Stan

Patch 7.3 Hotfixes: Oct 20

Sign in to follow this  

5 posts in this topic

33675-patch-73-hotfixes-oct-17.jpg

Lesser Pet Treats and Pet Treats should once again stack, the new Hallow's End pet Naxxy will fly alongside you when you're on a flying mount and Void Tendrils no longer cause issues with game performance.

Blizzard LogoBlizzard (Source)

Classes

  • Priest

Battle Pets

Player versus Player

  • Your item level is now set to 935 while participating in Tournament Rules wargames (was iLvl 900).

Previous Patch 7.3 Hotfixes

  • Like 1

Share this post


Link to post
Share on other sites
41 minutes ago, Stan said:

Priest

 

I suppose the game used to constantly check whether or not the Grounding totem can intercept the channeled mindflays? Or was there something else going on that caused this weird interaction? Also, was this "performance issues" CPU-based on the clients (our pc's) or server performance (Lagspikes because server getting loaded CPU wise)?

 

I'm always interested in these intricacies and how it's solved (Grounding Totem probably got told to only check once every X interval if my previous assumption is correct)

Share this post


Link to post
Share on other sites
5 minutes ago, Yridaa said:

I'm always interested in these intricacies and how it's solved (Grounding Totem probably got told to only check once every X interval if my previous assumption is correct)

I would assume that it was checking based on every tick of Mind Flay, yeah. Over 10 seconds, assuming they channel a standard Mind Flay, that's around 12-15 "check points". It should be fairly easy to cause lag if they end up looping unintentionally. For example, the Tendrils are likely channeling, then after each tick, constantly spamming the check to see if Grounding has died between ticks. They probably maintain the main target while setting a secondary target. Now, I'd guess it makes the Grounding the main target and it most likely checks just before the "tick" and, if Grounding is dead, it relocates the focus of the main target from the totem back to the player.

Just my 2 cents.

Share this post


Link to post
Share on other sites
On 21. 10. 2017 at 2:45 PM, Stan said:

 

Blizzard LogoBlizzard (Source)

NaxxyNaxxy will now fly alongside you when you’re on a flying mount.

Resubscribed.

Edited by Nantarios

Share this post


Link to post
Share on other sites
5 hours ago, Nantarios said:

Resubscribed.

Fixing the real issues!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym

       
      Redditor Vorsa believes to have found the potential location of N'Zoth's prison in Battle for Azeroth by studying the maps!
      It's kind of an open secret that there will be moderate to heavy Old God involvement in the plot of Battle for Azeroth, potentially even later being revealed as the spark for the renewed Alliance/Horde animosity. N'Zoth and the Void Lords were expected to be the next expansion after Legion for quite a while, but with BfA it seems like we're either getting a mixed bag with PvP focus and Old Gods, or, which I think is more likely, BfA will be the bridge expansion between us fighting the Legion and then full on fighting the Void Lords in the next one.
      However, redditor Vorsa has delved into some old maps and thinks he found the potential location of N'Zoth's prison/Ny'alotha on the Battle for Azeroth map. It makes perfect sense if we'll be getting to see the old god/his city in BfA, as it's positioned smack down in the middle between Zandalar and Kul Tiras:

      So, is Ny'lotha going to be BfA's Argus type final patch? Is it going to bridge over into a full-on Old God/Void Lord expansion or will be dealing with N'Zoth himself directly in BfA? Will the whole Horde/Alliance scuffle turn out to be a complete Old God manipulation?
      What do you guys think?

      Source: https://www.reddit.com/r/wow/comments/7em58b/don_your_tinfoil_hat_because_this_makes_a_whole/
       
    • By Stan

      In order to improve the AoE performance of Shadow Priests in short duration multitarget situations, changes are planned for the class with next week's maintenance.
      Blizzard (Source)
      With the next weekly maintenance, we'll be shifting around some of Shadow Priests' damage sources with the goal of improving their AOE damage performance in short-duration multitarget situations - namely dungeon trash packs.

