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Whats (not) the Move? #5 - Improving at Hearthstone One Play at a Time

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In an episode of what could have just as easily been called "What's Not the Move?", I make a critical mistake which ends up costing me the game. Can you do what I couldn't and find the winning line?

In an episode of what could have just as easily been called "What's Not the Move?", I make a critical mistake which ends up costing me the game. Can you do what I couldn't and find the winning line?

If you're interested in learning more about the concept of "Playing to Outs", check out Part 2 of Legend in the Making here on Icy Veins.

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I really really like that episode :). It requires balls (or a vagina, just to be fair ^^) to show your own mistakes.

It shows us a very important lesson even though your health was not at a critical point it was not that high either but I think a lot of players would have played like you did.

The alternative to survive was pretty obvious then but still great vid :) Keep it up.

P.S. Something I wanted to mention on earlier vids and now that I know others felt the same, maybe you should talk a bit slower. Maybe you are just used to talk in that speed or you want to make the vid as short as possible, no idea. I am ok with it but I assume a lot of ppl who don't have english as their native language would appreciate it a bit slower :) ... no offense.

Edited by Caldyrvan
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15 minutes ago, Caldyrvan said:

P.S. Something I wanted to mention on earlier vids and now that I know others felt the same, maybe you should talk a bit slower. Maybe you are just used to talk in that speed or you want to make the vid as short as possible, no idea. I am ok with it but I assume a lot of ppl who don't have english as their native language would appreciate it a bit slower :) ... no offense.

Thanks for the constructive feedback :) I think I might be trying to talk a bit too fast because I'm trying to keep the length of the videos as short as possible, but it's probably a bit more important to be easily understood than it is to be concise. Thanks!

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Sounds reasonable. And I doubt you will create monster long videos for talking a bit slower :D maybe a minute or two more at max. English is already a good language to make things short. Be happy not to talk in german :D

Edited by Caldyrvan

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Honestly i would have gone for the exact play you made without giving it a second thought, but this really showed me the mindset you got to have sometimes. very nice episode! Keep it up!

I think the talking speed is absolutely fine, english is not me first language but i have absolutlely no problem understanding you. I think the most important part is not the speed, but a clear articulation (which you have).

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I have no problem either and the articulation is absolutely perfect, pleasant voice btw, but I have a few friends who are trying but are not the best at english. People from everywhere on the world are visiting Icy veins and that means there must be more ppl who would appreciate it a bit slower, I am sure :)

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12 minutes ago, Caldyrvan said:

I have no problem either and the articulation is absolutely perfect, pleasant voice btw, but I have a few friends who are trying but are not the best at english. People from everywhere on the world are visiting Icy veins and that means there must be more ppl who would appreciate it a bit slower, I am sure :)

I created subtitles for the video, so if it is hard to understand what Aleco is saying, you can turn them on. If you have any feedback regarding the subtitles, I would really appreciate it as I had never made any before.

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I wasn't concentrating properly and went for Priest + Spirit + Shadowstep + Heal, then went you played the Drak I was like, damn, got it wrong. 

Didn't realise I was right before rewatching :p

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I created an account on the forum just right now to make this comment :D New episode really cool, thank you for that Aleco^^ I agree with Caldyrvan about speed talks because I'm the one who not too good in english so i use "pause" for video all the time. But i really like this vids anyway. I think in general speed talks that is not too big problem for me(yea, i can live with that hehe :D ) but i really appreciate that positiv2 made subtitles for vid. Looks good and totaly better then autosubtitles from YT, so thank you a lot too. :)

5 hours ago, positiv2 said:

I created subtitles for the video, so if it is hard to understand what Aleco is saying, you can turn them on. If you have any feedback regarding the subtitles, I would really appreciate it as I had never made any before.

 

Edited by Lightout
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Nice vid. Another instructive one, not 100% sure I'd have made the same play without your discussion before the pause but I got this one. My initial instinct was to go for the most fun play of lyra + divine spirit + shadowstep + (see what we get from lyra). It has an outside chance of finding lethal hehe but it became apparent that the only way we can lose was to Leeroy shadowstep shenanigans so I went priest + divine spirit + netherspite + shadowstep +free netherspite + heal self. Slightly different to your solution but same result.

Edited by Bozonik
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On 27.10.2017 at 8:54 AM, Breadd said:

I think the talking speed is absolutely fine, english is not me first language but i have absolutlely no problem understanding you. I think the most important part is not the speed, but a clear articulation (which you have).

Same here. I am not a native speaker too (and I am WAY more comfortable reading english or writing it then to hear / speak it), and I think you do it really great.

 

To the vid: Great vid again, but one question about it:

Was it the wrong move you made? Ex post: Yes.

