Starym

Crafter's Spotlight: Djarii, Makeup Artist

Sign in to follow this  

5 posts in this topic

VN7cmtT.jpg
 

In our new "Crafter's Spotlight" series, we'll be looking at Blizzard game community members that have gone above and beyond with their contributions to the community and left a mark of their own. Whether it's cosplay, fan art, machinimas, we'll try to find the most interesting content creators and have a chat with them about their work. We've talked to some in the past and thought we'd make the series official and focus on it bit more.

Today we're starting off with Djarii, who started out as a regular streamer and quickly became one of the foremost cosplay/bodypaint streamers out there.


Icy Veins — First things first, how did you get your start in the streaming world? Which games or activities made you think and believe this was something you could do and have fun with?

Djarii  I got started streaming on recommendation from a friend, joined by my co-op companion Hamoth, we thought it would be a fun thing to do and we could use the footage to make more funny videos on his YouTube channel /hamoth. Never did I expect I would be streaming full time, or that I would even have any successes!
 

Icy VeinsWas there a point in your early streaming days, something specific that happened that made you think that, yes, this was something you could do full-time?

Djarii  When I had around 5000 followers on Twitch, I was invited to the Twitch partner program. That gave me the hope to try and pursue this full time.


Icy VeinsWhen did you start with your bodypainting/makeup art, was there any special event or something that inspired you to try it out)?

Djarii  I started bodypainting around 1 year ago, I was really inspired by the deep run in the NYX Face Awards, and other bodypainting personalities on Twitch.
 

Icy VeinsYour first big makeup piece was the Nyx Face Awards Northern Lights look. Was this your first (on or off-screen) big project? And if so how did you feel about it while doing it, did it seem like something you’d do more often/as one of your main activities back then as well?

Djarii  I never considered makeup a main activity back then, I enjoyed it, but it was just daily routine back then. The Face Awards really pushed my creativity.


Icy VeinsWhat made you begin doing your makeup sessions on the stream itself, presumably you’d done the process off-stream before, but was there any particular reason you decided to share the process live with your viewers?

Djarii  The only makeup sessions I did off Twitch were to do with the Face Awards, otherwise I basically started my journey on Twitch. I love to share everything I do with my community, so even our first rubbish face paints were live.
 

Icy VeinsYou then went on to some more mainstream pop-culture stuff, starting with the Night King from Game of Thrones. How do you choose pieces like this, does inspiration just grab you when you see something, or is it more down to what you can execute well? Have you ever had a project you went for that didn’t quite turn out good enough to show?

Djarii  I generally do looks based off things I enjoy. Game of Thrones, World of Warcraft, they're not chosen for their popularity, but by how attached I am to their franchises. I've done tons of projects that were crap and got scrapped!

85sXPim.jpg
 

Icy VeinsAnd on to what we really like to see, aka WoW/Blizzard related pieces! Starting with your Demon Hunter, you really went full out with the Night Elf purple with great results.

Icy VeinsDo you enjoy these WoW/Blizzard related projects more or is it down to the individual piece?

Djarii  I prefer WoW projects because I feel painfully attached to the Warcraft universe. The characters mean something to me on a personal level and that excites me to want to present them well.

zhzHzGH.jpg 


Icy VeinsYou took two stabs at female Deathwing, what made you want to improve on your initial work?

Djarii  I want to re-do a lot of the looks honestly, because I am a fast learner when it comes to creative projects. Once I have done it once, I can think of a million ways to improve it, Deathwing was at the front of the list because I learned a lot during it.

 


Icy VeinsWhich one would you say is your favorite from the WoW ones? Both in terms of the one you think came out looking the best and a personal favorite?

Djarii  My favourite WoW bodypaint is probably Whitemane because she's one of the full cospaints I had done which was in  collaboration with a friend (and viewer!). I also love the paint work on the reworked Deathwing. I was proud of that.

Djarii also sometimes just picks a theme and goes with like, like these impressive esports team pieces:

2eD8pnj.jpg   f1Hcq3G.jpg
 

Icy VeinsYour Maya piece from borderlands 2 turned out particularly well. These other game pieces, do you actually play the games and get inspired that way, or is it the look of a specific character that pulls you in?

Djarii  Maya turned out well? Pfah. Mad Moxxi turned out well in my opinion, much more so than Maya! I play the games, and I'm inspired by my love for them.


1lXg6xP.jpg   3cM8oN5.jpg
 

Icy VeinsIf you had to pick one, which of your pieces would you choose to represent your body of work?

Djarii  It would be hard to choose one image to represent my work. I love Mad Moxxi because she demonstrates bodypaint skill and understanding, but the Night King shows proficiency in SFX, whilst Disco Glam is more avant garde, editorial makeup. Every single project teaches me about the process, so even if I don't share those looks anywhere, I carry a part of them with me.


Icy VeinsIs there anything you’d like to try but is too complex or you just don’t have handle on it yet that, (like a dream cosplay, if you will?

