Players will gain access to Antoran Wastes World Quests, the Netherlight Crucible and the new dungeon - Seat of the Triumvirate. All you need to know at this point is that Argus has three zones and once you finish the story in each zone, you will gain access to world quests.
We datamined two Bind-to-Account items related to reputation catch-up with Broken Isles & Argus factions. Sources remain unknown for now. Nathrezim Tome of Manipulation increases rep gains with Broken Isles factions by 200% for 2 hours. The item's intended for alts and doesn't work past level 109. Demon's Soulstone can only be used on Argus and the item increases your reputation standing by 1,000 with all factions. It's good for catching up reputation with the Nightfallen. Gear Catch-up
New Relinquished items are being added in 7.3 with a base item level of 910. (Source) All items can be purchased for 650 Veiled Argunite (a new currency from Argus World Quests). Crafted gear is now ilvl 885 and can be upgraded with Primal Sargerite via Primal Obliterum up to item level 935. Old crafted gear can't be upgraded.You can disenchant it into Chaos Crystal. There's a new shoulder enchant on Argus that will help you farm Primal Sargerite. More information can be found here. Dungeons have had their ilvl increased by 20 item levels on every difficulty. Normal: ilvl 845 (was 825) Heroic: ilvl 865 (was 845) Mythic: ilvl 885 (was 865) World Quest rewards scale up to item level 895. (Source) With the introduction of the Netherlight Crucible, you can now target specific relic types. Antorus the Burning Throne
The raid won't open immediately with 7.3, but at a later point (probably in Patch 7.3.5). Once Antorus opens, Legendary items will have a base item level of 1,000. (Source) For more information about Patch 7.3, check out our Argus hub.
Newly formed guild looking to recruit players for current content, but more aiming toward the release of Argus. Raid time will be Sat/Sun 7-10PM CT.
We are currently looking for casuals and people who want to be mythic raiders. We are friendly, helpful laid back team, who wants to do mythic progression.
What is required?
Have a non-toxic and drama free attitude.
If you have any questions, feel free to contact me
Monk - Mistweaver/WW/BM
Druid - CLOSED
Shaman - Ele/Enh/Resto( pref. with DPS off spec)
Priest - Holy/Shadow
Rouge - Sub
Paladin - Holy/Ret
Warlock - Aff/Destro
Deathknight - Blood/Unholy
Mage - CLOSED
Warrior - Prot/Arms
Hunter - MM/BM
Demon Hunter - Veng
Hello! This is Fox from Velocity. We're a not-so-hardcore MORNING Mythic raiding guild on Sargeras. Currently 1/9M, 9/9H ToS. Last tier we reached 7/10M NH in the two months leading up to ToS. Now we'll be focusing on Mythic ToS progression. A fun fact about us, since were a morning guild we actually got 2 realm 1st's on Heroic. Worldwide our H Goroth kill was 15th, and Demonic Inquisition was 8th (according to wowprogress). Were looking for good and reliable players for our roster, mainly DPS, who can learn the fights quickly and attend our early raid times.
[A] <Velocity> 1/9M 9/9H (7/10M) - MORNING raid LFM
Raid Times: 10am-1pm CST | Tues/Wed/Thurs / Mon(Opt/Alt)[/quote]
Ranged - Mage, Ele Sham, Hunter, Warlock, Boomkin
Melee - Rogue, Ret Pally, Warrior, Demon Hunter
Healer - Resto Sham, Holy Pal, Disc Priest.
Tank - Flex Bear
Item Lvl: 915+/-
Exp: 9/9H (Pref), 8/9H ok
*Specific classes are listed above as preference. However, any class is welcomed! We will consider anyone who is willing to join and can commit to our raid times, we may also make exceptions if you are under the requirements.
We’re not super hardcore, we like having fun, but we do have high standards; so we expect our raiders to play their class well, come prepared, FOLLOW MECHANICS, have a sense of humor (or not) and adapt quickly. Prior Mythic raiding experience is a plus, though not necessary if you're a fast learner.
Due to our morning raid times, we encourage everybody to communicate about attendance via Calendar invites, Discord channels, or through tells with an officer. It’s important to know who will be available week-by-week so we can make arrangements for raid days. This is necessary to avoid setbacks and keep up with progression! We are very understanding when someone needs to post-out. Schedules change, things come up and real life always comes first. All we ask is for a heads up!
Perks: Feasts, Codex, Spirit Cauldrons, near-unlimited guild repairs, and the occasional gem or enchants. We run alt raids and Mythic+ 15s with each other each week. We're a tight-knit guild, who's always joking around and helping each other out. We also play other games together outside of WoW, like Overwatch, SC2, Heroes, Diablo, Dota2, LoL and whatever else.
Additional Info: The morning slot is kind of niche, so it’s important we find players who are dedicated and realistic with their schedules.
Our Officers are veteran players who have experience raiding at high levels, as well as a majority of our core players. We want to uphold a certain level of standard, the point being that we can joke and have fun while getting stuff done.
If we sound like a good fit, let us know! Leave a reply here, send us a tell on BNET or in game. Or be old school and send an in-game mail! Thanks for reading, and we hope to hear from you soon! =D