But Ex Ante?

You did now know which cards he had - and if the game would have continued one or two rounds longer, would there have been any possibilities that he would have won the game with another card combination and one or two more turns to pull it off?

 

Or with other words: If you make sure a certain combination he has in his hand in this turn can't kill you - do you leave yourself open for another combination in two more turns? (Him being able to clear the board, get control back, things like that. E.g. he uses vanish and plays a 4-cost-minion, later plays a second vanish, all the time doing some points of damage to you - and using the leeroy combo later on.)

 

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great video!

I saw that Leeroy combo coming right away.

I would make the best play a little different -

Trade first both minions > play priest of the fist > shadow step on operative first and then replay it to leave 2 mana free in case it can find something better than divine spirit to play > then assuming you didnt find anything better than divine spirit, play that on priest of the fist to have 12 Hp on a minion that can get me out of range of combo later in the game as well rather than having 13 HP on the drake (8 x 2 = 16 - 3 = 13)

Edited by Mknissan

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7 hours ago, Mknissan said:

I saw that Leeroy combo coming right away.

When playing against Rogue, I feel like you just always assume they have it, because somehow they always do :p

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Yesterday I had a game against a rogue, I was at 11 health. He played a Leeroy and a shadow step but I assume he was kinda rushed in mind because he forgot to attack before he shadow stepped it :D

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38 minutes ago, Caldyrvan said:

Yesterday I had a game against a rogue, I was at 11 health. He played a Leeroy and a shadow step but I assume he was kinda rushed in mind because he forgot to attack before he shadow stepped it :D

I'm sure he was happy about that :p

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54 minutes ago, Caldyrvan said:

I don't think so, in the following turn I played my own Leeroy buffed to 12/8 _D

So, he definitely wasn't happy then :p

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1 hour ago, Caldyrvan said:

Yesterday I had a game against a rogue, I was at 11 health. He played a Leeroy and a shadow step but I assume he was kinda rushed in mind because he forgot to attack before he shadow stepped it :D

Two wins away from legend yesterday, I missed lethal because while on the rope counting damage from a Leeroy+Cold Blood+Xaril spells combo I forgot the southsea deckhand in my hand was a 3/2 minion with charge now rather than a 2/1 minion with charge. Bit painful....

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9 minutes ago, Bozonik said:

Two wins away from legend yesterday, I missed lethal because while on the rope counting damage from a Leeroy+Cold Blood+Xaril spells combo I forgot the southsea deckhand in my hand was a 3/2 minion with charge now rather than a 2/1 minion with charge. Bit painful....

At least it wasn't the game to get to legend!

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On 28/10/2017 at 11:07 AM, WedgeAntilles said:

Or with other words: If you make sure a certain combination he has in his hand in this turn can't kill you - do you leave yourself open for another combination in two more turns? (Him being able to clear the board, get control back, things like that. E.g. he uses vanish and plays a 4-cost-minion, later plays a second vanish, all the time doing some points of damage to you - and using the leeroy combo later on.)

That is something you have to consider when making this decision. In this case though, I can't see any realistic way in which you can lose after making the play in the answer. It avoids any one-turn lethal, so the priest of the feast must be dealt with before they go for any lethal. (And from the cards they've already played we can be near certain it's not a deck that runs vanish). I imagine it's possible some weird sequence of play from random card generation effects from swashburglar etc could fluke a win but it's very unlikely. So making the safest possible play increases our (already high) percentage win rate.

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13 minutes ago, Blainie said:

At least it wasn't the game to get to legend!

Yeah, that would hurt more. I have been one win away since, and got crushed hehe, though had I won the deckhand game I'd have been there already by then if the matchups went the same...

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2 hours ago, Bozonik said:

Yeah, that would hurt more. I have been one win away since, and got crushed hehe, though had I won the deckhand game I'd have been there already by then if the matchups went the same...

Rest assured, something would have changed somewhere!

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i was for some reason calculating that priest of the feast only healed two points per spell in my mind, so my play was going to be priest, double his life, play historian, bounce her and hero power, and finally traded. I had thought of bouncing operative, but i thought it would be better to search for another through historian. whether I replayed historian or not was up for debate, but that was my play. 

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On 11/6/2017 at 3:47 PM, Leonmorte said:

i was for some reason calculating that priest of the feast only healed two points per spell in my mind, so my play was going to be priest, double his life, play historian, bounce her and hero power, and finally traded. I had thought of bouncing operative, but i thought it would be better to search for another through historian. whether I replayed historian or not was up for debate, but that was my play. 

I always have to pause and double check cards if I don't normally play the class. We all get some effects wrong sometimes :p

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