Djarii  Kerrigan - Queen of Blades is my dream bodypaint. I am still wracking my brain on how to present that the best way, perhaps in a few years! ;)


 

Thanks a lot to Djarii for the chat, and you can find more of her work over on her youtube channel, her makeup YT channel, instagram and twitch for the live versions, or you can follow her on twitter or facebook for even more updates!

  • Thanks 1

Share this post


Link to post
Share on other sites

Such a talented skilled quirky young lady, love all her work off stream and on stream, can't wait to see what she will come out with next 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We're 4 for 4 in this first week of Battle for Azeroth and as we head into the weekend we see Azerite armor outer ring requirements reduced on the Heart of Azeroth, Affliction Warlock Deathbolt fixes, Conquest removals until PvP Season 1 starts, Brewmaster PvP fixes/nerfs, the removal of two belt enchant from PvP, and a bit fewer fixes for professions and quests than usual.
      August 17 (source)
      Azerite Gear
      Substantially lowered the Heart of Azeroth level required to activate the outer ring of Azerite armor obtained from World Quests and Mythic dungeons. Classes
      Warlock Affliction Deathbolt will now correctly deal increased damage if cast immediately after casting Unstable Affliction. Creatures and NPCs
      Slickspill should be much easier to loot now. Items
      Fixed an issue where 'Bygone Bee' Almanac's cooldown or duration would be affected too much when hitting multiple enemies. Player versus Player
      Sources of Conquest such as the World PvP Call to Arms quests, PvP Island Expeditions, Skirmish, and Battleground queues will award Honor until Battle for Azeroth: Arena Season 1 starts. Players who currently have Conquest will have the currency converted to Honor once they log in. Miniaturized Plasma Shield and Personal Space Amplifier engineering belt enchants can no longer be used in Arenas and Rated Battlegrounds. Fierce Gladiator is once again available to players who have earned the Fierce Gladiator: Legion Season 5 achievement. The War Mode Air Supply Drops in Tiragarde Sound should no longer fall in unreachable locations. Monk Brewmaster Incendiary Brew now adheres to line of sight restrictions. Double Barrel will no longer stun targets multiple times per Keg Smash cast. Professions
      Cooking Fixed a bug that prevented Pandaria Banquets from granting the intended skill levels to Pandaria Cooking and Way of the Grill. Quests
      Fixed a bug that caused the miners to not respawn as intended for “A Shot at the Dark Iron”. Fixed a bug where missions required to unlock hubs on the other continent were expiring quickly. Riding Macaw is no longer unfriendly to Horde for the world quest "Swab This!". Hexlord Raal is now reliably present to offer “Pa'ku, Master of Winds”. “The Lord Admiral's Lament" and "Bloodied Sentinel's Glaive" can now be turned in to Kayla Mills World
      Flight paths unlocked through missions should now reliably appear as valid destinations on the flight map. Previous Patch 8.0.1 Hotfixes
      August 16 August 15 August 14
    • By Stan
      Game files contain a male character model named "ThinHuman" with various customization options. The model provides a good example of how Kul Tiran Humans would look if they weren't all chubby.
      Blizzard probably uses the character model to generate NPCs for the outdoor world, same thing we've seen with the Lightforged Draenei on Argus before they have been added as an Allied Race. It would be really cool to see this as a customization option for Kul Tiran Humans, what do you think? Here's an overview of all "ThinHuman" customization options:
      Skin Color

