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Patch 7.3.2: Argus the Unmaker Encounter Preview

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Now that Blizzard has added Argus the Unmaker to the Dungeon Journal, it's time to look at his abilities and the encounter itself.

Argus the Unmaker is the last boss in Antorus the Burning Throne. Recently, we looked at items, transmogs and mounts that you get by defeating the boss, interesting trinket procs and the fate of our titan after the final battle is over.

The fight seems to be a combination of Yogg-Saron & the Lich King. Titans aid us in the battle and Argus kills all players in stage 4 of the encounter.

Argus the Unmaker

Bound. Broken. Eons of existence, knowing only pain. A shattered soul, fueling infinite evil. The master beckons. Rise... Rise! Begin the end of all things.

Overview

The Speaker has heard the anguished whispers of the Unmaker, an emerald star calling out from the darkness. Little is known of him, only that his once-noble soul has been twisted by ages of endless torment.

fHrA7Z2.png Damage Dealers

nACJhxi.png Healers

iJc8x9S.png Tanks

Stage One: Storm and Sky

  • Cone of DeathCone of Death - When Argus reaches 100 Titanic Essence, he cleaves the fabric of reality, creating a cone of Death Fog in front of him.
  • Blight OrbBlight Orb - Summons a Blight Orb which applies Wasting Plague to players before dissipating.
    • Wasting PlagueWasting Plague - Inflicts 1,250,000 Shadow damage and creates a pool of Death Fog at the affected player's location every 4 sec. for 8 sec.
  • yXEHE6D.png Death FogDeath Fog - Inflicts 2,500,000 Shadow damage to players every 1 sec.
  • Tortured RageTortured Rage - Argus strikes the ground in rage, inflicting 1,785,000 Shadow damage to all players.
  • iJc8x9S.png Sweeping ScytheSweeping Scythe - Cleaves players in a half-circle in front of him, inflicting 4,290,000 Physical damage and increasing damage taken by subsequent Sweeping Scythes by 125% for 30 sec. This effect stacks.

iJc8x9S.png Golganneth's Aid

  • rJnHTBu.png Sky and SeaSky and Sea - Golganneth channels his fury to empower players, creating a Gift of the Sky and Gift of the Sea.
    • rJnHTBu.png Gift of the SkyGift of the Sky - A swirling essence of storms that lasts for 10 sec, granting any player who enters it the Strength of the Sky. Players may only gain Strength of the Sky once from each Gift of the Sky.
      • Strength of the SkyStrength of the Sky - Increases Critical Strike and Mastery by 1,500 for 30 sec. This effect stacks. This effective is mutually exclusive with Strength of the Sea. Gaining Strength of the Sea will cancel Strength of the Sky.
    • rJnHTBu.png Gift of the SeaGift of the Sea - A torrential mass of water that lasts for 10 sec, granting any player who enters it the Strength of the Sea. Players may only gain Strength of the Sea once from each Gift of the Sea.
      • Strength of the SeaStrength of the Sea - Increases Haste and Versatility by 1,500 for 30 sec. This effect stacks. This effective is mutually exclusive with Strength of the Sky. Gaining Strength of the Sky will cancel Strength of the Sea.

Stage Two: The Protector Redeemed

When Argus reaches 70% health, Golganneth begins to cast Golganneth's WrathGolganneth's Wrath, clearing away any Death FogDeath Fog on the platform.

  • Volatile SoulVolatile Soul - At 100 Titanic Essence, Argus exposes the volatility in living souls, applying Soulburst to two players and Soulbomb to one. The lingering corruption will then again apply Soulburst to two players when Argus reaches 50 Titanic Essence.
    • SoulburstSoulburst - Inflicts 357,000 Shadow damage every 3 sec. for 15 sec. When Soulburst wears off, a Soulburst Detonation is triggered from the afflicted players location.
      • Soulburst DetonationSoulburst Detonation - Inflicts up to 1,430,000 Shadow damage to all players. This amount is reduced the further away players are from the blast, up to a maximum of 45 yards.
    • yXEHE6D.png SoulbombSoulbomb - Inflicts 536,000 Shadow damage every 3 sec. for 15 sec. When Soulbomb wears off, a Soulbomb Detonation is triggered from the afflicted players location.
      • Soulbomb DetonationSoulbomb Detonation - Inflicts up to 7,140,000 Shadow damage to all players. This amount is dramatically reduced the further away players are from the blast, up to a maximum of 45 yards.
  • Edge of ObliterationEdge of Obliteration - Manifests a scythe of dark energy which travels in a line, inflicting 893,000 Physical damage every 2 sec. for 12 sec, and knocking back any players it comes into contact with.
  • Tortured RageTortured Rage - Argus strikes the ground in rage, inflicting 1,785,000 Shadow damage to all players.
  • (Tank Alert) Sweeping ScytheSweeping Scythe - Cleaves players in a half-circle in front of him, inflicting 4,290,000 Physical damage and increasing damage taken by subsequent Sweeping Scythes by 125% for 30 sec. This effect stacks.

