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Heroes of the Storm Maiev

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5 hours ago, Valhalen said:

You bring some valid points, but I think there are more things to consider. In an oriented team and with the right composition, Bonds of CorruptionBonds of Corruption is vastly superior, because it will enhance the damage of the entire team due its armor debuff; if you have another Hero that can consistent basic attacks, it is a great option (and with a Physical Damage build for Maiev, you should ideally have another one). Plus, oriented teams will know when to follow up properly so you can pull enemy Heroes with Umbral BindUmbral Bind.

Elune's WrathElune's Wrath, on the other hand, is much more situational, because it requires you to hit at least two targets with Fan of KnivesFan of Knives, which is not always guaranteed. Plus, the stars from this talent are counted as Spell Damage, which counters the idea of a Physical-oriented build; plus its damage is not that great when compared with a debuff that will affect the entire team damage output.

I can see Elune's WrathElune's Wrath being very useful in a Fan of KnivesFan of Knives oriented build, such as this one, where you can maximize its damage potential. This is an incredibly powerful build if you have Ana with Nano BoostNano Boost in your team.

But it might not even be possible for you to successfully pull an enemy. I just seem to find Elune’s to be a bit more valuable in team fights even in a physical build because it has massive aoe potential. I’d only really take bonds if my team has trouble locking down a tethered target, however most coordinated teams can take an enemy out with or without the Bonds talent. Also do note that a lot more HGC players have been taking Elune’s over Bonds, which is one of the main reasons I decided to try it and find it useful. It’s really the aoe pressure it adds. It looks like low damage but it’s really not low if you can get lots of resets.

This is the build I take and one that many HGC players have taken too. I really just opt out bonds and keep everything else the same.

Edited by Maxkitty

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44 minutes ago, Maxkitty said:

But it might not even be possible for you to successfully pull an enemy. I just seem to find Elune’s to be a bit more valuable in team fights even in a physical build because it has massive aoe potential. I’d only really take bonds if my team has trouble locking down a tethered target, however most coordinated teams can take an enemy out with or without the Bonds talent. Also do note that a lot more HGC players have been taking Elune’s over Bonds, which is one of the main reasons I decided to try it and find it useful. It’s really the aoe pressure it adds. It looks like low damage but it’s really not low if you can get lots of resets.

This is the build I take and one that many HGC players have taken too. I really just opt out bonds and keep everything else the same.

I see. It's worth trying sometimes, hehe. By the way, I haven't tested yet, but does Elune's WrathElune's Wrath scales with the bonus damage provided by Pin DownPin Down?

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1 hour ago, Valhalen said:

I see. It's worth trying sometimes, hehe. By the way, I haven't tested yet, but does Elune's WrathElune's Wrath scales with the bonus damage provided by Pin DownPin Down?

That's a great question, I can test it out. I wouldn't suggest Pin DownPin Down though, as it adds only up to a maximum 30% of the damage of Fan of KnivesFan of Knives, and because the damage of it is down to 162 vs 180 at release, Pin down adds less damage overall than Blade DanceBlade Dance even when it is completed. Besides, the latter is without a doubt much more versatile and helps a lot with waveclear. 

I wouldn't expect the damage of Elune's WrathElune's Wrath to scale with Pin down though, as it is a separate source of damage, but I will update this when I find out the answer.

Edit: The damage does not scale. 

Edited by Maxkitty

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Maiev is still really powerful right now. Even if she isn't anything like she was when she was released.

Edited by Maxkitty

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While playing Maiev I find that turning off Quick Cast for Fan of KnivesFan of Knives is crucial because of its unusual shape and surprising range (or set to On Release but that feature never really works for me) .

It could only be my bad reflex but Fan of KnivesFan of Knives seems to have a small delay between cast and actually effect (happens during her spin animation). I noticed when trying to hit fleeing foes with the outer edge of the shape it turned out to be a missed shot.

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3 hours ago, Haven said:

While playing Maiev I find that turning off Quick Cast for Fan of KnivesFan of Knives is crucial because of its unusual shape and surprising range (or set to On Release but that feature never really works for me) .

It could only be my bad reflex but Fan of KnivesFan of Knives seems to have a small delay between cast and actually effect (happens during her spin animation). I noticed when trying to hit fleeing foes with the outer edge of the shape it turned out to be a missed shot.

I’d certainly turn quick cast off to get a sense of muscle memory for the ability. You can even aim it behind two enemies who are apart and have the curved parts hit them. It’s an extremely powerful ability when you can get many resets.

I wouldn’t say that it needs to be off of quick cast though. With practice you can handle it well, and it’s very small delay time won’t matter too much.

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@Oxygen, I think I've stated this before, but I'm just going to put it out there because I'm not sure if the message reached you. 

I believe the talents for Maiev are incredibly outdated here. Even the displayed build does not correspond with the recommendations of the individual talents in the talent section. In addition, there have been a few other viable builds that have risen up and begun to see much play both in ranked matches and in HGC. The builds are the Umbral Bind build and the Physical/Knives build. Both are hugely popular and see far more play than the displayed build.

I think it might be worth the time to look into some stuff about Maiev's talents, because they've changed drastically as the meta has changed, and are currently much different than what is shown on this guide.

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On 23/04/2018 at 2:35 PM, Maxkitty said:

@Oxygen, I think I've stated this before, but I'm just going to put it out there because I'm not sure if the message reached you. 

I believe the talents for Maiev are incredibly outdated here. Even the displayed build does not correspond with the recommendations of the individual talents in the talent section. In addition, there have been a few other viable builds that have risen up and begun to see much play both in ranked matches and in HGC. The builds are the Umbral Bind build and the Physical/Knives build. Both are hugely popular and see far more play than the displayed build.

I think it might be worth the time to look into some stuff about Maiev's talents, because they've changed drastically as the meta has changed, and are currently much different than what is shown on this guide.

Sorry, I'll see to update it shortly. I agree. I forget to check guide comments, but I always check my PMs. Thanks for the comment.

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24 minutes ago, Oxygen said:

Sorry, I'll see to update it shortly. I agree. I forget to check guide comments, but I always check my PMs. Thanks for the comment.

No worries! Just glad to see that it reached you!

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Do block talents block the damage on Blade Dance? Usually in this game you don't see physical damage delivered via an ability. The block talent descriptions all say "work against the next heroic basic attack".

Edited by DeskDrawer

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Guest Error in synergizes

@Oxygen, I just noticed that the same 4 heroes appear in both the synergizes and counters section.  Must be an error.

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Guest Whiteghost

Bladed Armor Icon Bladed Armor is the most reliable of the three Talent choices at this tier

With Shadow Armor all you have to do is blink and you instantly get 20 armor. No stacking, no make or miss, just press E again, so Bladed Armor is definitely not the most reliable.

Pin Down Icon Pin Down is dependent on a hard quest to be useful

The main reason why most people will go for Blade Dance. In addition, Blade Dance allows you to stack faster your Cruel Chain before the pull.

Shadow Orb: Shadow Strike Icon Shadow Orb: Shadow Strike

This talent has 0 synergy with Maiev's kit. Shadow Orb: Vengeance is always a better option

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