      Faces

      Hair Color

      Hair Style

       
      Beard

    • By Starym
      The fall season of 2018's Arena World Championship is bringing two new BfA arenas to the table, Mugambala and Hook Point, set in Zandalar and Boralus, respectively. 6 cups await this season, with each bringing a $10,000 prize pool and a whole bunch of AWC points, so check out the full schedule and requirements to join in the competition:
      Arena Fall Season (source)
      The Arena World Championship is a 3v3 tournament that takes place in the iconic battlegrounds of Azeroth. In this Fall Season, we are introducing Mugambala and Hook Point, two asymmetrical arenas which were released in the Battle for Azeroth expansion.
      Mugambala is set in Zandalar, a region that was once a part of ancient Kalimdor and the birthplace of troll civilization. This arena features an upper level, and a lower level with a large pillar in the middle. Hook Point is an area in Boralus, where only the bravest battle for the right to call themselves true Kul Tirans! It features four pillars for players to dance around—one with a shark hanging from it—and two smaller pillars. This season, there are six Cups up for grabs—three in North American and three in Europe—each with a prize pool of $10,000 and an increased amount of AWC points on offer, more than any season this year!
      No Arena ranking is required for teams of three to four people to sign up. Once you are deemed eligible to compete, you will have access to the Tournament Realm, where you and your teammates will have the ability to create whatever class, talent, and gear combinations you see fit, to practice taking down all who oppose you! If you think you have what it takes, sign up here, and check out the table below for the cutoff times for each of the Fall Season Cups.
      Remember, the top three point-earners of the year from North America and Europe will earn a spot at the Arena World Championship Global Finals at BlizzCon, where they will fight on the biggest WoW esports stage of the year for their share of the $280,000 prize pool.
      If you’re coming back to World of Warcraft for Battle for Azeroth and want to see how the pros handle the new PvP talent system, join us! The Top 8 from each Cup in North America and Europe will be broadcast live on Twitch. Watch as the greatest heroes from across North America and Europe adapt to the changes—it might give you some tips and tricks for your own Arena adventures!
      AWC Fall Season Schedule
      Event Signups Close Play Begins Top 8 Broadcasts EU Cup #1 September 3
      (18:00 CEST) September 12 September 14 & 16
      (19:00 CEST) NA Cup#1 September 3
      (18:00 CEST) September 12 September 15 & 16
      (19:00 CEST) EU Cup #2 September 17
      (18:00 CEST) September 26 September 28 & 30
      (10:00 CEST) NA Cup #2 September 17
      (18:00 CEST) September 26 September 29 & 30
      (19:00 CEST) EU Cup #3 September 24
      (18:00 CEST) October 3 October 5 & 7 
      (19:00 CEST) NA Cup #3 September 24
      (18:00 CEST) October 3 October 6 & 7
      (19:00 CEST) Check out the Warcraft Esports site for current standings, the global broadcast schedule, and the latest news about AWC, and follow @Warcraft for all things Battle for Azeroth!
    • By Stan
      Today's roundup of blue posts covers Allied Race boosting through Recruit-a-Friend, the Azerite system, Flight Master's Whistle working in Legion zones & more.
      Allied Race Recruit-a-Friend Boost
      If your play an Allied Race and your friend grants you levels through RaF, you will be ineligible to receive Heritage Armor.
      Blizzard (Source)
      Receiving granted levels from Recruit A Friend would make the character ineligible for the heritage armor set.
      If your friend grants levels to one of your Allied Race characters, it makes your character ineligible to receive the Heritage Armor.

      If you grant levels to one of your friend's characters, that won't effect your eligibility for the armor.

      But only the recruited player accumulates levels that can be granted, so that would be your friend. If they were to grant any of those levels onto your Void Elf, that would make your Void Elf ineligible for the armor.
      Azerite System Underwhelming
      It's too early to consider the Azerite system underwhelming. Quest gear only contains generic traits and Azerite Armor from raids has better traits.
      Blizzard (Source)
      Surely im not the only one who feels this way? The azerite gear is essentially the netherlight crucible. Most traits are passive and boring. Does it get better as the xpac goes on or..?
      Some of the default Azerite items from questing don't have a lot of variety because you're still leveling up. Once you're at 120 and getting them from vendors, WQs, and dungeons you start seeing a lot more variety and some pretty neat stuff. 

      Like there's one for Ret that reduces the cooldown of Divine Steed and it gives a speed buff to your entire raid when you use it. Which I thought was pretty rad.

      It's definitely early, but I'm eager to see how it plays out and how this system shapes up as well as what else we might do with it. It has potential, and I'm pretty excited about that alone as a player.
      Unintended Conquest Cap
      A bug in the Battle for Azeroth pre-patch caused players to receive Conquest from certain PvP activities, but that was never intended outside of Seasons.
      Blizzard (Source)
      With the Battle for Azeroth Pre-Patch, we incurred a bug that caused some PvP activities to reward Conquest. Conquest was never intended to be accessible while the season is not active, and while Conquest did appear for some players on their Character Currency tab, it wasn’t useable. There aren’t any items that can be exchanged for it in-game right now.

      We’ll be deploying a hotfix soon that will change any activities that are currently awarding Conquest to award Honor instead.

      When BFA Season 1 begins, players will start earning Conquest as planned. At the same time, we’ll convert any unintended Conquest that players earned during the post-season to Honor or gold.

      Additionally, new one-time PvP quests will get reset when BFA Season 1 begins. We want to make sure you can complete those quests to earn Conquest from them as intended. These quests are located in the same place where you turn in Conquest quests, so they should be easy to spot.

      We apologize for any confusion this may have caused, and we’re working to make the fixes and conversions as seamless as possible.

      We look forward to everyone engaging with the new Conquest System upcoming in Season 1 of Battle for Azeroth! Click here to learn more.

      Thank you! Flight Master's Whistle
      Flight Master's Whistle will be upgraded to work in BfA zones when you unlock world quests. If you didn't play Legion or destroyed your whistle, you'll receive a new one that will work in Legion zones as well.
      Blizzard (Source)
      When you unlock Battle for Azeroth world quests, your Flight Master's Whistle gains the ability to work in the new lands. if you didn’t play Legion or destroyed your whistle, you will receive a Flight Master's Whistle that works in Legion and Battle for Azeroth zones.
    • By Nireas
      I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.

      The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.

      Thank you for your time reading this.