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Monk Inna's Mantra Set Dungeon

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This appears to have only 5 of the Inna's set pieces, but no Ring of Royal Grandeur.  This would make it not viable for the set dungeon.  Perhaps the unity should be replaced with the RoRG?  Or replace the Shenlong's weapons with Inna's weapon.

Edited by Moriwar

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On 05/03/2018 at 8:37 PM, Moriwar said:

This appears to have only 5 of the Inna's set pieces, but no Ring of Royal Grandeur.  This would make it not viable for the set dungeon.  Perhaps the unity should be replaced with the RoRG?  Or replace the Shenlong's weapons with Inna's weapon.

As already pointed out, this build was not viable as stated in the guide. I replaced Unity with Band of the Rue Chambers and changed the cubed jewelry slot to Ring of Royal Grandeur to resolve the set issue. I also found the weapon choice to make this set dungeon more difficult than necessary since Shenlong's Spirit drains your spirit and forces am unnecessary cadence of building and dropping spirit. I am sure any other weapons would work but I used Istvan's Paired Blades and finished the mastery easy the first try.

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I am sure I have great gear Inna (overall)
but to get mastery 
ha ha ha ha...yeh right

no matter what I tried, no matter how many I kite to me even when "Seems" a group of 10 by me (at least)
stupid games says only 1 or 3 or 8 (most I seen)
fail after fail after fail

managed get the minimum complete..that is it 😠

what a horrible set dungeon..I even tried swapping worse stuff, damage is sit 259k no buffed 313k buff
but the air ally destorys everything it touches anyways...bloody hell

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Forget the Fists and use Inna's Reach, while swapping out Inna's Sandals for Ice Climbers. That way you'll achieve the 6-piece set bonus required and eliminate the chance of being frozen.

This should really be updated.

Ring of Royal Grandeur for the cube and Rue for equip. No unity.

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Guest Elekid239
On 12/7/2019 at 4:25 PM, ArCImpulse said:

Forget the Fists and use Inna's Reach, while swapping out Inna's Sandals for Ice Climbers. That way you'll achieve the 6-piece set bonus required and eliminate the chance of being frozen.

This should really be updated.

Ring of Royal Grandeur for the cube and Rue for equip. No unity.

Would you be kind enough to send me a list of what I need? 

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Guest Sonea

Didn't work at all for me so I made some adjustments that worked first try.

Here's my final setup:

  • Helm: Leoric's Crown (Diamond)
  • Shoulders: Lefebvre's Soliloquy
  • Wrists: Spirit Guards
  • Weapons: Jawbreaker & Crystal Fist
  • Amulet: Hellfire Amulet
  • Rings: Obsidian Ring of the Zodiac & Band of the Rue Chambers
  • 5 pieces Inna's Set (Hands, Torso, Waist, Legs, Boots)

Cube;

  • Ingeom
  • Ice Climbers
  • Ring of the Royal Grandeur

Dropped all offensive Paragon Stats and Gems.

 

Swapping the Shoulders for Inna's and equipping Illusory Boots for better positioning should also work fine as you don't really need all the extra toughness.

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21 hours ago, Guest Sonea said:

Didn't work at all for me so I made some adjustments that worked first try.

(...)

Heya - could you elaborate which parts of the build didn't work out for you? I assume since you drop the Raiment and Shenlong pieces, that you didn't like the suggested damage dealing options? Or you simply altered to full Inna + defensive/utility items? (I imagine it can totally work with the lower damage requirements of this set dungeon!)

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On 9/9/2020 at 12:11 PM, Deadset said:

Heya - could you elaborate which parts of the build didn't work out for you? I assume since you drop the Raiment and Shenlong pieces, that you didn't like the suggested damage dealing options? Or you simply altered to full Inna + defensive/utility items? (I imagine it can totally work with the lower damage requirements of this set dungeon!)

Heya. I was just popping in to look around at my choices for S22.

First and most basic problem with this particular guide is that there's only 5 pieces of Inna's in the build and no RoRG. 

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