Aggramar's Aid

  • iJc8x9S.png Avatar of AggramarAvatar of Aggramar - Aggramar grants a player a measure of his strength, increasing health by 200% and movement speed by 0% for 60 sec. The Avatar of Aggramar also grants Agrammar's Boon to all nearby players, redirecting damage taken to nearby players to themselves.  Any damage taken while a player is the Avatar of Aggramar grants Titanic Essence, and the Avatar of Aggramar also gains access to the ability Taehsalach Technique.
    • iJc8x9S.png Aggramar's BoonAggramar's Boon - Players who stand near the Avatar of Aggramar have any damage they take redirected to the Avatar.
    • iJc8x9S.png Taeshalach TechniqueTaeshalach Technique - The Avatar of Aggramar fully takes on the form of Aggramar and unleashes his wrath in the form of a deadly series of blows. The Avatar cannot move or use abilities while unleashing Taeshalach Technique.
      • iJc8x9S.png Flame RendFlame Rend - Inflicts 2,500,000 Fire damage to any enemies in front of the Avatar.
      • iJc8x9S.png Foe BreakerFoe Breaker - Inflictrs 2,500,000 Physical damage to the Avatar's current target.
      • iJc8x9S.png Searing TempestSearing Tempest - Inflicts 5,000,000 Fire damage to any of the Avatar's enemies within 35 yards.

Stage Three: The Arcane Masters

Mythic Difficulty Description: When Argus reaches 40% health, he is sufficiently weakened such that Aman'thul is able to subdue him with a Temporal BlastTemporal Blast. Or - so it seems...

Heroic Difficulty Description: When Argus reaches 40% health, he is sufficiently weakened such that Aman'thul is able to subdue him with a Temporal BlastTemporal Blast. However, the players must then content with Argus' Constellar Designates.

The Constellar Designates

  • Cosmic RayCosmic Ray - Channels a beam of cosmic energy towards a player, inflicting 3,000,000 Arcane damage to any players hit by the beam.
  • HPIZR4E.pngrJnHTBu.pngCosmic BeaconCosmic Beacon - Selects a player as a targeting beacon for Cosmic Smash, calling one down at their position after 8 sec.
    • rJnHTBu.png Cosmic SmashCosmic Smash - Inflicts 1,500,000 Arcane damage to all players immediately and an additional 900,000 Arcane damage every 2 sec. for 6 sec. This effect stacks.
  • Impending InevitabilityImpending Inevitability - Constellars gain Impending Inevitability when their casts are interrupted.
  • HPIZR4E.png StarblastStarblast - Inflicts 1,250,000 Arcane damage to an enemy.
  • The Stellar Armory - Periodically, two of the Constellar Designates will be granted arms from the Stellar Armory. When equipped with these arms, the Designates will no longer use their other abilities and will instead engage in melee attacks.
    • Sword of the CosmosSword of the Cosmos - Increases melee attack damage by 200% and grants the ability Cosmic Power.
      • Cosmic PowerCosmic Power - Empowers the caster and any other Constellar Designates within 20, increasing damage done by 20% for 3 min.
    • Blades of the EternalBlades of the Eternal - Melee attack damage increased by 300%.

Norgannon's Aid

  • The Discs of NorgannonThe Discs of Norgannon - Exposes elemental weaknesses in the Constellar Designates. Each Designate takes 200% increased damage from a single school for until cancelled.

Aman'thul's Aid

  • Drain Titanic EssenceDrain Titanic Essence - Aman'thul drains the Titanic Essence from defeated Constellar Designates, powering a massive strike to disrupt Argus' attack against the players.

Stage Four: The Gift of Life, The Forge of Loss

His Constellar Designates buying him the time to regain his strength, Argus kills the players with Reap SoulReap Soul. All hope would be lost, were it not for the titans...

