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Diablo's anniversary event, the Darkening of Tristram ends January 31.
Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
Read on for more, including a closer look at the anniversary dungeon and its unique rewards.
Stop the Cultists
Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .
Explore the Cathedral
Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .
Discover Precious Loot
What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!
Your Journey Begins…
Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
Set myself a challenge to create a T16 viable funbuild with some rarely used legendary gems and here it is 💝
Of course Mirinae, Teardrop of the Starweaver and Gem of Efficacious Toxin can be easily switched for things like Bane of the Stricken or Bane of the Powerful to make build viable for even higher Rifts, but that wasn't really the point 🦄
I like not having to cycle through too many buttons so that's why I picked two aura runes.
I personally don't have the seasonal 4th cube unlocked, but I think the best option would be to add Reilena's Shadowhook for an added damage buff.
In terms of Paragon Points, I'd just max movement speed and essence increase and then put everything in intelligence, since the build is very sturdy and you shouldn't struggle with survival once you hit 15 stacks of Bone Armor at all. Like with every Grace of Inarius build though, you need to be careful when when you're low on stacks, but keeping them at 15 at all times shouldn't be a problem.
Since it uses both the Inarius and Aughild sets with Ring of Royal Grandeur, the set items used can be swapped to personal preference as long as both are active.
Head: Aughild's Peak
Chest: Inarius's Conviction
Shoulders: Inarius's Martyrdom
Bracers: Aughild's Ultimatum
Gloves: Inarius's Will
Belt: Dayntee's Binding
Pants: Inarius's Reticence
Boots: Inarius's Perseverance
Amulet: Wisdom of Kalan
Ring1: Krysbin's Sentence
Ring2: Lornelle's Sunstone
Weapon: Jesseth Skullscythe
Off Hand: Jesseth Skullshield
Grim ScytheCursed Scythe
Command SkeletonsFreezing Grasp
Command GolemBone Golem
FrailtyAura of Frailty
Fueled by Death
Commander of the Risen Dead
Mirinae, Teardrop of the Starweaver
Gem of Efficacious Toxin
Red Soul Shard
Bane of the Trapped
Trag'Oul's Corroded Fang
Ring of Royal Grandeur
The general principle is to soften enemies up with Inarius, Gem of Efficacious Toxin and a barrage of debilitating effects to make the damage output from Mirinae, Teardrop of the Starweaver and Red Soul Shard actually significant.
Questions, experiences, suggestions and love letters are always welcome!