      The nature and lifetime of dungeon trash packs makes it hard for Shadow Priests to ramp up to their full damage potential as part of their rotation. These changes should improve that situation, with a mostly neutral effect for overall performance in longer-duration raid fights.  Void Eruption No longer deals a separate damage event for each of your Shadow Word: Pain or Vampiric Touch on each target. Instead, deals a single damage event to all targets that have EITHER your Shadow Word: Pain or Vampiric Touch. Void Eruption damage increased by 700% Shadow Crash Cooldown reduced to 20 sec. (down from 30 sec) Insanity generation increased to 20. (up from 15) Missile speed increased by 60%. Mind Sear (Passive) Damage increased by 50%. Heart of the Void (Legendary) Increases Void Eruption’s damage by 75% (down from 300%) and heals you for 25% (down from 40%) of the damage done. Developers Note: This is compensation for the Void Eruption buff. The overall effect is mostly neutral. Shadow Word: Pain/Vampiric Touch Damage reduced by 4%. Developers Note: This is compensation for the Void Eruption buff in extended fights.
    • By Stan

      World of Warcraft is currently on discount and redditor Gankeros pointed out an interesting fact; a level 100 boost costs just $25 and that's not the only thing!
      Level 100 Boost for $25
      Up to 8 World of Warcraft licenses can be attached to a single Battle.net account. The best thing is that the level 100 boost is account-wide, so after you activate the secondary game license, you can use the level 100 boost on your main (primary) license.
      Go to Account Management and under "Game Accounts", navigate to World of Warcraft and select the "Play for free" option to create a new World of Warcraft license. You should be then offered a WoW bundle for $25 / 25 EUR.
      Other Benefits of 2 World of Warcraft Accounts
      The standard Battle Chest comes with 30 days of game time and Black Friday is the ideal time to buy another WoW copy in case you've ever wanted to try out multiboxing. ISBoxer should be your go-to multiboxing software for World of Warcraft. They even offer a trial and it's really easy to set up. Don't forget to recruit yourself before doing any of this!
      If you don't need Legion, it's still good to least buy the Battle Chest for gold making. The first account is obviously your main and the second can be used for sniping. It gets even better if you have two monitors and you log in simultaneously on both accounts. Sniping is well worth it and the account will pay for itself in the long run. What exactly is sniping? The process of constantly checking the last page of the Auction House for cheap deals using preset filters. The main issue with a single license is that you can't be logged in on two characters at the same time. With two accounts, you can have one constantly sniping the Auction House, while you're playing your main.
    • By Vlad
      This thread is for comments about our Aggramar guide.
    • By Stan
       

      Did you miss any matches played at BlizzCon 2017? No problem! Blizzard uploaded a recap video of the WoW Arena World Championship with all important highlights.
      Congratulations to this year's world champions - team ABC! For more BlizzCon coverage check out our BlizzCon 2017 content hub.
      Blizzard (Source)
      Miss any matches? Forget the final? Wonder who won? Look no further! We have all the action from the Arena World Championship world finals at BlizzCon 2017 right here.
      WANT THE TL;DR? WATCH THE RECAP VIDEO
      HOW CHAMPIONS ARE MADE
      In the opening week, ten teams descended on Anaheim in the run-up to the finals, with two teams eliminated on day one.
      Panda Global took down Rockets Eclipse with relative ease, to be met by defending world champions Method: Triforce. Panda Global were on fire, with the fever-pitch energy of the crowd fanning the flames. They beat the champions 3-1 in the semi-final to win their place in the final.
      EU VS NA
      Across the bracket, the top-seeded North America team—Method Synergy—faced Europe’s second seeded team, ABC. ABC’s tried and tested formula of Alec on Mage and Niksi on Rogue, seen the previous year, worked like a charm taking down NA’s #1 team 3-2.
      ABC EASY AS 123…4
      The finals in 2017 were once again NA vs EU. The comeback kids on Panda Global looked a little shaky and struggled to hold form, testing the limits of their passionate fans’ patience and creating a tense, exciting atmosphere throughout the arena. Sensing victory, ABC took full control; beating Panda Global in a nail-biting set of games 4-0—earning them their rightful place in World of Warcraft Arena history.
      CONGRATULATIONS TO ABC: WORLD CHAMPIONS!

      ABC Crowned World Champions






      For more information on all our esports events, including announcements about our upcoming tournaments, head to our dedicated esports site for all the gory details. See you soon!