Zadina

Patch 10.4: Arena Changes & The Witchwood Pre-Order

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A patch dropped last night bringing Arena updates, the ability to pre-purchase The Witchwood packs and some bug fixes.

For starters, Patch 10.4 brings the already announced changes to Arena mode. The drafting process will now offer more compelling choices featuring cards of similar power level, but different rarities. Moreover, the nine Arena-only class cards, that were chosen during BlizzCon 2017, are being added to the game. Lastly, the increased chance to see cards from the most recent expansion has been disabled until The Witchwood is released.

Yesterday, the first expansion of the Year of the Raven was announced. You can now pre-purchase The Witchwood from the Shop. This time, the pre-purchase bundle contains 70 packs, instead of the usual 50, so it is an investment worth considering.

Lastly, there's also mention of a Year of the Raven celebration event. According to Hearthpwn, it looks like you'll be able to win up to 20 free card packs from Kobolds & Catacombs and The Witchwood by completing multiple daily quests each day. The details of this event are still a bit elusive, but there should be an announcement for it soon.

Here are the patch notes:

Blizzard LogoDaxxarri

This Hearthstone update introduces pre-purchase for Hearthstone’s newest expansion: The Witchwood! This patch also introduces Arena gameplay updates, including all-new Arena exclusive cards that were chosen by the crowd at BlizzCon. We’ve also laid the groundwork for the new Hearthstone Year, optimized loading times, and fixed several bugs.

Read on to learn more!

 

The Witchwood

Prepare to join brave heroes as they embark on a hunt for the source of an eerie curse in Hearthstone’s newest expansion. Read the official blog for more details!

enUS_Prepurchase_600x375.png

  • Pre-purchase now to receive 50 The Witchwood card packs. You’ll also receive the In a Dark Wood card back and 20 more The Witchwood card packs as a bonus! Use your new card back right away, and you can look forward to opening 70 card packs once the expansion arrives!

S16_GILPrePurchase_CardBack_500x345.png

New Year Party!

  • We’ve prepared a special event for you to celebrate the upcoming Year of the Raven! More details to come soon!

Arena Updates

  • We’re trying out a new Arena format to make choosing cards more interesting and skill testing.
    • New Draft Rules: Each pick in an Arena draft will now feature 3 cards of relatively equal power level, but mixed rarities.
    • Picks 1, 10, 20, and 30 will continue to have a guaranteed Rare quality card or better.
    • The increased chance to draft cards from the most recent expansion has been removed until the launch of The Witchwood.
    • New Arena cards chosen at BlizzCon are being added to the Arena for a limited time.

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  • All cards that are excluded from the Arena draft pool remain unchanged.
  • All the other existing Arena rules in place that affect appearance rates are unchanged.
 
Bug Fixes and Updates
  • Hearthstone now loads faster on many devices.
  • Fixed several minor UI and visual issues.
  • Players can now create Blizzard Battle.net accounts via Facebook.
  • Rakanishu now correctly displays in history during the King Togwaggle Dungeon Run encounter.
  • [Mobile] Alternate Heroes that you do not own should now display their names in the Collection Manager.
  • [iOS] Due to changes in iTunes, it will no longer be possible to purchase one-time only items for multiple Blizzard accounts from a single iTunes log in. Each account holder must log into iTunes separately to make those purchases.
  • [iOS] Older iOS devices are now more stable when changing menus.
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2 hours ago, Zadina said:

Lastly, there's also mention of a Year of the Raven celebration event. According to Hearthpwn, it looks like you'll be able to win up to 20 free card packs from Kobolds & Catacombs and The Witchwood by completing multiple daily quests each day. The details of this event are still a bit elusive, but there should be an announcement for it soon.

This and previous changes might be just a smart calculated marketing strategy but I want to see it optimistic this time )

Looking at changes that started with KFT: get a free legend, get one within the first 10 packs, no longer get duplicate legends as well as the announced upcoming improvements to quests I think they realized that the game has become too expensive. New players are discouraged fast and stop playing the game others don't even start with the game. Active players stop or at least stop paying with real money. Guess they can't rely on the whales only :D

Edited by Caldyrvan
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14 hours ago, Caldyrvan said:

This and previous changes might be just a smart calculated marketing strategy but I want to see it optimistic this time )

Looking at changes that started with KFT: get a free legend, get one within the first 10 packs, no longer get duplicate legends as well as the announced upcoming improvements to quests I think they realized that the game has become too expensive. New players are discouraged fast and stop playing the game others don't even start with the game. Active players stop or at least stop paying with real money. Guess they can't rely on the whales only :D

Its not to expensive its ppl beeing greedy wich want all t1 decks + some t2 t3 and one two fun decks to start with. Simply a joke.

I mean getting free stuff is cool yeah. As f2p player i wouldnt say no. But telling someone its to expensive? Im playing since 3 months. Got 4 functional decks (t1/t2) and 2 fun decks even.

Only thing ive spended on been the advantures cos i wanted to play wild aswell. And even the couple cards u need out of it could have been crafted easily.

So no its not an expensive game. Its just to much ppl who dust every single card they dont need for the moment just to craft it 2 weeks later again.

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1 hour ago, CoRrUpT said:

I mean getting free stuff is cool yeah. As f2p player i wouldnt say no. But telling someone its to expensive? Im playing since 3 months. Got 4 functional decks (t1/t2) and 2 fun decks even.

 

6 decks cost around 20k - 30k dust. If they are cheap decks. Most Tier 1 decks cost 6-10k dust. Which would result in more like 30k-40k dust.
You play since 3 month, that are 100 days.
Without money.

Let's do some math.
You gain an average of around 50 dust / day for quests. Then you get some gold for winning games.
Which nets you close to one pack / day.
That are around 100 packs + the free packs each week. Let's say 120 packs. (And that takes for granted that you win every day 15 games to get 50 gold reward for the wins.)

If you are not ridicilously lucky  and get EXACTLY the legendary / epic cards you need there is no way your claim can be true.

 

You can play Hearthstone for free, that is true.

But Caldyrans statement that Hearthstone has become too expensive is true too.

If you want to spent some money to make a noticably addition to your card pool you need to invest incredible amounts of money each year. Sure, you can buy like 10 packs. Which you won't notice at all.
With 3 expansions each year you need to spent around 150 / year to really improve your cardpool. More likely twice that number.

A few years ago that was less, with an even bigger impact on your card pool. (If you pay 50 dollar on a new expansion you get just a small percentage of the available cards. With adventures you had to spent around 20 dollar and you had 100% of the newly printed cards.)

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