  • Ember of RageEmber of Rage - Argus' pure rage manifests as burning embers of titanic energy, which fall to the platform and detonate, inflicting 2,140,000 Shadow damage immediately and 714,000 Shadow damage every 2 sec. for 20 sec to any players hit. This effect stacks.
  • Tortured RageTortured Rage - Argus strikes the ground in rage, inflicting 1,785,000 Shadow damage to all players.
  • Volatile SoulVolatile Soul - At 100 Titanic Essence, Argus exposes the volatility in living souls, applying Soulburst to two players and Soulbomb to one. The lingering corruption will then again apply Soulburst to two players when Argus reaches 50 Titanic Essence.
  • iJc8x9S.png Deadly ScytheDeadly Scythe - Cleaves players in a half-circle in front of him, inflicting 6,000,000 Physical damage and increasing damage taken by subsequent Deadly Scythes by 200%. This effect lasts forever and stacks.

Reorigination Modules

  • Reorigination Modules will begin an Initialization Sequence when created. When their health is consumed, they will cast Reorigination Pulse.
    • Initialization SequenceInitialization Sequence - Drains the Reorigination Module's health over 15 sec, increasing the radius of Reorigination Pulse the longer the Initialiation Sequence is channeled.
    • Reorigination PulseReorigination Pulse - Inflicts 0 Arcane damage to all players and 4,000,000 Arcane damage to players within area of the Reorigination Pulse.

The Spirit World

  • Hungering Souls
    • Hungering Souls stalk the spirit world, released by Argus' wrath. If they come into contact with any ghosts they will burst, applying Drained Soul to any nearby ghosts.
      • Soul DetonationSoul Detonation - Knocks back nearby ghosts and reduces their movement speed by 60% for 8 sec.
  • Motes of Titanic Power
    • When Reorigination Modules complete a Reorigination Pulse, their Titanic energy is released into the Spirit World as Motes of Titanic power. Players can walk into these to collect them, granting Khaz'goroth Titanic Essence that he can use to fule his Titanforging ability.

Eonar's Aid

  • Gift of the LifebinderGift of the Lifebinder -  Eonar causes the Gift of the Lifebinder to spring forth to save the players. While the Gift of the Lifebinder lives, players may freely Release Spirit after dying. If players move to the tree as ghosts, they will be returned to life, at the cost of some of the Gift of the Lifebinder's Life Energy. When the Gift of the Lifebinder's Life Energy is depleted, it becomes the Withered Gift of the Lifebinder.
    • Withered Gift of the Lifebinder
      • Players may heal the Withered Gift of the Lifebinder. Additionally, when they use it to resurrect, it is afflicted by Withering Roots.
        • Withering RootsWithering Roots - Inflicts 850,000 Nature damage every 2 sec. This effect stacks.

Khaz'goroth's Aid

  • When Khaz'goroth has at least 20 Titanic Essence, he will begin to channel Titanforging. Players can collect Motes of Titanic Power within the Spirit World to grant Khaz'goroth Titanic Energy.
    • TitanforgingTitanforging - Channels, draining 1 Titanic Essence every 1 sec., to grant all living players Titanforged.
      • TitanforgedTitanforged - Khaz'goroth reforges players in his image, granting them 15% increased damage and healing and 15% increased movement speed as long as he is able to channel Titanforging.

Mythic Phase Abilities

There seems to be a Mythic-only phase involving Sargeras (Echo of SargerasEcho of Sargeras).

  • Collective PunishmentCollective Punishment - Sargeras inflicts Collective Punishment on the target every 5 secs for 15 sec. Each strike inflicts 60,000,000 Shadow damage divided among players within 20 yards. Prepare for the judgment of Sargeras...
  • Sargeras' RageSargeras' Rage - Inflicts a player with Sargeras' Rage, causing them to release Unleashed Rage if any other players come nearby.
    • 
Unleashed RageUnleashed Rage - Inflicts 1,500,000 Shadow damage every 2 sec. for 30 sec to both the player with Sargeras' Rage and to any players who come nearby. This effect stacks.
  • Sargeras' FearSargeras' Fear - Inflicts a player with Sargeras' Fear, inflicting them with Crushing Fear if they are not within a short distance of another player.
    • Crushing FearCrushing Fear - Inflicts 2,500,000 Shadow damage every 2 sec. for 30 sec. This effect stacks.
  • Chains of SargerasChains of Sargeras - Inflicts 500,000 Shadow damage every 2 sec. as long as the player is attached to the Chains of Sargeras. This effect stacks.
    • Breaking the chain will cause Shattered BondsShattered Bonds - 1,500,000 Shadow damage every 2 sec. for 10 sec.

Here's a a video from PTR testing. The boss was unfinished and weak, but at least you can see the Seat of the Pantheon and the other titans.

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I think there is a typo for damage dealers. It says "Get into Strength of the Sky" twice. Shouldn't it say Strength of the Sky and Strength of the Sea?

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7 minutes ago, Dejo93 said:

I think there is a typo for damage dealers. It says "Get into Strength of the Sky" twice. Shouldn't it say Strength of the Sky and Strength of the Sea?

Fixed, thanks!

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In the end, I am really sad that they (Blizzard) didn't include Kilrogg Deadeye's true vision phase into one of these raids. The one where you fight until your death (Or so it seems).

 

It could perfectly have tied in with what they did here with the reap soul ability where everyone dies.

 

Video for those that may not know or have forgotten:

embedding the time does usually not work; skip to 2:07 to get exactly to the point I'm talking about here.

 

Edit: Oh it seems to work! yay.

Edited by Yridaa

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33 minutes ago, Yridaa said:

In the end, I am really sad that they (Blizzard) didn't include Kilrogg Deadeye's true vision phase into one of these raids. The one where you fight until your death (Or so it seems).

Might be that with everything that has happened since, that "future" is no longer possible? And only would have been had we stayed on Draenor?0

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9 minutes ago, Blainie said:

Might be that with everything that has happened since, that "future" is no longer possible? And only would have been had we stayed on Draenor?0

In the vision, we end up in Sylvanas' throne room, so the vision is already expecting us back on Azeroth. According to the lore of the Bleeding Hollow Clan, the vision also never lies. I suppose Blizzard could throw in a wrench with the "The Fel blood corrupts the true sight" kind of deal, though.

 

Then again, we indeed have seen ourselves counter "fate" far more often than one'd imagine. I think it would still be epic to have it be done in a subtle way; where we indeed do end up in the same scenario in the vision, but come out alive instead of dead. That'd be a more "The vision was at least partly true but you foiled it" kind of deal I guess?

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      Blizzard recently announced improvements to Azerite Armor acquisition from Mythic+. You can find more details here. Heritage Armor will be added for non-Allied Races; Blood Elves & Dwarves are first on the list. There's no reputation grind behind this. If you're at max level and Exalted with Ironforge/Blood Elves, you can start the quest and complete a scenario to get your Heritage Armor. Reputation Paragon for BfA factions is coming. Champions of Azeroth reputation will be made account-wide. Incursions are a new feature similar to Legion assaults. Darkshore Warfront (Night Elves vs Forsaken theme) The outdoor zone will be updated just like Arathi Highlands with new quests, rares, etc. War Campaign continues with the Alliance leading a direct strike at the Zandalari Fleet. We can expect two new raids in 8.1: Siege of Zuldazar is a nine-boss raid where the foe is the opposing faction. Alliance players will join Jaina and her forces to fight their way up to the pyramid to confront Rastakhan. Horde players will try to defend the pyramid, fighting Jaina in the High Seas as the final boss. Crucible of Storms is a two-boss raid located under Shrine of the Storm that hints at Queen Azshara. It's Battle for Azeroth's "Trial of Valor" raid. Allied Races: Kul Tirans and Zandalari Trolls will become available for gameplay after the Siege of Zuldazar raid. You can find more details about how to unlock them here. Two New Islands: Jorundall (Vrykul-themed Island) & Havenswood (Gilnean-themed Island) Gnomeregan Pet Battle Dungeon Profession Changes New Scenarios Tyrande's Ascension - players will unlok new Night Elf Warrior customization options with dark eyes. Cooking Scenario with Nomi Unknown Tol Dagor Scenario Heritage Armor Scenarios Vol'jin's Story Continues - The Shadow Hunter is looking for answers in 8.1 as he tries to figure out why he appointed Sylvanas for Warchief. Allied Races
      You will be able to unlock Legion Allied Races faster in Patch 8.1.
      Class Changes
      Multiple Classes are subject to changes in Patch 8.1. These include Elemental Shamans, Shadow Priests, and Protection Warriors. So far, Blizzard outlined plans for Elemental Shamans. They haven't decided what to do with Protection Warriors just yet.
      Elemental Shaman Changes Model Updates
      Draenei totems received new models with a higher polygon count in 8.1.
      Draenei Shaman Totems Model Update Interviews/Livestreams
      Game Director Ion Hazzikostas unveiled Patch 8.1 on September 18.
      Tides of Vengeance Livestream with Game Director Ion Hazzikostas Tides of Vengeance Live Developer Q&A with Game Director Ion Hazzikostas Tides of Vengeance is Battle for Azeroth's first major content patch and we created a hub to keep track of everything.
    • By Stan
      Tyrande's Ascension is a new scenario available in Patch 8.1, where players unlock Night Warrior customization options for Night Elves. Proceed with caution. Spoilers ahead!
      The following article contains 8.1 story spoilers that involve major characters. Click here to leave the article.
      Tyrande's story continues in Tides of Vengeance, as players help her transform into the Night Warrior.
      TL;DR
      Tyrande embarks on a mission to become the Night Warrior in Tides of Vengeance. Night Warrior is the incarnation of Elune's wrath. The ritual is very risky, because almost nobody was able to complete it. Tyrande blames Elune for not helping the kaldorei during the Burning of Teldrassil. Nathanos aided by two val'kyr raises Delaryn Summermoon (who died in Warbringers: Sylvanas) and Sira Moonwarden as Forsaken and flees the scene. Alliance kill one of Sylvanas' val'kyr (Brynja). For more details about Patch 8.1, check out our Tides of Vengeance hub.
      Tyrande's Ascension Highlights
      You meet with Maiev Shadowsong and Shandris Feathermoon in Stormwind Keep to discuss Tyrande. She left for Darkshore ahead of the Alliance army and intends to wrest it from the Horde herself. Her ship was last seen near the Zoram Strand.
      Upon arrival, you kill Forsaken Rogues and search the area to recover
      Elun'tara, Bow of the High Priestess Discarded Nightsaber Bridle Ancient Kaldorei Tome Now, you're able to queue up for the Tyrande's Ascension scenario.
      Stage 1 (In Teldrassil's Wake) - Take the rowboat to the Ruins of Auberdine
      Stage 2 (Elune's Gaze) - Help Maiev and Shandris search for the Eye of Elune in the Ruins of Auberdine
      Now you come across Massacred Horde Grunts that were killed by Tyrande.
      Stage 3 (Cornered!) - Defeat Bilegut and survive the blight!
      You're party is ambushed by Forsaken forces and a commander. They use blight against you.
      Defeat Bilegut to proceed to stage 4.
      Maiev singlehandedly slaughters all the Forsaken attacking your party.
      Stage 4 (A Cry for Help) - Investigate the screams
      You find a wounded Kaldorei Huntress laying on the ground.
      Stage 5 (No Elf Left Behind) - Rescue the kaldoei prisoners in the Withering Thicket
      Plenty of Horde soldiers are present in Withering Thicket. You must now rescue prisoners and free Ash'alah.
      Stage 6 (Closing In) - Ride Ash'alah to Bashal'Aran
      You learn more about the Night Warrior ritual on your way to Bashal'Aran.
      Stage 7 (Zenith) - Defend Bashal'Aran and help Tyrande complete the Ritual of the Night Warrior
      Tyrande attempts to complete the Ritual of the Night Warrior and you must fend off Horde waves that try prevent her from completing it.
      Stage 8 (The Night Warrior)
      Activate the Eye of Elune to complete the ritual.
      A not yet implemented in-game cutscene plays and Tyrande successfully transforms into the Night Warrior.
      Stage 9 (Nowhere to Run) - Hunt down Nathanos Blightcaller
      Tyrande says Teldrassil burned, because she decided to spare Saurfang's life.
      Next, you arrive at Ashwood Depot and it's infested with the Horde. Tyrande petrifies everyone with a single spell, but Nathanos is nowhere to be found.
      Tyrande casts yet another spell that kills everyone but Deathstalker Commander Belmont.
      Sputtering Fleshrenders arrive, Malfurion appears and kills them all.
      Stage 10 (Nowhere to Hide) - Find Nathanos Blightcaller
      You'll find Nathanos Blightcaller at Delaryn's Demise with two val'kyr Delaryn's corpse and Sira Moonwarden.
      Stage 11 (The Queen's Pawn)
      Nathanos kills Sira Moonwarden with a single strike and the val'kyr prepare to raise Delaryn and Sira.
      In the end, you'll defeat one of Sylvanas' val'kyr (Brynja), but Nathanos manages to escape and raise both Sira Moonwarden and Delaryn Summermoon.
      Stage 12 (Eyes of the Forest) - Return to the fleet and scout the Horde army.
      Don'thur's vision is not available on PTR realms yet and this brings the scenario to a close. You will be granted the In Teldrassil's Shadow achievement and unlock Night Warrior Night Elf customization options.
      Gameplay Video
      Tyrande plays an important role in Tides of Vengeance. Check out our preview of her story in 8.1!